CROSS-REFERENCE TO RELATED APPLICATIONThis application claims priority of Taiwanese Application No. 095133828, filed on Sep. 13, 2006.
BACKGROUND OF THE INVENTION1. Field of the Invention
The present invention relates to a gaming method with a dual game function, an electronic gaming apparatus for performing the gaming method, and a computer program product recording a gaming program of the gaming method.
2. Description of the Related Art
Some conventional games provide a main game and a bonus game. However, the link between the main and bonus games is very weak. Typically, the main and bonus games are no more than two games unnaturally combined into one, in which the bonus game is played when a predetermined winning condition, which is wholly unrelated to the bonus game, is satisfied during play of the main game.
There is a need, therefore, for a gaming method and apparatus that provide for a dual game function in which the two games are closely associated with one another, so that players are able to have a more exciting and enjoyable gaming experience.
SUMMARY OF THE INVENTIONTherefore, the object of the present invention is to provide a gaming method with a dual game function, in which first and second games of the gaming method are closely associated with one another. The present invention also provides an electronic gaming apparatus for performing the gaming method, and a computer program product recording a gaming program of the gaming method.
According to one aspect, the gaming method of this invention provides a dual game function and is implemented using a gaming apparatus. The gaming method comprises: a) simultaneously starting a first game and a second game; and b) if a predetermined first winning result is obtained at the end of playing one round of the first game, applying a corresponding enhancement feature to the second game that enhances ability of a player to play the second game.
According to another aspect of this invention, the gaming apparatus comprises: an input unit allowing input by a player; an output assembly for performing display; and a processing assembly coupled to the input unit and the output assembly, and configured to perform steps of the gaming method of this invention.
According to yet another aspect of this invention, a computer program product comprises a computer-readable storage medium that records a gaming program for causing a computer to execute steps of the gaming method of this invention.
BRIEF DESCRIPTION OF THE DRAWINGSOther features and advantages of the present invention will become apparent in the following detailed description of the preferred embodiment with reference to the accompanying drawings, of which:
FIG. 1 is a schematic circuit block diagram of a preferred embodiment of an electronic gaming apparatus providing a dual game function according to the present invention;
FIG. 2 is a schematic circuit block diagram of a first modified example of the preferred embodiment;
FIG. 3 is a schematic circuit block diagram of a second modified example of the preferred embodiment;
FIG. 4 is a schematic circuit block diagram of a third modified example of the preferred embodiment;
FIG. 5 is a flowchart of a gaming method according to a preferred embodiment of the present invention; and
FIG. 6 is a schematic view of exemplary gaming screens displayed during play of the dual game of the present invention.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTReferring toFIG. 1, the preferred embodiment of a gaming apparatus providing a dual game function according to the present invention is shown to comprise aninput unit11, aprocessing assembly12, agraphics processing assembly13, and anoutput assembly14.
Theinput unit11 allows input by a player, and is operable to generate control signals in response to player manipulation for controlling a first game and a second game, i.e., the two games involved in the “dual game function” provided by the gaming apparatus. Theinput unit11 may include buttons (not shown), a lever (not shown), etc.
Theprocessing assembly12 is coupled to theinput unit11, and is configured to perform steps of a gaming method. The present invention also provides a computer program product comprising a computer-readable storage medium that records a gaming program for causing a computer to execute the steps of a gaming method. As an example, the gaming program may cause theprocessing assembly12 to execute the steps of the gaming method. Further, the computer-readable storage medium may be a part of theprocessing assembly12, or may be separate from but accessible by theprocessing assembly12.
Thegraphics processing assembly13 is coupled to theprocessing assembly12 and theoutput assembly14, and performs graphics rendering of gaming screens of the first and second games on theoutput assembly14. It is to be noted that thegraphics processing assembly13 is optional and may be omitted from the configuration of the gaming apparatus, in which case it is theprocessing assembly12 that performs operations associated with graphics rendering.
Theoutput assembly14 is coupled to thegraphics processing assembly13 as described above, and performs display of the gaming screens rendered by thegraphics processing assembly13. If thegraphics processing assembly13 is not included as part of the gaming apparatus as described above, theoutput assembly14 is coupled to theprocessing assembly12, and the gaming screens are rendered on theoutput assembly14 by theprocessing assembly12.
In the preferred embodiment, theoutput assembly14 is a display sufficiently sized to allow simultaneous display of the gaming screens of the first and second games. As an example, theoutput assembly14 may be a rectangular display with its length vertically placed such that the gaming screens of the first and second games are displayed on theoutput assembly14 in a manner of vertically arranged split windows.
Referring toFIG. 2, in a first modified example of the preferred embodiment, theoutput assembly14 includes a pair of first andsecond output units141,142 coupled to thegraphics processing assembly13. In this first modified example, the gaming screen of the first game is rendered on thefirst output unit141 and the gaming screen of the second game is rendered on thesecond output unit142.
Referring toFIG. 3, in a second modified example of the preferred embodiment, thegraphics processing assembly13 includes a pair of first and secondgraphics processing units131,132, and theoutput assembly14 includes a pair of first andsecond output units141,142 coupled respectively to the first and secondgraphics processing units131,132. In this second modified example, the gaming screen of the first game is rendered on thefirst output unit141 by the firstgraphics processing unit131, and the gaming screen of the second game is rendered on thesecond output unit142 by the secondgraphics processing unit132.
Referring toFIG. 4, in a third modified example of the preferred embodiment, theprocessing assembly12 includes a pair of first andsecond processing units121,122 configured to perform steps of a gaming method respectively of the first and second games, thegraphics processing assembly13 includes a pair of first and secondgraphics processing units131,132 coupled respectively to the first andsecond processing units121,122, and theoutput assembly14 includes a pair of first andsecond output units141,142 coupled respectively to the first and secondgraphics processing units131,132. In this third modified example, the gaming screen of the first game is rendered on thefirst output unit141 by the firstgraphics processing unit131, and the gaming screen of the second game is rendered on thesecond output unit142 by the secondgraphics processing unit132.
