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US20020107059A1 - Method of proceeding with a game while incorporating other elements into the actual game - Google Patents

Method of proceeding with a game while incorporating other elements into the actual game
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Publication number
US20020107059A1
US20020107059A1US09/775,650US77565001AUS2002107059A1US 20020107059 A1US20020107059 A1US 20020107059A1US 77565001 AUS77565001 AUS 77565001AUS 2002107059 A1US2002107059 A1US 2002107059A1
Authority
US
United States
Prior art keywords
game
data
player
actual
graphic
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US09/775,650
Inventor
Muneomi Katayama
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
KK Asobou's
Original Assignee
KK Asobou's
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by KK Asobou'sfiledCriticalKK Asobou's
Priority to US09/775,650priorityCriticalpatent/US20020107059A1/en
Assigned to K.K. ASOBOU'SreassignmentK.K. ASOBOU'SASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: KATAYAMA, MUNEOMI
Publication of US20020107059A1publicationCriticalpatent/US20020107059A1/en
Abandonedlegal-statusCriticalCurrent

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Abstract

The present invention comprises, a host computer having at least members of Participating players of actually played game inputted thereto, an archive system having the past actual data of the players concerning the game stored therein, a graphic system for forming a graphic image for each of players, and a program for proceeding the game.
It also comprises steps of, forming graphic images of a player participating in the actually played game, reading out from the archive system the past data of the substitute player and adding the substitute player to the game, and displaying the player whose graphic 1.mage is formed and having his past data added thereto.

Description

Claims (4)

What is claimed is:
1. A method of proceeding a game by taking into other elements to an actual game characterized by comprising: a host computer having at least members of participating players of actually played game inputted thereinto; an archive system having stored therein past actual data of the players related with the game; a graphic system for forming a graphic image for each of players; and a program for progressing the play, and also comprising steps of: forming graphic images of players participating in the actually played game by use of said program; reading out from said archive system the past data of the substitute player and adding the player thereto; and displaying the player whose graphic image is formed and whose past data is added thereto, and enabling to predict the result of the game virtually played by the start of said program.
2. A method of proceeding a game by taking into other elements to an actual game characterized by comprising: a personal computer: actual broadcast images captured by the personal computer; an archive system having stored data of present and/or actually existed in the past; a real-time data input system of players or so while playing the game; a graphic system for forming graphic images of the proceeding game; and also comprising steps of: calling to the actual broadcast images a desired substitute player differing from the actual player in the image; forming a graphic image of said substitute player by use of said graphic system; reading out the past data of said substitute player from said archive system and add said player to the game; and displaying on said actually broadcast images the graphic image of the substitute player having the past data added thereto, so that immediately following the last step a result that is different from the actual broadcast images is displayed by use of the past data of the substitute player and the presently inputted real-time data.
3. A method of proceeding a game by taking into other elements to an actual game characterized in that the data shown in said claims1 utilizes a communication line such as Internet.
4. A method of proceeding a game by taking into other elements to an actual game characterized in that the data shown in said claims2 utilizes a communication line such as Internet.
US09/775,6502001-02-052001-02-05Method of proceeding with a game while incorporating other elements into the actual gameAbandonedUS20020107059A1 (en)

Priority Applications (1)

Application NumberPriority DateFiling DateTitle
US09/775,650US20020107059A1 (en)2001-02-052001-02-05Method of proceeding with a game while incorporating other elements into the actual game

Applications Claiming Priority (1)

Application NumberPriority DateFiling DateTitle
US09/775,650US20020107059A1 (en)2001-02-052001-02-05Method of proceeding with a game while incorporating other elements into the actual game

Publications (1)

Publication NumberPublication Date
US20020107059A1true US20020107059A1 (en)2002-08-08

Family

ID=25105057

Family Applications (1)

Application NumberTitlePriority DateFiling Date
US09/775,650AbandonedUS20020107059A1 (en)2001-02-052001-02-05Method of proceeding with a game while incorporating other elements into the actual game

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US (1)US20020107059A1 (en)

