CROSS-REFERENCE TO RELATED APPLICATIONThis application is a continuation-in-part of U.S. patent application Ser. No. 13/483,983, filed May 30, 2012, the disclosure of which is incorporated herein in its entirety by this reference.
TECHNICAL FIELDThe disclosure relates generally to methods of administering wagering games for casinos and other gaming establishments, and related systems and apparatuses. More specifically, disclosed embodiments relate to methods of, and systems and apparatuses for, administering wagering games including at least one side wager, at least winnings from which may be added to another wager in the same round of play.
BACKGROUNDBlackjack is a popular wagering game played in casinos and other gaming establishments. Some alterations to traditional blackjack have been proposed, including side bets made while playing blackjack. For example, the ROYAL MATCH 21® game is a side bet on blackjack focusing on the first two cards a player is dealt. To begin each round, players make the standard blackjack wager and the ROYAL MATCH 21® side wager. Players are dealt their first two cards and, if the cards are the same suit or a king and queen in suit—they win. If both the player and the dealer receive a king and queen in suit, an optional CROWN TREASURE™ bonus payout is awarded. The bonus payouts apply to the player's first two cards only. As another example, the BET THE SET 21® game also focuses on a player's first two cards dealt. To begin each round, players make their standard blackjack wagers and the BET THE SET 21® side wager. Once each player has received his first two cards, the dealer settles all side wagers. If a player has any pair, they win according to a posted pay table. As yet another example, KING'S BOUNTY™ blackjack is a blackjack side bet that pays when a player's first two cards has a numerical point total 20. All face cards have a point value of 10. To play, players make a standard blackjack wager and the side bet. The dealer deals blackjack according to house procedures. Players win the side bet if the point value of the first two player cards adds up to 20. The top award occurs when a player has two kings of spades and the dealer has blackjack. This top award may only be achieved when the game is dealt from a multiple deck shoe.
Baccarat is another popular wagering game played in casinos and other gaming establishments. Like blackjack, some alterations to traditional baccarat have been proposed, including side bets made while playing baccarat. For example, DRAGON BONUS BACCARA™ is a variant of baccarat in which players are permitted to make a side wager. More specifically, players may wager that the Banker hand will win or the Player hand either will win on a “natural” (i.e., when the initial two cards dealt to the Banker, to the Player, or both total a score of eight or nine) or will win by at least four points. As another example, EZ BACCARA™ is a variant of baccarat in which players are permitted to make side wagers. More specifically, players may wager that the Banker hand will win with a three-card score of seven, a wager called the “Dragon7,” or that the Player hand will win with a three-card score of eight, a wager called the “Panda8.” In addition to these side bets, EZ BACCARA™ involves paying an even money payout on winning Banker hand wagers (as opposed to the traditional19 to20 fixed payout), except when the winning Banker hand wins with a three-card score of seven, in which case it is a push.
BRIEF SUMMARYIn some embodiments, methods of administering wagering games may comprise accepting a first wager to participate in a first wagering game according to a first set of game rules. A second wager to participate in a second, different wagering game according to a second, different set of game rules may be accepted. Cards may be dealt to a Player hand and to a Banker hand. The second wager may be resolved according to the second set of game rules. An instruction may be accepted from each player for whom the second wager is resolved in favor of that player to award at least a portion of winnings from the second wager directly to the player or to add at least a portion of winnings from the second wager to the first wager. The first wager may be resolved according to the first set of game rules.
In other embodiments, methods of administering wagering games may comprise accepting a first wager to participate in a game of baccarat. A second wager to participate in a side game using cards initially dealt to a Player hand and a Banker hand according to a set of game rules different from baccarat rules may be accepted. Two cards may be dealt to each of the Player hand and the Banker hand. The second wager may be resolved according to whether the two cards in the Player hand are of equal rank, the two cards in the Banker hand are of equal rank, or the two cards in the Player hand are of equal rank and the two cards in the Banker hand are of equal rank. An instruction may be accepted from each player in whose favor the second wager is resolved to award at least a portion of winnings from the first wager directly to the player or to add at least a portion of winnings from the second wager to the first wager. The first wager may be resolved according to baccarat rules.
Further embodiments may include one, some, or all of the following: The acts of the dealer may be carried out by a visual representation of a dealer, the visual representation being generated and/or displayed by a computer. The visual representation may be a virtual person (e.g., an animation), or may be a transmission (e.g., a video) of an actual person. The visual representation may be part of an online gaming experience of the disclosed game. The acts described in this disclosure associated with a dealer, including dealing cards, displaying or turning cards over, receiving or paying bets, or any other actions, may be represented in any way when used in an online environment. For example, the cards associated with a dealer action, described as being dealt or otherwise handled by a dealer, may appear as virtual cards or as transmitted pictures of physical cards. This may include a display of virtual card decks where each deck, individual card, and hand is displayed to an online player in a manner consistent with the game play disclosed herein, but may or may not include a visual representation of a dealer with the cards. Likewise, betting activity maybe displayed in any manner to a player, including, but not limited to, virtual chips, betting pools, numbers, or other indicia of a bet amount. In some embodiments, only dealer cards are displayed and a virtual dealer is not displayed.
The online experience may involve players playing remotely (e.g., in a different physical location) from the dealer, the location of a game server, or both, interacting through a networked connection that may include but is not limited to the Internet. The online game play may involve players who are also physically remote from each other. Remote connections may use networks involving several types of network links, including but not limited to the Internet. Networked connections allowing physically remote players to play a game using a game server or system may be part of an implementation of a virtual or online gaming environment.
The actions described in this disclosure as the acts of a player, including betting, card selection (if any), card discards (if any), or any other actions, may be carried out over a network where the indicated actions are received as input to a device. The input-receiving device is typically physically remote from the game server or game host and connected over a long-distance network, but could be implemented over a wired or wireless LAN in one building, or even in one room, for example. In one embodiment, game play generated at the server or host location may be displayed on the same device as the receiving device. In some embodiments, game play may be conveyed to remote players in devices separate from the devices receiving input from a player, such as public screens or publicly broadcast data about a game coupled with individual or private input devices. The reception of an input at a device may be accomplished through any technology adapted for such a purpose, including but not limited to keypads, keyboards, touchpads, electronic tablets, cellphones, mice, optical location devices, eye movement/location detectors, sound input devices, etc. When discussing a device, it is understood the device may comprise multiple components and be complex, including hardware components combined with firmware and/or software, and may itself be a subcomponent of a larger system.
Yet other embodiments may comprise apparatuses and systems for administering wagering games according to embodiments of the disclosure.
BRIEF DESCRIPTION OF THE DRAWINGSWhile the specification concludes with claims particularly pointing out and distinctly claiming what are regarded as embodiments of the disclosure, various features and advantages of embodiments encompassed by the disclosure may be more readily ascertained from the following description when read in conjunction with the accompanying drawings, in which:
FIG. 1 is a flow diagram of a method of administering a wagering game;
FIG. 2 is a diagram of a live gaming table implementation of a first example of a wagering game;
FIG. 3 is an expanded view of a player area of a first example of the invention;
FIG. 4 is a diagram of a live gaming table implementation of a second example of a wagering game;
FIG. 5 is an expanded view of a player area of a second example of the invention;
FIG. 6 is an expanded view of a player area of a third example of the invention;
FIG. 7 is an example of an individual electronic gaming device configured for implementation of embodiments of wagering games;
FIG. 8 is an example of a suitable table with electronic player interfaces configured for implementation of embodiments of wagering games;
FIG. 9 is an example of a suitable multiple player electronic gaming machine configured for implementation of embodiments of wagering games having a virtual dealer;
FIG. 10 is a schematic block diagram of a gaming system for implementing waging games according to an embodiment;
FIG. 11 is a high-level block diagram of a computer for acting as a gaming system according to one embodiment; and
FIG. 12 is a schematic of a scratch card implementation of a wagering game.
DETAILED DESCRIPTIONThe illustrations presented herein are not meant to be actual views of any particular act in a method of administering a wagering game, apparatus for use in administering a wagering game, or component thereof, but are merely idealized representations employed to describe illustrative embodiments. Thus, the drawings are not necessarily to scale. Additionally, elements common between figures may retain the same or similar numerical designation.
The terms “gaming,” “gambling,” or the like, refer to activities, games, sessions, rounds, hands, rolls, operations, and other events related to wagering games such as web games, casino games, card games, dice games, and other games whose outcome is at least partially based on one or more random events (“chance” or “chances”), and on which wagers may be placed by a player. In addition, the word “wager,” “bet,” “bid” or the like, refer to any type of wagers, bets or gaming ventures that are placed on random events, whether of monetary or non-monetary value. Points, credits, and other items of value may be purchased, earned, or otherwise issued prior to beginning the wagering game. In some embodiments, purchased points, credits, or other items of value may have an exchange rate that is not one-to-one to the currency used by the user. For example, a wager may include money, points, credits, symbols, or other items that may have some value related to a wagering game. Wagers may be placed in wagering games that are “play for pay” as well as “play for fun,” as will be described in more detail below.
