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US20010049249A1 - Method and system for interactive toys - Google Patents

Method and system for interactive toys
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Publication number
US20010049249A1
US20010049249A1US09/900,926US90092601AUS2001049249A1US 20010049249 A1US20010049249 A1US 20010049249A1US 90092601 AUS90092601 AUS 90092601AUS 2001049249 A1US2001049249 A1US 2001049249A1
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United States
Prior art keywords
toy
processor
sensor
sound
coupled
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US09/900,926
Inventor
Jeremy Tachau
Aldo Spadoni
Mark Johnson-Williams
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by IndividualfiledCriticalIndividual
Priority to US09/900,926priorityCriticalpatent/US20010049249A1/en
Publication of US20010049249A1publicationCriticalpatent/US20010049249A1/en
Assigned to SMITH, KATHERYNEreassignmentSMITH, KATHERYNEASSIGNMENT OF 20%Assignors: TITANIUM TOYS, INC., A CALIFORNIA CORPORATION
Assigned to SMITH, KATHERYNEreassignmentSMITH, KATHERYNEASSIGNMENT 20%Assignors: TITANIUM TOYS, INC., A CALIFORNIA CORPORATION
Abandonedlegal-statusCriticalCurrent

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Abstract

The present invention provides methods and systems for an interactive toy which synthesizes sound in real time in response to changing events. At least one sensor provides continuous motion information, including at least information related to the angular position and the velocity of at least one toy portion's motion relative to a second toy portion. Each toy portion resembles portions of a vehicle. A memory is used to store data relating to a plurality of play scenarios as well as to store information related to a user's play pattern. A processor is coupled to the memory and the at least one sensor. The processor is configured to select one of the play scenarios based on at least the continuous motion information and to produce synthesized sounds resembling sounds made by real versions of at least one of the two toy portions in response to at least the continuous motion information, the play pattern information, and the selected play scenario.

Description

Claims (85)

