Movatterモバイル変換


[0]ホーム

URL:


US20040229696A1 - Object recognition toys and games - Google Patents

Object recognition toys and games
Download PDF

Info

Publication number
US20040229696A1
US20040229696A1US10/436,981US43698103AUS2004229696A1US 20040229696 A1US20040229696 A1US 20040229696A1US 43698103 AUS43698103 AUS 43698103AUS 2004229696 A1US2004229696 A1US 2004229696A1
Authority
US
United States
Prior art keywords
play
objects
data
toy
master
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US10/436,981
Inventor
Stephen Beck
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
4 KIDS ENTERTAINMENT LICENSING Inc (FORMERLY LEISURE CONCEPTS INC)
Original Assignee
4 KIDS ENTERTAINMENT LICENSING Inc (FORMERLY LEISURE CONCEPTS INC)
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 4 KIDS ENTERTAINMENT LICENSING Inc (FORMERLY LEISURE CONCEPTS INC)filedCritical4 KIDS ENTERTAINMENT LICENSING Inc (FORMERLY LEISURE CONCEPTS INC)
Priority to US10/436,981priorityCriticalpatent/US20040229696A1/en
Assigned to 4 KIDS ENTERTAINMENT LICENSING, INC. (FORMERLY LEISURE CONCEPTS, INC.)reassignment4 KIDS ENTERTAINMENT LICENSING, INC. (FORMERLY LEISURE CONCEPTS, INC.)ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: BECK, STEPHEN C.
Priority to US10/844,070prioritypatent/US20040214642A1/en
Publication of US20040229696A1publicationCriticalpatent/US20040229696A1/en
Abandonedlegal-statusCriticalCurrent

Links

Images

Classifications

Definitions

Landscapes

Abstract

A toy or game play apparatus or method involving a powered host such as a doll or a tablet which operates interactively in a mode of play with one or more non-powered play objects. The host has a preprogrammed microcontroller and a RFID reader/interrogator circuit. Each play object has a RFID tag IC. Each tag IC has a memory holding digital data that includes at least ID information different from that of the other play objects. When the host and a play object are positioned so as to afford RF communication between them, the host can send power to energize the tag IC of the play object. This causes the tag IC to transmit data including at least its ID information back to the host. The host recognizes that transmitted data and makes a presentation in accordance with the mode of play to the user caused by that transmitted data. In one mode the play objects may have a variable aspect, and the host determines and makes a user presentation based on the then current state of the variable aspect.

Description

Claims (70)