Disclosed embodiments relate generally to methods of administering wagering games including at least one first bet, and a second bet. According to the invention, at least a portion of the winnings from the second bet may be added to the first bet and put at risk in the same round of play. The second bet may be optional or mandatory in different embodiments.
A flow diagram illustrating methods of the present invention is illustrated inFIG. 1. To begin play, a second wager is accepted from each player to qualify the player to participate in a second wagering game according to a second set of game rules, as indicated at602. In some embodiments, the second wager is mandatory. In other embodiments, the second wager is optional. In some embodiments, the second set of game rules includes consideration of a player hand only and not consideration of a dealer hand. It may be desirable to keep all dealer cards face down until the second wager is resolved in such embodiments. For example, the second set of rules may comprise comparing a player's two-card poker hand against a pay table of predetermined winning hand combinations and corresponding payout odds. In other embodiments, the second set of game rules may include consideration of only cards initially dealt to a Player hand and to a Banker hand and not consideration of cards that may be subsequently dealt to the Player hand, the Banker hand, or both. The second set of game rules may include, for example, blackjack rules, and may allow the players and dealer to initially receive two cards. In embodiments where the second set of game rules comprise blackjack rules, players and the dealer may be permitted to accept additional hit cards, accept insurance wagers, accept elections to split pairs, etc., as with standard blackjack rules. As another example, the second set of game rules may include baccarat rules, which may involve dealing two cards each to a Player hand and a Banker hand.
A first wager may be accepted from each participating player to participate in a first, different wagering game according to a first, different set of game rules, as indicated at604. In some embodiments, the first, different set of game rules may consider player cards as well as dealer cards in determining game outcome. In other embodiments, the first, different set of game rules may consider cards in a Player hand as well as cards in a Banker hand after all card dealing has concluded. In embodiments that require the dealer to accept a second wager from the player to qualify the player to participate in the game, the first and second wagers may be accepted before any cards are dealt to prevent players from viewing cards involved in the resolution of the first wager before placing the first wager. In embodiments where the second wager is optional, when the dealer receives an election from the player not to make the second wager, the first wager may be placed first. In some forms of the game, the second game is resolved before the first game, and the first game requires consideration of more cards than the second game, allowing for suspense to build as the game proceeds, which may entice players to participate in the wagering game and specifically to place both the first and second wagers.
Cards may be dealt to at least one player and to a dealer, as indicated at606. For example, each player may receive cards available only to the individual players, respectively, and the dealer may similarly be dealt cards, as is generally the case with poker or blackjack. As another example, cards may be dealt to a Player hand and to a Banker hand, and each player may be wagering on the outcome of those common hands, rather than on the outcome of individual hands, as is generally the case with baccarat. The second wager is resolved according to the second set of game rules, as indicated at608. In some embodiments where the dealer is dealt cards, the dealer cards may be dealt face down, and the second wager resolved first according to the second set of game rules without considering the dealer cards to keep players engaged and build excitement for the resolution of the first wager. In other embodiments, dealer cards may be used to resolve the second wager, which may entice players to place the second wager because more information may be available to them with which to decide how to allocate winnings from the second wager.
An instruction may be accepted from each player for whom the second wager is resolved in favor of the player to award at least a portion of winnings from the second wager directly to the player or to add at least a portion of winnings from the second wager to the first wager, as indicated at610. The player may have the choice of receiving the wager and payout on the second wager, or applying all or part of the wager and payout to the first wager. In some embodiments, only all or part of the payout amount can be combined with the first wager. In other embodiments, all or part of the payout amount as well as all or part of the amount originally wagered for the second wager may be added to the amount of the first wager. In some embodiments, adding to the amount of the first wager based on the resolution of the second wager may merely involve increasing the amount of the first wager, with the required outcome to win on the first wager remaining the same. In other embodiments, adding to the amount of the first wager may involve hedging on the outcome of the first wager, with the amount originally placed on the first wager being wagered a first outcome and the amount added to the first wager being wagered on a second, different outcome. For example, a player who placed a first wager that a Player hand will win may add at least a portion of winnings from the second wager that a Banker hand will win, which may be particularly enticing where the initial cards for the Player and Banker hands are dealt face up, giving the players significant quantities of information on which to base their allocation decisions. Regardless of the amount of the second wager payout that is applied to the first wager, allowing the player to put payouts from a game at risk in the same game creates the impression that the player is being permitted to play with the casino's money. However, the player has already won these amounts and is free to take these payouts rather than bet them. For those players who like to win larger payouts, these amounts can be rewagered in the same round, giving the player the potential of increasing payouts.
In embodiments where the individual players are dealt two-card hands, respectively, resolving the second wager may involve determining if the player holds a two-card poker hand of a predetermined rank or higher. Such resolution of the second wager, and the resulting allocation of the second wager an winnings therefrom, may be performed before the first wager is resolved. For example, the second set of game rules may include comparing a player hand with a set of predetermined winning poker hands. The poker hand ranking systems are well-known and depend upon the number of cards the player may use to make a poker hand. For example, the hierarchy of two-card poker hands is different from three-card, and five-card poker rankings Players may receive cards to make a best two-, three-, four-, five-, six- or seven-card poker hand, for example. The different set of game rules may be selected from the group consisting of two-card poker rankings, three-card poker rankings, four-card poker rankings, five-card poker rankings, six-card poker rakings and seven-card poker rankings. Other alternative embodiments may include allowing players to discard and receive one or more cards to better their hand, include one or more extra wild cards or designate one or more cards in the set as wild.
In embodiments where a two-card hand is dealt to each of a Player hand and a Banker hand, with all cards face up, resolving the second wager may involve determining whether the cards in the Player hand are of equal rank, the cards in the Banker hand are of equal rank, or the cards in the Player hand are of equal rank and the cards in the Banker hand are of equal rank, which may require that the cards be precisely equal in rank (e.g., both fours or both kings) or may permit cards to be equal in rank according to modulo 10 rules (e.g., both nines, both aces, or one queen and one ten). For example, the second wager may be resolved as a win where the cards in the Player hand are both fives, the cards in the Banker hand are a jack and a king, or the cards in the Player hand are a king and a queen and the cards in the Banker hand are both aces. In some embodiments, players may be awarded a larger payout when the cards in the Player hand are of equal rank and the cards in the Banker hand are of equal rank than a payout for when only the cards in the Player hand are of equal rank or only the cards in the Banker hand are of equal rank. For example, Players may be awarded an odds payout of 15 to 1 on the second wager when cards in the Player hand are of equal rank and the cards in the Banker hand are of equal rank, while an odds payout of 3 to 1 may be paid on the second wager when only the cards in the Player hand are of equal rank or only the cards in the Banker hand are of equal rank. In some embodiments, the players may win the second wager only when the hand having cards of equal rank is also the hand on which they placed the first wager. In other embodiments, players may win the second wager for any hand being dealt cards of equal rank, regardless of the outcome predicted when placing the first wager.
After resolving the second wager and allocating the amount of the second wager and any winnings therefrom, the first wager may be resolved, as indicated at612 according to the first set of game rules. In some examples of the invention, the first set of rules comprises blackjack rules. In other examples of the invention, a baccarat hand scoring system is applied to compare the total point value of individual player and dealer hands or of a common Player hand and Banker hand, according to a modulo 10 scoring system. In yet other examples of the invention, the first set of rules comprises the players playing a three-card poker hand against a three-card dealer's poker hand.
In the examples described below, players receive the exact number of cards used to make a hand. In other embodiments, players are dealt one or more extra cards and then can make a best hand from the available cards. For example, in embodiments that require the dealer to dispense an extra card to each player for a two-, three-, four-, five-, six-, or seven-card poker game, the dealer would deal to each player three, four, five, six, seven, or eight cards, respectively. In some forms of the game, all of the player cards are dealt to a player position and are used exclusively by the player who made the wager or wagers. In other embodiments, one or more of the player cards are dealt to a common card position. Cards dealt to the common card position may be used by all players, the dealer, or just some of the players, depending upon the game rules.
Blackjack/Two-Card Poker Against a Pay TableIn one example of the invention, the dealer administers a first wagering game of blackjack and a second wagering game of two-card poker. According to the second set of rules, the two-card poker game is played against a pay table and is played first, before the dealer hand is revealed to the player. The method includes the steps of accepting a first wager to participate in a game of blackjack. The method also includes accepting a second wager to participate in a variant of a two-card poker game. Two cards are dealt to each player and to a dealer. The second wager is resolved according to whether the two cards of each player constitute a two-card poker hand of a predetermined rank or higher. The method includes accepting from each player in whose favor the second wager is resolved an instruction to award at least a portion of winnings from the first wager directly to the player or to add at least a portion of winnings from the second wager to the first wager or to receive a payout. The first wager is then resolved according to blackjack rules.