What is claimed is:
1. An interactive toy which synthesizes sound in real time in response to changing events, said toy comprising:
at least one sensor which provides continuous motion information, including at least information related to the angular position and the velocity of at least one toy portion's motion relative to a second toy portion, said toy portions resembling portions of a vehicle;
a memory used to store data relating to a plurality of play scenarios, said memory also used to store information related to a user's play pattern; and
a processor coupled to said memory and said at least one sensor, said processor configured to select one of said play scenarios based on at least said continuous motion information and to produce synthesized sounds resembling sounds made by real versions of at least one of said two toy portions in response to at least said continuous motion information, said play pattern information, and said selected play scenario.
2. An interactive toy which synthesizes sound in real time in response to changing events, said toy comprising:
at least one sensor which provides an indication of the relative motion of at least two portions of said toy in at least two axes, said toy portions resembling portions of a vehicle;
a sound synthesizer coupled to said at least one sensor, wherein said sound synthesizer generates an audio signal in response to motion sensed in said two axes.
3. An interactive toy comprising:
at least a first movable portion;
a body of said toy coupled to said first movable portion;
at least a first sensor configured to provide information relating to the movement of said movable portion relative said body;
at least a second sensor configured to provide information relating to movement of said toy as a whole;
a memory used to store data relating to a plurality of play scenarios; and
at least a first control circuit coupled to said first sensor, said second sensor, and said memory, said control circuit configured to respond to said play scenario data and information from said first sensor and from said second sensor by activating a shaking device which causes said toy to shake and said control circuit configured to synthesize in real-time a sound corresponding to said shaking.
4. The interactive toy as defined in
claim 3
, wherein said first movable portion includes at least a wing.
5. The interactive toy as defined in
claim 3
, wherein said first movable portion includes at least a turret.
6. The interactive toy as defined in
claim 3
, wherein said corresponding sound is an engine sound.
7. The interactive toy as defined in
claim 3
, wherein said first sensor includes at least a three-axis sensor.
8. The interactive toy as defined in
claim 3
, further comprising a pressure sensor coupled to said control circuit, said pressure sensor providing information used by said control circuit to determine if said toy is on the ground.
9. The interactive toy as defined in
claim 3
, wherein said first sensor is configured to provide information related to an angle of rotation of said first movable portion.
10. A sound generation system for a toy, said sound generation system comprising:
a first sensor configured to detect a first continuous motion;
a second sensor configured to detect a second continuous motion; and
a processor coupled to said first sensor and said second sensor, said processor configured to generate synthesized audio upon the occurrence of either said first continuous motion or said second continuous motion, said synthesized audio related to at least the order in which said first continuous motion and said second continuous motion occur.
11. The sound generation system as defined in
claim 10
, wherein said sound generation system is configured to provide sound-on-sound capability.
12. The sound generation system as defined in
claim 10
, wherein said sound generation system is configured to decompress recorded sounds.
13. The sound generation system as defined in
claim 10
, wherein said sound generation system is configured produce variations of stored sounds.
14. The sound generation system as defined in
claim 10
, wherein said sound generation system is configured to modify at least one of a pitch, a timber, a speed, a reverberation, a waveshape or a frequency of at least one sound record.
15. The sound generation system as defined in
claim 10
, wherein said sound generation system is configured to combine at least two stored sounds to create a new sound.
16. The sound generation system as defined in
claim 10
, wherein said synthesized sound is generated using at least one formula.
17. The sound generation system as defined in
claim 10
, wherein said synthesized sound is generated using at least a wavetable.
18. The sound generation system as defined in
claim 10
, wherein said sound generation system is configured to generate a sound based at least on a sound recorded by a user.
19. The sound generation system as defined in
claim 10
, wherein said sound generation system is located in a reusable module coupleable to a sensors in an accessory module.
20. The sound generation system as defined in
claim 10
, wherein said first sensor is a multi-axes motion sensor.
21. A processor system module for a toy, said processor system module comprising:
a processor;
at least a first interface which is user couplable to a selected one of a first peripheral module and a second peripheral module;
at least a first processor input coupleable to at least a first motion sensor located in said selected peripheral module;
at least a first processor output coupleable to at least a first transducer, wherein said processor actuates said transducer at least partly in response to motion sensed by said motion sensor; and
