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US20090104997A1 - Data computation unit for music game, data computation program for music game, and data computation method for music game - Google Patents

Data computation unit for music game, data computation program for music game, and data computation method for music game
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Publication number
US20090104997A1
US20090104997A1US12/269,475US26947508AUS2009104997A1US 20090104997 A1US20090104997 A1US 20090104997A1US 26947508 AUS26947508 AUS 26947508AUS 2009104997 A1US2009104997 A1US 2009104997A1
Authority
US
United States
Prior art keywords
change
operation sequence
operation members
storing
level
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US12/269,475
Inventor
Hiroki Ishida
Toyokazu Sakai
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co LtdfiledCriticalKonami Digital Entertainment Co Ltd
Assigned to KONAMI DIGITAL ENTERTAINMENT CO., LTD.reassignmentKONAMI DIGITAL ENTERTAINMENT CO., LTD.ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: ISHIDA, HIROKI, SAKAI, TOYOKAZU
Publication of US20090104997A1publicationCriticalpatent/US20090104997A1/en
Abandonedlegal-statusCriticalCurrent

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Abstract

A difficulty of each of change patterns of neck buttons R, G, and B is indicated by a change point, which is stored in association with the change pattern. Using this data, the change level of an operation pattern of the neck buttons in operation sequence data is digitized. The digitized change level of the operation pattern is displayed on a song selection screen as a feature of each operation sequence data. Such an absolute index indicating a feature of the operation sequence data enables a player to rely on the displayed index, which facilitates the player to select operation sequence data suitable for the player's skill or taste.

Description

Claims (10)

1. A data computation apparatus for music game for computing data which is used in a music game comprises:
operation sequence storing means for storing an operation sequence in association with a song to be performed, the operation sequence setting time information of the song in correspondence with a predetermined plurality of operation members to be operated at the time information;
change point storing means for storing a predetermined change point for each of change patterns of the operation members;
change determining means for determining all of the change patterns of the operation members included in each operation sequence; and
change computing means for digitizing and storing a change level of the operation members for each operation sequence based on the change patterns determined by the change determining means and the corresponding change points.
9. A data computation program for music game executed by a computer that computes data used in a music game, and causes the computer to function as:
operation sequence storing means for storing an operation sequence in association with a song to be performed, the operation sequence setting time information of the song in correspondence with a predetermined plurality of operation members to be operated at the time information;
change point storing means for storing a predetermined change point for each change pattern of the operation members;
change determining means for determining all of the change patterns of the operation members in each operation sequence; and
change computing means for digitizing and storing a change level of the operation members for each operation sequence based on the change patterns determined by the change determining means and the corresponding change points.
10. A data computation method for music game which is implemented by a computer that computes data used in a music game, characterized in that it comprises:
an operation sequence storing step for storing an operation sequence in association with a song to be performed, the operation sequence setting time information of the song in correspondence with a predetermined plurality of operation members to be operated at the time information;
a change point storing step for storing a predetermined change point for each change pattern of the operation members;
a change determining step for determining all of the change patterns of the operation members in each operation sequence; and
a change computing step for digitizing and storing a change level of the operation members for each operation sequence based on the change patterns determined by the change determining step and the corresponding change points.
US12/269,4752006-05-192008-11-12Data computation unit for music game, data computation program for music game, and data computation method for music gameAbandonedUS20090104997A1 (en)

Applications Claiming Priority (3)

Application NumberPriority DateFiling DateTitle
JPJP2006-1398642006-05-19
JP2006139864AJP4000335B1 (en)2006-05-192006-05-19 Music game data calculation device, music game data calculation program, and music game data calculation method
PCT/JP2007/052812WO2007135791A1 (en)2006-05-192007-02-16Data computing unit for music game, data computing program for music game, and data computing method for music game

Related Parent Applications (1)

Application NumberTitlePriority DateFiling Date
PCT/JP2007/052812ContinuationWO2007135791A1 (en)2006-05-192007-02-16Data computing unit for music game, data computing program for music game, and data computing method for music game

Publications (1)

Publication NumberPublication Date
US20090104997A1true US20090104997A1 (en)2009-04-23

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ID=38683417

Family Applications (1)

Application NumberTitlePriority DateFiling Date
US12/269,475AbandonedUS20090104997A1 (en)2006-05-192008-11-12Data computation unit for music game, data computation program for music game, and data computation method for music game

Country Status (9)

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US (1)US20090104997A1 (en)
EP (1)EP2022549A4 (en)
JP (1)JP4000335B1 (en)
KR (1)KR101075370B1 (en)
CN (1)CN101460228B (en)
CA (1)CA2652364C (en)
MX (1)MX2008014519A (en)
TW (1)TW200817068A (en)
WO (1)WO2007135791A1 (en)

