FIELD OF THE INVENTIONThe present invention relates to an online game of chance and a method of and system for playing the game. More precisely, the invention relates to an online lottery-type game of chance with multiple lottery drawing stages and multiple winning combinations during each drawing stage.[0001]
DESCRIPTION OF THE RELATED ARTLegalized public and private bingo-, keno-, and lottery-type games abound in the United States and throughout the world. Bingo-type games involve a plurality of participants each having at least one pre-printed playing card. Typically, bingo playing cards comprise five columns, corresponding to the letters “B”, “I”, “N”, “G”, and “O” whence the game derives its name, and five rows in a boxed matrix. A plurality of numbers and/or free spaces populates the boxes in the matrix.[0002]
The game of bingo is played by randomly selecting winning numbers from a population of numbers. The game ends when a combination of selected winning numbers covers at least one row, column, and/or diagonal of five numbers on at least one participant's playing card. Generally, there is only a single winner for each game. Hence, bingo-type games are an example of a “first-to-the-post” game. One shortcoming of a “first-to-the-post” game includes that, typically, only one, or very few people, win anything. Furthermore, the game ends; no additional numbers are drawn; and there is no additional play once at least one participant declares that he or she has “Bingo!”.[0003]
The most common lottery-type format comprises a game, e.g., LOTTO, THE BIG GAME, POWERBALL, etc., in which participants win at least one prize, e.g., a cash jackpot, if their playing numbers, which have been selected from a population of numbers, e.g., integers between 1 and 49, match all or most of a plurality of winning numbers, which are drawn at random from the same population of numbers. Participants either select their own combination of “lucky numbers” using a mark/sense-type, i.e., computer, card; or, in the alternate, an electronic random number generator, which is connected to a remote server, produces, e.g., by “quick pick”, a combination of playing numbers for them. Playing numbers are recorded on a playing ticket. The odds of winning any prize decrease significantly, as more numbers must be matched to win. Hence, cash payoffs are usually quite large and, traditionally, cash payoffs go to a very small number of participants.[0004]
A shortcoming associated with lottery-type games is that they are “linear”, which is to say that, participants are rapidly excluded from winning the top, i.e., jackpot, prize during play. Indeed, there being typically but a single way to win, if the first winning number randomly selected does not match one of the participant's playing numbers, then a participant has no chance to win the top jackpot. Moreover, further winning numbers drawn are of little or no interest. As a result, a participant's interest in the game at that point is one of indifference.[0005]
A variation of the lottery-type game is a keno-type game. By comparison to lottery-type games, keno-type games typically randomly draw more winning numbers from a larger population of numbers, e.g., integers from 1 to 80. Indeed, keno-type games select more winning numbers from the population of numbers than are required to win. For example, typically, about 20 winning numbers are selected from the population of numbers and game participants may win a prize if they match anywhere between two and ten of the winning numbers. Thus, a game participant still can win the top prize without having to match all of the winning numbers drawn. Moreover, keno-type games are more flexible than lottery- or bingo-type games as game participants can choose how many winning numbers they want to try to match in each game.[0006]
Indeed, by comparison, keno-type games typically produce (i) more opportunities to match winning numbers, which minimizes the linear effect generally associated with a lottery-type format, and (ii) participants actually can choose the number of winning numbers that he or she intends to match, e.g., two, five, ten, etc. Correspondingly, prizes, e.g., cash jackpots, are greater when more numbers must be, and ultimately are, matched. Indeed, keno prizes increase commensurate with the odds of matching two numbers of the 20 selected, versus matching five of 20, versus matching ten of 20, etc.[0007]
Shortcomings associated with keno-type games include inaccessibility to the game and game complexity. Indeed, keno-type games are most frequently played in gambling establishments and bars, which restricts the game participant profile to those who frequent such establishments. Furthermore, those who have never played the game find the rules and the selection process confusing, so they are not inclined or hesitant to play.[0008]
