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US20070072675A1 - Game system - Google Patents

Game system
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Publication number
US20070072675A1
US20070072675A1US10/545,952US54595204AUS2007072675A1US 20070072675 A1US20070072675 A1US 20070072675A1US 54595204 AUS54595204 AUS 54595204AUS 2007072675 A1US2007072675 A1US 2007072675A1
Authority
US
United States
Prior art keywords
player
game
competition
operation record
select
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US10/545,952
Inventor
Takashi Hamano
Hideki Hashimoto
Yoshinobu Morimoto
Ryo Mahara
Mogumi Kohayakawa
Tsuyoshi Okino
Hitomi Yoshimura
Kozue Takahashi
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co LtdfiledCriticalKonami Digital Entertainment Co Ltd
Assigned to KONAMI DIGITAL ENTERTAINMENT CO., LTD.reassignmentKONAMI DIGITAL ENTERTAINMENT CO., LTD.ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: TAKAHASHI, KOZUE, HAMANO, TAKASHI, KOHAYAKAWA, MEGUMI, MAHARA, RYO, MORIMOTO, YOSHINOBU, OKINO, TSUYOSHI, YOSHIMURA, HITOMI, HASHIMOTO, HIDEKI
Publication of US20070072675A1publicationCriticalpatent/US20070072675A1/en
Assigned to KONOMI DIGITAL ENTERTAINMENT CO., LTD.reassignmentKONOMI DIGITAL ENTERTAINMENT CO., LTD.ASSIGNEE ADDRESS CHANGEAssignors: KONOMI DIGITAL ENTERTAINMENT CO., LTD.
Abandonedlegal-statusCriticalCurrent

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Abstract

The present invention provides a game system which utilizes player's experience efficiently in a competition game to make the competition game more entertaining. A category/style selecting unit1606of a terminal1enables a player to select one of categories and styles of quizzes selectable for the player who played an academy stage (#5), and sends the category and style of quiz and a difficulty-level of quiz selectable for the player to a center server3(#6). A battle stage quiz deciding unit3616of the center server3selects a predetermined number of quizzes which are in the category and style and the difficulty-level sent from the terminal1from a Q&A information storing unit3625and decides the quizzes to be set in a battle stage (#7).

Description

Claims (16)

2. The game system according toclaim 1, wherein
the first preceding game executing means enables the first player to select a first selected group from a plurality of first selectable groups each of which includes a plurality of questions, sets the questions in the first selected group to the first player, and obtains a first evaluation for correct or incorrect answers by the first player,
the first record obtaining means obtains the first evaluation as the first operation record,
the first deciding means updates the first selectable groups based on the first operation record, and decides the updated first selectable groups as the first execution condition,
the first selecting means enables the first player to select a first desired group from the first execution conditions as the first desired condition, and
the competition game executing means sets the questions in the first desired group to the first and second players.
6. The game system according toclaim 5, wherein
the first preceding game executing means enables the first player to select a first selected group from a plurality of first selectable groups each of which includes a plurality of questions, sets the questions in the first selected group to the first player, and obtains a first evaluation for correct or incorrect answers by the first player,
the first record obtaining means obtains the first evaluation as a first operation record,
the first deciding means updates the first selectable groups based on the first operation record, and decides the updated first selectable groups as the first execution condition,
the first selecting means enables the first player to select a first desired group from the first execution conditions as the first desired condition,
the second preceding game executing means enables the second player to select a second selected group from a plurality of second selectable groups each of which includes a plurality of questions, sets the questions in the second selected group to the second player, and obtains a second evaluation for correct or incorrect answers by the second player,
the second record obtaining means obtains the second evaluation as the second operation record,
the second deciding means updates the second selectable groups based on the second operation record, and decides the updated second selectable groups as the second execution condition,
the second selecting means enables the second player to select a second desired group from the second execution conditions as the second desired condition, and
the competition game executing means sets the questions in the first and second desired groups to the first and second players.
11. A game program to cause a fist client operated by a first player, a second client operated by a second player, and a server electrically connected to the first and second clients to operate as a game system, comprising:
first preceding game executing means to execute a first preceding game to the first player;
first record obtaining means to obtain a first operation record of the first player during the first preceding game;
first deciding means to decide a plurality of first execution conditions for the first player based on the first operation record;
first selecting means to enable the first player to select a first desired condition from the first execution conditions; and
competition game executing means to execute a competition game between the first player and the second player under the first desired condition.
13. A computer readable recording medium having a game program stored thereon to cause a first client operated by a first player, a second client operated by a second player, and a server electrically connected to the first and second clients to operate as a game system, comprising:
first preceding game executing means to execute a first preceding game to a first player;
first record obtaining means to obtain a first operation record of the first player during the first preceding game;
first deciding means to decide a plurality of first execution conditions for the first player based on the first operation record;
first selecting means to enable the first player to select a first desired condition from the first execution conditions; and
competition game executing means to execute a competition game between the first player and a second player the under the first desired condition.
US10/545,9522003-02-202004-02-13Game systemAbandonedUS20070072675A1 (en)