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US20090258702A1 (en)*2008-04-152009-10-15Alan FloresMusic video game with open note
CN101901299A (en)*2009-05-292010-12-01卡西欧计算机株式会社 Music difficulty calculation device and music difficulty calculation method
US20110023689A1 (en)*2009-08-032011-02-03Echostar Technologies L.L.C.Systems and methods for generating a game device music track from music
US20120083340A1 (en)*2010-10-052012-04-05Kabushiki Kaisha SquareStorage medium, game apparatus, game system and game controlling method
US20120116549A1 (en)*2010-07-292012-05-10Lisa WarshawSystem and method for conducting a competition
US20120135806A1 (en)*2009-08-062012-05-31Nakano HideyasuInput device and game system including the input device
US20240312295A1 (en)*2018-08-312024-09-19Aristocrat Technologies Australia Pty LimitedInteractive electronic reel gaming machine providing cumulative free games and a spinning wheel feature
US12424064B2 (en)2018-09-042025-09-23Aristocrat Technologies, Inc.System and method of providing a hold and spin feature game with progressive play meters

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Publication numberPriority datePublication dateAssigneeTitle
KR100949931B1 (en)*2008-06-042010-03-30주식회사 에이앤비소프트 Rhythm action game method using a terminal equipped with a keypad and a recording medium recording the same as an executable program
JP4951688B2 (en)*2010-03-152012-06-13株式会社コナミデジタルエンタテインメント GAME SYSTEM, COMPUTER PROGRAM THEREOF, AND GAME SYSTEM CONTROL METHOD
JP7398812B2 (en)*2021-04-162023-12-15株式会社コナミアミューズメント Game system, computer program used therefor, and control method

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JP3058051B2 (en)*1995-04-272000-07-04ヤマハ株式会社 Musical amusement system
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US2652364A (en)*1951-12-291953-09-15Shell DevHigh-temperature grease compositions
US5533903A (en)*1994-06-061996-07-09Kennedy; Stephen E.Method and system for music training
US6645067B1 (en)*1999-02-162003-11-11Konami Co., Ltd.Music staging device apparatus, music staging game method, and readable storage medium
US6390923B1 (en)*1999-11-012002-05-21Konami CorporationMusic playing game apparatus, performance guiding image display method, and readable storage medium storing performance guiding image forming program
US20010049086A1 (en)*2000-03-222001-12-06John PaquetteGenerating a musical part from an electronic music file
US20020025842A1 (en)*2000-08-312002-02-28Konami CorporationGame machine, game processing method and information storage medium
US7128649B2 (en)*2000-08-312006-10-31Konami CorporationGame machine, game processing method and information storage medium
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US20050016368A1 (en)*2003-05-302005-01-27Perla James C.Method and system for generating musical variations directed to particular skill levels
US20070243915A1 (en)*2006-04-142007-10-18Eran EgozyA Method and Apparatus For Providing A Simulated Band Experience Including Online Interaction and Downloaded Content

Cited By (13)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20090258702A1 (en)*2008-04-152009-10-15Alan FloresMusic video game with open note
CN101901299A (en)*2009-05-292010-12-01卡西欧计算机株式会社 Music difficulty calculation device and music difficulty calculation method
CN101901299B (en)*2009-05-292016-03-23卡西欧计算机株式会社Music difficulty level calculation apparatus and music difficulty level calculating method
US20110023689A1 (en)*2009-08-032011-02-03Echostar Technologies L.L.C.Systems and methods for generating a game device music track from music
US8158873B2 (en)2009-08-032012-04-17William IvanichSystems and methods for generating a game device music track from music
US20120135806A1 (en)*2009-08-062012-05-31Nakano HideyasuInput device and game system including the input device
US8409005B2 (en)*2009-08-062013-04-02Konami Digital Entertainment Co., Ltd.Input device and game system including the input device
US20120116549A1 (en)*2010-07-292012-05-10Lisa WarshawSystem and method for conducting a competition
US8670846B2 (en)*2010-07-292014-03-11The Trustees Of The University Of PennsylvaniaSystem and method for conducting a competition
US20120083340A1 (en)*2010-10-052012-04-05Kabushiki Kaisha SquareStorage medium, game apparatus, game system and game controlling method
US9526987B2 (en)*2010-10-052016-12-27Nintendo Co., Ltd.Storage medium, game apparatus, game system and game controlling method
US20240312295A1 (en)*2018-08-312024-09-19Aristocrat Technologies Australia Pty LimitedInteractive electronic reel gaming machine providing cumulative free games and a spinning wheel feature
US12424064B2 (en)2018-09-042025-09-23Aristocrat Technologies, Inc.System and method of providing a hold and spin feature game with progressive play meters

Also Published As

Publication numberPublication date
MX2008014519A (en)2008-11-27
JP4000335B1 (en)2007-10-31
CA2652364C (en)2012-08-28
EP2022549A4 (en)2011-07-13
EP2022549A1 (en)2009-02-11
KR20080114830A (en)2008-12-31
JP2007307189A (en)2007-11-29
TWI326608B (en)2010-07-01
KR101075370B1 (en)2011-10-24
TW200817068A (en)2008-04-16
CN101460228B (en)2012-09-05
CA2652364A1 (en)2007-11-29
CN101460228A (en)2009-06-17
WO2007135791A1 (en)2007-11-29

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Legal Events

DateCodeTitleDescription
ASAssignment

Owner name:KONAMI DIGITAL ENTERTAINMENT CO., LTD., JAPAN

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:ISHIDA, HIROKI;SAKAI, TOYOKAZU;REEL/FRAME:021823/0168

Effective date:20081104

STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


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