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US20120064974A1 - Web application that allows one million players to engage simultaneously in prize-oriented tournaments - Google Patents

Web application that allows one million players to engage simultaneously in prize-oriented tournaments
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Publication number
US20120064974A1
US20120064974A1US13/229,698US201113229698AUS2012064974A1US 20120064974 A1US20120064974 A1US 20120064974A1US 201113229698 AUS201113229698 AUS 201113229698AUS 2012064974 A1US2012064974 A1US 2012064974A1
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United States
Prior art keywords
game
web application
participant
winner
software program
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
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US13/229,698
Inventor
Karen Lynnette Washington
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
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Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by IndividualfiledCriticalIndividual
Priority to US13/229,698priorityCriticalpatent/US20120064974A1/en
Publication of US20120064974A1publicationCriticalpatent/US20120064974A1/en
Abandonedlegal-statusCriticalCurrent

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Abstract

There is provided a web application and/or software enabling one million users to engage in real-time tournaments that center around trivia and/or entertainment-oriented animations, graphics, text and videos. The web application accepts up to one million players in increments of 100 participants per web page and selectively places Internet users in 10 rows, categorized by Internet connection speeds. The tournaments consist of 1, 2 or 3 rounds with two segments in each round. The web application will record the first correct answer from one participant in a row of ten participants. Each winner [profile image] will be highlighted in his/her row and move on until one winner is identified. The web application will provide a chat area, video player, web cam features and private request chat interactions before each game start time.

Description

Claims (15)

I claim:
1. A web application will collect input data and systematically place Internet users in slots in a game according to the tested and/or listed Internet speed of each Internet user; the web application will pull text, graphics, animations or videos from its database and present the content at the onset of each game; the web application will pause at set intervals and collect data from participants; the web application will record findings and continue until the operation is complete; the web application will send data to its database and direct winners to appropriate destinations in website.
2. The web application ofclaim 1, wherein the software program will limit each game or web page to 100 participants.
3. The web application ofclaim 1, wherein the software program will not begin unless a specified percentage of the total number of slots are filled in the tournament, game or web page.
4. The web application ofclaim 1, wherein the software program will cache selected text, graphics, animations, or video for each individual game or tournament.
5. The web application ofclaim 1, wherein the software program will place game information into the appropriate areas on the game web page.
6. The web application ofclaim 1, wherein the software program will place the sponsor's logo in the video player's data area, near or around the top of the game's format and/or design.
7. The web application ofclaim 1, wherein the software program increases or decreases the game information area's height and width to the appropriate size for each text, graphic, animation or video. The program activates the chat wall located in the central or middle perimeter of the web page, no larger than 450 pixels in width and not longer than 40% of the height of the web page. The program activates the private chat and records mouse event requests from participants [a mouse event is an activity from a participant that is recorded by the program such as a click on the image of another participant in effort to request a chat]. If the participant has marked his/her image “private,” the private chat will not be initiated. The web cam feature will activate if a participant requests a web cam chat 90 seconds before the game begins. All chats will be disabled 90 seconds before the game begins.
8. The web application ofclaim 1, wherein the software program does not display any content in the game information area 90 seconds before the game begins.
9. The web application ofclaim 1, wherein the software program displays text, graphic, animation or video according to the game's specifications. The program displays three videos in the video player on each web page. The video to the far left will show a visual angle that would encompass the left peripheral vision of a person's sight and/or mental imaging. The video in the center will display a visual angle that would encompass the frontal view or vision of a person's sight and/or mental imaging. The video to the far right will show a visual angle that would encompass the right peripheral vision of a person's sight and/or mental imaging. The program may show one larger-sized video instead of three smaller sized videos.
10. The web application ofclaim 1, wherein the software program collects the input from the participants, then highlights each winner in each row by placing a watermark image over the profile image of each winning participant or highlights the area around each finalists or winner's profile image.
11. The web application ofclaim 1, wherein the software program moves each winner to the front or first row of game format or highlights the winner's profile image and records the next piece of data. The program records the final winner and offers the winner a text area on the chat wall on the web page, allowing the winner to write a message to other participants. The program records all data and places results into its database. The program closes the text area option after 30 seconds or less and places the winner's image into the next game format. The program repeats the previous steps until the final winner is selected.
12. The web application ofclaim 1, wherein the software program synchronizes tournaments (2 or 3 rounds) with other games in real-time. In 2-round tournaments, a game will hold 100 positions per game and equal 10,000 positions total with 100 games displaying the same data to 10,000 different participants. In 3-round tournaments, games will hold 100 positions per game and equal 1,000,000 positions total with 10,000 games displaying the same data to 1,000,000 different participants.
13. The web application ofclaim 1, wherein the software program will accept tokens from each participant, granting access to a game or tournament. The program will initially process credit or debit information from each participant prior to the start of each game.
14. The interface web application ofclaim 1, wherein the software program offers stand-alone games and holds 100, 10,000 or 1,000,000 positions for each game.
15. The interface web application ofclaim 1, wherein the software program accepts keyed input for each game.
US13/229,6982010-09-102011-09-10Web application that allows one million players to engage simultaneously in prize-oriented tournamentsAbandonedUS20120064974A1 (en)

Priority Applications (1)

Application NumberPriority DateFiling DateTitle
US13/229,698US20120064974A1 (en)2010-09-102011-09-10Web application that allows one million players to engage simultaneously in prize-oriented tournaments

Applications Claiming Priority (2)