The two-card poker game is resolved by the dealer examining the player cards to determine if the player holds a two-card straight, a pair, a straight flush, or an ace and a king of the same suit. Two examples of suitable pay tables are provided below. The first pay table may be used when multiple decks of cards are used in the play of the game. The second pay table may be used when a single deck of cards is used in the play of the game.
| TABLE I |
| |
| Hand | Odds |
| |
| Ace-king suited | 9 to 1 |
| Straight flush | 4 to 1 |
| Pair | 3 to 1 |
| Straight | 1 to 1 |
| |
| TABLE II |
| |
| Hand | Odds |
| |
| Ace-king suited | 9 to 1 |
| Straight flush | 5 to 1 |
| Pair | 3 to 1 |
| Straight | 1 to 1 |
| |
In some embodiments, the second wager is optional. If the dealer does not receive a player election to play the second wager, the player simply plays the first wager. In other embodiments, the second wager is mandatory. The second wager is resolved prior to resolving the first wager, otherwise the dealer cannot receive an election to move the wager to the first wager area before the first wager is resolved.
When the player wins the second wager, the dealer may receive a play election to move all of the amounts won on the second wager, plus the amount of the second wager to the first wager betting spot.
As illustrated inFIG. 2, this example of the game may be played on acloth layout804 with printed information and graphical designs. Thelayout804 may includeplayer areas802, adealer area804, printedrules810 for the first game, and printedrules812 for the second game. The dealer may receive the first wager on bettingspot808, which designates participation in a blackjack game. Players may optionally make the second bet on bettingspot806. The second bet is a two-card poker bet against a pay table, in which the player hopes to receive a two-card hand of a straight, a pair, a straight flush, or a royal flush. The printedrules812 preferably includes a pay table, which is shown in greater detail inFIG. 3. Eachplayer area802 includes afirst wager area808, asecond wager area806 and printedrules812 comprising a pay table.
According to this embodiment, the dealer deals two cards to thedealer position804 and two cards to eachplayer position802, face down. Dealer cards remain face down while the second game is being played. The two-card poker game is played first. The dealer reveals and examines the player hands and compares the hand ranking to the pay table812 of winning hands and corresponding payout odds. If a predetermined winning hand is obtained, such as a straight flush, the dealer pays the player according to the odds posted in the pay table. In this example, the minimum ranking hand that is a winning hand is a straight or better. For a straight flush, the odds payout is 4:1. The amount wagered is multiplied by 4 to arrive at the payout amount. The amount wagered, the payout amount, part of the amount wagered, or part of the payout amount, or combinations thereof may be distributed to the player, or may be added to the first wager, at the option of the player. The dealer cards are not considered when resolving the second wager in this embodiment. If the player does not hold a predetermined winning two-card poker hand, the second wager is taken by the house, and play continues. In this embodiment, the first wager is mandatory.
If the player holds a winning hand, the dealer must receive an election from the player to move all or part of the second wager and the second payout to the first wager area, or pay the player a payout. After all or part of the second wager and payout is paid out or re-wagered, play continues. It is to be understood that in some embodiments, the second wager is optional. In the event that a player elects not to make a second wager, the player will only play the first game, and the first game will be played first by that player. The dealer may receive second wagers from other players at the same table who may play the second game before the first game.
In this example of the game, thefirst wager808 is made on a blackjack game. The players and dealer each receive a two-card hand. The player uses the same two cards used to resolve the second wager to resolve the first wager. After the second two-card poker game is played, blackjack play continues, except that when the dealer is dealt a two-card blackjack, play ends for the players, and the players cannot move all or part of the second wager or proceeds from the second wager to the first wager spot. The dealer deals players hit cards or receives elections to stand according to player requests, and the dealer takes hit cards and makes stand decisions according to house rules. For example, if the rules of thefirst game810 include the requirement that the dealer hit on a soft 17, the dealer cannot deviate from this rule. The highest ranking hand that does not exceed a point count of 21 wins the round. If the player beats the dealer with less than a blackjack, the player is paid 1:1. If the player has a blackjack and beats the dealer hand, the player is paid 3:2. Other blackjack rules such as double downs, insurance bets and card splitting can be included as part of the rules of the first game. The first wager may be resolved using blackjack rules. In some embodiments of the present invention, the second wager is optional. In other embodiments such as with one of the examples below, the second wager is mandatory.
Some players prefer to go “all in” and put all available wagers at risk. In this instance, examples of the present method would allow the player to move all amounts wagered and all amounts paid on the second wager to the first wager position. Examples of the present invention may allow for more conservative betting, allowing the dealer to accept a wager that represents a portion of the second wager or the second payout amount and combine that wager with the first wager. In one embodiment, the dealer requires players that have won the second wager to put all of the second wager and second wager payout amounts on the first wager betting circle.
Three-Card Poker Against a Dealer Hand/Three-Card Poker Pay Table GameIn another example of the invention, the first set of game rules comprises dealing three cards to each player and to the dealer, and comparing a point value of the player hands to the dealer hand, wherein three-card poker rankings are used to determine the winning hand. The game can be played on a suitable table surface, as shown inFIG. 4. Agaming table surface819 is provided withmultiple player areas821. The second set of game rules is preferably played first, and comprises the player playing a three-card poker game against a pay table of predetermined winning hands and corresponding payout odds. The dealer's cards remain face down on the table while the second wager is being played.FIG. 5 is an expanded view of aplayer play area821. According to this example, the first game is a three-card poker game against a dealer hand. The dealer may receive a first wager, also known as an ante wager from the player, the ante wager being the first wager, and placed in theante betting circle816. When the second game is a three-card poker game against a pay table, the player can make a second “pair plus” wager on bettingcircle820. In this example of the game, both the ante and pair plus bets are mandatory, and the minimum winning hand on the “pair plus” wager is a pair or better. In other embodiments, other minimum hand rankings are the minimum winning ranking, such as a flush or better. In one embodiment, the player views his hand and the dealer receives an election to either fold or make a play wager in bettingcircle818. In one embodiment, the play wager is equal to the ante. In other examples, the play wager is a multiple of the ante.
In other examples (not shown), the dealer receives an election to make a play wager or check, and the player may not elect to fold. No further betting is needed when the dealer receives a check election from the player. In yet another example, the dealer does not receive an election from the player to keep the ante wager in play, and no further wagering to keep the ante in play is allowed under the rules.
Thesecond wager820 is resolved first, before the dealer hand is revealed. If the player holds a predetermined winning hand, that wager is paid posted odds. The dealer then receives an election to either pay out all or portion of the pair pluswager820 and corresponding payouts or combine the wager with thefirst ante wager816. If the player holds less than the predetermined minimum winning hand, the house takes the bet on bettingcircle820.
The dealer reveals the dealer hand. Player and dealer hands are compared and the dealer takes the ante (and play wager, if made) when the dealer hand outranks the player hand and pays the player a predetermined payout such as 1:1 or 2:1 on the ante (and play, when made) when made when the player hand outranks the dealer hand, using standard three-card poker hand rankings. In some forms of the invention, the dealer hand must qualify, such as with a queen high or better, otherwise the ante, play, or both play and ante bets push. Alternatively, the ante or play can push and the other bet (the play or ante) can pay 1:1, depending on the desired house odds.
The second set of rules may comprise a three-card poker pay table such as Pay Table III below:
| TABLE III |
| |
| Hand | Odds |
| |
| Straight Flush | 40 to 1 |
| 3 of a Kind | 30 to 1 |
| Straight | 6 to 1 |
| Flush | 4 to 1 |
| Pair | 1 to 1 |
| |
Automatic ante bonus odds payouts or fixed payout amounts for certain high ranking hands, such as a straight or better may also be paid.
Three-Card Poker Pay Table/Three-Card BaccaratIn another example of the invention, players and the dealer make a mandatory first three-card baccarat bet822 as shown inFIG. 6, a mandatory “pair plus”second bet824 and anoptional ante bet826. The ante bet826 in another example of the invention is mandatory. In alternate forms of the invention, no ante bet is offered.
Players receive a three-card hand and review their cards. The player elects to play or fold if he made an optional ante wager. This act may be performed at any time up until the dealer's three cards are revealed. Thesecond wager824 is played first, before the dealer cards are exposed to the player and in order to maintain suspense in the game. After the dealer receives a player election to make a play wager or fold, the former keeping the ante in play and the latter resulting in a loss of the ante, the dealer reviews the player's revealed hand. If the player holds a predetermined winning three-card poker hand as shown in Pay Table III, above, the dealer may receive an election to pay the player a payout on the second wager, and return the second wager to the player, or put all or part of the funds eligible for return on thebaccarat bet822. If the player holds a lower ranking poker hand than the minimum winning poker hand, the dealer takes the wager on bettingspot824.