What is claimed is:
1. A toy or game play apparatus comprising:
a plurality of play objects each having a non-self-powered RFID tag IC, each of said tag ICs having a memory that stores digital data that includes at least specific identification information that is different from that of the other said objects, and
at least one powered master unit that includes a micro-controller and a RFID reader/interrogator circuit, said master unit and said play object having an appearance consistent with a mode of play between them, said master unit being operable, when at least a selected one of said play objects is in position in a localized detection region relative to said master unit so as to afford remote wireless RF communication between said master unit circuit and the tag IC of that selected play object, but without requiring physical contact between said master unit and that play object, to send power to energize that tag IC to enable that tag IC to transmit digital data at that time back to said master unit, said data transmitted by said tag IC including at least some of said specific identification information, all of said tag ICs transmitting at the same frequency, said master unit being operable to recognize said data transmitted from said tag IC and to make a presentation to a user at least partially caused by that transmitted data, said presentation being supportive of play by the user with the toy or game play apparatus in accordance with said mode of play.
2. The toy or game play apparatus ofclaim 1 wherein, when a plurality of said play objects are generally concurrently positioned in a detection region relative to said master unit, said master unit is capable of sequentially energizing said tag ICs of said play objects so as to cause each of said play objects, as it is energized, to transmit as least some of its specific information data back to said master unit.
3. The toy and game play apparatus ofclaim 1 wherein said presentation comprises at least in part at least some of said transmitted data from the tag ICs.
4. The toy and game play apparatus ofclaim 1 wherein said master unit has stored data and said presentation comprises at least in part data stored on said master unit.
5. The toy and game play apparatus ofclaim 1 wherein said master unit also includes a visual display for making said presentations in visual form to the user caused by the data from the tab ICs.
6. The toy and game play apparatus ofclaim 1 wherein said master unit also includes an audio sound presenting unit for making presentations in audible form to the user caused at least in part by the data from the tag ICs.
7. The toy and game play apparatus ofclaim 6 wherein said audio sound presenting unit includes an amplifier and a speaker.
8. The toy and game play apparatus ofclaim 7 wherein said audio sound presenting unit also includes a voice synthesizer.
9. The toy apparatus ofclaim 1 wherein each of said tag ICs includes writeable memory, and said master RFID unit is operable to write new data to said tag memory.
10. The toy apparatus ofclaim 1 wherein each of said tag ICs includes rewriteable memory, and said master unit is capable of changing the data in said tag memory.
11. The toy or game play apparatus ofclaim 1 wherein said master unit is operable to present directions to the user regarding the positioning of one or more of said play objects relative to said master unit, to make a determination, based on data transmitted back by said positioned play object, whether or not that positioned play object has been positioned correctly, and to include in said presentation the results of said determination.
12. The toy apparatus ofclaim 1 wherein said master unit includes a plurality of master antennae that are physically spaced apart, said master antennae being rapidly sequentially operable by said master unit so as to enable said master unit to recognize which if any of said play objects is in the detection region of each said master antenna, said master unit being operable to act upon that recognition.
13. The toy and game apparatus ofclaim 12 wherein said master unit is operable to present instructions to the user regarding the positioning of one or more of said play objects relative to one or more of said master antennae, to recognize, based on data transmitted by positioned play objects, the resultant play object positioning at to each of said master antenna, and to make said presentation to the user include the results of such positioning.
14. The toy or game play apparatus ofclaim 1 wherein each of said play objects includes visual indicia that is different from that of the other play objects, and each of said visual indicia correlate with the specific data on the associated play object.
15. A method of playing with a toy or game play apparatus comprising:
1) providing a plurality of play objects each having a non-self-powered RFID tag IC, each of the tag ICs having a memory which stores digital data that includes at least specific information that is different for each of the play objects,
2) providing a powered master unit that includes a microcontroller and a RFID reader/interrogator circuit, the play objects and master unit having an appearance consistent with a mod of play between them, the master unit being operable, when at least one of the play objects is in position in a localized detection region relative to said master unit such as will afford remote wireless RF communication between the master unit reader/interrogator circuit and the tag IC of that selected play object, but without requiring physical contact between the master unit and that play object, to send power to energize that tag IC to cause that tag IC to transmit at that time at least its specific information data back to the master unit, the master unit being operable to recognize that transmitted data and to make a presentation to a user at least partially caused by that transmitted data, said presentation being supportive of play by the user with the toy or game play apparatus in accordance with said mode of play,
3) positioning the master unit and at least one of the play objects relative to one another so that the positioned play object is in the detection region relative to the master unit,
4) causing the master unit to send power to energize that positioned play object for data transmission by that play object back to the master unit,
5) causing the master unit to make a supportive presentation to the user at least partially based on the transmitted data, and
6) repeating steps 3), 4) and 5).
16. The play method ofclaim 15 further including
having the master unit direct the user to take a specified action with one or more of the play objects, and
having the presentation advise the user of the adequacy or inadequacy of the action that was taken by the user.
17. The play method ofclaim 15 wherein each of the tag ICs includes writeable memory, said method further including the step of having the master unit write new data onto the memory of the play object tag IC.
18. The play method ofclaim 15 wherein each of the tag ICs includes rewriteable memory, said method further including the step of having the master unit rewrite the data in the memory of the play object tag IC.
19. Toy or game play apparatus comprising:
a main object designed and arranged for interactive use with a plurality of play objects, each of said play objects having a non-self-powered RFID tag IC, each of said tag ICs having a memory that holds digital data that includes at least specific information that is different from that of the other of said play objects,
said main object being operatively associated with a powered master unit that includes a microcontroller and a RFID reader/interrogator circuit and a plurality of master antennae, said master antennae being located at a plurality of spaced apart positions on said main object,
said master unit being operable, when a selected one of said play objects is in a localized detection region relative to one of said master antennae such as will afford RF communication between said master unit circuit and the tag IC of that selected play object, but without requiring physical contact between said master unit and that play object, to send power to energize that tag IC to cause that tag IC to transmit at least some of its specific information data back to said master unit, said master unit also being operable to recognize that transmitted data and to make a presentation to the user of the toy or game play apparatus caused at least in part by that transmitted data,
said master unit being operable to successively activate one of said master antennae at a time, and
said master unit being operable to recognize which if any of the play objects is in the detection region of each master antenna, and to control said presentation to the user accordingly.
20. The toy or game play apparatus ofclaim 19 wherein said master unit is operable to direct the user to position one or more play objects relative to the toy figure, to make a determination, based on data transmitted by positioned objects, whether or not each play object has been positioned as directed, and to include in the presentation to the user the results of said determination.
21. The toy or game play apparatus ofclaim 19 wherein said master unit represents a figure with a plurality of extremities, one of said master antennae being located at each of said figure extremities.
22. Toy or game play apparatus comprising:
a plurality of play objects each having a non-self-powered RFID tag IC, each of said tag ICs having a memory that stores digital data that includes at least specific information that is different from that of the other of said play objects,
a powered master unit that includes a microcontroller and a RFID reader/interrogator circuits,
said master unit being operable, when a plurality of said play objects are positioned so that those play objects are in the localized detection region relative to said master unit such as will afford RF communication between said master unit circuit and the tag ICs of those play objects, to sequentially send power to energize those tag ICs to cause each of those tag ICs to sequentially transmit at least some of its specific information data back to said master unit, said master unit also being operable to recognize all of that transmitted data and to make a presentation to a user of the toy or game play apparatus caused at least in part by that transmitted data, said presentation being supportive of play in accordance with a mode of play, said presentation appearing to a user to be a generally simultaneous as to all of said positioned play objects.
23. The toy or game play apparatus ofclaim 22 wherein each of said play object includes visual indicia that is different from that of the other play objects, and each of said visual indicia correlate with the specific data on the associated play object.
24. The toy or game play apparatus ofclaim 23 wherein said master unit has a plurality of spaced apart master antennae each defining a localized detection region, and said master unit is operable to direct the user to position one or more play objects relative to a specified localized detection region, to make a determination, based on data transmitted by positioned objects, whether or not each play object has been positioned as directed, the presentation to the user the reflecting said determination.
25. The toy or game play apparatus ofclaim 22 wherein said master unit includes a generally horizontal support surface for supporting said plurality of play objects, said master unit having at least one master antenna located below said support surface.
26. The toy or game play apparatus ofclaim 25 wherein said master antenna is arranged generally parallel to said support surface, and each of said play objects has a generally flat bottom face for resting upon said support surface, each of said play object antenna being disposed generally parallel with the associated bottom face of its play object.
27. The toy or game play apparatus ofclaim 25 wherein said play objects are three dimensional and each have a plurality of generally flat face, said antenna of each of said play objects being disposed within its play object at an angle to said support faces of its play object, whereby said play object antenna can effectively couple with a master antenna adjacent to which that play object is disposed regardless of which support face of that play object rests upon the support surface.
28. Toy or game play apparatus comprising:
at least one play object having at least one variable aspect, said play object having a non-self-powered RFID tag IC, said tag IC including a writeable memory that stores digital data representing the current state of said variable aspect, and
a powered host unit that includes a microcontroller and a RFID reader/interrogator circuit,