There is a present and recurring need for new games of chance that are easily understood; that produce more than one winner; and that provide for multiple ways of winning during a single game to spark greater public participation. Arguably, the best understood games are bingo- and lottery-type games. Bingo-type games are “first-to-the-post” games, in which only a small number of participants, typically just one, wins. Moreover, once a participant is “at the post”, the game is over and no more winning numbers are drawn. Lottery-type games are linear and allow only a small number of participants to win anything. Moreover, interest and participation in current lottery-type games are often flat unless extraordinarily large jackpots accumulate following a series of drawings without a winner. Keno-type games provide potentially more winning combinations and more opportunities for more participants to win some prize. However, the game is not accessible to the public-at-large. Furthermore, the game is confusing to novices, many of whom could be participants.[0009]
SUMMARY OF THE INVENTIONThus, it would be desirable to produce a novel game of chance that produces a plurality of potential winning combinations on a single playing ticket, which allows more participants to win at least some prize and a method of and system for playing that game. It would further be desirable to produce a novel game of chance wherein more winning numbers are selected than are needed to win the top prize and a method of and system for playing that game. It would also be desirable to produce a novel game of chance that is easily understood to encourage more people to participate and a method of and system for playing that game. Furthermore, it would be desirable to produce a novel game of chance that is accessible readily by the general public and a method of and system for playing that game. Moreover, it would be desirable to produce a new game of chance that is neither linear nor “first to the post” and a method of and system for playing that game.[0010]
Therefore, it is an object of the present invention to produce a novel game of chance that provides more than one possible winning combination on a single playing ticket and a method of and system for playing that game.[0011]
It is a further object of this invention to produce a novel game of chance in which more than one participant can win some prize during a single scheduled drawing event and a method of and system for playing that game.[0012]
It is another object of this invention to produce a novel game of chance that is easily understood to encourage more people to participate and a method of and system for playing that game.[0013]
It is yet another object of the present invention to produce a novel game of chance that comprise more than one drawing stages, with possible winning combinations at the end of each drawing stage to substantially minimize the effects of linearity and a method of and system for playing that game.[0014]
These objects and other objects that will become obvious to those skilled in the art can be attained by the disclosed online multiple stage game of chance and method of and system for playing that game. Indeed, the game can be played by a plurality of game participants who participate by purchasing a game ticket at a point of sale terminal, which is connected to a network. Game tickets can include a combination of playing numbers, e.g., integers from 1 to 36, that can be arranged in a plurality of, e.g., columns or rows of equal or unequal length in more than one distinct area thereon. Playing numbers can be self-selected or randomly selected by an electronic random number generator from a population of numbers.[0015]
A selection device, which also can be connected to a network, randomly selects a predetermined number of winning numbers from the same population of numbers in a plurality of drawing stages. Participants can win at least one prize during or at the completion of each of the plurality of drawing stages if a combination of winning numbers matches all of the playing numbers appearing in at least one row and/or column on the participant's game ticket and/or completely covering one of the plurality of distinct areas on the game ticket.[0016]
The online nature of the game ensures that the game can be administered and operated efficiently and in real time. Indeed, a plurality of point of sale terminals can be connected by a network to at least one server, which contains (i) sufficient memory to store all of the playing number arrangements of all of the participants; (ii) software that can search all of the participants' number arrangements to identify winning game tickets for each drawing event and at each stage of each drawing event; (iii) software that can generate a plurality of numbers randomly to populate a participant's playing game ticket, and (iv) software to calculate the cash payoff for each winning combination. Communication on the network can be by local area net (LAN) wide area net (WAN), Internet, wireless, and any of the other methods that are known to those skilled in the art.[0017]