In some embodiments, prior to playing the second wager, or after the second wager is played but before the first wager is played, players who made the ante wager view the player cards and elect to make a play wager828, or check. The dealer then receives the election, including the check or the play wager828. Theante wager826 stays in play. In other forms of the invention, the player must make a play wager828 or fold. In some embodiments, the ante wager is not offered.
After the play or check election is received, the first wager is resolved. The dealer reveals the dealer cards, and at this point, all player and dealer cards are exposed. Thefirst wager822 is made on the occurrence of a player three-card hand having a higher ranking hand than a dealer three-card hand, using baccarat scoring, modulo 10 as the rules of the first game. Unlike standard baccarat, no hit cards can be taken.
The player wins 1:1 on the baccarat bet if the player hand beats the dealer hand. Ties go to the house. The dealer takes all bets if the dealer hand outranks the player hand. Last, all ante and play wagers or just ante wagers are resolved by comparing the player hand rank to the dealer hand rank.
Baccarat/Side Game Based on Initial Cards Dealt to Banker and Player HandsIn some embodiments, methods of administering wagering games may include administering an underlying game of baccarat while offering an optional side game based on the initial cards dealt to Banker and Player Hands, according to baccarat rules. For example, a second wager to participate in a game of baccarat may be accepted. The second wager may comprise a wager that the Banker hand will have a higher modulo 10 point value, the Player hand will have a higher modulo 10 point value, or modulo 10 point values of the Banker and Player hands will tie. The second wager may be, for example, a mandatory wager, without placing which a player may not be permitted to participate in the game of baccarat or the side game. A first wager to participate in a side game using cards initially dealt to each of the Banker and Player hands may be accepted. For example, the first wager may be optional, and fewer than all participating players may place the first wager. Two cards may be dealt to each of the Banker and Player hands. In other embodiments, the first wager is mandatory.
The first wager may be resolved according to whether the cards in the Banker hand are of equal poker rank, the cards in the Player hand are of equal poker rank, or the cards in the Banker hand are of equal poker rank and the cards in the Player hand are of equal poker rank. For example, a player may win the first wager when the cards in the Player hand are both threes, the cards in the Banker hand are a queen and a ten, or the cards in the Player hand are a king and a jack and the cards in the Banker hand are both aces. In one form of the game, the first bet is against both Player and Banker hands.
A payout may be awarded to each player for whom the first wager is resolved as a win. In some embodiments, a greater payout may be awarded when the cards in the Banker hand are of equal rank and the cards in the Player hand are of equal rank than a payout awarded when only the cards in the Banker hand are of equal rank or only the cards in the Player hand are of equal rank. For example a fixed odds payout of 15 to 1 may be awarded when the cards in the Banker hand are of equal rank and the cards in the Player hand are of equal rank, and a fixed odds payout of 3 to 1 may be awarded when only the cards in the Banker hand are of equal rank or only the cards in the Player hand are of equal rank. The payout may be paid for cards of equal rank in the Banker hand, the Player hand, or both regardless of what outcome was predicted when placing the first wager. For example, a player may place the second wager that the Banker hand will win, but still win the first wager when the cards in the Player hand are of equal rank.
An instruction may be accepted from each player for whom the first wager is resolved in favor of the player to award winnings from the first wager directly to the player or to add or re-bet at least a portion of the winnings from the first wager to the second wager. In some embodiments, a player may allocate the winnings from the first wager between receiving them directly and adding them to the second wager. In other embodiments, a player may only elect to receive all the winnings directly or add all the winnings to the second wager. In some embodiments, a player may also elect whether to receive the amount of the first wager directly or to add it to the second wager. In other embodiments, the amount of the first wager may be awarded directly to the player, with no opportunity to re-wager it. In some embodiments, players may be required to add whatever amounts they have elected to re-wager to the same outcome on which they originally placed the second wager. For example, a player who placed the second wager on a Banker win may only be permitted to add the elected first wager and/or payout amounts to the Banker win outcome. In other embodiments, players may be permitted to hedge by adding whatever amounts they have elected to risk to an outcome different from an outcome on which they originally placed the second wager. For example, a player who placed the second wager on a predicted Banker hand win may elect to place a portion of his winnings from the first wager on a predicted Player hand win. This may entice players to make the first wager as a hedge against loss, particularly because more information is available to the players when allocating winnings from the first wager than when the first wager was initially placed. In fact, players may be enabled to roll winnings from the first wager and the amount of the first wager into a guaranteed winning hand in some instances because baccarat rules sometimes dictate that hands will win or lose based only on the first two cards dealt. In some embodiments where players are permitted to add whatever amounts they have elected to risk to an outcome different from an outcome on which they originally placed the second wager, the players may only be permitted to place the additional amounts on a Banker hand win or a Player hand win, not on a tie.
After the second wager has been resolved and winning players have allocated their winnings, the first wager may be resolved according to baccarat rules. Players who won the second wager and elected to add at least a portion of the winnings therefrom to the first wager may, therefore, be enabled to roll their winnings into even greater winnings (i.e., may be playing with “house money”).
Other Game FormatsVarious platforms are contemplated that are suitable for implementation of embodiments of wagering games according to the present disclosure. For example, embodiments of wagering games may be implemented such that one or more players may place wagers and engage in game play according to the rules of the wagering games. For example, wagering games may be implemented on gaming tables, which may include physical gaming features, such as physical cards, physical chips, and may include a live dealer. More specifically, a live dealer may deal physical cards, accept wagers, issue payouts, and perform other administrative functions of game play. Some embodiments may be implemented on electronic devices enabling electronic gaming features, such as providing electronic displays for display of virtual cards, virtual chips, game instructions, pay tables, etc. Some embodiments may include features that are a combination of physical and electronic features.
As an example, embodiments of wagering games may be implemented on an individual gaming device for accepting wagers that has a display screen and inputs for enabling game play of the wagering games. Such an individual gaming device may be linked with other gaming devices that may be operated, for example, by other players. Some individual electronic gaming devices may be referred to as an individual player “cabinet” and may be stationary, such as being located on a casino floor. Other individual electronic gaming devices may be portable devices that may be carried to different locations by the player. Portable devices may include both display of the ongoing game play and input reception for game play by a player, or, may be for receiving input from a player while the game play is displayed on a public monitor, or other display device.
Referring toFIG. 7, an example of an individualelectronic gaming device200 configured for implementation of embodiments of wagering games according to the present disclosure is shown. The individualelectronic gaming device200 may include an individual player position214 that includes a player area232 for a player to interact with the individualelectronic gaming device200. Theelectronic gaming device200 may include a gaming screen274 configured to display indicia for interacting with the individualelectronic gaming device200, such as through processing one or more stored programs to implement the rules of game play at the individualelectronic gaming device200. Accordingly, game play may be accommodated without involving physical playing cards, poker chips, and/or live personnel. The action may instead be simulated by a control processor (not shown) interacting with and controlling the individualelectronic gaming device200. Although the figure has an outline of a traditional gaming cabinet,gaming device200 may be implemented in any number of ways, including but not limited to client software downloaded to a portable device, such as a smart phone, tablet, or laptop personal computer.Gaming device200 may also be a non-portable personal computer (e.g., a desktop or all-in-one computer) or other computing device. In some embodiments, client software is not downloaded but is native to the device, or otherwise delivered with the device when received by a player.
The gaming screen274 may be carried by a generally vertically extending cabinet276 of the individualelectronic gaming device200. The individualelectronic gaming device200 may further include banners (not shown) configured to communicate rules of game play and/or the like, such as along a top portion278 of the cabinet276 of thegaming device200. The individualelectronic gaming device200 may further include additional decorative lights (not shown), and speakers (not shown) for transmitting and/or receiving sounds during game play. Further detail of an example of an individual electronic gaming device (as well as other embodiments of tables and devices) is disclosed in U.S. patent application Ser. No. 13/215,156, filed Aug. 22, 2011, and titled “Methods of Managing Play of Wagering Games and Systems for Managing Play of Wagering Games,” the disclosure of which is incorporated herein in its entirety by this reference.
Some embodiments may be implemented at locations that include a plurality of player stations. Such player stations may include an electronic display screen for display of game information, such as displaying virtual cards, virtual chips, and game instructions, and for accepting wagers and facilitating credit balance adjustments. Such player stations may, optionally, be integrated in a table format. While some features may be automated through electronic interfaces (e.g., virtual cards, virtual chips, etc.), some features may remain in the physical domain. As such, the game play may be administered by a live dealer, a virtual dealer, or a combination of both.