said host unit being operable, when one of said play objects is positioned in a localized detection region relative to said host unit such as will afford remote wireless RF communication between said host unit circuit and the tag IC of that play object, but without requiring physical contact between said host unit and that play object, to send power to energize said tag IC to enable said tag IC to transmit data at that time back to said to said host unit,
said tag IC being capable of receiving new digital data about a different current state of said variable aspect and storing such new data in its writable memory, said host unit also being operable to recognize data transmitted from that play object and to make a presentation to a user relating to the then current state of said variable aspect to implement play by the user with the toy or game play apparatus related to said variable aspect.
29. The toy or game apparatus ofclaim 28 further including a second host unit that includes a second microcontroller, a second RFID reader/interrogator circuit, said second host unit being operable, when an play object is in position in a localized detection region relative to said second host such as will afford RF communication between said second host unit circuit and the tag IC of that play object, but without requiring physical contact between said second host unit and that play object, to send power to energize said tag IC to cause said tag IC to transmit data as to said variable aspect back to said second host unit, said second host unit being operable to recognize that transmitted data, and to change said data relating to said variable aspect of that play object in that play object's writeable memory.
30. The toy or game apparatus ofclaim 29 wherein said variable aspect has a quantitative dimension, said first host unit being operable to progressively reduce the quantity of the aspect of that selected play object, and said second host unit is operable to replenish the quantity of the aspect of that selected play object.
31. The toy or game apparatus ofclaim 29 wherein said play object represents a container and said variable aspect is the quantity of a virtual play substance in said container.
32. A toy or game play apparatus comprising:
at least one play object having a RFID tag IC with a writable memory;
a master play unit including a microprocessor for writing data to and reading data from the memory, said play object and master play unit having an appearance compatible with a mode of play between them; and
programming in at least the master play unit for bidirectional RF transmission between the master play unit and the play object to implement said mode of play.
33. The toy or game play apparatus ofclaim 32 wherein there are a plurality of said play objects, each of which has a memory containing specific data that is different from that of said other play objects.
34. The toy or game play apparatus ofclaim 33 wherein said programming causes transmission of at least some of said specific data back to said master play unit, recognizes that transmitted data from each of said play objects, and reacts accordingly.
35. The toy or game play apparatus ofclaim 32 wherein said play object has specific data, said programming causes transmission of at least some of said specific data back to said master play unit, recognizes that transmitted data from said play object, and provides a presentation to a user of the apparatus caused by that transmitted data.
36. The toy or game play apparatus ofclaim 35 wherein programming causes at least some of that transmitted data to be included in said presentation.
37. The toy or game play apparatus ofclaim 33 wherein each of said play object includes visual indicia that is different from that of the other play objects, and each of said visual indicia correlate with the specific data on the associated play object.
38. Play apparatus comprising
first and second play objects having appearances consistent with a mode of play between such objects and respectively comprising:
first and second wireless RFID information transceivers, said second transceiver being non-self powered, the first and the second transceivers being positionable for remote mutual digital date-transmission contact;
first and second circuits operating first and second programs;
a writable memory in the second play object for holding digital data,
means in the first play object, controlled by the first program, for writing to and reading from the memory in the second play object with which the first play object is in data-transmission contact, through their transceivers; and
means in the first play object, controlled by the first program and by the written or read data, or both, for indicating to a user information for implementing play by the user with the objects in accordance with said mode of play.
39. The play apparatus ofclaim 38 wherein there are a plurality of said second play objects, each of which has a memory containing specific data that is different from that of the other second play objects.
40. A method of play comprising:
providing at least one play object having a RFID tag IC with a writable memory;
providing a master play unit including a microprocessor for writing data to and reading data from the memory, said play object and master play unit having an appearance compatible with a mode of play between them;
causing bidirectional RF transmission between the master play unit and the play object;
providing to a user a presentation based at least in part on data from the play object provided by said bidirectional RF transmission, said presentation serving to implement said mode of play.
41. The method ofclaim 40 further comprising providing additional play objects, each of which has a memory containing specific data that is different from that of the other play objects.
42. The method ofclaim 41 wherein:
Said play objects all include fixed frequency devices that all operate at the same frequency.
43. The method ofclaim 42 wherein:
said master unit communicates apparently simultaneously with all of the play objects of the plurality.
44. The method ofclaim 40, wherein:
the mode of play is in accordance with a specific play theme.
45. Play apparatus comprising:
first and second play objects, respectively comprising:
first and second wireless information transceivers in mutual data-transmission contact, and first and second circuits operating first and second programs; and
a writable memory in the second play object for holding data representing the current condition of a variable virtual play substance;
means in the first play object, controlled by the first program, for writing to or reading from the memory, or both, through the transceivers;
indicating means in the first play object, controlled by the first program and by the written or read data, or both, for indicating to a user a play characteristic derived from the then current condition of the variable virtual play substance, such indicated play characteristic being supportive of play by the user with the play apparatus in accordance with a mode of play.
46. The apparatus ofclaim 45, wherein:
the mode of play is in accordance with a specific play theme.
47. The apparatus ofclaim 46, wherein:
according to the play theme, the first object is configured as a worker in a particular job and the second object as an implement used by such a worker in doing that particular job.
48. The apparatus ofclaim 45, wherein:
according to the mode of play, the first object is configured as a doll and the second object as an accessory of the doll.
49. The apparatus ofclaim 48, wherein: the variable virtual play substance is selected from the group consisting of:
play food or drink for the doll;
play money for the doll;
documents evidencing property ownership by the doll;
play resources transferred by the doll to the second object for storage; and
play resources transferred by the doll to the second object for transfer to a third play object.
50. The apparatus ofclaim 45, wherein:
said indicated play characteristic comprises a remaining amount of the variable virtual play substance, before or after interaction between the first and second objects.
51. The apparatus ofclaim 45, wherein;
said play characteristic comprises a response to the current condition of variable virtual play substance.
52. The apparatus ofclaim 51, wherein the first object is configured as a character and the response is selected from the group consisting of:
indicated play hunger, thirst or satiation;
indicated play wealth or poverty; and
indicated play accumulation or depletion of resources in the second object.
53. The apparatus ofclaim 51 wherein the response is to the addition or removal of variable virtual play substance accomplished during interaction between the first and second objects.
54. The apparatus ofclaim 45, further comprising:
means in the second play object, controlled by the second program, for retrieving data from the memory and passing it to the first play object, through the transceivers.
55. The apparatus ofclaim 45, wherein:
the transceivers are radio-frequency devices; and there are a plurality of the second transceivers which each comprise an integrated circuit.
56. The apparatus ofclaim 55, wherein:
the second transceivers are fixed-frequency devices operating at the same frequency.
57. The apparatus ofclaim 56:
wherein the first transceiver communicates apparently simultaneously with all the second play objects of the plurality.
58. The apparatus ofclaim 57, wherein:
the second programs in the second play objects of the plurality control the second play objects to respond to communications from the first play object at staggered times.
59. The apparatus ofclaim 45, further including an additional first play object with a first transceiver and a first circuit for interacting with the second play object in the same manner as the first play object.
60. A method of play comprising:
1) providing first and second play objects, respectively comprising:
first and second wireless information transceivers in mutual data-transmission contact, and
first and second circuits operating first and second programs; and
a writable memory in the second play object for holding data representing the current condition of a variable virtual play substance;
means in the first play object, controlled by the first program, for writing data to or reading data from the memory, or both, through the transceivers;
indicating means in the first play object, controlled by the first program and by the written or read data, or both, for indicating to a user a play characteristic derived at least in part from the then current condition of the variable virtual play substance, such indicated play characteristic being supportive of play by the user with the play apparatus in accordance with a mode of play,
2) causing data-transmission between said first and second play objects, and
3) indicating to a user a play characteristic derived at least in part from the data transmitted from the second play object that represents the then current condition of the variable virtual play substance, such indication being supportive of said mode of play.
61. The apparatus ofclaim 60, wherein:
the mode of play is in accordance with a specific play theme.
62. The apparatus ofclaim 61, wherein:
according to the play theme, the first object is configured as a worker in a particular job and the second object as a implement used by such a worker in doing that particular job.
63. The method ofclaim 60, wherein:
according to the mode of play, the first object is configured as a doll and the second object as an accessory of the doll.
64. The method ofclaim 63, wherein: the variable virtual play substance is selected from the group consisting of:
play food or drink for the doll;
play money for the doll;
documents evidencing property ownership by the doll;
play resources transferred by the doll to the second object for storage; and
play resources transferred by the doll to the second object for transfer to a third play object.
65. The method ofclaim 60, wherein:
said indicated play characteristic comprises a remaining amount of the variable virtual play substance, before or after interaction between the first and second objects.
66. The method ofclaim 60, wherein;
said play characteristic comprises a response to the current condition of variable virtual play substance.
67. The method ofclaim 66, wherein the first object is configured as a character and the response is selected from the group consisting of:
indicated play hunger, thirst or satiation;
indicated play wealth or poverty; and
indicated play accumulation or depletion of resources in the second object.
68. The method ofclaim 66 wherein the response is to the addition or removal of variable virtual play substance accomplished during interaction between the first and second objects.
69. The method ofclaim 60 wherein:
there are a plurality of second transceivers which each comprise an integrated circuit, are fixed frequency devices all operating at the same frequency.
70. The method ofclaim 69 wherein:
the first transceiver communicates apparently simultaneously with all the second play objects of the plurality.
US10/436,9812001-11-142003-05-14Object recognition toys and gamesAbandonedUS20040229696A1 (en)

