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US20060277466A1 - Bimodal user interaction with a simulated object - Google Patents

Bimodal user interaction with a simulated object
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Publication number
US20060277466A1
US20060277466A1US11/433,173US43317306AUS2006277466A1US 20060277466 A1US20060277466 A1US 20060277466A1US 43317306 AUS43317306 AUS 43317306AUS 2006277466 A1US2006277466 A1US 2006277466A1
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Prior art keywords
user
simulated
properties
holding
forces
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
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US11/433,173
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Thomas Anderson
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NOVINT TECHNOLOGIES Inc
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NOVINT TECHNOLOGIES Inc
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Priority to US11/433,173priorityCriticalpatent/US20060277466A1/en
Priority to PCT/US2006/042557prioritypatent/WO2007133251A2/en
Assigned to NOVINT TECHNOLOGIES, INC.reassignmentNOVINT TECHNOLOGIES, INC.ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: ANDERSON, THOMAS G
Publication of US20060277466A1publicationCriticalpatent/US20060277466A1/en
Priority to US12/783,386prioritypatent/US9804672B2/en
Abandonedlegal-statusCriticalCurrent

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Abstract

A method of providing user interaction with a computer representation of a simulated object, where the user can control the object in three dimensions. The method can provide for two distinct states: a “holding” state, and a “released” state. The holding state roughly corresponds to the user holding the simulated object (although other metaphors such as holding a spring attached to the object, or controlling the object at a distance can also be suitable). The released state roughly corresponds to the user not holding the object. A simple example of the two states can include the holding, then throwing of a ball. While in the holding state, the method provides force feedback to the user representation of forces that the user might experience if the user were holding an actual object. The forces are not applied when in the released state.

Description

Claims (35)

1. A method of providing user interaction with a computer representation of a simulated object, wherein the user controls a user input device in three dimensions, comprising:
a. Providing a “holding” interaction state, wherein the user input device is placed in correspondence with the simulated object, and applying simulated object forces to the user input device, where simulated object forces comprise forces representative of forces that would be experienced by the user if the user were interacting with an actual object with characteristics similar to the simulated object;
b. Providing a “released” interaction state, in which state simulated object forces are either not applied to the user input device or are significantly reduced from the forces that would be applied in the holding state.
17. A method of allowing a user to propel an object in a computer game using a force-capable input device, comprising:
a. Moving the object within the game responsive to user motion of or force applied to the input device;
b. Communicating forces to the user via the input device, which forces are representative of the object's simulated properties, which properties include at least one of mass, acceleration, gravitational force, wind resistance, acceleration;
c. Accepting a “release” indication from the user, and then
d. Moving the object within the game according to the object's simulated energy, position, velocity, acceleration, or a combination thereof, near the time of the release indication, and according to interaction properties, at least one of which is different after the release indication than before the release indication.
US11/433,1732005-05-132006-05-13Bimodal user interaction with a simulated objectAbandonedUS20060277466A1 (en)

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Application NumberPriority DateFiling DateTitle
US11/433,173US20060277466A1 (en)2005-05-132006-05-13Bimodal user interaction with a simulated object
PCT/US2006/042557WO2007133251A2 (en)2006-05-132006-10-30Bimodal user interaction with a simulated object
US12/783,386US9804672B2 (en)2005-05-132010-05-19Human-computer user interaction

Applications Claiming Priority (2)

Application NumberPriority DateFiling DateTitle
US68100705P2005-05-132005-05-13
US11/433,173US20060277466A1 (en)2005-05-132006-05-13Bimodal user interaction with a simulated object

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US12/783,386ContinuationUS9804672B2 (en)2005-05-132010-05-19Human-computer user interaction

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US20060277466A1true US20060277466A1 (en)2006-12-07

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US11/433,173AbandonedUS20060277466A1 (en)2005-05-132006-05-13Bimodal user interaction with a simulated object
US12/783,386Active2028-01-16US9804672B2 (en)2005-05-132010-05-19Human-computer user interaction

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US12/783,386Active2028-01-16US9804672B2 (en)2005-05-132010-05-19Human-computer user interaction

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WO (1)WO2007133251A2 (en)

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