Cited By (10)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20030011713A1 (en)*2001-07-102003-01-16Kastelic John AndrewMethod and system for enhancing a graphic overlay on a video image
US20030011715A1 (en)*2001-07-102003-01-16Kastelic John A.Method and system for enhancing a graphic overlay on a video image
US20080113737A1 (en)*2006-11-102008-05-15IgtDynamic display systems for gaming machines
US20080113766A1 (en)*2006-11-102008-05-15IgtFlexibly configurable button panels for gaming machines
US20080214264A1 (en)*2007-03-012008-09-04IgtRandom number generator based roulette wheel
US20080287173A1 (en)*2007-05-142008-11-20Sony Computer Entertainment America Inc.Projectile video game
US20090131168A1 (en)*2006-11-102009-05-21IgtSystems and methods for improving a button assembly
US20100035672A1 (en)*2007-05-022010-02-11John RootInteractive sports-themed game
US20120023152A1 (en)*2010-07-202012-01-26Verizon Patent And Licensing, Inc.Methods and Systems for Providing Location-Based Interactive Golf Content for Display by a Mobile Device
US20120046093A1 (en)*2010-08-182012-02-23Konami Digital Entertainment Co., Ltd.Game system, control method of game system, and recording medium

Citations (2)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US4688105A (en)*1985-05-101987-08-18Bloch Arthur RVideo recording system
US5595389A (en)*1993-12-301997-01-21Eastman Kodak CompanyMethod and apparatus for producing "personalized" video games using CD discs

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US4688105A (en)*1985-05-101987-08-18Bloch Arthur RVideo recording system
US4688105B1 (en)*1985-05-101992-07-14Short Takes Inc
US5595389A (en)*1993-12-301997-01-21Eastman Kodak CompanyMethod and apparatus for producing "personalized" video games using CD discs

Cited By (19)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20030011715A1 (en)*2001-07-102003-01-16Kastelic John A.Method and system for enhancing a graphic overlay on a video image
US20030011713A1 (en)*2001-07-102003-01-16Kastelic John AndrewMethod and system for enhancing a graphic overlay on a video image
US8337314B2 (en)2006-11-102012-12-25IgtSystems and methods for improving a button assembly
US20080113737A1 (en)*2006-11-102008-05-15IgtDynamic display systems for gaming machines
US20080113766A1 (en)*2006-11-102008-05-15IgtFlexibly configurable button panels for gaming machines
US8858342B2 (en)2006-11-102014-10-14IgtFlexibly configurable button panels for gaming machines
US20090131168A1 (en)*2006-11-102009-05-21IgtSystems and methods for improving a button assembly
US8684846B2 (en)2006-11-102014-04-01IgtDynamic display systems for gaming machines
US8360892B2 (en)2006-11-102013-01-29IgtFlexibly configurable button panels for gaming machines
US8070609B2 (en)2006-11-102011-12-06IgtFlexibly configurable button panels for gaming machines
US20080214264A1 (en)*2007-03-012008-09-04IgtRandom number generator based roulette wheel
US7762883B2 (en)2007-03-012010-07-27IgtRandom number generator based roulette wheel
US8634943B2 (en)*2007-05-022014-01-21Bleacher League Entertainment Inc.Interactive sports-themed game
US20100035672A1 (en)*2007-05-022010-02-11John RootInteractive sports-themed game
US20150024814A1 (en)*2007-05-022015-01-22Bleacher League Entertainment, Inc.Interactive sports-themed game
US20080287173A1 (en)*2007-05-142008-11-20Sony Computer Entertainment America Inc.Projectile video game
US20120023152A1 (en)*2010-07-202012-01-26Verizon Patent And Licensing, Inc.Methods and Systems for Providing Location-Based Interactive Golf Content for Display by a Mobile Device
US20120046093A1 (en)*2010-08-182012-02-23Konami Digital Entertainment Co., Ltd.Game system, control method of game system, and recording medium
US8517822B2 (en)*2010-08-182013-08-27Konami Digital Entertainment Co., Ltd.Game system, control method of game system, and recording medium

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Legal Events

DateCodeTitleDescription
ASAssignment

Owner name:K.K. ASOBOU'S, JAPAN

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:KATAYAMA, MUNEOMI;REEL/FRAME:011595/0423

Effective date:20010301

STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


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