at least a first audio output signal, wherein said audio output signal is created by said processor at least partly in response to motion detected by said motion sensor.
22. The processor system module as defined in
claim 21
, further comprising a second interface which is user couplable to a third peripheral module.
23. The processor system module as defined in
claim 21
, wherein said processor is configured to identify a module coupled to said processor module.
24. The processor system module as defined in
claim 21
, wherein said sensor senses at least a motion of a first toy portion relative to a second toy portion.
25. The processor system module as defined in
claim 21
, wherein said sensor senses at least a position of a portion of said peripheral module.
26. The processor system module as defined in
claim 21
, wherein said sensor senses at least pressure.
27. The processor system module as defined in
claim 21
, said processor having at least one input coupled to a microphone.
28. The processor system module as defined in
claim 21
, wherein said processor is configured to generate at least one play situation.
29. The processor system module as defined in
claim 21
, said processor configured to execute a user-loaded program.
30. A toy comprising:
a processor;
a discrete position sensor coupled to said processor by a first signal;
a continuous motion sensor coupled to said processor by a second signal;
a memory configured to store at least a user play pattern and a user downloaded sound palette; and
a speaker coupled to said processor, said speaker configured to emit sounds based on an audio signal generated by said processor in response at least a sensed position and a sensed motion, said sound palette, and said user play pattern.
31. The toy as defined in
claim 30
, wherein said play pattern is related to how the toy was previously played with.
32. The toy as defined in
claim 30
, wherein said processor includes at least a microprocessor and a sound processor.
33. The toy as defined in
claim 30
, wherein said discrete sensor is coupled to a toy door.
34. The toy as defined in
claim 30
, wherein said continuous motion sensor is a range finder.
35. The toy as defined in
claim 30
, wherein said continuous motion sensor is a ball-in-a-cage sensor.
36. The toy as defined in
claim 30
, wherein said continuous motion sensor is a tilt sensor.
37. The toy as defined in
claim 30
, wherein said continuous motion sensor is a gyroscope.
38. The toy as defined in
claim 30
, wherein said continuous motion sensor is a light sensor.
39. The toy as defined in
claim 30
, wherein said discrete sensor senses when a toy landing gear is in a retracted position.
40. The toy as defined in
claim 30
, wherein said discrete sensor senses when a toy canopy is closed.
41. The toy as defined in
claim 30
, wherein said memory is used to store predetermined play scenarios.
42. An interactive toy, said toy comprising:
at least a first sensor which senses the relative motion of two user-accessible toy portions;
at least a second sensor which senses the orientation of said toy;
at least a first memory for storing at least a first play scenario;
a randomizer providing a substantially random output;
at least a first speaker;
a processor coupled to said first speaker, said first sensor, said second sensor, said memory, and said randomizer, said processor used to cause said speaker to emit a sound related said play scenario, said substantially random output, and to movement detected by said sensor.
43. A toy comprising:
a processor;
a motion sensor coupled to said processor;
a memory coupled to said processor, said memory used to store a user-selectable play scenario;
a sound generator coupled to said processor, said sound generator synthesizing sound based on at least motion sensed by said sensor and said user-selectable play scenario; and
a transducer actuated by said processor based on at least motion sensed by said sensor and said user-selectable play scenario.
44. The interactive toy as defined in
claim 43
, wherein said transducer moves a weight.
45. The interactive toy as defined in
claim 43
, said interactive toy further comprising a communication sensor coupled to said processor for communicating with another toy.
46. The interactive toy as defined in
claim 43
, said interactive toy further comprising a microphone for receiving audio.
47. The interactive toy as defined in
claim 43
, wherein said toy is responsive to voice commands.
48. The interactive toy as defined in
claim 43
, wherein a program used to control said processor may be loaded into said toy by a user.
49. The interactive toy as defined in
claim 43
, wherein a data used to control said processor may be loaded from a television set.
50. The interactive toy as defined in
claim 43
, wherein a program used to control said processor may be loaded from a computer.
51. The interactive toy as defined in
claim 43
, said interactive toy further comprising a stored play pattern which is used to at least partly determine how said processor responds to inputs from said first sensor.
52. The interactive toy as defined in
claim 43
, wherein a play scenario may be loaded into said toy by a user.
53. The interactive toy as defined in
claim 43
, wherein said toy resembles a flying vehicle.
54. The interactive toy as defined in
claim 43
, wherein said toy resembles a motor vehicle.
55. The interactive toy as defined in
claim 43
, wherein said toy resembles a building.
56. A toy aircraft comprising:
a body;
a wing movably coupled to said body;
