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US20030119574A1 - Computer-implemented method and gaming apparatus for allowing a player-banker to play against at least one virtual opponent - Google Patents

Computer-implemented method and gaming apparatus for allowing a player-banker to play against at least one virtual opponent
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Publication number
US20030119574A1
US20030119574A1US10/122,569US12256902AUS2003119574A1US 20030119574 A1US20030119574 A1US 20030119574A1US 12256902 AUS12256902 AUS 12256902AUS 2003119574 A1US2003119574 A1US 2003119574A1
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US
United States
Prior art keywords
player
banker
virtual opponent
wagering game
gaming apparatus
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US10/122,569
Inventor
Arden Yang
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Tai Game Tech Corp
Original Assignee
Tai Game Tech Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tai Game Tech CorpfiledCriticalTai Game Tech Corp
Assigned to TAI GAME TECH. CORP.reassignmentTAI GAME TECH. CORP.ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: YANG, ARDEN
Publication of US20030119574A1publicationCriticalpatent/US20030119574A1/en
Abandonedlegal-statusCriticalCurrent

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Abstract

A computer-implemented method allows a player-banker to play a wagering game against at least one virtual opponent. The player-banker selects virtual opponents and accepts wagers from them. The gaming apparatus determines the winners and adjusts the credits according to the rules of the wagering game. In the method, a gaming apparatus includes a user input unit and a display unit, and the player selects virtual opponents via the user input unit. A computer program product for a gaming apparatus that includes a user input unit, a display unit and a processor unit is also disclosed.

Description

Claims (22)