Referring toFIG. 8, an example of a suitable table200 configured for implementation of embodiments of wagering games according to the present disclosure is shown. The table200 may include a playingsurface204. The table200 may include a plurality of player stations212a-212g. Each player station212a-212gmay include a player interface216a-216g, which may be used for display of game information (e.g., game instructions, input options, wager information including virtual chips, game outcomes, etc.). The player interface216a-216gmay include a display screen in the form of a touch screen, which may be at least substantially flush with the playingsurface204 in some embodiments. Each player interface216a-216gmay be coupled respectively with its own game processor214a-214g(shown in dashed lines), although in some embodiments, a central game processor228 (shown in dashed lines) may be employed. In some embodiments, a combination of individual game processors214a-214gand acentral game processor228 may be employed.
The table200 may further include additional features, such as adealer chip tray220, which may be used by the dealer to cash players in and out of the wagering game, whereas wagers and balance adjustments during game play may be performed using virtual chips. For embodiments usingphysical cards206a,206b, the table200 may further include acard handling device222 that may be configured to shuffle, read, and deliver physical cards for the dealer and players to use during game play or, alternatively, a card shoe configured to read and deliver cards that have already been randomized. For embodiments using virtual cards, such virtual cards may be displayed at the individual player interfaces216a-216g. Common virtual cards may be displayed in a common card area (not shown).
The table200 may further include adealer interface218, which, like the player interfaces214a-214g, may include touch screen controls for assisting the dealer in administering the wagering game. The table200 may further include anupright display230 configured to display images that depict game information such as pay tables, hand counts, historical win/loss information by player, and a wide variety of other information considered useful to the players. Theupright display230 may be double sided to provide such information to players as well as to the casino pit.
Further detail of an example of a table and player displays is disclosed in U.S. Patent Application Pub. No. 2010/0016050, filed Jul. 15, 3008, and titled “Split Screen on a Chipless Gaming Table,” the disclosure of which is incorporated herein in its entirety by this reference. Although an embodiment is described showing individual discrete player stations, in some embodiments, theentire playing surface204 may be an electronic display that is logically partitioned to permit game play from a plurality of players for receiving inputs from, and displaying game information to, the players, the dealer, or both.
Referring toFIG. 9, another example of a suitable table300 configured for implementation of embodiments of wagering games having a virtual dealer according to the present disclosure is shown. The table300 may include player positions314a-314ethat are arranged in a bank about anarcuate edge320 of a video device358 that may comprise acard screen364 and adealer screen360. Thedealer screen360 may display a video simulation of the dealer (i.e., a virtual dealer) for interacting with the video device358, such as through processing one or more stored programs to implement the rules of game play at the video device358. Thedealer screen360 may be carried by a generally vertically extendingcabinet362 of the video device358. Thecard screen364 may be configured to display at least one or more of the dealer's cards, community cards, and/or player's cards by the virtual dealer on the dealer screen360 (virtual dealer not shown inFIG. 9).
Each of the player positions314a-314emay include a player area332a-332ewhich is configured for wagering and game play interactions with the video device358 and/or virtual dealer. Accordingly, game play may be accommodated without involving physical playing cards, poker chips, and/or live personnel. The action may instead be simulated by a control processor (not shown) interacting with and controlling the video device358. The control processor may be located internally within, or otherwise proximate to, the video device358. The control processor may be programmed, by known techniques, to implement the rules of game play at the video device358. As such, the control processor may interact and communicate with display/input interfaces and data entry inputs for each player area332a-332eof the video device358. Other embodiments of tables and gaming devices may include a control processor that may be similarly adapted to the specific configuration of its associated device.
The video device358 may further include banners (not shown) configured to communicate rules of play and/or the like, which may be located along one ormore walls370 of thecabinet362. The video device358 may further include additional decorative lights (not shown) and speakers (not shown), which may be located on anunderside surface366, for example, of a generally horizontally depending top368 of thecabinet362 of the video device358 generally extending towards the player positions314a-314e.
Further detail of an example of a table and player displays is disclosed in U.S. Patent Application Pub. No. 3005/0164762, filed Jan. 26, 3004, and titled “Automated Multiplayer Game table with Unique Image Feed of Dealer,” the disclosure of which is incorporated herein in its entirety by this reference. Although an embodiment is described showing individual discrete player stations, in some embodiments, the entire playing surface (e.g., player areas332a-332e,card display364, etc.) may be an electronic display that is logically partitioned to permit game play from a plurality of players for receiving inputs from, and displaying game information to, the players, the dealer, or both.
Wagering games in accordance with embodiments of the disclosure may be administered over the Internet, or otherwise online, in one embodiment using a gaming system employing a client server architecture. Referring toFIG. 10, a schematic block diagram of agaming system400 for implementing wagering games according to an embodiment is shown. Thegaming system400 enables end users to access proprietary and/or non-proprietary game content. Such game content may include, without limitation, various types of wagering games such as card games, dice games, big wheel games, roulette, scratch off games (“scratchers”), and any other wagering game where the game outcome is determined, in whole or in part, by one or more random events. This includes, but is not be limited to, Class II and Class III games as defined under 25 U.S.C. §2701 et seq. (“Indian Gaming Regulatory Act”). Such games may include banked and/or non-banked games.
The wagering games supported by thegaming system400 may be operated with real currency or with virtual credits or other virtual (e.g., electronic) value indicia. For example, the real currency option may be used with traditional casino and lottery-type wagering games in which money or other items of value are wagered and may be cashed out at the end of a game session. The virtual credits option may be used with wagering games in which credits (or other symbols) may be issued to a player to be used for the wagers. A player may be credited with credits in any way allowed, including but not limited to a player purchasing credits, being awarded credits as part of a contest or a win event in this or another game (including non-wagering games), being awarded credits as a reward for use of a product, casino or other enterprise, time played in one session, games played, or may be as simple as virtual credits upon logging in at a particular time or with a particular frequency, etc. Although credits may be won or lost, the ability of the player to cash out credits may be controlled or prevented. In one example, credits acquired (e.g., purchased or awarded) for use in a play for fun game may be limited to non-monetary redemption items, awards, or credits usable in the future or for another game or gaming session. The same credit redemption restrictions may be applied to some or all of credits won in a wagering game as well.
An additional variation includes sites having both play for fun and wagering games, including issuance of free credits usable to play the play for fun games. This may attract players to the site and to the games before they engage in wagering. In some embodiments, a limited number free or promotional credits may be issued to entice players to play the games. Another method of issuing credits includes free credits in exchange for identifying friends who may want to play. In another embodiment, additional credits may be issued after a period of time has elapsed to encourage the player to resume playing the game. The system may enable players to buy additional game credits to allow the player to resume play. Objects of value may be awarded to play for fun players, which may or may not be in a direct exchange for credits. For example, a prize may be awarded or won for a highest scoring play for fun player during a defined time interval. All variations of credit redemption are contemplated, as desired by game designers and game hosts (the person or entity controlling the hosting systems).
Thegaming system400 may include a gaming platform that establishes a portal for an end user to access a wagering game hosted by agame server406 through auser interaction server402. Theuser device420 may communicate with auser interaction server402 of thegaming system400 using a network430 (e.g., the Internet). Theuser interaction server402 may communicate with thegame server406 and provide game information to the user. In some embodiments, thegame server406 may also be a game engine. In some embodiments, a single user device communicates with a game provided by thegame server406, while other embodiments may include a plurality ofuser devices420 configured to communicate and provide end users with access to the same game provided bygame server406. In addition, a plurality of end users may access a singleuser interaction server402, or, a plurality ofuser interaction servers402 to accessgame server406.
Theuser interaction server402 may communicate with theuser device420 to enable access to thegaming system400. Theuser interaction server402 may enable a user to create and access a user account and interact withgaming server406. Theuser interaction server402 may enable users to initiate new games, join existing games, and interface with games being played by the user.
Theuser interaction server402 may also provide a client422 for execution on the user device for accessing thegaming system400. The client422 provided by thegaming system400 for execution on theuser device420 can comprise a variety of implementations according to the user device and method of communication with thegaming system400. In one embodiment, theuser device420 connects to thegaming system500 using a web browser and the client422 executes within a browser window or frame of the web browser. In another embodiment, the client422 is a stand-alone executable on theuser device520.
In one embodiment, the client422 may comprise a relatively small amount of script (e.g., JavaScript®), also referred to as a “script driver,” including scripting language that controls an interface of the client422. The script driver may include simple function calls requesting information from thegaming system400. In other words, the script driver stored in the client422 may merely include calls to functions that are externally defined by, and executed by, thegaming system400. As a result, the client422 may be characterized as a “thin client.” As that term is used herein, the client422 may be little more than a script player. The client422 may simply send requests to thegaming system400 rather than performing logic itself. The client422 receives player inputs and the player inputs are passed togaming system400 for processing and executing the wagering game. In one embodiment, this includes providing specific graphical display information to client422 as well as game outcomes.
