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US20130079145A1 - Mobile device interface for online games - Google Patents

Mobile device interface for online games
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Publication number
US20130079145A1
US20130079145A1US13/244,865US201113244865AUS2013079145A1US 20130079145 A1US20130079145 A1US 20130079145A1US 201113244865 AUS201113244865 AUS 201113244865AUS 2013079145 A1US2013079145 A1US 2013079145A1
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United States
Prior art keywords
game
mobile
user
action
computer
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Abandoned
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US13/244,865
Inventor
Serena Lam
Kathleen Auterio
Deniz Ersever
Jackson Wang
Benjamin Mullin
Hardik Kheskani
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Individual
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Individual
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Priority to US13/244,865priorityCriticalpatent/US20130079145A1/en
Publication of US20130079145A1publicationCriticalpatent/US20130079145A1/en
Priority to US15/096,875prioritypatent/US9908045B2/en
Abandonedlegal-statusCriticalCurrent

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Abstract

The present disclosure generally relates to games and applications in general and in particular to computer-implemented online games playable on mobile devices. A mobile server receives a signal from a user to perform a mobile in-game action, where the signal is received at the mobile server via a mobile user interface on a mobile client device. The mobile server automatically performs a particular in-game action with respect to multiple in-game objects responsive to reception of the signal to perform the mobile in-game action. The performance of the particular in-game action with respect to the multiple in-game objects is responsive to user input on a browser user interface requiring multiple signals corresponding to the respective in-game objects.

Description

Claims (22)

19. A non-transitory computer-readable storage medium storing a set of instructions which, when executed by at least one processor, causes the at least one processor to perform operations, comprising:
sending, to a mobile server from a mobile user interface on a mobile client device, a signal to perform a mobile in-game action; and
receiving, at the mobile client device from the mobile server, display data associated with displaying game components related to a game state on the mobile user interface in response to automatic performance of a particular in-game action with respect to a plurality of in-game objects based on the signal to perform the mobile in-game action, performance of the particular in-game action with respect to the plurality of in-game objects responsive to user input on a browser user interface requiring a plurality of signals corresponding to the respective in-game objects.
US13/244,8652010-06-242011-09-26Mobile device interface for online gamesAbandonedUS20130079145A1 (en)

Priority Applications (2)

Application NumberPriority DateFiling DateTitle
US13/244,865US20130079145A1 (en)2011-09-262011-09-26Mobile device interface for online games
US15/096,875US9908045B2 (en)2010-06-242016-04-12Mobile device interface for online games

Applications Claiming Priority (1)

Application NumberPriority DateFiling DateTitle
US13/244,865US20130079145A1 (en)2011-09-262011-09-26Mobile device interface for online games

Related Parent Applications (1)

Application NumberTitlePriority DateFiling Date
US12/823,021ContinuationUS9636584B2 (en)2010-06-242010-06-24Mobile device interface for online games

Related Child Applications (1)

Application NumberTitlePriority DateFiling Date
US15/096,875ContinuationUS9908045B2 (en)2010-06-242016-04-12Mobile device interface for online games

Publications (1)

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US20130079145A1true US20130079145A1 (en)2013-03-28

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US13/244,865AbandonedUS20130079145A1 (en)2010-06-242011-09-26Mobile device interface for online games
US15/096,875Active2030-07-15US9908045B2 (en)2010-06-242016-04-12Mobile device interface for online games

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US15/096,875Active2030-07-15US9908045B2 (en)2010-06-242016-04-12Mobile device interface for online games