BRIEF DESCRIPTION OF THE DRAWINGSFor a fuller understanding of the nature and desired objects of the present invention, reference is made to the following detailed description taken in conjunction with the accompanying drawing figures wherein like reference character denote corresponding parts throughout the several views and wherein:[0018]
FIG. 1[0019]ais an illustrative embodiment of a game ticket;
FIG. 1[0020]bis another illustrative embodiment of a game ticket;
FIG. 1[0021]cis yet another illustrative embodiment of a game ticket;
FIG. 2[0022]ais an illustrative embodiment of a 4-square row or column win;
FIG. 2[0023]bis an illustrative embodiment of a 6-square row or column win;
FIG. 2[0024]cis an illustrative embodiment of an 8-square row or column win;
FIG. 2[0025]dis an illustrative embodiment of a block win without a bonus game square;
FIG. 2[0026]eis an illustrative embodiment of a block win with a bonus game square; and
FIG. 3 is an illustrative embodiment of a network for playing the game.[0027]
DETAILED DESCRIPTION OF THE INVENTION AND ITS PREFERRED EMBODIMENTSThe present invention relates to an online game of chance and a method of and system for playing that game. The game can be played by a plurality of game participants, each of which can have at least one game ticket[0028]100 (See FIGS. 1ato1c). Preferably, on each of the plurality ofgame tickets100 can be printed at least two discrete areas, or blocks,200,300. The at least twoblocks200,300 can be separated from each other by a spacer, or separatingregion400, which can be, e.g., a line. Preferably, each of the at least twodiscrete blocks200,300 comprises a plurality of game squares, or boxes,150, which are displayed on each playingticket100. Preferably, the plurality ofboxes150 can be populated by a plurality of whole numbers selected from a population, e.g., of integers from 1 to 36. In this preferred embodiment, each of the at least twodiscrete blocks200,300 comprises an equal number of, i.e., 18,game squares150 for a total of 36game squares150.
The plurality of[0029]numbers150 can be arranged on eachgame ticket100 in each of the at least twodiscrete block200,300 in, for example, a plurality of columns A, B, C (FIGS. 1band1c) and/or rows H, I, J (FIG. 1a), which for illustrative purposes only is shown in the figures as comprising three rows and/or columns. Preferably, the number ofgame squares150 in each column A, B, C and/or row H, I, J differs. However, the number of the plurality ofgame squares150 in each column A, B, C and/or row H, I, J can be the same without violating the scope and spirit of the disclosed invention. Indeed, for example, in a preferred embodiment and as shown in the figures, column A and row H comprise fourgame squares150, column B and row I comprise sixgame squares150, and column C and row J comprise eightgame squares150.
[0030]Game tickets100 can contain other information, designs, and/or graphics printed thereon, which can include the name of thegame110, the owner or sponsor of thegame120, the date of the scheduleddrawing event130, the cost of thegame ticket160, and aticket coding170.Ticket coding170, e.g., by bar code or magnetic stripe, is an integral element of the present invention.Ticket coding170 facilitates rapid transmission and storage of digitized information, e.g., in binary form, between a plurality of point ofsale terminals505 and at least one server500 (FIG. 3). This digitized information can include a point of sale terminal identifier that tells whence aplaying ticket100 was issued, the date of the scheduleddrawing event130, which coincides with the scheduleddrawing date130 appearing on the face of each playingticket100, and the arrangement, i.e., the location, of each participant's playing numbers in the plurality ofgame squares150 in the at least twodiscrete blocks200,300. For example, with respect to FIG. 1a,ticket coding170 can include the “January 13”drawing date130 and, furthermore, that the number two (2) is located in game square J1, the number twenty (20) is located in game square I4, the number six (6) is located in game square H8, etc.
Indeed, the plurality of[0031]game tickets100 can be printed and issued by a plurality of printer/readers510 that is located at each of the plurality of point ofsale terminals505 and is networked with at least oneserver500 in a conventional manner employed by a myriad of instant games and lotteries (FIG. 3), e.g., WAN, LAN, wireless, Internet, etc. The at least oneserver500 includes means for storing relevantgame ticket information520 for each scheduled drawing event, e.g., a database, an algorithm530, e.g., software, for (i) searching data stored for eachgame ticket520 to identify winning combinations on winninggame tickets100 for each drawing event and each stage of each drawing event; (ii) randomly generating a plurality of numbers to populate thegame squares150 of a participant'sgame ticket100; (iii) calculating the cash payoff for each winning combination; and (iv) verifying a winning ticket. As a result, the at least oneserver500 can determine the number of winninggame tickets100 and the prize amount for each winning combination on each winninggame ticket100 virtually instantaneously.