In the first, second, and third modified examples of the preferred embodiment, the first andsecond output units141,142 may be arranged vertically to allow for easy viewing of the gaming screens of the first and second games.
The preferred embodiment of a gaming method providing a dual game function will now be described with reference toFIG. 5. For purposes of illustration, the gaming method is described as being implemented using the gaming apparatus of the preferred embodiment ofFIG. 1. Alternatively, the gaming method may be implemented by any one of the modified examples of the preferred embodiment. As another alternative, the gaming method may be executed by a computer as part of a gaming program stored in the computer-readable storage medium of the computer program product of the present invention.
First, instep201, before a player starts to play the first and second games, control is performed such that theoutput assembly14 displays preview screens of the first and second games. This is done to attract the attention of players, as well as to provide a brief introduction to the first and second games to players not familiar with the dual game of the present invention.
Next, instep202, the player is allowed to place a bet and the bet is received. For example, control may be performed to prompt the user via theoutput assembly14 to place a bet, which the user may do via theinput unit11 such as by inserting tokens into the gaming apparatus.
Subsequently, the first game is started instep203, and the second game is started instep204. In the preferred embodiment,steps203 and204 are performed simultaneously, i.e., the first and second games are started simultaneously.
In this embodiment, the first game is a slot machine game and the second game is a car racing game. Stated differently, in this embodiment, the first game is a game of chance and the second game is a game of skill.FIG. 6 shows twogaming screens61,62 as they might appear on theoutput assembly14 for this example. Of course, the present invention is not limited with respect to game type, and the first and second games may be any combination of two games, each involving differing degrees of chance and/or skill.
In this embodiment, the first game quickly ends and so may be played multiple times during one round of play of the second game. Therefore, assuming one round of play of the first game is completed, instep205, theprocessing assembly12 determines whether the first game is restarted by the player. In this embodiment, such a determination is made on the basis of whether the player continues betting. As a concrete exemplaryembodiment involving step205, theprocessing assembly12 may determine whether the first game is restarted by the player, and if not, whether a predetermined time period has elapsed. If theprocessing assembly12 determines that the predetermined time period has elapsed before the first game is restarted, the second game is discontinued and the flow returns to step201 of displaying the preview screens of the first and second games. In other embodiments,step205 may be performed at different or additional points in the gaming method of the present invention, with the determination ofstep205 yielding different results depending on at which point in thegaming method step205 is performed. Examples will be given below.
Next, instep206, it is determined if a predetermined first winning result is obtained at the end of playing one round of the first game (i.e., the just-completed round prior to restarting of the first game). If so, instep207, a corresponding enhancement feature is applied to the second game that enhances the ability of the player to play the second game, and the second game is played with this enhancement feature. If not, however, instep208, the second game is continued in a normal manner without the enhancement feature applied thereto. To provide an example, in this embodiment where the first game is a slot machine game and the second game is a car racing game, the first winning result of the slot machine game may be that corresponding to a “TURBO” enhancement feature, and when this enhancement feature is applied to the car racing game, the speed of a car in the car racing game is increased such that the ability of the player to play the car racing game is enhanced.
In an alternative embodiment where the second game is a game of chance, a winning probability of the second game may be set to a high level instep207 or determined randomly instep208, depending on the determination result ofstep205.
To provide an example of an alternativeembodiment involving step205, it may be determined instep205 whether the first game is restarted by a wager amount that is greater than or equal to a predetermined wager amount. If so, step207 may be performed to apply the enhancement feature to the second game. If not, however, step208 may be performed to continue the second game in a normal manner without the enhancement feature applied thereto. In yet another alternativeembodiment involving step205, this step may be performed afterstep207, i.e., at any point during continued play of the second game with the enhancement feature applied thereto, in which case if the first game is not restarted, the second game is continued but with the enhancement feature applied instep207 removed. It is to be noted that “wager amount” may also be an accumulated amount of wagers placed by the user in restarting the first game a multiple number of times during play of one or more rounds of the second game.
Next, instep209, it is determined if a predetermined second winning result is obtained at the end of play of the second game. If so, instep210, an award is granted. If not, however, instep211, no award is granted. As an example, step211 may involve providing an indication to the player on theoutput assembly14 that he or she has lost the game.
Finally, instep212, it is determined if the first game is restarted by the player. If so, then the flow returns to step204 and the second game is restarted. If not, however, then the flow returns to step201 and control is performed such that theoutput assembly14 displays the preview screens of the first and second games.
It is to be noted that in addition to application to a single gaming apparatus, the present invention may also be applied in a network environment in which a plurality of individual gaming apparatuses are interconnected. In such a network application, a plurality of players may play the second game together and compete against each other. Further, in this exemplary embodiment, each player plays the first game individually and the results of the first game for each of the players can influence his or her ability to play the second game (i.e., can determine whether the enhancement feature is applied to his or her particular game player, item, etc.). Alternatively or additionally, the amount wagered by each player when restarting his or her respective first game can influence his or her ability to play the second game in the manner described above. Finally, win and loss among the players in this exemplary embodiment may be determined by the outcome of the second game.
In the present invention, due to the close association between the first and second games as described hereinabove, players are provided with a more exciting and enjoyable gaming experience.
While the present invention has been described in connection with what is considered the most practical and preferred embodiment, it is understood that this invention is not limited to the disclosed embodiment but is intended to cover various arrangements included within the spirit and scope of the broadest interpretation so as to encompass all such modifications and equivalent arrangements.