Priority Applications (2)

Application NumberPriority DateFiling DateTitle
US10/436,981US20040229696A1 (en)2003-05-142003-05-14Object recognition toys and games
US10/844,070US20040214642A1 (en)2001-11-142004-05-12Object recognition toys and games

Applications Claiming Priority (1)

Application NumberPriority DateFiling DateTitle
US10/436,981US20040229696A1 (en)2003-05-142003-05-14Object recognition toys and games

Related Child Applications (1)

Application NumberTitlePriority DateFiling Date
US10/844,070Continuation-In-PartUS20040214642A1 (en)2001-11-142004-05-12Object recognition toys and games

Publications (1)

Publication NumberPublication Date
US20040229696A1true US20040229696A1 (en)2004-11-18

Family

ID=46301298

Family Applications (1)

Application NumberTitlePriority DateFiling Date
US10/436,981AbandonedUS20040229696A1 (en)2001-11-142003-05-14Object recognition toys and games

Country Status (1)

CountryLink
US (1)US20040229696A1 (en)

Cited By (54)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20030228916A1 (en)*2002-06-112003-12-11Janick SimerayOptical remote controller pointing the place to reach
US20040140997A1 (en)*2002-11-012004-07-22Gravina Craig S.Controller and removable user interface (rui) for media presentation
US20040140998A1 (en)*2002-11-012004-07-22Gravina Craig S.Controller and removable user interface (rui) for controlling media event
US20050070204A1 (en)*2003-09-302005-03-31Mceachen Peter C.Education toy
US20060068366A1 (en)*2004-09-162006-03-30Edmond ChanSystem for entertaining a user
US20070197297A1 (en)*2006-02-212007-08-23Witchey Nicholas JApparatus and Methods of Physical Game Components
US20070213108A1 (en)*2006-03-072007-09-13Jensin Intl Technology Corp.Recognizable model
US20070234883A1 (en)*2006-03-242007-10-11Yamaha CorporationElectronic musical instrument system
US20070257802A1 (en)*2006-05-032007-11-08Koh Wei HMemory module and card with integrated RFID tag
US20080009350A1 (en)*2003-12-312008-01-10GanzSystem and method for toy adoption marketing
US20080014830A1 (en)*2006-03-242008-01-17Vladimir SosnovskiyDoll system with resonant recognition
EP1908502A1 (en)*2006-10-022008-04-09Koninklijke Philips Electronics N.V.Interactive modular tile system
US7465212B2 (en)2003-12-312008-12-16GanzSystem and method for toy adoption and marketing
US20090088044A1 (en)*2007-10-022009-04-02Cheng Uei Precision Industry Co., Ltd.Interactive intellectual robotic toy and control method of the same
US20090144391A1 (en)*2007-11-302009-06-04Searete Llc, A Limited Liability Corporation Of The State Of DelawareAudio sharing
US7677948B2 (en)2003-12-312010-03-16GanzSystem and method for toy adoption and marketing
US20100099493A1 (en)*2008-10-202010-04-22Ronen HorovitzSystem and method for interactive toys based on recognition and tracking of pre-programmed accessories
US7862428B2 (en)2003-07-022011-01-04GanzInteractive action figures for gaming systems
US7883420B2 (en)2005-09-122011-02-08Mattel, Inc.Video game systems
US20110086702A1 (en)*2009-10-132011-04-14GanzMethod and system for providing a virtual presentation including a virtual companion and virtual photography
US20110143631A1 (en)*2007-07-192011-06-16Steven LipmanInteracting toys
US8164567B1 (en)2000-02-222012-04-24Creative Kingdoms, LlcMotion-sensitive game controller with optional display screen
US8205158B2 (en)2006-12-062012-06-19GanzFeature codes and bonuses in virtual worlds
US8226493B2 (en)2002-08-012012-07-24Creative Kingdoms, LlcInteractive play devices for water play attractions
US8531050B2 (en)2000-02-222013-09-10Creative Kingdoms, LlcWirelessly powered gaming device
US20130280985A1 (en)*2012-04-242013-10-24Peter KleinBedtime toy
US8608535B2 (en)2002-04-052013-12-17Mq Gaming, LlcSystems and methods for providing an interactive game
US20140094320A1 (en)*2007-11-212014-04-03Kiz Toys, Inc.Systems and methods for providing a virtual world commodity device
US8702515B2 (en)2002-04-052014-04-22Mq Gaming, LlcMulti-platform gaming system using RFID-tagged toys
US8708821B2 (en)2000-02-222014-04-29Creative Kingdoms, LlcSystems and methods for providing interactive game play
US8753165B2 (en)2000-10-202014-06-17Mq Gaming, LlcWireless toy systems and methods for interactive entertainment
US8758136B2 (en)1999-02-262014-06-24Mq Gaming, LlcMulti-platform gaming systems and methods
US20140273729A1 (en)*2013-03-152014-09-18Disney Enterprises, Inc.Managing virtual content based on information associated with toy objects
US8894462B2 (en)*2011-12-222014-11-25Activision Publishing, Inc.Interactive video game with visual lighting effects
US20150174479A1 (en)*2013-12-202015-06-25Paul ReicheInteractive video game system comprising toys with rewritable memories
US20160175723A1 (en)*2011-05-172016-06-23Zugworks, IncDoll Companion Integrating Child Self-Directed Execution of Applications with Cell Phone Communication, Education, Entertainment, Alert and Monitoring Systems
US9446319B2 (en)2003-03-252016-09-20Mq Gaming, LlcInteractive gaming toy
US9610500B2 (en)2013-03-152017-04-04Disney Enterprise, Inc.Managing virtual content based on information associated with toy objects
US9910341B2 (en)2005-01-312018-03-06The Invention Science Fund I, LlcShared image device designation
US9914062B1 (en)*2016-09-122018-03-13Laura JienckeWirelessly communicative cuddly toy
US9942511B2 (en)2005-10-312018-04-10Invention Science Fund I, LlcPreservation/degradation of video/audio aspects of a data stream
US10003762B2 (en)2005-04-262018-06-19Invention Science Fund I, LlcShared image devices
US10043412B2 (en)2013-05-262018-08-07Dean Joseph LoreSystem for promoting travel education
US10045001B2 (en)*2015-12-042018-08-07Intel CorporationPowering unpowered objects for tracking, augmented reality, and other experiences
CN108472550A (en)*2016-01-052018-08-31世嘉玩具有限公司 Coding toys, blocks, platforms, figure toys and methods of coding
US10097756B2 (en)2005-06-022018-10-09Invention Science Fund I, LlcEnhanced video/still image correlation
US20190099666A1 (en)*2017-09-292019-04-04Shenzhen Sigma Microelectronics Co., LtdToy Interactive Method and Device
US20190118104A1 (en)*2017-10-202019-04-25Thinker-Tinker, Inc.Interactive plush character system
US20190333354A1 (en)*2016-06-232019-10-31Mayo Foundation For Medical Education And ResearchProximity based Fall and Distress Detection Systems and Methods
US20200129875A1 (en)*2016-01-062020-04-30Evollve, Inc.Robot having a changeable character
US11358059B2 (en)2020-05-272022-06-14GanzLive toy system
US11389735B2 (en)2019-10-232022-07-19GanzVirtual pet system
US20230131242A1 (en)*2021-10-262023-04-27Mattel, Inc.Interactive Toy System
USD1068271S1 (en)2021-08-202025-04-01Perfectly Suited Sleeves LLCCard slab sleeve