Applications Claiming Priority (3)

Application NumberPriority DateFiling DateTitle
JP2003043319AJP2004261236A (en)2003-02-202003-02-20Game system
JP2003-0433192003-02-20
PCT/JP2004/001590WO2004073817A1 (en)2003-02-202004-02-13Game system

Publications (1)

Publication NumberPublication Date
US20070072675A1true US20070072675A1 (en)2007-03-29

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ID=32905394

Family Applications (1)

Application NumberTitlePriority DateFiling Date
US10/545,952AbandonedUS20070072675A1 (en)2003-02-202004-02-13Game system

Country Status (3)

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US (1)US20070072675A1 (en)
JP (1)JP2004261236A (en)
WO (1)WO2004073817A1 (en)

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US20080094353A1 (en)*2002-07-272008-04-24Sony Computer Entertainment Inc.Methods for interfacing with a program using a light input device
GB2444764A (en)*2006-11-222008-06-18Bawden & AssociatesInternet trivia quiz gaming system
GB2444765A (en)*2006-11-222008-06-18Bawden & AssociatesInternet trivia quiz gaming system
US20080220867A1 (en)*2002-07-272008-09-11Sony Computer Entertainment Inc.Methods and systems for applying gearing effects to actions based on input data
US20080261693A1 (en)*2008-05-302008-10-23Sony Computer Entertainment America Inc.Determination of controller three-dimensional location using image analysis and ultrasonic communication
US20090215533A1 (en)*2008-02-272009-08-27Gary ZalewskiMethods for capturing depth data of a scene and applying computer actions
US20090231425A1 (en)*2008-03-172009-09-17Sony Computer Entertainment AmericaController with an integrated camera and methods for interfacing with an interactive application
US20090298590A1 (en)*2005-10-262009-12-03Sony Computer Entertainment Inc.Expandable Control Device Via Hardware Attachment
US20100033427A1 (en)*2002-07-272010-02-11Sony Computer Entertainment Inc.Computer Image and Audio Processing of Intensity and Input Devices for Interfacing with a Computer Program
US20100041455A1 (en)*2007-01-192010-02-18Konami Digital Entertainment Co., Ltd.Game terminal, computer program therefor, and computer-readable recording medium therewith
US20100048274A1 (en)*2007-01-192010-02-25Konami Digital Entertainment Co., Ltd.Game terminal, server device therefor, computer program therefor, and computer-readable recording medium therewith
US20100056277A1 (en)*2003-09-152010-03-04Sony Computer Entertainment Inc.Methods for directing pointing detection conveyed by user when interfacing with a computer program
US20100097476A1 (en)*2004-01-162010-04-22Sony Computer Entertainment Inc.Method and Apparatus for Optimizing Capture Device Settings Through Depth Information
US20100105475A1 (en)*2005-10-262010-04-29Sony Computer Entertainment Inc.Determining location and movement of ball-attached controller
US20100144436A1 (en)*2008-12-052010-06-10Sony Computer Entertainment Inc.Control Device for Communicating Visual Information
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US20100261527A1 (en)*2009-04-102010-10-14Sony Computer Entertainment America Inc., a Delaware CorporationMethods and systems for enabling control of artificial intelligence game characters
US20100285879A1 (en)*2009-05-082010-11-11Sony Computer Entertainment America, Inc.Base Station for Position Location
US20100285883A1 (en)*2009-05-082010-11-11Sony Computer Entertainment America Inc.Base Station Movement Detection and Compensation
US8310656B2 (en)2006-09-282012-11-13Sony Computer Entertainment America LlcMapping movements of a hand-held controller to the two-dimensional image plane of a display screen
US8313380B2 (en)2002-07-272012-11-20Sony Computer Entertainment America LlcScheme for translating movements of a hand-held controller into inputs for a system
US8542907B2 (en)2007-12-172013-09-24Sony Computer Entertainment America LlcDynamic three-dimensional object mapping for user-defined control device
US20130267285A1 (en)*2012-04-042013-10-10Timothy J. KelleySystem and method for on-line academic competition
US8570378B2 (en)2002-07-272013-10-29Sony Computer Entertainment Inc.Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera
US8686939B2 (en)2002-07-272014-04-01Sony Computer Entertainment Inc.System, method, and apparatus for three-dimensional input control