a sensor which detects a movement of said wing relative to said body;
a sensor which detects when said aircraft is lifted; and
a processor coupled to said sensors, said processor configured to synthesize a first audio signal when said sensors indicate movement of said first toy portion while said aircraft is being lifted, and said processor configured to synthesize a second audio signal when said sensors indicate the movement of said first toy portion when said aircraft is not being lifted.
57. The toy aircraft as defined in
claim 56
further comprising an actuator coupled to a movable toy portion, wherein said actuator is controlled by said processor.
58. The toy aircraft as defined in
claim 57
, wherein said movable toy portion is a canopy.
59. The toy aircraft as defined in
claim 57
, wherein said movable toy portion is a wing.
60. The toy aircraft as defined in
claim 57
, wherein said movable toy portion is located completely within said toy body.
61. The toy aircraft as defined in
claim 57
, wherein movement of said movable toy portion initiates the shaking of said toy aircraft.
62. The toy aircraft as defined in
claim 56
, further comprising a tilt sensor coupled to said processor.
63. The toy aircraft as defined in
claim 56
, further comprising a light emitting device coupled to said processor, wherein said light emitting device is intended to be used to simulate cannon fire.
64. The toy aircraft as defined in
claim 56
, wherein said processor is configured to synthesize at least one of a Doppler shift sound, a gun firing sound, an engine sound, a missile launch sound, a bomb drop sound, a whirring sound, a clanking sound, and a crash sound.
65. A toy armored vehicle comprising:
a body;
a turret rotatably coupled to said body;
a cannon coupled to said turret;
at least one sensor which detects a movement of said turret relative to said body and the movement of said cannon relative to said turret;
a processor coupled to said at least one sensor, said processor configured to synthesize a first audio signal when said cannon is moving while said turret is stationary and to synthesize a second audio signal when said cannon moving while said turret moving.
66. The toy vehicle as defined in
claim 65
further comprising an actuator coupled to a movable toy portion, wherein said actuator is controlled by said processor.
67. The toy vehicle as defined in
claim 66
, wherein said movable toy portion is said cannon.
68. A modular toy system comprising:
a core module containing a processor which synthesizes sound in real time, said core module having at least one input and at least one output;
a peripheral module having a sensor for sensing at least one condition, said peripheral module being removably coupleable to said core module so that said sensor is in electrical communication with said processor input when said peripheral module is coupled to said core module, wherein said processor is configured to synthesize sound in real-time in response to said sensor sensing said at least one condition; and
a speaker coupled to said processor so that said speaker emits synthesized sound generated by said processor in response to a sensed condition.
69. The modular toy system as defined in
claim 68
wherein said peripheral module includes a peripheral module identifier.
70. The modular toy system as defined in
claim 69
wherein said peripheral module identifier is a physical key.
71. The modular toy system as defined in
claim 69
wherein said peripheral module identifier is an electrical circuit.
72. The modular toy system as defined in
claim 69
wherein said peripheral module identifier stored in a memory.
73. The modular toy system as defined in
claim 68
wherein said core module resembles at least a portion of a fuselage.
74. The modular toy system as defined in
claim 68
wherein said peripheral module is a wing assembly.
75. The modular toy system as defined in
claim 68
wherein said peripheral module is a cockpit assembly.
76. The modular toy system as defined in
claim 68
wherein said core module resembles at least a portion of a motor vehicle body.
77. The modular toy system as defined in
claim 68
wherein said peripheral module is a turret.
78. The modular toy system as defined in
claim 68
wherein said peripheral module is a turret assembly.
79. A method of operating a toy, said method comprising the acts of:
sensing motion of at least a first portion of said toy in at least two axes; and
synthesizing a sound in real-time so that said sound varies in a manner related at least in part to said sensed motion.
80. The method as defined in
claim 79
, wherein said toy is a toy vehicle.
81. The method as defined in
claim 79
, wherein said toy is a building.
82. The method as defined in
claim 79
further comprising the acts of:
sensing motion of at least a second portion of said toy; and
synthesizing a sound in real-time related to at least both sensed motion of said first portion and sensed motion of said second portion.
83. The method as defined in
claim 79
wherein said synthesized sound varies according to which toy portion is moved first in a first time period.
84. The method as defined in
claim 79
further comprising the act of providing a user input device for selecting one or more play functions.
85. An electronic toy comprising:
a means for sensing motion of at least a first portion of said toy relative to a second toy portion in a plurality of axes; and
a means for synthesizing a sound in real-time so that said sound varies in a manner related at least in part to said sensed motion.
US09/900,9261998-06-192001-07-09Method and system for interactive toysAbandonedUS20010049249A1 (en)