In other embodiments, the client422 comprises an executable rather than a script. In that case, client422 may do more local processing than does a script driver, such as calculating where to show what game symbols upon receiving a game outcome fromgame server406 throughuser interaction server402. In one embodiment, it may be that portions ofasset server404 are loaded onto the client422, and used by the client in processing and updating graphical displays. Due to security and integrity concerns, most embodiments will have the bulk of the processing of the game play performed in thegaming system400. However, some embodiments may include significant game processing by client422 when the client anduser device420 are considered trustworthy, or, when there is reduced concern for security and integrity in the displayed game outcome. In most embodiments, it is expected that some form of data protection, such as end-to-end encryption, will be used when data is transported overnetwork430.Network430 may be any network, including but not limited to the Internet.
In an embodiment where the client422 implements further logic and game control methodology beyond the thin client, the client422 may parse and define player interactions prior to passing the player interactions to thegaming system400. Likewise, when the client422 receives a gaming interaction from thegaming system400, the client422 may be configured to determine how to modify the display as a result of the gaming interaction. The client422 may also allow the player to change a perspective or otherwise interact with elements of the display which do not change aspects of the game.
Thegaming system400 may include anasset server404 which may host various media assets (e.g., audio, video, and image files) that may be sent to the client422 for presenting the various wagering games to the end user. In other words, in this embodiment the assets presented to the end user may be stored separately from the client422. In one embodiment, the client422 requests the assets appropriate for the game played by the user; in other embodiments, especially those using thin clients, just those assets that are needed for a particular display event will be sent bygame server400 when the game server determines they are needed, including as few as one asset. In one example, the client422 may call a function defined at theuser interaction server402 orasset server404 which may determine which assets are to be delivered to the client422 as well as how the assets are to be presented by the client422 to the end user. Different assets may correspond to the various clients that may have access to thegame server406 or to different games to be played.
Thegame server406 is configured to perform game play methods and determine game play outcomes that are provided to theuser interaction server402 to be transmitted touser device420 for display on the end user's computer. For example, thegame server406 may include game rules for one or more wagering games, such that thegame server406 controls some or all of the game flow for a selected wagering game, as well as the determining game outcomes.Game server406 may include pay tables and other game logic. Thegame server406 also performs random number generation for determining random game elements of the wagering game. In one embodiment, thegame server406 is separated from theuser interaction server402 by a firewall or other method of preventing unauthorized access to thegame server406 from the general members of thenetwork430.
Theuser device420 may present a gaming interface to the player and communicate the user interaction to thegaming system400. Theuser device420 may be any electronic system capable of displaying gaming information, receiving user input, and communicating the user input to thegaming system400. As such, theuser device420 can be a desktop computer, a laptop, tablet computer, set-top box, mobile device including but not limited to smart phones, kiosk, terminal, or other computing device. Theuser device420 may operate the client422 for connecting to theinteractive gaming system400 as described above. The client422 may be a specialized application or may be executed within a generalized application capable of interpreting instructions from theinteractive gaming system400, such as a web browser.
The client422 may interface with an end user through a web page, or an application that runs on a device including but not limited to a smartphone, tablet, or general computer, or be any other computer program configurable to access thegaming system400. The client422 may be illustrated within a casino webpage (or other interface) indicating that the client422 is embedded into a webpage, which is supported by a web browser executing on theclient device420.
In one embodiment, thegaming system400 may be operated by different entities. Theuser device420 may be operated by a third party, such as a casino or an individual, that links to thegaming system400, which may be operated, for example, by a wagering game service provider. Therefore, in some embodiments, theuser device420 and client422 may be operated by a different administrator than the operator of thegame server406. In other words, theuser device420 may be part of a third-party system that does not administer or otherwise control thegaming system400 orgame server406. In another embodiment, theuser interaction server402 andasset server404 are provided by a third-party system. For example, a gaming entity (e.g., a casino) may operate theuser interaction server402 oruser device420 to provide its customers access to game content managed by a different entity which may controlgame server406, amongst other functionality. In some embodiments, these functions are operated by the same administrator. For example, a gaming entity (e.g., a casino) may elect to perform each of these functions in-house, such as providing both the access to theuser device420 and the actual game content and providing administration of thegaming system400.
Thegaming system400 may communicate withexternal account servers410, optionally through another firewall. For example, thegaming system400 itself may not directly accept wagers or issue payouts. That is, thegaming system400 may facilitate online casino gaming, but may not be part of a self-contained online casino itself Instead, thegaming system400 may facilitate the play of wagering games owned and controlled by a company offering games and gaming products and services, such as Shuffle Master, Inc. Another entity (e.g., a casino or any account holder or financial system of record) may operate and maintain itsexternal account servers410 to accept bets and make payout distributions. Thegaming system400 may communicate with theaccount servers410 to verify the existence of funds for wagering, and instruct theaccount server410 to execute debits and credits.
In some embodiments, thegaming system400 may directly accept bets and make payout distributions, such as in the case where an administrator of thegaming system400 operates as a casino. As discussed above, thegaming system400 may be integrated within the operations of a casino rather than separating out functionality (e.g., game content, game play, credits, debits, etc.) among different entities. In addition, for play for fun wagering games, thegaming system400 may issue credits, take bets, and manage the balance of the credits according to the game outcomes, but may not permit payout distributions or be linked to accountserver410 that permits payout distributions. Such credits may be issued for free, through purchase, or for other reasons, without the ability for the player to cash out. Such play for fun wagering games may be played on platforms that do not permit traditional gambling, such as to comply with jurisdictions that do not permit online gambling.
Thegaming system400 may be configured in many ways, from a fully integrated single system to a distributed server architecture. Theasset server404,user interaction server402,game server406, andaccount server410 may be configured as a single, integrated system of code modules running on a single server or machine, where each of the servers is functionality implemented on a single machine. In such a case, the functionality described herein may not be implemented as separate code modules. Theasset server404,user interaction server402,game server406, andaccount server410 may also be implemented as a plurality of independent servers, each using its own code modules running on a separate physical machine, and may further include one or more firewalls between selected servers (depending on security needs). Each server could communicate over some kind of networked connection, potentially as varied as that described fornetwork430. Further, each single server shown inFIG. 10 may be implemented as a plurality of servers with load balancing and scalability factors built into the embodiment. All such embodiments and variations are fully contemplated.
Additional features may be supported by thegame server406, such as hacking and cheating detection, data storage and archival, metrics generation, messages generation, output formatting for different end user devices, as well as other features and operations. For example, thegaming system400 may include additional features and configurations as described in U.S. patent application Ser. No. 13/353,194, filed Jan. 18, 2012, and titled “Network Gaming Architecture, Gaming Systems, and Related Methods,” which is incorporated by reference herein in its entirety by this reference.
Thenetwork430 may enable communications between theuser device420 and thegaming system400. A network (not shown) may also connect thegaming system400 andaccount server410, and further one or more networks may interconnect one or more of the other servers shown collectively asgame system400. In one embodiment, thenetwork430 uses standard communications technologies and/or protocols. Thus, thenetwork430 can include links using technologies such as Ethernet, 802.11, worldwide interoperability for microwave access (WiMAX), 3G, digital subscriber line (DSL), asynchronous transfer mode (ATM), InfiniB and, PCI Express Advanced Switching, etc. Similarly, the networking protocols used on thenetwork430 can include multiprotocol label switching (MPLS), the transmission control protocol/Internet protocol (TCP/IP), the User Datagram Protocol (UDP), the hypertext transport protocol (HTTP), the simple mail transfer protocol (SMTP), the file transfer protocol (FTP), etc. The data exchanged over thenetwork430 can be represented using technologies and/or formats including the hypertext markup language (HTML), the extensible markup language (XML), etc. In addition, all or some of links can be encrypted using conventional encryption technologies such as secure sockets layer (SSL), transport layer security (TLS), virtual private networks (VPNs), Internet Protocol security (IPsec), etc. In another embodiment, the entities can use custom and/or dedicated data communications technologies instead of, or in addition to, the ones described above. Depending upon the embodiment, thenetwork430 can include links comprising one or more networks such as the Internet.
Referring toFIG. 11, a high-level block diagram of acomputer system500 for acting as agaming system500 according to one embodiment is shown. Illustrated are at least oneprocessor502 coupled to achipset504. Also coupled to thechipset504 are amemory506, astorage device508, akeyboard510, agraphics adapter512, apointing device514, and anetwork adapter516. Adisplay518 is coupled to thegraphics adapter512. In one embodiment, the functionality of thechipset504 is provided by amemory controller hub520 and an I/O controller hub522. In another embodiment, thememory506 is coupled directly to theprocessor502 instead of thechipset504.