Citations (21)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US4451911A (en)*1982-02-031984-05-29Mattel, Inc.Interactive communicating toy figure device
US4840602A (en)*1987-02-061989-06-20Coleco Industries, Inc.Talking doll responsive to external signal
US4857030A (en)*1987-02-061989-08-15Coleco Industries, Inc.Conversing dolls
US5372511A (en)*1992-01-131994-12-13Tectron Manufacturing (Hk) LimitedEducational toys
US5636994A (en)*1995-11-091997-06-10Tong; Vincent M. K.Interactive computer controlled doll
US5648999A (en)*1994-08-301997-07-15Harris CorporationRemote recording device and method
US5661470A (en)*1994-03-041997-08-26Karr; Gerald S.Object recognition system
US5770533A (en)*1994-05-021998-06-23Franchi; John FrancoOpen architecture casino operating system
US5823782A (en)*1995-12-291998-10-20Tinkers & ChanceCharacter recognition educational system
US5825291A (en)*1996-04-101998-10-20Sentry Technology CorporationElectronic article surveillance system
US5941769A (en)*1994-11-081999-08-24Order; MichailGaming equipment for professional use of table games with playing cards and gaming chips, in particular for the game of "black jack"
US6040773A (en)*1995-10-112000-03-21Motorola, Inc.Radio frequency identification tag arranged for magnetically storing tag state information
US6089942A (en)*1998-04-092000-07-18Thinking Technology, Inc.Interactive toys
US6104281A (en)*1996-07-292000-08-15Intermec Ip, Corp.Radio frequency identification transponder with electronic circuit enabling/disabling capability
US6110000A (en)*1998-02-102000-08-29T.L. Products Promoting Co.Doll set with unidirectional infrared communication for simulating conversation
US6352478B1 (en)*1997-08-182002-03-05Creator, Ltd.Techniques and apparatus for entertainment sites, amusement parks and other information and/or entertainment dispensing sites
US6361396B1 (en)*1999-08-132002-03-26Bill Goodman Consulting, LlcRF identification system for use in toys
US6364735B1 (en)*1999-08-132002-04-02Bill Goodman Consulting LlcRF identification system for use in toys
US6380844B2 (en)*1998-08-262002-04-30Frederick PelekisInteractive remote control toy
US20020193047A1 (en)*2000-10-202002-12-19Weston Denise ChapmanChildren's toy with wireless tag/transponder
US6965298B2 (en)*2001-03-092005-11-15Sony CorporationMethod and apparatus for facilitating communication between a user and a toy

Patent Citations (21)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US4451911A (en)*1982-02-031984-05-29Mattel, Inc.Interactive communicating toy figure device
US4840602A (en)*1987-02-061989-06-20Coleco Industries, Inc.Talking doll responsive to external signal
US4857030A (en)*1987-02-061989-08-15Coleco Industries, Inc.Conversing dolls
US5372511A (en)*1992-01-131994-12-13Tectron Manufacturing (Hk) LimitedEducational toys
US5661470A (en)*1994-03-041997-08-26Karr; Gerald S.Object recognition system
US5770533A (en)*1994-05-021998-06-23Franchi; John FrancoOpen architecture casino operating system
US5648999A (en)*1994-08-301997-07-15Harris CorporationRemote recording device and method
US5941769A (en)*1994-11-081999-08-24Order; MichailGaming equipment for professional use of table games with playing cards and gaming chips, in particular for the game of "black jack"
US6040773A (en)*1995-10-112000-03-21Motorola, Inc.Radio frequency identification tag arranged for magnetically storing tag state information
US5636994A (en)*1995-11-091997-06-10Tong; Vincent M. K.Interactive computer controlled doll
US5823782A (en)*1995-12-291998-10-20Tinkers & ChanceCharacter recognition educational system
US5825291A (en)*1996-04-101998-10-20Sentry Technology CorporationElectronic article surveillance system
US6104281A (en)*1996-07-292000-08-15Intermec Ip, Corp.Radio frequency identification transponder with electronic circuit enabling/disabling capability
US6352478B1 (en)*1997-08-182002-03-05Creator, Ltd.Techniques and apparatus for entertainment sites, amusement parks and other information and/or entertainment dispensing sites
US6110000A (en)*1998-02-102000-08-29T.L. Products Promoting Co.Doll set with unidirectional infrared communication for simulating conversation
US6089942A (en)*1998-04-092000-07-18Thinking Technology, Inc.Interactive toys
US6380844B2 (en)*1998-08-262002-04-30Frederick PelekisInteractive remote control toy
US6361396B1 (en)*1999-08-132002-03-26Bill Goodman Consulting, LlcRF identification system for use in toys
US6364735B1 (en)*1999-08-132002-04-02Bill Goodman Consulting LlcRF identification system for use in toys
US20020193047A1 (en)*2000-10-202002-12-19Weston Denise ChapmanChildren's toy with wireless tag/transponder
US6965298B2 (en)*2001-03-092005-11-15Sony CorporationMethod and apparatus for facilitating communication between a user and a toy

