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US20100073382A1 - System and method for sequencing media objects - Google Patents

System and method for sequencing media objects
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Publication number
US20100073382A1
US20100073382A1US12/489,306US48930609AUS2010073382A1US 20100073382 A1US20100073382 A1US 20100073382A1US 48930609 AUS48930609 AUS 48930609AUS 2010073382 A1US2010073382 A1US 2010073382A1
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United States
Prior art keywords
file
images
animation
image
memory
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US12/489,306
Inventor
Sumita Rao
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kyocera Corp
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Kyocera Wireless Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyocera Wireless CorpfiledCriticalKyocera Wireless Corp
Priority to US12/489,306priorityCriticalpatent/US20100073382A1/en
Assigned to KYOCERA WIRELESS CORP.reassignmentKYOCERA WIRELESS CORP.ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: RAO, SUMITA
Publication of US20100073382A1publicationCriticalpatent/US20100073382A1/en
Assigned to KYOCERA CORPORATIONreassignmentKYOCERA CORPORATIONASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: KYOCERA WIRELESS CORP.
Abandonedlegal-statusCriticalCurrent

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Abstract

A method of displaying a long animation is provided. The animation is defined in an animation file, which identifies a set of images that form the animation when sequentially displayed. A batch processor segments the set of images into sequential subsets, with each subset sized smaller than a maximum size. In this way, all of the images identified in a particular subset may be loaded into memory. Each subset of images is associated with a respective segment identifier, and an instruction is provided along with the images to order the subsets. In this way, a first subset of images provides for the loading of a second subset of images, thereby enabling the display of long animations.

Description

Claims (20)

1. A method for displaying an animation on a mobile phone having a processor, a memory and a display screen, comprising:
enabling the processor to perform as a batch processor and as an animation engine;
receiving an instruction to display an animation file on the mobile phone, retrieving the animation file responsive to the instruction with the batch processor;
predetermining a maximum memory size based on the memory corresponding to the mobile phone;
generating a first and second set of images with the batch processor;
associating a callback identifier with the second set of images;
providing the callback identifier with the first set of images;
loading the first set of images into the memory, the memory readable by the animation engine;
displaying sequentially each image in the first set of images;
retrieving the callback identifier associated with the first set of images;
using the callback identifier to load the second set of images into the memory; and
displaying sequentially each image in the second set of images.
11. A mobile phone, comprising:
a processor capable of performing as a batch processor and an animation engine;
a memory operatively coupled to the processor;
a display screen operatively coupled to the processor, the display capable of displaying an animation file in response to an instruction received by the processor;
the animation file retrieved responsive to the instruction received by the batch processor;
a maximum memory size based on the memory, the maximum memory size corresponding to a maximum amount of memory usable to load each set of images;
a first set of images generated with the batch processor;
a second set of the images generated with the batch processor;
a callback identifier associated with the second set of images;
a callback identifier providing along with the first set of images;
wherein the first set of images are loaded into the memory readable by the animation engine; and
wherein the callback identifier provided with the first set of images is retrieved and used to load the second set of images into the memory.
20. A mobile phone, comprising:
a processor capable of performing as a batch processor and an animation engine;
a memory operatively coupled to the processor;
a display screen operatively coupled to the processor, the display capable of displaying an animation file in response to an instruction received by the processor, the animation file comprising:
a plurality of images ordered for sequential display,
a file identifier that indicates a file name for each image,
a file format descriptor that indicates the stored format for each image,
a file size indicator that provides a file size for each image;
the animation file retrieved responsive to the instruction received by the batch processor, wherein the batch processor extracts the file identifier for each image, the file format descriptor for each image, and the file size indicator for each image;
a maximum memory size based on the memory, the maximum memory size corresponding to a maximum amount of memory usable to load each set of images;
a first set of images generated with the batch processor, in which the file size of each image aggregates to a size up to the predetermined maximum memory size, the first set of images having a file identifier and a final image;
a second set of the images generated with the batch processor, in which the file size of each image aggregates to a size up to the predetermined maximum memory size, the images in the second set being in sequence behind the final image;
a callback identifier associated with the second set of images;
a callback identifier providing along with the first set of images;
wherein the first set of images are loaded into the memory readable by the animation engine;
wherein each image in the first set of images is displayed sequentially, using the image order in the animation file;
wherein the callback identifier provided with the first set of images is retrieved and used to load the second set of images into the memory; and
wherein each image in the second set of images is displayed sequentially, using the image order in the animation file.
US12/489,3062003-11-142009-06-22System and method for sequencing media objectsAbandonedUS20100073382A1 (en)

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US12/489,306US20100073382A1 (en)2003-11-142009-06-22System and method for sequencing media objects

Applications Claiming Priority (2)

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US10/713,319US7593015B2 (en)2003-11-142003-11-14System and method for sequencing media objects
US12/489,306US20100073382A1 (en)2003-11-142009-06-22System and method for sequencing media objects

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US10/713,319ContinuationUS7593015B2 (en)2003-11-142003-11-14System and method for sequencing media objects

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US20100073382A1true US20100073382A1 (en)2010-03-25

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US12/489,306AbandonedUS20100073382A1 (en)2003-11-142009-06-22System and method for sequencing media objects

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US (2)US7593015B2 (en)
EP (1)EP1700234B1 (en)
JP (2)JP2007517277A (en)
AT (1)ATE501483T1 (en)
DE (1)DE602004031765D1 (en)
WO (1)WO2005050487A1 (en)

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Also Published As

Publication numberPublication date
EP1700234A1 (en)2006-09-13
US20050104886A1 (en)2005-05-19
ATE501483T1 (en)2011-03-15
US7593015B2 (en)2009-09-22
WO2005050487A1 (en)2005-06-02
JP5227437B2 (en)2013-07-03
DE602004031765D1 (en)2011-04-21
JP2007517277A (en)2007-06-28
EP1700234B1 (en)2011-03-09
JP2011187067A (en)2011-09-22

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