Thestorage device508 is any non-transitory computer-readable storage medium, such as a hard drive, compact disk read-only memory (CD-ROM), DVD, or a solid-state memory device (e.g., a flash drive). Thememory506 holds instructions and data used by theprocessor502. Thepointing device514 may be a mouse, track ball, or other type of pointing device, and is used in combination with thekeyboard510 to input data into thecomputer system500. Thegraphics adapter512 displays images and other information on thedisplay518. Thenetwork adapter516 couples thecomputer system500 to a local or wide area network.
As is known in the art, a computer can have different and/or other components than those shown inFIG. 11. In addition, the computer can lack certain illustrated components. In one embodiment, acomputer500 acting as a gaming system lacks akeyboard510, pointingdevice514,graphics adapter512, and/ordisplay518. Moreover, thestorage device508 can be local and/or remote from the computer500(such as embodied within a storage area network (SAN)).
The gaming system may comprise severalsuch computers500. The gaming system may include load balancers, firewalls, and various other components for assisting the gaming system to provide services to a variety of user devices.
As is known in the art, thecomputer500 is adapted to execute computer program modules for providing functionality described herein. As used herein, the term “module” refers to computer program logic utilized to provide the specified functionality. Thus, a module can be implemented in hardware, firmware, and/or software. In one embodiment, program modules are stored on thestorage device508, loaded into thememory506, and executed by theprocessor502.
Embodiments of the entities described herein can include other and/or different modules than the ones described here. In addition, the functionality attributed to the modules can be performed by other or different modules in other embodiments. Moreover, this description occasionally omits the term “module” for purposes of clarity and convenience.
Some portions of the detailed description are presented in terms of algorithms and symbolic representations of operations on data bits within a computer memory. These algorithmic descriptions and representations are the means used by those skilled in the data processing arts to most effectively convey the substance of their work to others skilled in the art. An algorithm is here, and generally, conceived to be a self-consistent sequence of steps (instructions) leading to a desired result. The steps are those requiring physical manipulations of physical quantities. Usually, though not necessarily, these quantities take the form of electrical, magnetic, or optical signals capable of being stored, transferred, combined, compared, and otherwise manipulated. It is convenient at times, principally for reasons of common usage, to refer to these signals as bits, values, elements, symbols, characters, terms, numbers, or the like. Furthermore, it is also convenient at times to refer to certain arrangements of steps requiring physical manipulations or transformation of physical quantities or representations of physical quantities as modules or code devices, without loss of generality.
However, all of these and similar terms are to be associated with the appropriate physical quantities and are merely convenient labels applied to these quantities. Unless specifically stated otherwise as apparent from the following discussion, it is appreciated that throughout the description, discussions utilizing terms such as “processing,” “computing,” “calculating,” “determining,” “displaying,” “determining,” or the like, refer to the action and processes of a computer system, or similar electronic computing device (such as a specific computing machine), that manipulates and transforms data represented as physical (electronic) quantities within the computer system memories or registers or other such information storage, transmission or display devices.
Certain aspects of the embodiments include process steps and instructions described herein in the form of an algorithm. It should be noted that the process steps and instructions of the embodiments can be embodied in software, firmware, or hardware, and when embodied in software, could be downloaded to reside on and be operated from different platforms used by a variety of operating systems. The embodiments can also be in a computer program product which can be executed on a computing system.
Some embodiments also relate to an apparatus for performing the operations herein. Such an apparatus may be specially constructed for the purposes, e.g., a specific computer, or it may comprise a general-purpose computer selectively activated or reconfigured by a computer program stored in the computer. Such a computer program may be stored in a computer-readable storage medium, such as, but is not limited to, any type of disk including floppy disks, optical disks, CD-ROMs, magnetic-optical disks, read-only memories (ROMs), random access memories (RAMs), EPROMs, EEPROMs, magnetic or optical cards, application specific integrated circuits (ASICs), or any type of media suitable for storing electronic instructions, and each coupled to a computer system bus. Memory can include any of the above and/or other devices that can store information/data/programs and can be transient or non-transient medium, where a non-transient or non-transitory medium can include memory/storage that stores information for more than a minimal duration. Furthermore, the computers referred to in the specification may include a single processor or may be architectures employing multiple processor designs for increased computing capability.
The algorithms and displays presented herein are not inherently related to any particular computer or other apparatus. Various general-purpose systems may also be used with programs in accordance with the teachings herein, or it may prove convenient to construct more specialized apparatus to perform the method steps. The structure for a variety of these systems will appear from the description herein. In addition, the embodiments are not described with reference to any particular programming language. It will be appreciated that a variety of programming languages may be used to implement the teachings of the embodiments as described herein, and any references herein to specific languages are provided for disclosure of enablement and best mode.
With reference toFIG. 12, an example of a wagering game implemented as ascratch card700 as an on-line game or lottery-type scratch ticket is shown. A player may purchase aphysical scratch card700 or may access a virtually displayedscratch card700. In some embodiments, averification code702 may be displayed (e.g., printed) on thescratch card700 to indicate whether or not a player made the first wager and optionally the amount of the first wager, for example, where the amount of the first wager is not fixed by the seller. In other embodiments, a portion of the purchase price of thescratch card700 may be mandatorily allocated to the first wager and a remainder of the purchase price of thescratch card700 may be mandatorily allocated to the second wager. For example, 33% of the purchase price may be allocated to the first wager and 67% of the purchase price may be allocated to the second wager.
In some embodiments, the player may then scratch off an opaque covering over anarea704 to reveal individual images of cards that may be said to have been dealt to the player. In other embodiments, the player may scratch off individual opaque coverings over distinct areas of avirtual scratch card700 to reveal two images of cards that may be said to have been dealt to the player. Such scratching off, and other scratching described below, may involve scraping physical opaque coverings from aphysical scratch card700 or may involve digitally concealing and subsequently digitally revealing (e.g., displaying a blank area and subsequently displaying card values in that area) electronic images on an electronic image of ascratch card700. If the rank of the cards dealt to the player constitute a pair, for example, then the first wager is resolved in the player's favor. In some embodiments, such a first set of rules for resolving the first wager may be displayed on thescratch card700. If the suit and rank of cards dealt to the player do not constitute a winning two-card poker hand, the player loses at least the amount of the first wager.
In some embodiments, the player may select whether to risk or keep winnings from the first wager (and optionally the amount of the first wager itself) at the time of purchase, and the player's selection may be displayed (e.g., printed) using anotherverification code706 on thescratch card700. In other embodiments, a player may indicate whether he would like to keep or to risk an entire amount of the winnings (optionally including the first wager) by scratching off an appropriate label, one label to retain them and another label to add them to the second wager. Such ascratch card700 may require supervision to ensure that a player scratches off the labels in the proper order (i.e., after scratching off theappropriate area704 or areas for the player's cards and before scratching off anyother areas708 for the dealer's cards).
In some embodiments, the player may then scratch one of a plurality of other opaque coverings over a plurality of other areas708 (e.g., 3, 4, 5, etc.) to reveal individual total combined card rankings of cards that may be said to have been dealt to the dealer. In other embodiments, the player may scratch off a single opaque covering over an area of thescratch card700 to reveal two images of cards that may be said to have been dealt to the dealer or may scratch off two opaque coverings over two areas among a plurality of areas to reveal two individual cards that may be said to have been dealt to the dealer. In some embodiments, thescratch card700 may comprise additional opaque coverings over additional areas710 (e.g., 2, 3, 4, 5, etc.) to reveal individual hit cards that may be said to have been dealt to the player. Such a configuration may enable a player to make and resolve the first wager using only the cards in thearea704, to evaluate the dealer's hand, and to elect to stand using only the cards in thearea704 or to hit and play with one or more of the additional cards in theadditional areas710. If the combined rank of the player's cards is greater than the combined rank of the dealer's cards according to the rules of blackjack, without exceeding 21, then the second wager is resolved in the player's favor. The player may redeem thescratch card700 for the appropriate amount of winnings. If the combined rank of the player's cards is less than the combined rank of the dealer's cards, then thescratch card700 may only be redeemed for value in embodiments where the player won the first wager and elected to keep the winnings from the first wager (and optionally the first wager itself).
Additional, non-limiting embodiments include:
Embodiment 1A method of administering a wagering game may comprise accepting a first wager to participate in a first wagering game according to a first set of game rules. A second wager to participate in a second, different wagering game according to a second, different set of game rules may be accepted. Cards may be dealt to a Player hand and to a Banker hand. The second wager may be resolved according to the second set of game rules. An instruction may be accepted from each player for whom the second wager is resolved in favor of that player to award at least a portion of winnings from the second wager directly to the player or to add at least a portion of winnings from the second wager to the first wager. The first wager may be resolved according to the first set of game rules. Examples of first sets of game rules include two-card poker pairs and three-card poker hands.