I claim:
1. A computer-implemented method for playing a wagering game, comprising:
(a) providing a gaming apparatus that includes a user input unit and a display unit;
(b) allowing a player-banker to operate the user input unit for selecting at least one virtual opponent and for accepting a wager from each of said at least one virtual opponent; and
(c) allowing the player-banker to play the wagering game with each of said at least one virtual opponent, wherein the gaming apparatus shows progress of the wagering game played by the player-banker with each of said at least one virtual opponent on the display unit, wherein the gaming apparatus determines the winner between the player-banker and each of said at least one virtual opponent according to a set of game rules associated with the wagering game, wherein the gaming apparatus shows result of the wagering game played by the player-banker with each of said at least one virtual opponent on the display unit, and wherein the gaming apparatus adjusts credits for the player-banker and each of said at least one virtual opponent according to the result of the wagering game played by the player-banker with each of said at least one virtual opponent and with reference to the wager placed by each of said at least one virtual opponent.
2. The computer-implemented method as claimed inclaim 1, wherein in step (b), the player-banker is further allowed to select the wagering game from a set of different games.
3. The computer-implemented method as claimed inclaim 2, wherein the set of different games includes card games and dice games.
4. The computer-implemented method as claimed inclaim 1, wherein in step (c), the gaming apparatus awards bonus credit to the player-banker when a predetermined condition is detected.
5. The computer-implemented method as claimed inclaim 4, wherein the predetermined condition is one in which the player-banker is dealt with a predetermined hand by the gaming apparatus.
6. The computer-implemented method as claimed inclaim 4, wherein the predetermined condition is one in which the player-banker won against each of said at least one virtual opponent.
7. The computer-implemented method as claimed inclaim 1, wherein in step (c), the gaming apparatus allows winning ones of said at least one virtual opponent to give a tip credit to the player-banker.
8. The computer-implemented method as claimed inclaim 1, further comprising the step of:
(d) allowing the player-banker to continue playing when the credit of the player-banker is sufficient to match a preset maximum possible wager for one virtual opponent, and to stop playing when otherwise.
9. The computer-implemented method as claimed inclaim 8, wherein step (d) includes the sub-step of reducing a current number of virtual opponents playing with the player-banker when the credit of the player-banker is insufficient to support the wagers to be made by the current number of virtual opponents.
10. The computer-implemented method as claimed inclaim 8, wherein step (d) includes the sub-step of allowing the player to quit playing the wagering game.
11. A computer program product for a gaming apparatus that includes a user input unit, a display unit and a processor unit coupled to the user input unit and the display unit, said computer program product adapting the gaming apparatus for playing a wagering game, said computer program product comprising:
a computer readable storage medium comprising:
a first code that directs the processor unit to allow a player-banker to operate the user input unit for selecting at least one virtual opponent and for accepting a wager from each of said at least one virtual opponent; and
a second code that directs the processor unit to allow the player-banker to play the wagering game with each of said at least one virtual opponent, including a code that directs the processor unit to show progress of the wagering game played by the player-banker with each of said at least one virtual opponent on the display unit, a code that directs the processor unit to determine the winner between the player-banker and each of said at least one virtual opponent according to a set of game rules associated with the wagering game, a code that directs the processor unit to show result of the wagering game played by the player-banker with each of said at least one virtual opponent on the display unit, and a code that directs the processor unit to adjust credits for the player-banker and each of said at least one virtual opponent according to the result of the wagering game played by the player-banker with each of said at least one virtual opponent and with reference to the wager placed by each of said at least one virtual opponent.
12. The computer program product as claimed inclaim 11, wherein the first code further directs the processor unit to allow the player-banker to select the wagering game from a set of different games that includes card games and dice games.
13. The computer program product as claimed inclaim 11, wherein the second code further includes a code that directs the processor unit such that winning ones of said at least one virtual opponent give a tip credit to the player-banker.
14. The computer program product as claimed inclaim 11, wherein said computer readable storage medium further comprises:
a third code that directs the processor unit to allow the player-banker to continue playing when the credit of the player-banker is sufficient to match a preset maximum possible wager for one virtual opponent, and to stop playing when otherwise.
15. A gaming apparatus for playing a wagering game, comprising:
a user input unit;
a display unit;
first means for allowing a player-banker to operate said user input unit so as to select at least one virtual opponent and so as to accept a wager from each of said at least one virtual opponent; and
second means for allowing the player-banker to play the wagering game with each of said at least one virtual opponent, wherein progress of the wagering game played by the player-banker with each of said at least one virtual opponent is shown on the display unit, wherein the winner between the player-banker and each of said at least one virtual opponent is determined according to a set of game rules associated with the wagering game, wherein result of the wagering game played by the player-banker with each of said at least one virtual opponent is shown on the display unit, and wherein credits for the player-banker and each of said at least one virtual opponent are adjusted according to the result of the wagering game played by the player-banker with each of said at least one virtual opponent and with reference to the wager placed by each of said at least one virtual opponent.
16. The gaming apparatus as claimed inclaim 15, wherein said first means further allows the player-banker to select the wagering game from a set of different games that includes card games and dice games.
17. The gaming apparatus as claimed inclaim 15, wherein said second means further allows winning ones of said at least one virtual opponent to give a tip credit to the player-banker.
18. The gaming apparatus as claimed inclaim 15, further comprising:
third means for allowing the player-banker to continue playing when the credit of the player-banker is sufficient to match a preset maximum possible wager for one virtual opponent, and to stop playing when otherwise.
19. A gaming apparatus comprising a user input unit, a display unit, a processor unit coupled to said user input unit and said display unit, and a computer program product for adapting said gaming apparatus for playing a wagering game, said computer program product comprising a computer readable storage medium that includes:
a first code that directs said processor unit to allow a player-banker to operate said user input unit for selecting at least one virtual opponent and for accepting a wager from each of said at least one virtual opponent; and
a second code that directs said processor unit to allow the player-banker to play the wagering game with each of said at least one virtual opponent, including a code that directs said processor unit to show progress of the wagering game played by the player-banker with each of said at least one virtual opponent on said display unit, a code that directs said processor unit to determine the winner between the player-banker and each of said at least one virtual opponent according to a set of game rules associated with the wagering game, a code that directs said processor unit to show result of the wagering game played by the player-banker with each of said at least one virtual opponent on said display unit, and a code that directs said processor unit to adjust credits for the player-banker and each of said at least one virtual opponent according to the result of the wagering game played by the player-banker with each of said at least one virtual opponent and with reference to the wager placed by each of said at least one virtual opponent.
20. The gaming apparatus as claimed inclaim 19, wherein said first code further directs said processor unit to allow the player-banker to select the wagering game from a set of different games that includes card games and dice games.
21. The gaming apparatus as claimed inclaim 19, wherein said second code further includes a code that directs said processor unit such that winning ones of said at least one virtual opponent give a tip credit to the player-banker.
22. The gaming apparatus as claimed inclaim 19, wherein said computer readable storage medium further includes:
a third code that directs said processor unit to allow the player-banker to continue playing when the credit of the player-banker is sufficient to match a preset maximum possible wager for one virtual opponent, and to stop playing when otherwise.
US10/122,5692001-12-262002-04-15Computer-implemented method and gaming apparatus for allowing a player-banker to play against at least one virtual opponentAbandonedUS20030119574A1 (en)

Applications Claiming Priority (2)

Application NumberPriority DateFiling DateTitle
TW0901323672001-12-26
TW090132367ATW536412B (en)2001-12-262001-12-26Game execution method where player replaces the role of a conventional game device computer and a device thereof

