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US20090305790A1 - Methods and Apparatuses of Game Appliance Execution and Rendering Service - Google Patents

Methods and Apparatuses of Game Appliance Execution and Rendering Service
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Publication number
US20090305790A1
US20090305790A1US12/544,701US54470109AUS2009305790A1US 20090305790 A1US20090305790 A1US 20090305790A1US 54470109 AUS54470109 AUS 54470109AUS 2009305790 A1US2009305790 A1US 2009305790A1
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Prior art keywords
game appliance
graphics
game
graphics rendering
appliance
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Abandoned
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US12/544,701
Inventor
Yang Lu
Weidong Shi
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VITIE Inc
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VITIE Inc
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Publication date
Priority claimed from US11/670,968external-prioritypatent/US7830388B1/en
Application filed by VITIE IncfiledCriticalVITIE Inc
Priority to US12/544,701priorityCriticalpatent/US20090305790A1/en
Publication of US20090305790A1publicationCriticalpatent/US20090305790A1/en
Priority to US14/588,935prioritypatent/US20150157939A1/en
Abandonedlegal-statusCriticalCurrent

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Abstract

The present invention presents methods and apparatuses of game appliance execution and rendering service wherein a game appliance system can start a game appliance for a client system and said client system can send input to the game appliance system via a network to control game play of the game appliance and in return receive media stream of the game appliance via a network. Said game appliance system comprising, at least one game appliance apparatus wherein said game appliance apparatus further comprises, at least one transceiver; at least one control processing element that can be programmed to, on-demand retrieve game appliance from at least one game appliance distribution system, and a plurality of control processing elements wherein each control processing element can be programmed to, execute a game appliance using emulation or virtualization; receive input from client system; capture graphics rendering command of the executed game appliance using virtual graphics driver; and transmit the captured graphics rendering command to at least one graphics rendering apparatus. Said game appliance system can further comprise, at least one graphics rendering apparatus wherein said graphics rendering apparatus can comprise, at least one transceiver wherein said transceiver connects said graphics rendering apparatus with one or a plurality of game appliance apparatuses; a plurality of graphics accelerators; and at least one control processing element that can be programmed to, receive graphics rendering command from at least one game appliance apparatus over network; schedule the received graphics rendering command to the graphics accelerators; direct the graphics accelerators to compress the rendered frame into compressed frame or video; transcode the rendered frames into streaming video; and stream said video over a network to client system.

Description

Claims (20)

1. A game appliance apparatus which can offer game appliance execution service for at least one client system wherein a game appliance apparatus can start a game appliance for a client system and said client system can send input to the game appliance apparatus via network to control game play of the game appliance and in return receive media stream of the game appliance via a network, said game appliance apparatus comprising,
at least one transceiver;
at least one control processing element that can be programmed to, on-demand retrieve game appliance from at least one game appliance distribution system or retrieve a game appliance from a local game appliance cache; and
a plurality of control processing elements wherein each control processing element can be programmed to, 1) execute a game appliance using emulation or virtualization; 2) receive input from at least one client system; 3) capture graphics rendering command of the executed game appliance using virtual graphics driver; and 4) transmit the captured graphics rendering command to at least one graphics rendering agent over virtual graphics bus.
10. A graphics rendering apparatus which can offer 3D graphics rendering and frame compression service for at least one game appliance apparatus wherein a game appliance apparatus can send graphics rendering command to the graphics rendering apparatus over network, said graphics rendering apparatus comprising,
at least one transceiver;
a plurality of graphics accelerators; and
at least one control processing element that can be programmed to, 1) receive graphics rendering command from at least one game appliance apparatus; 2) schedule graphics rendering command to the graphics accelerators; and 3) direct the graphics accelerators to compress the rendered frame,
whereby a game appliance apparatus can, execute a game appliance using emulation or virtualization; receive input from at least one client system; capture graphics rendering command of the executed game appliance using virtual graphics driver; and transmit the captured graphics rendering command to at least one graphics rendering apparatus.
19. A game appliance system which can offer game appliance execution and rendering service for at least one client system wherein a game appliance system can start a game appliance for a client system and said client system can send input to the game appliance system via network to control game play of the game appliance and in return receive media stream of the game appliance via a network, said game appliance system comprising,
at least one game appliance apparatus wherein said game appliance apparatus further comprising, 1) at least one transceiver; 2) at least one control processing element that can be programmed to, on-demand retrieve a game appliance from at least one game appliance distribution system or retrieve a game appliance from a local game appliance cache; and 3) a plurality of control processing elements wherein each control processing element can be programmed to, execute a game appliance using emulation or virtualization; receive input from client system; capture graphics rendering command of the executed game appliance using virtual graphics driver; and transmit the captured graphics rendering command to at least one graphics rendering apparatus; and
at least one graphics rendering apparatus wherein said graphics rendering apparatus further comprising, 1) at least one transceiver wherein said transceiver connects said graphics rendering apparatus with one or a plurality of game appliance apparatuses; 2) a plurality of graphics accelerators; and 3) at least one control processing element that can be programmed to, receive graphics rendering command from at least one game appliance apparatus; schedule the received graphics rendering command to the graphics accelerators; direct the graphics accelerators to compress the rendered frame; transcode the rendered frames into streaming video; and stream the transcoded video over network to at least one client system wherein said client system can, decode the video and display the decoded video.
US12/544,7012007-01-302009-08-20Methods and Apparatuses of Game Appliance Execution and Rendering ServiceAbandonedUS20090305790A1 (en)

Priority Applications (2)

Application NumberPriority DateFiling DateTitle
US12/544,701US20090305790A1 (en)2007-01-302009-08-20Methods and Apparatuses of Game Appliance Execution and Rendering Service
US14/588,935US20150157939A1 (en)2009-08-202015-01-03Methods and Apparatuses of Game Appliance Execution and Rendering Service

Applications Claiming Priority (5)

Application NumberPriority DateFiling DateTitle
US66847907A2007-01-302007-01-30
US11/670,968US7830388B1 (en)2006-02-072007-02-03Methods and apparatus of sharing graphics data of multiple instances of interactive application
US92768407A2007-10-302007-10-30
US96572307A2007-12-272007-12-27
US12/544,701US20090305790A1 (en)2007-01-302009-08-20Methods and Apparatuses of Game Appliance Execution and Rendering Service

Related Parent Applications (1)

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US66847907AContinuation-In-Part2007-01-302007-01-30

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US14/588,935Continuation-In-PartUS20150157939A1 (en)2009-08-202015-01-03Methods and Apparatuses of Game Appliance Execution and Rendering Service

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US20090305790A1true US20090305790A1 (en)2009-12-10

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US12/544,701AbandonedUS20090305790A1 (en)2007-01-302009-08-20Methods and Apparatuses of Game Appliance Execution and Rendering Service

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