US8781151B2 (en)2006-09-282014-07-15Sony Computer Entertainment Inc.Object detection using video input combined with tilt angle information
US8797260B2 (en)2002-07-272014-08-05Sony Computer Entertainment Inc.Inertially trackable hand-held controller
US8976265B2 (en)2002-07-272015-03-10Sony Computer Entertainment Inc.Apparatus for image and sound capture in a game environment
US9393487B2 (en)2002-07-272016-07-19Sony Interactive Entertainment Inc.Method for mapping movements of a hand-held controller to game commands
US20170118295A1 (en)*2015-10-212017-04-27Nintendo Co., Ltd.Information processing system in which range of application of rf tag can be expanded, method of controlling information processing system, server, non-transitory storage medium encoded with computer readable program, information processing apparatus, and method of controlling information processing apparatus
US20180088774A1 (en)*2016-09-262018-03-29Htc CorporationMethod for providing demonstration information in simulation environment, and associated simulation system
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US10406433B2 (en)2002-07-272019-09-10Sony Interactive Entertainment America LlcMethod and system for applying gearing effects to visual tracking
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US9381424B2 (en)2002-07-272016-07-05Sony Interactive Entertainment America LlcScheme for translating movements of a hand-held controller into inputs for a system
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US20040239670A1 (en)*2003-05-292004-12-02Sony Computer Entertainment Inc.System and method for providing a real-time three-dimensional interactive environment
US11010971B2 (en)2003-05-292021-05-18Sony Interactive Entertainment Inc.User-driven three-dimensional interactive gaming environment
US8072470B2 (en)2003-05-292011-12-06Sony Computer Entertainment Inc.System and method for providing a real-time three-dimensional interactive environment
US20050049045A1 (en)*2003-08-252005-03-03Nintendo Co., Ltd.Game apparatus and storage medium storing game program
US7549923B2 (en)*2003-08-252009-06-23Nintendo Co., Ltd.Game apparatus and storage medium storing game program
US8568230B2 (en)2003-09-152013-10-29Sony Entertainment Computer Inc.Methods for directing pointing detection conveyed by user when interfacing with a computer program
US20100056277A1 (en)*2003-09-152010-03-04Sony Computer Entertainment Inc.Methods for directing pointing detection conveyed by user when interfacing with a computer program
US8085339B2 (en)2004-01-162011-12-27Sony Computer Entertainment Inc.Method and apparatus for optimizing capture device settings through depth information
US20100097476A1 (en)*2004-01-162010-04-22Sony Computer Entertainment Inc.Method and Apparatus for Optimizing Capture Device Settings Through Depth Information
US10099147B2 (en)2004-08-192018-10-16Sony Interactive Entertainment Inc.Using a portable device to interface with a video game rendered on a main display
US20060038833A1 (en)*2004-08-192006-02-23Mallinson Dominic SPortable augmented reality device and method
US8547401B2 (en)2004-08-192013-10-01Sony Computer Entertainment Inc.Portable augmented reality device and method
US20090298590A1 (en)*2005-10-262009-12-03Sony Computer Entertainment Inc.Expandable Control Device Via Hardware Attachment
US20100105475A1 (en)*2005-10-262010-04-29Sony Computer Entertainment Inc.Determining location and movement of ball-attached controller
US10279254B2 (en)2005-10-262019-05-07Sony Interactive Entertainment Inc.Controller having visually trackable object for interfacing with a gaming system
US9573056B2 (en)2005-10-262017-02-21Sony Interactive Entertainment Inc.Expandable control device via hardware attachment
US20070265075A1 (en)*2006-05-102007-11-15Sony Computer Entertainment America Inc.Attachable structure for use with hand-held controller having tracking ability
USRE48417E1 (en)2006-09-282021-02-02Sony Interactive Entertainment Inc.Object direction using video input combined with tilt angle information
US8781151B2 (en)2006-09-282014-07-15Sony Computer Entertainment Inc.Object detection using video input combined with tilt angle information
US8310656B2 (en)2006-09-282012-11-13Sony Computer Entertainment America LlcMapping movements of a hand-held controller to the two-dimensional image plane of a display screen