Application NumberPriority DateFiling DateTitle
US40300710P2010-09-102010-09-10
US13/229,698US20120064974A1 (en)2010-09-102011-09-10Web application that allows one million players to engage simultaneously in prize-oriented tournaments

Publications (1)

Publication NumberPublication Date
US20120064974A1true US20120064974A1 (en)2012-03-15

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Family Applications (1)

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US13/229,698AbandonedUS20120064974A1 (en)2010-09-102011-09-10Web application that allows one million players to engage simultaneously in prize-oriented tournaments

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US (1)US20120064974A1 (en)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20140128162A1 (en)*2012-11-072014-05-08Hossam ArafatMethod, System and Program Product for a Social Website
US9589418B2 (en)2012-07-192017-03-07Philip Paul GivantSpecialized slot machine for conducting a wagering game using real time or live action event content
CN111494955A (en)*2020-04-202020-08-07上海米哈游天命科技有限公司Game-based role interaction method, device, server and medium
US11557179B2 (en)2012-07-192023-01-17Philip Paul GivantSpecialized slot machine for conducting a wagering fantasy sports tournament
US12354445B2 (en)2012-07-192025-07-08Philip Paul GivantSpecialized slot machine for conducting a wagering fantasy sports tournament
US12400524B2 (en)2012-07-192025-08-26Philip Paul GivantSpecialized slot machine for conducting a wagering game using a card system for real time or live action event content

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US5718632A (en)*1994-12-021998-02-17Namco Ltd.Recording medium, method of loading games program code means, and games machine
US20030228909A1 (en)*2002-05-142003-12-11Square Co., Ltd. Of Tokyo, JapanMethod for displaying chat window applied to network game
US20040248652A1 (en)*2001-08-172004-12-09Massey Graham PeterOn-line gaming method and apparatus
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US20070244740A1 (en)*1999-07-222007-10-18Desenberg Roger MSystems, methods, and computer program products facilitating real-time transactions through the purchase of lead options
US20070293293A1 (en)*2006-06-132007-12-20IgtServer based gaming system and method for selectively providing one or more different tournaments
US20080059304A1 (en)*2006-08-162008-03-06Kimsey Robert SMethod of active advertising and promotion in an online environment
US20090111572A1 (en)*2007-10-302009-04-30IgtGaming system, gaming device and method for providing an outcome enhancing feature
US20090275412A1 (en)*2008-05-052009-11-05Microsoft CorporationMultiple-player collaborative content editing
US20100009471A1 (en)*2008-07-102010-01-14Nec Electronics CorporationAdapter board and method for manufacturing same, probe card, method for inspecting semiconductor wafer, and method for manufacturing semiconductor device

Patent Citations (10)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US5718632A (en)*1994-12-021998-02-17Namco Ltd.Recording medium, method of loading games program code means, and games machine
US20070244740A1 (en)*1999-07-222007-10-18Desenberg Roger MSystems, methods, and computer program products facilitating real-time transactions through the purchase of lead options
US20040248652A1 (en)*2001-08-172004-12-09Massey Graham PeterOn-line gaming method and apparatus
US20030228909A1 (en)*2002-05-142003-12-11Square Co., Ltd. Of Tokyo, JapanMethod for displaying chat window applied to network game
US20050185822A1 (en)*2004-02-202005-08-25James SlaskiComponent association tracker system and method
US20070293293A1 (en)*2006-06-132007-12-20IgtServer based gaming system and method for selectively providing one or more different tournaments
US20080059304A1 (en)*2006-08-162008-03-06Kimsey Robert SMethod of active advertising and promotion in an online environment
US20090111572A1 (en)*2007-10-302009-04-30IgtGaming system, gaming device and method for providing an outcome enhancing feature
US20090275412A1 (en)*2008-05-052009-11-05Microsoft CorporationMultiple-player collaborative content editing
US20100009471A1 (en)*2008-07-102010-01-14Nec Electronics CorporationAdapter board and method for manufacturing same, probe card, method for inspecting semiconductor wafer, and method for manufacturing semiconductor device

Cited By (10)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US9589418B2 (en)2012-07-192017-03-07Philip Paul GivantSpecialized slot machine for conducting a wagering game using real time or live action event content
US10460568B2 (en)2012-07-192019-10-29Philip Paul GivantSpecialized slot machine for conducting a wagering tournament game using real time or live action event content
US11270556B2 (en)2012-07-192022-03-08Philip Paul GivantSpecialized slot machine for conducting a wagering game using real time or live action event content
US11557179B2 (en)2012-07-192023-01-17Philip Paul GivantSpecialized slot machine for conducting a wagering fantasy sports tournament
US11861987B2 (en)2012-07-192024-01-02Philip Paul GivantSpecialized slot machine for conducting a wagering game using real time or live action event content
US12254749B2 (en)2012-07-192025-03-18Philip Paul GivantSpecialized slot machine for conducting a wagering game using real time or live action event content
US12354445B2 (en)2012-07-192025-07-08Philip Paul GivantSpecialized slot machine for conducting a wagering fantasy sports tournament
US12400524B2 (en)2012-07-192025-08-26Philip Paul GivantSpecialized slot machine for conducting a wagering game using a card system for real time or live action event content
US20140128162A1 (en)*2012-11-072014-05-08Hossam ArafatMethod, System and Program Product for a Social Website
CN111494955A (en)*2020-04-202020-08-07上海米哈游天命科技有限公司Game-based role interaction method, device, server and medium

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Legal Events

DateCodeTitleDescription
STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


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