Cited By (182)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US10300374B2 (en)1999-02-262019-05-28Mq Gaming, LlcMulti-platform gaming systems and methods
US9186585B2 (en)1999-02-262015-11-17Mq Gaming, LlcMulti-platform gaming systems and methods
US8888576B2 (en)1999-02-262014-11-18Mq Gaming, LlcMulti-media interactive play system
US9468854B2 (en)1999-02-262016-10-18Mq Gaming, LlcMulti-platform gaming systems and methods
US9731194B2 (en)1999-02-262017-08-15Mq Gaming, LlcMulti-platform gaming systems and methods
US8758136B2 (en)1999-02-262014-06-24Mq Gaming, LlcMulti-platform gaming systems and methods
US9861887B1 (en)1999-02-262018-01-09Mq Gaming, LlcMulti-platform gaming systems and methods
US9579568B2 (en)2000-02-222017-02-28Mq Gaming, LlcDual-range wireless interactive entertainment device
US9474962B2 (en)2000-02-222016-10-25Mq Gaming, LlcInteractive entertainment system
US8686579B2 (en)2000-02-222014-04-01Creative Kingdoms, LlcDual-range wireless controller
US8814688B2 (en)2000-02-222014-08-26Creative Kingdoms, LlcCustomizable toy for playing a wireless interactive game having both physical and virtual elements
US10188953B2 (en)2000-02-222019-01-29Mq Gaming, LlcDual-range wireless interactive entertainment device
US8531050B2 (en)2000-02-222013-09-10Creative Kingdoms, LlcWirelessly powered gaming device
US8184097B1 (en)2000-02-222012-05-22Creative Kingdoms, LlcInteractive gaming system and method using motion-sensitive input device
US8915785B2 (en)2000-02-222014-12-23Creative Kingdoms, LlcInteractive entertainment system
US8790180B2 (en)2000-02-222014-07-29Creative Kingdoms, LlcInteractive game and associated wireless toy
US9814973B2 (en)2000-02-222017-11-14Mq Gaming, LlcInteractive entertainment system
US8169406B2 (en)2000-02-222012-05-01Creative Kingdoms, LlcMotion-sensitive wand controller for a game
US8368648B2 (en)2000-02-222013-02-05Creative Kingdoms, LlcPortable interactive toy with radio frequency tracking device
US9713766B2 (en)2000-02-222017-07-25Mq Gaming, LlcDual-range wireless interactive entertainment device
US8164567B1 (en)2000-02-222012-04-24Creative Kingdoms, LlcMotion-sensitive game controller with optional display screen
US9149717B2 (en)2000-02-222015-10-06Mq Gaming, LlcDual-range wireless interactive entertainment device
US8708821B2 (en)2000-02-222014-04-29Creative Kingdoms, LlcSystems and methods for providing interactive game play
US10307671B2 (en)2000-02-222019-06-04Mq Gaming, LlcInteractive entertainment system
US9480929B2 (en)2000-10-202016-11-01Mq Gaming, LlcToy incorporating RFID tag
US8753165B2 (en)2000-10-202014-06-17Mq Gaming, LlcWireless toy systems and methods for interactive entertainment
US9931578B2 (en)2000-10-202018-04-03Mq Gaming, LlcToy incorporating RFID tag
US9320976B2 (en)2000-10-202016-04-26Mq Gaming, LlcWireless toy systems and methods for interactive entertainment
US8961260B2 (en)2000-10-202015-02-24Mq Gaming, LlcToy incorporating RFID tracking device
US10307683B2 (en)2000-10-202019-06-04Mq Gaming, LlcToy incorporating RFID tag
US10179283B2 (en)2001-02-222019-01-15Mq Gaming, LlcWireless entertainment device, system, and method
US9737797B2 (en)2001-02-222017-08-22Mq Gaming, LlcWireless entertainment device, system, and method
US8384668B2 (en)2001-02-222013-02-26Creative Kingdoms, LlcPortable gaming device and gaming system combining both physical and virtual play elements
US8711094B2 (en)2001-02-222014-04-29Creative Kingdoms, LlcPortable gaming device and gaming system combining both physical and virtual play elements
US9393491B2 (en)2001-02-222016-07-19Mq Gaming, LlcWireless entertainment device, system, and method
US8913011B2 (en)2001-02-222014-12-16Creative Kingdoms, LlcWireless entertainment device, system, and method
US9162148B2 (en)2001-02-222015-10-20Mq Gaming, LlcWireless entertainment device, system, and method
US10758818B2 (en)2001-02-222020-09-01Mq Gaming, LlcWireless entertainment device, system, and method
US8248367B1 (en)2001-02-222012-08-21Creative Kingdoms, LlcWireless gaming system combining both physical and virtual play elements
US9463380B2 (en)2002-04-052016-10-11Mq Gaming, LlcSystem and method for playing an interactive game
US9272206B2 (en)2002-04-052016-03-01Mq Gaming, LlcSystem and method for playing an interactive game
US10478719B2 (en)2002-04-052019-11-19Mq Gaming, LlcMethods and systems for providing personalized interactive entertainment
US10507387B2 (en)2002-04-052019-12-17Mq Gaming, LlcSystem and method for playing an interactive game
US8608535B2 (en)2002-04-052013-12-17Mq Gaming, LlcSystems and methods for providing an interactive game
US8702515B2 (en)2002-04-052014-04-22Mq Gaming, LlcMulti-platform gaming system using RFID-tagged toys
US9616334B2 (en)2002-04-052017-04-11Mq Gaming, LlcMulti-platform gaming system using RFID-tagged toys
US8827810B2 (en)2002-04-052014-09-09Mq Gaming, LlcMethods for providing interactive entertainment
US11278796B2 (en)2002-04-052022-03-22Mq Gaming, LlcMethods and systems for providing personalized interactive entertainment
US10010790B2 (en)2002-04-052018-07-03Mq Gaming, LlcSystem and method for playing an interactive game
US20030228916A1 (en)*2002-06-112003-12-11Janick SimerayOptical remote controller pointing the place to reach
US7147535B2 (en)2002-06-112006-12-12Janick SimerayOptical remote controller pointing the place to reach
US8226493B2 (en)2002-08-012012-07-24Creative Kingdoms, LlcInteractive play devices for water play attractions
US20040140998A1 (en)*2002-11-012004-07-22Gravina Craig S.Controller and removable user interface (rui) for controlling media event
US20040140997A1 (en)*2002-11-012004-07-22Gravina Craig S.Controller and removable user interface (rui) for media presentation
US9039533B2 (en)2003-03-252015-05-26Creative Kingdoms, LlcWireless interactive game having both physical and virtual elements
US11052309B2 (en)2003-03-252021-07-06Mq Gaming, LlcWireless interactive game having both physical and virtual elements
US9770652B2 (en)2003-03-252017-09-26Mq Gaming, LlcWireless interactive game having both physical and virtual elements
US9993724B2 (en)2003-03-252018-06-12Mq Gaming, LlcInteractive gaming toy
US9707478B2 (en)2003-03-252017-07-18Mq Gaming, LlcMotion-sensitive controller and associated gaming applications
US8961312B2 (en)2003-03-252015-02-24Creative Kingdoms, LlcMotion-sensitive controller and associated gaming applications
US10022624B2 (en)2003-03-252018-07-17Mq Gaming, LlcWireless interactive game having both physical and virtual elements
US20180339226A1 (en)*2003-03-252018-11-29Mq Gaming, LlcWireless interactive game having both physical and virtual elements
US9446319B2 (en)2003-03-252016-09-20Mq Gaming, LlcInteractive gaming toy
US10369463B2 (en)*2003-03-252019-08-06Mq Gaming, LlcWireless interactive game having both physical and virtual elements
US9393500B2 (en)2003-03-252016-07-19Mq Gaming, LlcWireless interactive game having both physical and virtual elements
US20150165316A1 (en)*2003-03-252015-06-18Creative Kingdoms, LlcMotion-sensitive controller and associated gaming applications
US10583357B2 (en)2003-03-252020-03-10Mq Gaming, LlcInteractive gaming toy
US8373659B2 (en)2003-03-252013-02-12Creative Kingdoms, LlcWirelessly-powered toy for gaming
US9132344B2 (en)2003-07-022015-09-15GanzInteractive action figures for gaming system
US8734242B2 (en)2003-07-022014-05-27GanzInteractive action figures for gaming systems
US10112114B2 (en)2003-07-022018-10-30GanzInteractive action figures for gaming systems
US7862428B2 (en)2003-07-022011-01-04GanzInteractive action figures for gaming systems
US9427658B2 (en)2003-07-022016-08-30GanzInteractive action figures for gaming systems
US8636588B2 (en)2003-07-022014-01-28GanzInteractive action figures for gaming systems
US8585497B2 (en)2003-07-022013-11-19GanzInteractive action figures for gaming systems
US20050070204A1 (en)*2003-09-302005-03-31Mceachen Peter C.Education toy
US7604525B2 (en)2003-12-312009-10-20GanzSystem and method for toy adoption and marketing
US8777687B2 (en)2003-12-312014-07-15GanzSystem and method for toy adoption and marketing
US7465212B2 (en)2003-12-312008-12-16GanzSystem and method for toy adoption and marketing
US8465338B2 (en)2003-12-312013-06-18GanzSystem and method for toy adoption and marketing
US8002605B2 (en)2003-12-312011-08-23GanzSystem and method for toy adoption and marketing
US10657551B2 (en)2003-12-312020-05-19GanzSystem and method for toy adoption and marketing
US7967657B2 (en)2003-12-312011-06-28GanzSystem and method for toy adoption and marketing
US8808053B2 (en)2003-12-312014-08-19GanzSystem and method for toy adoption and marketing
US20090029768A1 (en)*2003-12-312009-01-29GanzSystem and method for toy adoption and marketing
US8900030B2 (en)2003-12-312014-12-02GanzSystem and method for toy adoption and marketing
US8500511B2 (en)2003-12-312013-08-06GanzSystem and method for toy adoption and marketing
US9947023B2 (en)2003-12-312018-04-17GanzSystem and method for toy adoption and marketing
US20090063282A1 (en)*2003-12-312009-03-05GanzSystem and method for toy adoption and marketing
US9721269B2 (en)2003-12-312017-08-01GanzSystem and method for toy adoption and marketing
US8549440B2 (en)2003-12-312013-10-01GanzSystem and method for toy adoption and marketing
US8641471B2 (en)2003-12-312014-02-04GanzSystem and method for toy adoption and marketing
US11443339B2 (en)2003-12-312022-09-13GanzSystem and method for toy adoption and marketing