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US9573051B1 (en)2013-04-152017-02-21Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US9582965B1 (en)2013-09-242017-02-28Kabam, Inc.Incentivizing users to alter virtual item balances in an online game
US9666029B1 (en)2013-07-292017-05-30Aftershock Services, Inc.Ad serving offers and new game promotions outside the game module with business intelligence based on portfolio of games
US9665239B1 (en)2013-07-192017-05-30Aftershock Services, Inc.Facilitating user progression in a virtual space based on user purchases of virtual currency
US10096204B1 (en)2016-02-192018-10-09Electronic Arts Inc.Systems and methods for determining and implementing platform specific online game customizations
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US10183223B2 (en)2016-02-192019-01-22Electronic Arts Inc.Systems and methods for providing virtual reality content in an online game
US10232271B2 (en)2016-02-192019-03-19Electronic Arts Inc.Systems and methods for regulating access to game content of an online game
US10286324B1 (en)2014-09-262019-05-14Electronic Arts Inc.System and method for providing virtual items through virtual purchases with a decreasing secondary virtual currency
US10406351B2 (en)2013-05-012019-09-10Sherwin HuaMethods and systems for intraventricular brain stimulation
US10576379B1 (en)2016-02-192020-03-03Electronic Arts Inc.Systems and methods for adjusting online game content and access for multiple platforms
US11189382B2 (en)*2020-01-022021-11-30Vmware, Inc.Internet of things (IoT) hybrid alert and action evaluation
US11192034B1 (en)*2020-07-082021-12-07Mythical, Inc.Systems and methods for determining how much of a created character is inherited from other characters
US20220176247A1 (en)*2020-12-082022-06-09Square Enix Co., Ltd.Non-Transitory Computer-Readable Medium And Video Game Processing System
US11358059B2 (en)2020-05-272022-06-14GanzLive toy system
US11376505B2 (en)2019-10-032022-07-05Mythical, Inc.Systems and methods for generating in-game assets for a gaming platform based on inheriting characteristics from other in-game assets
US11389735B2 (en)*2019-10-232022-07-19GanzVirtual pet system
US11443339B2 (en)2003-12-312022-09-13GanzSystem and method for toy adoption and marketing

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Cited By (60)