Priority Applications (1)

Application NumberPriority DateFiling DateTitle
US09/900,926US20010049249A1 (en)1998-06-192001-07-09Method and system for interactive toys

Applications Claiming Priority (3)

Application NumberPriority DateFiling DateTitle
US8996998P1998-06-191998-06-19
US33601699A1999-06-181999-06-18
US09/900,926US20010049249A1 (en)1998-06-192001-07-09Method and system for interactive toys

Related Parent Applications (1)

Application NumberTitlePriority DateFiling Date
US33601699ADivision1998-06-191999-06-18

Publications (1)

Publication NumberPublication Date
US20010049249A1true US20010049249A1 (en)2001-12-06

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ID=26781121

Family Applications (1)

Application NumberTitlePriority DateFiling Date
US09/900,926AbandonedUS20010049249A1 (en)1998-06-192001-07-09Method and system for interactive toys

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US (1)US20010049249A1 (en)

Cited By (27)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US7481694B1 (en)*2005-08-232009-01-27Benbow Jonathan WRemote control armored personnel carrier toy
US20100023169A1 (en)*2007-07-062010-01-28Honeywell International, Inc.Electric Motor Driven Lubrication Pump Control System And Method That Accomodates Turbomachine Windmill Operation
US20120115394A1 (en)*2010-11-052012-05-10Michael SivanClosed-Loop Adaptive Two-Way Remote Controller
US20130181899A1 (en)*2007-09-192013-07-18Samsung Electronics Co., Ltd.Remote control for sensing movement, image display apparatus for controlling pointer by the remote control, and controlling method thereof
US20130324010A1 (en)*2012-05-292013-12-05SynCon InVentures, LLCVariable sound generator
WO2015002823A1 (en)*2013-07-022015-01-08Breckman AndrewAn intentionally annoying toy with an interactive shut-off mechanism
US9101849B2 (en)2011-08-292015-08-11Mattel, Inc.Reconfigurable toy vehicle
US20150258434A1 (en)*2014-03-112015-09-17Microsoft CorporationGaming system for modular toys
US20150258440A1 (en)*2014-03-112015-09-17Microsoft CorporationGeneration of custom modular objects
US20150258459A1 (en)*2014-03-112015-09-17Microsoft CorporationStoring state for physical modular toys
US20160132275A1 (en)*2014-10-032016-05-12Robert MackowiakMethods and Systems for Enhancement of Game Creativity
US20160200207A1 (en)*2015-01-132016-07-14Defense Agency For Technology And QualityUnmanned aerial vehicle, charging station, and automatic charging system for unmanned aerial vehicle including the same
US9937427B2 (en)2012-05-292018-04-10Robert PascaleVariable sound generator
US20180229134A1 (en)*2012-05-292018-08-16SynCon InVentures, LLCVariable Sound Generator
US10089253B2 (en)2014-03-112018-10-02Microsoft Technology Licensing, LlcData store for a modular assembly system
US10118696B1 (en)2016-03-312018-11-06Steven M. HoffbergSteerable rotating projectile
US10150043B2 (en)2014-03-112018-12-11Microsoft Technology Licensing, LlcInteractive smart beads
US10188939B2 (en)2014-03-112019-01-29Microsoft Technology Licensing, LlcModular construction for interacting with software
US20190240564A1 (en)*2008-06-032019-08-08Tweedletech, LlcIntelligent game system for putting intelligence into board and tabletop games including miniatures
CN112374731A (en)*2020-11-252021-02-19南通勤润自动化科技有限公司Automatic tail drawing machine for multi-station glass liner
CN113476867A (en)*2018-08-072021-10-08株式会社万代Toy with gun turret
DE102020200095B4 (en)2020-01-082022-01-20Zf Friedrichshafen Ag Ball joint and/or method for determining a load and/or deflection of such a ball joint
DE102020200094B4 (en)2020-01-082022-10-06Zf Friedrichshafen Ag Ball joint and method of manufacturing such a ball joint
US11712637B1 (en)2018-03-232023-08-01Steven M. HoffbergSteerable disk or ball
WO2024263171A1 (en)*2023-06-232024-12-26Harman International Industries, IncorporatedModular sound synthesis system using sensor inputs
US20250017199A1 (en)*2023-07-112025-01-16Pioneer Material Precision Tech Co., Ltd.Biomimetic waterfowl
US12427436B1 (en)*2022-04-122025-09-30Russell ReinerWing assembly and a device for coupling to a toy