US8814624B2 (en)2003-12-312014-08-26GanzSystem and method for toy adoption and marketing
US8292688B2 (en)2003-12-312012-10-23GanzSystem and method for toy adoption and marketing
US7846004B2 (en)2003-12-312010-12-07GanzSystem and method for toy adoption marketing
US7789726B2 (en)2003-12-312010-09-07GanzSystem and method for toy adoption and marketing
US7534157B2 (en)2003-12-312009-05-19GanzSystem and method for toy adoption and marketing
US9238171B2 (en)2003-12-312016-01-19Howard GanzSystem and method for toy adoption and marketing
US7677948B2 (en)2003-12-312010-03-16GanzSystem and method for toy adoption and marketing
US20080009350A1 (en)*2003-12-312008-01-10GanzSystem and method for toy adoption marketing
US9610513B2 (en)2003-12-312017-04-04GanzSystem and method for toy adoption and marketing
US20080109313A1 (en)*2003-12-312008-05-08GanzSystem and method for toy adoption and marketing
US7568964B2 (en)2003-12-312009-08-04GanzSystem and method for toy adoption and marketing
US8317566B2 (en)2003-12-312012-11-27GanzSystem and method for toy adoption and marketing
US8408963B2 (en)2003-12-312013-04-02GanzSystem and method for toy adoption and marketing
US8460052B2 (en)2003-12-312013-06-11GanzSystem and method for toy adoption and marketing
US20060068366A1 (en)*2004-09-162006-03-30Edmond ChanSystem for entertaining a user
US9675878B2 (en)2004-09-292017-06-13Mq Gaming, LlcSystem and method for playing a virtual game by sensing physical movements
US9910341B2 (en)2005-01-312018-03-06The Invention Science Fund I, LlcShared image device designation
US10003762B2 (en)2005-04-262018-06-19Invention Science Fund I, LlcShared image devices
US10097756B2 (en)2005-06-022018-10-09Invention Science Fund I, LlcEnhanced video/still image correlation
US8535153B2 (en)2005-09-122013-09-17Jonathan BradburyVideo game system and methods of operating a video game
US9731208B2 (en)2005-09-122017-08-15Mattel, Inc.Methods of playing video games
US7883420B2 (en)2005-09-122011-02-08Mattel, Inc.Video game systems
US9942511B2 (en)2005-10-312018-04-10Invention Science Fund I, LlcPreservation/degradation of video/audio aspects of a data stream
US10918957B2 (en)2006-02-212021-02-16Vanav HoldingsApparatus and methods of physical game components
US20070197297A1 (en)*2006-02-212007-08-23Witchey Nicholas JApparatus and Methods of Physical Game Components
US8678924B2 (en)2006-02-212014-03-25Nicholas WitcheyApparatus and methods of physical game components
US8206217B2 (en)*2006-02-212012-06-26Witchey Nicholas JApparatus and methods of physical game components
US20070213108A1 (en)*2006-03-072007-09-13Jensin Intl Technology Corp.Recognizable model
US20080014830A1 (en)*2006-03-242008-01-17Vladimir SosnovskiyDoll system with resonant recognition
US20070234883A1 (en)*2006-03-242007-10-11Yamaha CorporationElectronic musical instrument system
US7485794B2 (en)*2006-03-242009-02-03Yamaha CorporationElectronic musical instrument system
US7564359B2 (en)*2006-05-032009-07-21Kingston Technology CorporationMemory module and card with integrated RFID tag
US20070257802A1 (en)*2006-05-032007-11-08Koh Wei HMemory module and card with integrated RFID tag
US8215642B2 (en)2006-10-022012-07-10Koninklijke Philips Electronics, N.V.Interactive modular tile system
US20100052253A1 (en)*2006-10-022010-03-04Marko MacuraInteractive modular tile system
EP1908502A1 (en)*2006-10-022008-04-09Koninklijke Philips Electronics N.V.Interactive modular tile system
JP2010505463A (en)*2006-10-022010-02-25コーニンクレッカ フィリップス エレクトロニクス エヌ ヴィ Interactive modular tile system
CN101522271A (en)*2006-10-022009-09-02皇家飞利浦电子股份有限公司Interactive modular tile system
WO2008041175A3 (en)*2006-10-022008-06-12Koninkl Philips Electronics NvInteractive modular tile system
US8205158B2 (en)2006-12-062012-06-19GanzFeature codes and bonuses in virtual worlds
US20110143631A1 (en)*2007-07-192011-06-16Steven LipmanInteracting toys
US8795022B2 (en)2007-07-192014-08-05Hydrae LimitedInteracting toys
US8827761B2 (en)2007-07-192014-09-09Hydrae LimitedInteracting toys
US20090088044A1 (en)*2007-10-022009-04-02Cheng Uei Precision Industry Co., Ltd.Interactive intellectual robotic toy and control method of the same
US10183215B2 (en)*2007-11-212019-01-22You42, Inc.Systems and methods for providing a virtual world commodity device
CN105447717A (en)*2007-11-212016-03-30克兹玩具公司System and method for providing virtual world goods device
US20140094320A1 (en)*2007-11-212014-04-03Kiz Toys, Inc.Systems and methods for providing a virtual world commodity device
US20090144391A1 (en)*2007-11-302009-06-04Searete Llc, A Limited Liability Corporation Of The State Of DelawareAudio sharing
US8894461B2 (en)*2008-10-202014-11-25Eyecue Vision Technologies Ltd.System and method for interactive toys based on recognition and tracking of pre-programmed accessories
US20100099493A1 (en)*2008-10-202010-04-22Ronen HorovitzSystem and method for interactive toys based on recognition and tracking of pre-programmed accessories
US20110086702A1 (en)*2009-10-132011-04-14GanzMethod and system for providing a virtual presentation including a virtual companion and virtual photography
US8795072B2 (en)2009-10-132014-08-05GanzMethod and system for providing a virtual presentation including a virtual companion and virtual photography
US10086302B2 (en)*2011-05-172018-10-02Zugworks, Inc.Doll companion integrating child self-directed execution of applications with cell phone communication, education, entertainment, alert and monitoring systems
US20160175723A1 (en)*2011-05-172016-06-23Zugworks, IncDoll Companion Integrating Child Self-Directed Execution of Applications with Cell Phone Communication, Education, Entertainment, Alert and Monitoring Systems
US11179648B2 (en)2011-05-172021-11-23Learning Squared, Inc.Educational device
US9393492B2 (en)*2011-12-222016-07-19Activision Publishing, Inc.Interactive video game with visual lighting effects
US9381439B2 (en)2011-12-222016-07-05Activision Publishing, Inc.Interactive video game with visual lighting effects
US8894462B2 (en)*2011-12-222014-11-25Activision Publishing, Inc.Interactive video game with visual lighting effects
US9403096B2 (en)2011-12-222016-08-02Activision Publishing, Inc.Interactive video game with visual lighting effects
US10086264B2 (en)2011-12-222018-10-02Activision Publishing, Inc.Interactive video game with visual lighting effects
US9289691B2 (en)2011-12-222016-03-22Activision Publishing, Inc.Interactive video game with visual lighting effects
US9474961B2 (en)2011-12-222016-10-25Activision Publishing, Inc.Interactive video game with visual lighting effects
US20130280985A1 (en)*2012-04-242013-10-24Peter KleinBedtime toy
US20140273729A1 (en)*2013-03-152014-09-18Disney Enterprises, Inc.Managing virtual content based on information associated with toy objects
US9011194B2 (en)*2013-03-152015-04-21Disney Enterprises, Inc.Managing virtual content based on information associated with toy objects
US9610500B2 (en)2013-03-152017-04-04Disney Enterprise, Inc.Managing virtual content based on information associated with toy objects
US10043412B2 (en)2013-05-262018-08-07Dean Joseph LoreSystem for promoting travel education
US10561953B2 (en)*2013-12-202020-02-18Activision Publishing, Inc.Interactive video game system comprising toys with rewritable memories
US20150174479A1 (en)*2013-12-202015-06-25Paul ReicheInteractive video game system comprising toys with rewritable memories
US9802130B2 (en)*2013-12-202017-10-31Activision Publishing, Inc.Interactive video game system comprising toys with rewritable memories
US10045001B2 (en)*2015-12-042018-08-07Intel CorporationPowering unpowered objects for tracking, augmented reality, and other experiences
US20190022539A1 (en)*2016-01-052019-01-24Sega Toys Co., Ltd.Coding toy, block, stage, figure body toy and coding method
CN108472550A (en)*2016-01-052018-08-31世嘉玩具有限公司 Coding toys, blocks, platforms, figure toys and methods of coding
US10737187B2 (en)*2016-01-052020-08-11Sega Toys Co., Ltd.Coding toy, block, stage, figure body toy and coding method
CN113262506A (en)*2016-01-052021-08-17世嘉玩具有限公司Coding toy, block, platform, figure toy and coding method
US11529567B2 (en)*2016-01-062022-12-20Evollve, Inc.Robot having a changeable character
US20200129875A1 (en)*2016-01-062020-04-30Evollve, Inc.Robot having a changeable character
US20190333354A1 (en)*2016-06-232019-10-31Mayo Foundation For Medical Education And ResearchProximity based Fall and Distress Detection Systems and Methods
US10984646B2 (en)*2016-06-232021-04-20Mayo Foundation For Medical Education And ResearchProximity based fall and distress detection systems and methods
US9914062B1 (en)*2016-09-122018-03-13Laura JienckeWirelessly communicative cuddly toy
US10596452B2 (en)*2017-09-292020-03-24Shenzhen Sigma Microelectronics Co., Ltd.Toy interactive method and device
US20190099666A1 (en)*2017-09-292019-04-04Shenzhen Sigma Microelectronics Co., LtdToy Interactive Method and Device
US10792578B2 (en)*2017-10-202020-10-06Thinker-Tinker, Inc.Interactive plush character system
US20190118104A1 (en)*2017-10-202019-04-25Thinker-Tinker, Inc.Interactive plush character system
US11389735B2 (en)2019-10-232022-07-19GanzVirtual pet system
US11872498B2 (en)2019-10-232024-01-16GanzVirtual pet system
US11358059B2 (en)2020-05-272022-06-14GanzLive toy system
USD1068271S1 (en)2021-08-202025-04-01Perfectly Suited Sleeves LLCCard slab sleeve
US20230131242A1 (en)*2021-10-262023-04-27Mattel, Inc.Interactive Toy System