* Cited by examiner, † Cited by third party
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US11443339B2 (en)2003-12-312022-09-13GanzSystem and method for toy adoption and marketing
US9186582B2 (en)2011-03-162015-11-17Zynga Inc.Online game with animal-breeding mechanic for combining visual display parameters
US9186575B1 (en)*2011-03-162015-11-17Zynga Inc.Online game with animal-breeding mechanic
US20130179308A1 (en)*2012-01-102013-07-11Gamesalad, Inc.Methods and Systems Related to Monetization Plug-Ins in Interactive Multimedia Applications
US20140024449A1 (en)*2012-07-232014-01-23Zynga Inc.Graphic User Interface for Cooking Game
US8678934B1 (en)*2012-08-312014-03-25DeNA Co., Ltd.Game providing device
US20140179389A1 (en)*2012-12-062014-06-26Dennis NadeauSystem and method for administering online poker tournaments
US11724197B2 (en)2013-04-152023-08-15Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US11850516B2 (en)2013-04-152023-12-26Kabam, Inc.System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
US10874946B2 (en)2013-04-152020-12-29Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US10549201B2 (en)2013-04-152020-02-04Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US9573051B1 (en)2013-04-152017-02-21Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US10343068B2 (en)2013-04-152019-07-09Kabam, Inc.System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
US12168178B2 (en)2013-04-152024-12-17Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US9662586B1 (en)2013-04-152017-05-30Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US11389727B2 (en)2013-04-152022-07-19Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US11413540B2 (en)2013-04-152022-08-16Kabam, Inc.System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
US10799796B2 (en)2013-04-152020-10-13Kabam, Inc.System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
US9901830B1 (en)2013-04-152018-02-27Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US10124259B2 (en)2013-04-152018-11-13Kabam, Inc.Dynamic item obtain rate based on player progression, action, and other in-game behavior
US9517416B1 (en)2013-04-152016-12-13Kabam, Inc.System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
US9757653B1 (en)2013-04-292017-09-12Kabam, Inc.Dynamic adjustment of difficulty in an online game based on hardware or network configuration
US9533226B2 (en)2013-04-292017-01-03Kabam, Inc.Dynamic adjustment of difficulty in an online game based on hardware or network configuration
US10406351B2 (en)2013-05-012019-09-10Sherwin HuaMethods and systems for intraventricular brain stimulation
US11847887B2 (en)2013-06-272023-12-19Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
US9403093B2 (en)2013-06-272016-08-02Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
US9721431B2 (en)2013-06-272017-08-01Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
US20240127670A1 (en)*2013-06-272024-04-18Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
US12283159B2 (en)*2013-06-272025-04-22Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
WO2014210286A1 (en)*2013-06-272014-12-31Kabam Inc.System and method for dynamically adjusting prizes or awards based on a platform
US9959705B2 (en)2013-06-272018-05-01Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
US11308759B2 (en)2013-06-272022-04-19Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
US10127769B2 (en)2013-06-272018-11-13Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
US10629029B2 (en)2013-06-272020-04-21Kabam, Inc.System and method for dynamically adjusting prizes or awards based on a platform
US9555324B1 (en)2013-07-022017-01-31Kabam, Inc.Dynamic effectiveness for virtual items
US10386988B1 (en)2013-07-192019-08-20Electronic Arts Inc.Facilitating user progression in a virtual space based on user purchases of virtual currency
US9665239B1 (en)2013-07-192017-05-30Aftershock Services, Inc.Facilitating user progression in a virtual space based on user purchases of virtual currency
US9666029B1 (en)2013-07-292017-05-30Aftershock Services, Inc.Ad serving offers and new game promotions outside the game module with business intelligence based on portfolio of games
US10192402B1 (en)2013-07-292019-01-29Electronic Arts Inc.Ad serving offers and new game promotions outside the game module with business intelligence based on portfolio of games
US9582965B1 (en)2013-09-242017-02-28Kabam, Inc.Incentivizing users to alter virtual item balances in an online game
US10475058B1 (en)2013-09-242019-11-12Electronic Arts Inc.Incentivizing users to alter virtual item balances in an online game
US10286324B1 (en)2014-09-262019-05-14Electronic Arts Inc.System and method for providing virtual items through virtual purchases with a decreasing secondary virtual currency
US10096204B1 (en)2016-02-192018-10-09Electronic Arts Inc.Systems and methods for determining and implementing platform specific online game customizations
US10183223B2 (en)2016-02-192019-01-22Electronic Arts Inc.Systems and methods for providing virtual reality content in an online game
US11383169B1 (en)2016-02-192022-07-12Electronic Arts Inc.Systems and methods for adjusting online game content and access for multiple platforms
US12318698B1 (en)2016-02-192025-06-03Electronic Arts Inc.Systems and methods for adjusting online game content and access for multiple platforms
US10576379B1 (en)2016-02-192020-03-03Electronic Arts Inc.Systems and methods for adjusting online game content and access for multiple platforms
US10232271B2 (en)2016-02-192019-03-19Electronic Arts Inc.Systems and methods for regulating access to game content of an online game
US10134227B1 (en)2016-02-192018-11-20Electronic Arts Inc.Systems and methods for making game content from a single online game accessible to users via multiple platforms
US11712626B2 (en)2019-10-032023-08-01Mythical, Inc.Systems and methods for generating in-game assets for a gaming platform based on inheriting characteristics from other in-game assets
US11376505B2 (en)2019-10-032022-07-05Mythical, Inc.Systems and methods for generating in-game assets for a gaming platform based on inheriting characteristics from other in-game assets
US20220297014A1 (en)*2019-10-232022-09-22GanzVirtual pet system
US11389735B2 (en)*2019-10-232022-07-19GanzVirtual pet system
US11872498B2 (en)*2019-10-232024-01-16GanzVirtual pet system
US11189382B2 (en)*2020-01-022021-11-30Vmware, Inc.Internet of things (IoT) hybrid alert and action evaluation
US11358059B2 (en)2020-05-272022-06-14GanzLive toy system
US11504634B2 (en)2020-07-082022-11-22Mythical, Inc.Systems and methods for determining how much of a created character is inherited from other characters
US11192034B1 (en)*2020-07-082021-12-07Mythical, Inc.Systems and methods for determining how much of a created character is inherited from other characters
CN114602179A (en)*2020-12-082022-06-10史克威尔·艾尼克斯有限公司 Recording medium and video game processing system
US20220176247A1 (en)*2020-12-082022-06-09Square Enix Co., Ltd.Non-Transitory Computer-Readable Medium And Video Game Processing System

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STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


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