Embodiment 2The method ofEmbodiment 1, wherein resolving the second wager according to the second set of game rules comprises resolving the second wager according to whether the cards in the Player hand, the cards in the Banker hand, or the cards only in the Player hand and the cards only in the Banker hand are of equal rank.
Embodiment 3The method ofEmbodiment 2, wherein the winnings from the second wager are greater when the cards in the Player hand are of equal rank and the cards in the Banker hand are of equal rank than the winnings from the second wager when the cards in only one of the Player hand and the Banker hand are of equal rank.
Embodiment 4The method of any one ofEmbodiments 1 through 3, wherein the first set of game rules comprises the rules of baccarat.
Embodiment 5The method of Embodiment 4, wherein a number of cards dealt to each of the Player hand and the Banker hand at the time the second wager is resolved is two.
Embodiment 6The method of Embodiment 4 orEmbodiment 5, further comprising dealing additional cards to at least one of the Player hand and the Banker hand after resolving the second wager.
Embodiment 7The method of any one of Embodiments 4 through 6, wherein accepting the first wager comprises accepting a first wager that an outcome selected from the following will occur: the Player hand will win or the Banker hand will win.
Embodiment 8The method of Embodiment 7, wherein accepting from each player for whom the second wager is resolved in favor of that player an instruction to award at least a portion of winnings from the second wager directly to the player or to add at least a portion of winnings from the second wager to the first wager comprises accepting from at least one player an instruction to add at least a portion of winnings from the second wager to the first wager on at least one outcome different from the outcome selected by the at least one player when the first wager was accepted.
Embodiment 9The method of Embodiment 8, wherein accepting from the at least one player the instruction to add the at least a portion of winnings from the second wager to the first wager on the at least one outcome different from the outcome selected by the at least one player when the first wager was accepted comprises adding the at least a portion of winnings from the second wager to the first wager only on one of the Player hand and the Banker hand.
Embodiment 10The method of Embodiment 7, wherein accepting from each player for whom the second wager is resolved in favor of that player an instruction to award at least a portion of winnings from the second wager directly to the player or to add at least a portion of winnings from the second wager to the first wager comprises accepting from at least one player an instruction to add at least a portion of winnings from the second wager to the first wager and automatically adding the at least a portion of winnings from the second wager to the first wager on the same outcome as was selected by the at least one player when the first wager was accepted.
Embodiment 11The method of any one of Embodiments 4 through 10, wherein an odds payout on the second wager is 15 to 1 when the cards in the Player hand are of equal rank and the cards in the Banker hand are of equal rank and an odds payout on the second wager is 3 to 1 when the cards in only one of the Player hand and the Banker hand are of equal rank.
Embodiment 12The method of any one ofEmbodiments 1 through 11, wherein the second wager is optional.
Embodiment 13The method of any one ofEmbodiments 1 through 12, further comprising automatically adding all the winnings from the second wager to the first wager for each player from whom an instruction to add at least a portion of winnings from the second wager to the first wager is accepted.
Embodiment 14The method of Embodiment 13, further comprising adding the second wager amount to the first wager amount.
Embodiment 15The method of any one ofEmbodiments 1 through 14, wherein the second set of game rules permit a player to bet on a tie, and at least a portion of the winnings from the first wager cannot be combined with the second wager.
Embodiment 16The method of any one ofEmbodiments 1 through 15, wherein the first set of game rules comprises a three-card poker game against a pay table and the second, different set of game rules comprises a three-card baccarat game.
Embodiment 17A method of administering a wagering game may comprise accepting a first wager to participate in a game of baccarat. A second wager to participate in a side game using cards initially dealt to a Player hand and a Banker hand according to a set of game rules different from baccarat rules may be accepted. Two cards may be dealt to each of the Player hand and the Banker hand. The second wager may be resolved according to whether the two cards in the Player hand are of equal rank, the two cards in the Banker hand are of equal rank, or the two cards in the Player hand are of equal rank and the two cards in the Banker hand are of equal rank. An instruction may be accepted from each player in whose favor the second wager is resolved to award at least a portion of winnings from the first wager directly to the player or to add at least a portion of winnings from the second wager to the first wager. The first wager may be resolved according to baccarat rules.
Embodiment 18The method ofEmbodiment 17, wherein the winnings from the second wager are greater when the cards in the Player hand are of equal rank and the cards in the Banker hand are of equal rank than the winnings from the second wager when the cards in only one of the Player hand and the Banker hand are of equal rank.
Embodiment 19The method ofEmbodiment 17 or Embodiment 18, wherein accepting from each player for whom the second wager is resolved in favor of that player an instruction to award at least a portion of winnings from the second wager directly to the player or to add at least a portion of winnings from the second wager to the first wager comprises accepting from at least one player an instruction to add at least a portion of winnings from the second wager to the first wager on at least one outcome different from an outcome selected by the at least one player when the first wager was accepted.
Embodiment 20The method of Embodiment 19, wherein accepting from the at least one player the instruction to add the at least a portion of winnings from the second wager to the first wager on the at least one outcome different from the outcome selected by the at least one player when the first wager was accepted comprises adding the at least a portion of winnings from the second wager to the first wager only on one of the Player hand and the Banker hand.
Embodiment 21The method of Embodiment 19 or Embodiment 20, wherein accepting from each player for whom the second wager is resolved in favor of that player an instruction to award at least a portion of winnings from the second wager directly to the player or to add at least a portion of winnings from the second wager to the first wager comprises accepting from at least one player an instruction to add at least a portion of winnings from the second wager to the first wager and automatically adding the at least a portion of winnings from the second wager to the first wager on an outcome that is the same as an outcome selected by the at least one player when the first wager was accepted.
Embodiment 22The method of any one ofEmbodiments 17 through 21, further comprising automatically adding all the winnings from the second wager to the first wager for each player from whom an instruction to add at least a portion of winnings from the second wager to the first wager is accepted.
Embodiment 23A gaming table for administering wagering games may comprise a playing surface including at least one player interface, at least one dealer interface, and at least one processor The at least one processor may be programmed to: accept a first wager to participate in a game of baccarat; accept a second wager to participate in a side game using cards initially dealt to a Player hand and a Banker hand according to a set of game rules different from baccarat game rules; resolve the second wager according to the set of game rules; accept from each player in whose favor the second wager is resolved an instruction to award at least a portion of winnings from the second wager directly to the player or to add at least a portion of winnings from the second wager to the first wager; and resolve the first wager according to baccarat rules.
Embodiment 24A system for administering wagering games over computer networks may comprise a game engine configured to be accessed by a client server over a network. The game engine may be programmed to: accept an instruction from a client server to place a first wager to participate in a game of baccarat; accept an instruction from the client server to place a second wager to participate in a side game using cards initially dealt to a Player hand and a Banker hand according to a set of game rules different from baccarat game rules; resolve the second wager according to the set of game rules; accept an instruction from each player for whom the first wager is resolved favorably an instruction to award at least a portion of at least one of the second wager and winnings from the second wager directly to the player or to add all or a portion of said amounts to the first wager; and resolve the first wager according to baccarat rules.
Embodiment 25An electronic gaming machine for administering wagering games may comprise at least one player display and at least one player interface; wherein the player interface enables a player to input a wager instruction, and at least one processor. The at least one processor may be programmed to: accept a player first wager instruction to participate in a game of baccarat; accept a player second wager instruction to participate in a side game using cards initially dealt to a Player hand and a Banker hand according to a set of game rules different from baccarat game rules; resolve the second wager according to the set of game rules; accept from each player in whose favor the second wager is resolved an instruction to award at least a portion of winnings from the second wager directly to a player account or to add at least a portion of winnings from the second wager to the first wager; and resolve the first wager according to baccarat rules.
Embodiment 26The gaming machine of Embodiment 25, wherein the at least one player display comprises a single player display configured for single player play.
Embodiment 27The gaming machine of Embodiment 26, wherein the at least one player display comprises a common display, wherein the machine is configured for multiple players to play the same game.
While certain illustrative embodiments have been described in connection with the figures, those of ordinary skill in the art will recognize and appreciate that embodiments encompassed by the disclosure are not limited to those embodiments explicitly shown and described herein. Rather, many additions, deletions, and modifications to the embodiments described herein may be made without departing from the scope of embodiments encompassed by the disclosure, such as those hereinafter claimed, including legal equivalents. In addition, features from one disclosed embodiment may be combined with features of another disclosed embodiment while still being encompassed within the scope of embodiments encompassed by the disclosure as contemplated by the inventor.