GB2444765A (en)*2006-11-222008-06-18Bawden & AssociatesInternet trivia quiz gaming system
US20080167120A1 (en)*2006-11-222008-07-10Cloudcity Games Plc.,Interactive entertainment
GB2444764A (en)*2006-11-222008-06-18Bawden & AssociatesInternet trivia quiz gaming system
US20100041455A1 (en)*2007-01-192010-02-18Konami Digital Entertainment Co., Ltd.Game terminal, computer program therefor, and computer-readable recording medium therewith
US20100048274A1 (en)*2007-01-192010-02-25Konami Digital Entertainment Co., Ltd.Game terminal, server device therefor, computer program therefor, and computer-readable recording medium therewith
US8542907B2 (en)2007-12-172013-09-24Sony Computer Entertainment America LlcDynamic three-dimensional object mapping for user-defined control device
US8840470B2 (en)2008-02-272014-09-23Sony Computer Entertainment America LlcMethods for capturing depth data of a scene and applying computer actions
US20090215533A1 (en)*2008-02-272009-08-27Gary ZalewskiMethods for capturing depth data of a scene and applying computer actions
US20090231425A1 (en)*2008-03-172009-09-17Sony Computer Entertainment AmericaController with an integrated camera and methods for interfacing with an interactive application
US8368753B2 (en)2008-03-172013-02-05Sony Computer Entertainment America LlcController with an integrated depth camera
US8323106B2 (en)2008-05-302012-12-04Sony Computer Entertainment America LlcDetermination of controller three-dimensional location using image analysis and ultrasonic communication
US20080261693A1 (en)*2008-05-302008-10-23Sony Computer Entertainment America Inc.Determination of controller three-dimensional location using image analysis and ultrasonic communication
US8287373B2 (en)2008-12-052012-10-16Sony Computer Entertainment Inc.Control device for communicating visual information
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US8527657B2 (en)2009-03-202013-09-03Sony Computer Entertainment America LlcMethods and systems for dynamically adjusting update rates in multi-player network gaming
US20100241692A1 (en)*2009-03-202010-09-23Sony Computer Entertainment America Inc., a Delaware CorporationMethods and systems for dynamically adjusting update rates in multi-player network gaming
US20100261527A1 (en)*2009-04-102010-10-14Sony Computer Entertainment America Inc., a Delaware CorporationMethods and systems for enabling control of artificial intelligence game characters
US8342963B2 (en)2009-04-102013-01-01Sony Computer Entertainment America Inc.Methods and systems for enabling control of artificial intelligence game characters
US8142288B2 (en)2009-05-082012-03-27Sony Computer Entertainment America LlcBase station movement detection and compensation
US20100285883A1 (en)*2009-05-082010-11-11Sony Computer Entertainment America Inc.Base Station Movement Detection and Compensation
US8393964B2 (en)2009-05-082013-03-12Sony Computer Entertainment America LlcBase station for position location
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US20130267285A1 (en)*2012-04-042013-10-10Timothy J. KelleySystem and method for on-line academic competition
US10339825B2 (en)*2012-04-042019-07-02Timothy J. KelleySystem and method for on-line academic competition
US20170118295A1 (en)*2015-10-212017-04-27Nintendo Co., Ltd.Information processing system in which range of application of rf tag can be expanded, method of controlling information processing system, server, non-transitory storage medium encoded with computer readable program, information processing apparatus, and method of controlling information processing apparatus
US10678397B2 (en)*2016-09-262020-06-09Htc CorporationMethod for providing demonstration information in simulation environment, and associated simulation system
US20180088774A1 (en)*2016-09-262018-03-29Htc CorporationMethod for providing demonstration information in simulation environment, and associated simulation system

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WO2004073817A1 (en)2004-09-02

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ASAssignment

Owner name:KONAMI DIGITAL ENTERTAINMENT CO., LTD., JAPAN

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:HAMANO, TAKASHI;HASHIMOTO, HIDEKI;MORIMOTO, YOSHINOBU;AND OTHERS;REEL/FRAME:018364/0012;SIGNING DATES FROM 20060905 TO 20061005

ASAssignment

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