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US20110218045A1 - Predicting game player monetization based on player logs - Google Patents

Predicting game player monetization based on player logs
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Publication number
US20110218045A1
US20110218045A1US13/043,331US201113043331AUS2011218045A1US 20110218045 A1US20110218045 A1US 20110218045A1US 201113043331 AUS201113043331 AUS 201113043331AUS 2011218045 A1US2011218045 A1US 2011218045A1
Authority
US
United States
Prior art keywords
mmog
data
player
analysis
monetization
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US13/043,331
Inventor
Dmitri Williams
Jaya Kawale
Jaideep Srivastava
David Huffaker
Yun Huang
Noshir Contractor
Zoheb Borbora
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Northwestern University
University of Southern California USC
University of Minnesota System
Original Assignee
Northwestern University
University of Southern California USC
University of Minnesota System
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by Northwestern University, University of Southern California USC, University of Minnesota SystemfiledCriticalNorthwestern University
Priority to US13/043,331priorityCriticalpatent/US20110218045A1/en
Assigned to REGENTS OF THE UNIVERSITY OF MINNESOTAreassignmentREGENTS OF THE UNIVERSITY OF MINNESOTAASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: BORBORA, ZOHEB, KAWALE, JAYA, SRIVASTAVA, JAIDEEP
Assigned to NORTHWESTERN UNIVERSITYreassignmentNORTHWESTERN UNIVERSITYASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: HUFFAKER, DAVID, CONTRACTOR, NOSHIR, HUANG, YUN
Assigned to UNIVERSITY OF SOUTHERN CALIFORNIAreassignmentUNIVERSITY OF SOUTHERN CALIFORNIAASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: WILLIAMS, DMITRI
Publication of US20110218045A1publicationCriticalpatent/US20110218045A1/en
Abandonedlegal-statusCriticalCurrent

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Abstract

A massively multiplayer online game (MMOG) monetization analysis computer system may include an electronic data processing system configured to electronically analyze data, including player behavioral logs, in accordance with one or more algorithms. Based on the analysis, the electronic data processing system may predict player changes that are relevant to monetization of the MMOG and generate a report relating to these predicted changes. The analysis may identify players whom are predicted to terminate their subscriptions to the MMOG, an amount of time each of several players is likely to spend playing the MMOG, and/or a number of transactions each of a several players is likely to engage in while playing the MMOG.

Description

Claims (20)

US13/043,3312010-03-082011-03-08Predicting game player monetization based on player logsAbandonedUS20110218045A1 (en)

Priority Applications (1)

Application NumberPriority DateFiling DateTitle
US13/043,331US20110218045A1 (en)2010-03-082011-03-08Predicting game player monetization based on player logs

Applications Claiming Priority (2)

Application NumberPriority DateFiling DateTitle
US31164310P2010-03-082010-03-08
US13/043,331US20110218045A1 (en)2010-03-082011-03-08Predicting game player monetization based on player logs

Publications (1)

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US20110218045A1true US20110218045A1 (en)2011-09-08

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US13/043,331AbandonedUS20110218045A1 (en)2010-03-082011-03-08Predicting game player monetization based on player logs

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Cited By (12)

* Cited by examiner, † Cited by third party
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US8651961B2 (en)2010-12-032014-02-18Solocron Entertainment LlcCollaborative electronic game play employing player classification and aggregation
US8790168B1 (en)*2012-01-192014-07-29Zynga Inc.Method to detect and score churn in online social games
US20140274382A1 (en)*2013-03-122014-09-18King.Com LimitedFHS: Smarter Contact Selectors
US9075506B1 (en)2012-10-162015-07-07Google Inc.Real-time analysis of feature relationships for interactive networks
US9692803B2 (en)2013-04-112017-06-27King.Com Ltd.Computer device, system and methods for controlling an exchange of objects between devices
US9785988B2 (en)2010-11-242017-10-10Digital River, Inc.In-application commerce system and method with fraud prevention, management and control
US9868052B1 (en)*2012-12-102018-01-16Kabam, Inc.System and method for comparing segments of players that are differentiated based on a system variable
US10013134B1 (en)*2011-12-192018-07-03Electronic Arts Inc.System and method for determining quality of service in a video game based on priority
US10035070B2 (en)2013-02-062018-07-31King.Com Ltd.Computer game elements, systems, and methods therefor
US10482100B1 (en)*2012-01-252019-11-19Zynga Inc.Method to detect and score users who are likely to make payments in online social games
CN111375196A (en)*2018-12-272020-07-07电子技术公司Perception-based dynamic game state configuration
CN111800656A (en)*2014-08-292020-10-20尼尔森(美国)有限公司 Method, apparatus and apparatus for predicting the end of streaming media using a predictive model