Publications (1)

Publication NumberPublication Date
US20030119574A1true US20030119574A1 (en)2003-06-26

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US10/122,569AbandonedUS20030119574A1 (en)2001-12-262002-04-15Computer-implemented method and gaming apparatus for allowing a player-banker to play against at least one virtual opponent

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US (1)US20030119574A1 (en)
TW (1)TW536412B (en)

Cited By (8)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20040087355A1 (en)*2002-07-162004-05-06Aruze Co., Ltd.Gaming machine, server, and program with image of real player
USD554708S1 (en)*2006-11-142007-11-06Multimedia Games, Inc.Gaming machine
USD566198S1 (en)2006-11-152008-04-08Multimedia Games, Inc.Gaming machine
US7828294B2 (en)2004-02-232010-11-09IgtGaming system having a dice-based game with a plurality of wager areas
US7985139B2 (en)2006-11-142011-07-26Multimedia Games, Inc.Gaming machine cabinet with vertically operating doors
US20120310761A1 (en)*2011-05-312012-12-06Matt FlynnElectronic Commercial Transaction Systems and Methods for Soliciting and Collecting Gratuities and Donations
US9189926B2 (en)2013-09-092015-11-17IgtGaming system and method providing a slot game in which different sets of symbols are randomly associated with different symbol display areas and used to determine an outcome
US10916087B2 (en)2018-10-072021-02-09Synergy Blue LlcSkillfull regulated casino games and gaming machines having progress indicator configured to enable previously unavailable games, wagering opportunities and/or wagering styles

Citations (5)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US6196547B1 (en)*1998-02-122001-03-06Silicon Gaming - NevadaPlay strategy for a computer opponent in a electronic card game
US6345823B1 (en)*1994-07-222002-02-12Shuffle Master, Inc.Method and apparatus for playing card games
US20020036381A1 (en)*2000-02-222002-03-28Joseph ScibettaCard game
US20020173352A1 (en)*2001-05-212002-11-21Oliveras R. MartinPoker playing system using real cards and electronic chips
US6575831B1 (en)*2000-08-272003-06-10Cv On Net N.V.Gambling games

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US6345823B1 (en)*1994-07-222002-02-12Shuffle Master, Inc.Method and apparatus for playing card games
US6196547B1 (en)*1998-02-122001-03-06Silicon Gaming - NevadaPlay strategy for a computer opponent in a electronic card game
US20020036381A1 (en)*2000-02-222002-03-28Joseph ScibettaCard game
US6575831B1 (en)*2000-08-272003-06-10Cv On Net N.V.Gambling games
US20020173352A1 (en)*2001-05-212002-11-21Oliveras R. MartinPoker playing system using real cards and electronic chips

Cited By (11)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20040087355A1 (en)*2002-07-162004-05-06Aruze Co., Ltd.Gaming machine, server, and program with image of real player
US7309280B2 (en)*2002-07-162007-12-18Aruze Co., Ltd.Gaming machine, server, and program with image of real player
US7828294B2 (en)2004-02-232010-11-09IgtGaming system having a dice-based game with a plurality of wager areas
USD554708S1 (en)*2006-11-142007-11-06Multimedia Games, Inc.Gaming machine
USD557348S1 (en)*2006-11-142007-12-11Multimedia Games, Inc.Gaming machine
US7985139B2 (en)2006-11-142011-07-26Multimedia Games, Inc.Gaming machine cabinet with vertically operating doors
USD566198S1 (en)2006-11-152008-04-08Multimedia Games, Inc.Gaming machine
US20120310761A1 (en)*2011-05-312012-12-06Matt FlynnElectronic Commercial Transaction Systems and Methods for Soliciting and Collecting Gratuities and Donations
US20120310779A1 (en)*2011-05-312012-12-06Matt FlynnElectronic Commercial Transaction Systems and Methods for Soliciting and Collecting Gratuities and Donations
US9189926B2 (en)2013-09-092015-11-17IgtGaming system and method providing a slot game in which different sets of symbols are randomly associated with different symbol display areas and used to determine an outcome
US10916087B2 (en)2018-10-072021-02-09Synergy Blue LlcSkillfull regulated casino games and gaming machines having progress indicator configured to enable previously unavailable games, wagering opportunities and/or wagering styles

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Publication numberPublication date
TW536412B (en)2003-06-11

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Legal Events

DateCodeTitleDescription
ASAssignment

Owner name:TAI GAME TECH. CORP., TAIWAN

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:YANG, ARDEN;REEL/FRAME:012805/0349

Effective date:20020402

STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


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