For example, in a preferred embodiment, each of the at least two[0032]discrete blocks200,300 can contain eighteengame squares150 that can be grouped into three columns A, B, C and/or three rows H, I, J of four, six, and eightnumbers150, respectively. Each game square150 can contain therein a number, e.g., an integer, taken from a population of numbers, e.g., integers from 1 to 36. The population of numbers is of minor importance to the present invention. Thus, the population could be even integers from 2 to 72, etc.
In this preferred embodiment, a fraction of the total population of integers can be assigned to populate the plurality of columns A, B, C and/or rows H, I, J according to a formula that the fraction is equal to the reciprocal of the number of rows A, B, C and/or columns H, I, J. For example, assuming three columns and/or rows, one-third (⅓) of the population of numbers, e.g., integers from 1 to 12, populates, e.g., the four-game square column A or the eight-game square row J in[0033]block200 and the eight-game square column C or the four-game square row H inblock300. The second third of the population of numbers, e.g., integers from 13 to 24, populates, e.g., the six-game square columns B or rows I inblocks200 and300. The final third of the population of numbers, e.g., integers from 25 to 36, populates, e.g., the four-game square column A or the eight-game square row J inblock300 and the eight-game square column C or the four-game square row H inblock200.
In this preferred embodiment, the at least one[0034]server500, which can be connected to a network, can include software to generate a plurality of numbers randomly and/or in accordance with the above described distribution scheme, to populate each of the plurality ofgame squares150 on each of the plurality ofgame ticket100. These generated numbers can be printed automatically in the plurality ofgame squares150 on the plurality of participant'sgame tickets100 to provide each of the plurality of participants with a record of his or her winning combinations. Furthermore, the generated numbers also can be recorded in adatabase520 of the at least oneserver500 to facilitate a virtually instantaneous determination of the number of winninggame tickets100 per scheduled drawing event, the number of winning combinations pergame ticket100, and the amount of each prize, e.g., cash jackpot, for each winninggame ticket100.
In an alternate embodiment, a participant himself or herself can select the plurality of numbers to populate one or[0035]more game squares150 in a plurality of rows H, I, J or columns A, B, C rather than having theserver500 do so automatically. Means of selectively populating agame ticket100 include, e.g., using mark/sense, i.e., computer, cards, punch-type cards, and/or other arrangements for recording number selection that are well known to those skilled in the art. Mark/sense cards and/or punch-type cards can be fed into the printer/reader510 at the point ofsale terminal505, where software in theserver500 can read the marked information and generate agame ticket100 that corresponds to the arrangement selected by a game participant. Theonline server500 also can select randomly and can populate automatically thoseempty game squares150 in rows H, I, J and/or columns A, B, C to which a game participant purposely or mistakenly did not assign a number.
It is preferred that the scheduled drawing event for the game occurs live on commercial or closed circuit television. For example, the drawing can take place after the evening news on at least one of the local television affiliates. However, the game can be played using other drawing events that are known to those skilled in the art without violating the scope and spirit of the invention. The game can be played by drawing manually or by generating randomly a plurality of winning numbers from the population of numbers in more than one stage, or phase. Manual drawing techniques can include, e.g., a drawing drum or similar device. Random number generating can be effected using, e.g., an electronic random number generator.[0036]
A variety of winning combinations can occur during and/or at the completion of each of the plurality of drawing stages. Prizes can be awarded for each winning combination commensurate with the odds of getting that winning combination. A winning combination comprises one or more columns H, I, J and/or rows A, B, C wherein each of the plurality of numbers in the plurality of[0037]game squares150 in the one or more columns H, I J and/or rows A, B, C match winning numbers drawn randomly in the various stages of the game. Thus, the object of the game is to have as many of the randomly drawn winning numbers match the numbers populating thegame squares150 on a participant'sgame ticket100 so that one or more columns A, B, C, and/or rows H, I, J and/or ablock200,300 is filled.