Similar Documents

PublicationPublication DateTitle
US20040229696A1 (en)Object recognition toys and games
CA2428631A1 (en)Object recognition toys and games
AU2002350229B2 (en)Object recognition toys and games
US20040214642A1 (en)Object recognition toys and games
EP1145183B1 (en)Games apparatus
US5511980A (en)Talking phonics interactive learning device
US20080145823A1 (en)Toy for use with vertical surfaces
GB2364930A (en)Interactive toy
CN101391145A (en)Intelligent game system and method thereof
WO2008013356A1 (en)Story teller toy using story statement and the method for operating the same
WO2006092358A2 (en)System of bodies which, by mutual communication, detect and then jointly signalize a predetermined concatenation, storage box for such a system and memory suitable for use in such a storage box
CN101376065B (en) Interactive toy system and control method thereof
KR100919602B1 (en)A EDUCATION ROBOT USING A RFID AND RF, IrDA COMMUNICATION FOR LEARNING MULTI LANGUAGES AND OBJECT RECOGNITION
KR20060109963A (en)System and method for identifying disposable absorbent products
US20110027770A1 (en)Reader devices and related housings and accessories and methods of using same
AU2002241562B2 (en)Object recognition toys and games
AU2002241562A1 (en)Object recognition toys and games
WO2008108512A1 (en)User created contents toy and the method for operating the same
CN213375075U (en)Novel chessboard based on RFID technology
CN213609796U (en)Toy train based on RFID technology
RU75321U1 (en) TALKING BOOK GAME
JP2004233411A (en) English learning system
KR20100008651A (en)A studying toy unit using touch sensor and rfid tag and method thereof
JP2000335712A (en)Book management device, book management method, and recording medium with record of control program of book management device
CN110141876A (en)A kind of intelligent toy using radio frequency identification

Legal Events

DateCodeTitleDescription
ASAssignment

Owner name:4 KIDS ENTERTAINMENT LICENSING, INC. (FORMERLY LEI

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:BECK, STEPHEN C.;REEL/FRAME:014072/0211

Effective date:20030512

STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


[8]ページ先頭

©2009-2025 Movatter.jp