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US5822410A (en)*1996-01-111998-10-13Gte Telecom Services IncChurn amelioration system and method therefor
US7720777B2 (en)*2006-04-112010-05-18Palo Alto Research Center IncorporatedMethod, device, and program product to monitor the social health of a persistent virtual environment
US7747461B2 (en)*2002-11-152010-06-29Redknee Inc.Wireless subscriber loyalty system and method
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US5822410A (en)*1996-01-111998-10-13Gte Telecom Services IncChurn amelioration system and method therefor
US6049599A (en)*1996-01-112000-04-11Gte Telecommunication Services IncorporatedChurn amelioration system and method therefor
US7813952B2 (en)*2002-06-042010-10-12Sap AgManaging customer loss using customer groups
US7813951B2 (en)*2002-06-042010-10-12Sap AgManaging customer loss using a graphical user interface
US7747461B2 (en)*2002-11-152010-06-29Redknee Inc.Wireless subscriber loyalty system and method
US7720777B2 (en)*2006-04-112010-05-18Palo Alto Research Center IncorporatedMethod, device, and program product to monitor the social health of a persistent virtual environment

Non-Patent Citations (3)

* Cited by examiner, † Cited by third party
Title
"Player Performance Prediction in Massively Mulitplayer Online Role-Playing Games (MMORPG's) by Shim et al posted 2/4/2010*
"Sonamine Predictive Player Segments", published 11/2009, http://www.sonamine.com/home/index.php?option=com_phocadownload&view=category&id=2:whitepapers&download=9:predictions-for-games-v2&Itemid=1*
Glady et al, "Modeling Churn Using Customer Lifetime Value". 7/2/2008*

Cited By (21)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US9785988B2 (en)2010-11-242017-10-10Digital River, Inc.In-application commerce system and method with fraud prevention, management and control
US9227140B2 (en)2010-12-032016-01-05Solocron Entertainment LlcCollaborative electronic game play employing player classification and aggregation
US8651961B2 (en)2010-12-032014-02-18Solocron Entertainment LlcCollaborative electronic game play employing player classification and aggregation
US10013134B1 (en)*2011-12-192018-07-03Electronic Arts Inc.System and method for determining quality of service in a video game based on priority
US10518167B2 (en)*2012-01-192019-12-31Zynga Inc.Method to detect and score churn in online social games
US20140335963A1 (en)*2012-01-192014-11-13Zynga Inc.Method to detect and score churn in online social games
US11278805B2 (en)*2012-01-192022-03-22Zynga Inc.Method to detect and score churn in online social games
US8790168B1 (en)*2012-01-192014-07-29Zynga Inc.Method to detect and score churn in online social games
US10482100B1 (en)*2012-01-252019-11-19Zynga Inc.Method to detect and score users who are likely to make payments in online social games
US9075506B1 (en)2012-10-162015-07-07Google Inc.Real-time analysis of feature relationships for interactive networks
US9868052B1 (en)*2012-12-102018-01-16Kabam, Inc.System and method for comparing segments of players that are differentiated based on a system variable
US10946290B2 (en)2013-02-062021-03-16King.Com Ltd.Computer game elements, systems, and methods therefor
US10035070B2 (en)2013-02-062018-07-31King.Com Ltd.Computer game elements, systems, and methods therefor
US20140274382A1 (en)*2013-03-122014-09-18King.Com LimitedFHS: Smarter Contact Selectors
US10576367B2 (en)*2013-03-122020-03-03King.Com Ltd.FHS: smarter contact selectors
US11103789B2 (en)2013-03-122021-08-31King.Com Ltd.FHS: smarter contact selectors
EP2973450A1 (en)*2013-03-122016-01-20King.com LimitedFhs: smarter contact selectors
US11883747B2 (en)2013-03-122024-01-30King.Com Ltd.FHS: smarter contact selectors
US9692803B2 (en)2013-04-112017-06-27King.Com Ltd.Computer device, system and methods for controlling an exchange of objects between devices
CN111800656A (en)*2014-08-292020-10-20尼尔森(美国)有限公司 Method, apparatus and apparatus for predicting the end of streaming media using a predictive model
CN111375196A (en)*2018-12-272020-07-07电子技术公司Perception-based dynamic game state configuration

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Legal Events

DateCodeTitleDescription
ASAssignment

Owner name:UNIVERSITY OF SOUTHERN CALIFORNIA, CALIFORNIA

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:WILLIAMS, DMITRI;REEL/FRAME:026464/0217

Effective date:20110503

Owner name:REGENTS OF THE UNIVERSITY OF MINNESOTA, MINNESOTA

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:KAWALE, JAYA;SRIVASTAVA, JAIDEEP;BORBORA, ZOHEB;REEL/FRAME:026452/0179

Effective date:20110517

Owner name:NORTHWESTERN UNIVERSITY, ILLINOIS

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:HUFFAKER, DAVID;HUANG, YUN;CONTRACTOR, NOSHIR;SIGNING DATES FROM 20110510 TO 20110611;REEL/FRAME:026463/0414

STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


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