The method of playing the game will now be described in greater detail using illustrative examples. The preferred embodiment comprises a two-stage drawing event. In the first stage, eighteen numbers can be selected manually or generated randomly from the population of numbers. Moreover, of the eighteen numbers drawn or generated in the first stage, six numbers can be selected from the range of numbers from 1 to 12; which corresponds to the numbers populating the four-[0038]game square150 column A or the eight-game square row J inblock200 and the eight-game square150 column C or the four-game square row H inblock300; six numbers can be selected from the range of numbers from 13 to 24, which corresponds to the numbers populating the six-game square150 column B or row I inblocks200 and300; and six numbers can be selected from the range of numbers from 25 to 36, which corresponds to the numbers populating the four-game square150 column A or the eight-game square row J inblock300 and the eight-game square150 column C or the four-game square row H inblock200.
During or at the completion of this first drawing stage, several winning combinations Z can occur and prizes for those winning combinations Z can be awarded. Indeed, at the close of the first stage of the drawing event, potential winning combinations Z can occur by matching each game square[0039]150 in at least one four-square (FIG. 2a, in which winning combination are designated by a plurality of Z's) and/or a six-square (FIG. 2b) row I or column B in at least oneblock200,300. Consequently, during and/or at the end of the first drawing stage, there are nine potential winning combinations Z: a four-square row H or column A inblock200; a four-square row H or column A inblock300; a four-square row H or column A in bothblocks200 and300; a six-square row I or column B inblock200; a six-square row I or column B inblock300; a four-square and a six-square row H, I or column A, B inblock200; a four-square and a six-square row H, I or column A, B inblock300; a four-square row H or column A fromblock200 and a six-square row I or column B inblock300; or a four-square row H or column A fromblock300 and a six-square row I or column B inblock200. As a result, for this preferred embodiment, the disclosed game can produce nine unique ways to win a prize during the first stage of the drawing event. Prizes can be awarded commensurate with the odds of getting a four-square row H, I, J and/ column A, B, C, etc.
Additional potential winning combinations Z can occur during or at the completion of a second drawing stage. For example, it is preferred that for the second stage of the drawing event, up to six additional numbers and one or more bonus numbers B, for a total of six additional winning numbers, can be selected from the total population of numbers that remain after the first stage of the drawing event. As a result, there are six additional potential winning combinations Z at the completion of the second stage of the drawing. Indeed, potential winning combinations Z can occur by matching each[0040]game square150 of one of the eight-square rows J or columns C (FIG. 2c) in either block200,300; by matching all of thegame squares150 in one of theblocks200,300 using the bonus ball B (FIG. 2e); or by matching all of thegame squares150 in one of theblocks200,300 without using the bonus ball B (FIG. 2d). Consequently, a single, two-stage game can produce fifteen potential winning combinations Z from asingle game ticket100. Game participants who have won a prize at the completion of the first drawing stage also can win a prize during and/or at the completion of the second and any subsequent drawing stages. Hence, their interest continues throughout the multiple drawing stages.
In this preferred embodiment, during or at the completion of this second stage of the drawing, prizes are not awarded for matching all of the[0041]game squares150 in any of the four-square and/or six-square rows H, I or columns A, B. However, in a separate embodiment, lesser prizes also can be awarded for matching all of thegame squares150 in any of the four-square and/or six-square rows H, I and/or columns A, B at the completion of the second stage of the drawing.
In a second embodiment, the game can be played by making drawings in three stages. For example, in this second embodiment twelve numbers can be drawn or randomly generated in the first drawing stage of the game. Of the first twelve numbers drawn or generated electronically, four numbers can be selected from numbers in the range from 1 to 12; four numbers can be selected from numbers in the range from 13 to 24; and four numbers can be selected from numbers in the range from 25 to 36. For this second embodiment, during or at the completion of the first stage of the drawing event, potential winning combinations Z occur by matching each game square[0042]150 in at least one or both of the four-square rows H and/or columns A in either block200,300. Hence, this embodiment of the game can produce three winning combinations during or at the completion of the first drawing stage. Correspondingly, game participants can received at least one prize for having one of these potential winning combinations Z.