Cited By (45)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US7481694B1 (en)*2005-08-232009-01-27Benbow Jonathan WRemote control armored personnel carrier toy
US20100023169A1 (en)*2007-07-062010-01-28Honeywell International, Inc.Electric Motor Driven Lubrication Pump Control System And Method That Accomodates Turbomachine Windmill Operation
US8113317B2 (en)*2007-07-062012-02-14Honeywell International Inc.Electric motor driven lubrication pump control system and method that accomodates turbomachine windmill operation
US9453732B2 (en)*2007-09-192016-09-27Samsung Electronics Co., Ltd.Remote control for sensing movement, image display apparatus for controlling pointer by the remote control, and controlling method thereof
US20130181899A1 (en)*2007-09-192013-07-18Samsung Electronics Co., Ltd.Remote control for sensing movement, image display apparatus for controlling pointer by the remote control, and controlling method thereof
US10953314B2 (en)*2008-06-032021-03-23Tweedletech, LlcIntelligent game system for putting intelligence into board and tabletop games including miniatures
US20190240564A1 (en)*2008-06-032019-08-08Tweedletech, LlcIntelligent game system for putting intelligence into board and tabletop games including miniatures
US20120115394A1 (en)*2010-11-052012-05-10Michael SivanClosed-Loop Adaptive Two-Way Remote Controller
US9101849B2 (en)2011-08-292015-08-11Mattel, Inc.Reconfigurable toy vehicle
US20130324010A1 (en)*2012-05-292013-12-05SynCon InVentures, LLCVariable sound generator
US10343077B2 (en)*2012-05-292019-07-09SynCon InVentures, LLCVariable sound generator
US20180229134A1 (en)*2012-05-292018-08-16SynCon InVentures, LLCVariable Sound Generator
US9937427B2 (en)2012-05-292018-04-10Robert PascaleVariable sound generator
US9937429B2 (en)*2012-05-292018-04-10SynCon InVentures, LLCVariable sound generator
WO2015002823A1 (en)*2013-07-022015-01-08Breckman AndrewAn intentionally annoying toy with an interactive shut-off mechanism
US10649920B2 (en)*2014-03-112020-05-12Microsoft Technology Licensing, LlcData store for a modular assembly system
US10150043B2 (en)2014-03-112018-12-11Microsoft Technology Licensing, LlcInteractive smart beads
US9703896B2 (en)*2014-03-112017-07-11Microsoft Technology Licensing, LlcGeneration of custom modular objects
EP3116614A4 (en)*2014-03-112017-11-08Microsoft Technology Licensing, LLCGaming system for modular toys
US9555326B2 (en)*2014-03-112017-01-31Microsoft Technology Licensing, LlcGaming system for modular toys
US9526979B2 (en)*2014-03-112016-12-27Microsoft Technology Licensing, LlcStoring state for physical modular toys
US20150258440A1 (en)*2014-03-112015-09-17Microsoft CorporationGeneration of custom modular objects
US10089253B2 (en)2014-03-112018-10-02Microsoft Technology Licensing, LlcData store for a modular assembly system
US10639544B2 (en)*2014-03-112020-05-05Microsoft Technology Licensing, LlcGaming system for modular toys
US20150258434A1 (en)*2014-03-112015-09-17Microsoft CorporationGaming system for modular toys
US20180365174A1 (en)*2014-03-112018-12-20Microsoft Technology Licensing, LlcData store for a modular assembly system
US10159894B2 (en)2014-03-112018-12-25Microsoft Technology Licensing, LlcGaming system for modular toys
US10188939B2 (en)2014-03-112019-01-29Microsoft Technology Licensing, LlcModular construction for interacting with software
US10445437B2 (en)2014-03-112019-10-15Microsoft Technology Licensing, LlcGeneration of custom modular objects
US20190232158A1 (en)*2014-03-112019-08-01Microsoft Technology Licensing, LlcGaming system for modular toys
US20150258459A1 (en)*2014-03-112015-09-17Microsoft CorporationStoring state for physical modular toys
US20160132275A1 (en)*2014-10-032016-05-12Robert MackowiakMethods and Systems for Enhancement of Game Creativity
US9630517B2 (en)*2015-01-132017-04-25Defense Agency For Technology And QualityUnmanned aerial vehicle, charging station, and automatic charging system for unmanned aerial vehicle including the same
US20160200207A1 (en)*2015-01-132016-07-14Defense Agency For Technology And QualityUnmanned aerial vehicle, charging station, and automatic charging system for unmanned aerial vehicle including the same
US10118696B1 (en)2016-03-312018-11-06Steven M. HoffbergSteerable rotating projectile
US11230375B1 (en)2016-03-312022-01-25Steven M. HoffbergSteerable rotating projectile
US11712637B1 (en)2018-03-232023-08-01Steven M. HoffbergSteerable disk or ball
CN113476867A (en)*2018-08-072021-10-08株式会社万代Toy with gun turret
DE102020200095B4 (en)2020-01-082022-01-20Zf Friedrichshafen Ag Ball joint and/or method for determining a load and/or deflection of such a ball joint
DE102020200094B4 (en)2020-01-082022-10-06Zf Friedrichshafen Ag Ball joint and method of manufacturing such a ball joint
CN112374731A (en)*2020-11-252021-02-19南通勤润自动化科技有限公司Automatic tail drawing machine for multi-station glass liner
CN112374731B (en)*2020-11-252021-11-19南通勤润自动化科技有限公司Automatic tail drawing machine for multi-station glass liner
US12427436B1 (en)*2022-04-122025-09-30Russell ReinerWing assembly and a device for coupling to a toy
WO2024263171A1 (en)*2023-06-232024-12-26Harman International Industries, IncorporatedModular sound synthesis system using sensor inputs
US20250017199A1 (en)*2023-07-112025-01-16Pioneer Material Precision Tech Co., Ltd.Biomimetic waterfowl

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Effective date:20020802

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Owner name:SMITH, KATHERYNE, CALIFORNIA

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