During the second stage of the drawing event of this second embodiment, four additional numbers can be selected from numbers in the range from 1 to 12; four additional numbers can be selected from numbers in the range from 13 to 24; and four additional numbers can be selected from numbers in the range from 25 to 36.[0043]
Potential winning combinations Z during or at the completion of the second drawing stage can occur by matching each game square[0044]150 in at least one eight-square row J and/or column C in either block200,300; by matching each game square150 in one six-square row I and/or column B in either block200,300; by matching each game square150 in one eight-square row J and/or column C and one six-square row I and/or column B in either block200,300; or by matching all of thegame squares150 in one of theblocks200,300. Hence, this embodiment of the game can produce nine additional winning combinations Z at the completion of the second drawing stage. Correspondingly, game participants who have any of these potential winning combinations Z, even those game participants who might have had a winning combination Z during or at the completion of the first stage of the drawing event, can be awarded at least one prize.
Preferably, no prizes are awarded at the completion of the second drawing stage of this second embodiment for matching all of the[0045]game squares150 in either of the four-square rows H and/or columns A. However, in a separate embodiment, prizes can be awarded for matching all of thegame squares150 in at least one of the four-square rows H and/or columns A at the completion of the second drawing stage.
In the final stage of this three-stage drawing event, at least one bonus number B is selected from the total population of numbers remaining after the first and second drawing stage. Potential winning combinations Z at the completion of this third drawing stage can occur by matching all of the[0046]game squares150 in one of theblocks200,300. Hence, this embodiment of the game can produce two additional winning combinations at the completion of the third drawing stage. Consequently, the embodied three-stage drawing event can produce 14 winning combinations on asingle game ticket100. Preferably, no prizes are awarded at the completion of the third drawing stage for matching all of thenumbers150 in any four-, six- or eight-square rows H, J, columns or I A, B, C. However, in yet another separate embodiment of the three-stage game embodiment, prizes can be awarded at the completion of the third stage drawing for matching all of thegame squares150 in at least one four-, six, and/or eight-square row H, I, J or column A, B, C.
Prizes can be awarded to winning game participants based on the odds of having one or more winning combinations Z on a
[0047]single game ticket100, the amount of the jackpot, and the number of winning participants per drawing event. For example, the odds associated with the preferred, two-stage drawing embodiment described above are provided in the table below:
| |
| |
| | Number of | Odds/Card |
| Winning Combinations | Balls Drawn | (#:1) |
| |
|
| 4-square row orcolumn | 18 | 16.5 |
| 6-square row orcolumn | 18 | 462 |
| 8-square row orcolumn | 23 | 89 |
| Entire block withbonus | 24 | 38,926 |
| Entire block without | 23 | 165,993 |
| bonus |
| |
To redeem a winning[0048]game ticket100 for a prize, participants need only return theirwinning game ticket100 to any point of sale terminal205, where the winningticket100 can be inserted into the printer/reader510 for verification. Because the game can be played on a network, verification can be fast and simple.
Indeed, the verification process can include reading the[0049]ticket coding170 that appears on eachgame ticket100 to ascertain the arrangement of the participant's playing numbers, the date of the scheduleddrawing event130, and the original point of sale terminal identifier. This information can be compared with similar information that has been stored in the memory of at least oneserver500 to verify that thegame ticket100 is indeed a winninggame ticket100 and to confirm the prize amount. Comparison of the information in theserver memory520 with the information downloaded at the point of sale terminal can be processed expeditiously by software530 by means that are well known to those skilled in the art.
While a number of embodiments of the invention have been described, it should be obvious to those skilled in the art that other embodiments to and/or modifications, combinations, and substitutions of the present invention are possible, all of which are within the scope and spirit of the disclosed invention.[0050]