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TW200912760A - A desktop game assembly with RFID and method of the same - Google Patents

A desktop game assembly with RFID and method of the same
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Publication number
TW200912760A
TW200912760ATW96133873ATW96133873ATW200912760ATW 200912760 ATW200912760 ATW 200912760ATW 96133873 ATW96133873 ATW 96133873ATW 96133873 ATW96133873 ATW 96133873ATW 200912760 ATW200912760 ATW 200912760A
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Taiwan
Prior art keywords
game
radio frequency
panel
host
map
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TW96133873A
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Chinese (zh)
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TWI470557B (en
Inventor
rui-lun Rao
Original Assignee
Qiu Da De
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Priority to TW96133873ApriorityCriticalpatent/TW200912760A/en
Publication of TW200912760ApublicationCriticalpatent/TW200912760A/en
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Publication of TWI470557BpublicationCriticalpatent/TWI470557B/zh

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Abstract

The present invention provides a desktop game assembly with RFID and method of the same. The apparatus of the invention includes a main frame, a game panel and plural chess pieces. Each chess piece stores data of a virtual character respectively. Each game panel stores information of a game map. The main frame reads the information stored in the chess piece and game panel using RFID technology with a reading device then stores them in a storage device. After the game starts, the map information of the game panel will be shown on at least one display when the chess pieces move on the game panel. When the chess piece stops at a grid of the game map, the information of this grid will be shown on the display. The present invention provides multiple game props, combines computer game with desktop game to enrich the game and entertaining effect through multiple roles of the chess piece.

Description

Translated fromChinese

200912760 九、發明說明: 【發明所屬之技術領域】 射頻 之桌有關一種如大富翁之桌上遊戲'特別是指-種無故 【先前技術】 按’大富翁遊戲歷經數十年仍然為大人小孩所直 圍著桌子同時進行,極適合逢年過節時—同享受遊=旦2人 陸續推出如酒店大亨等類似型態的桌上遊戲,可見其魅=趣’後來又 然而’隨著電腦時代來臨,玩家無法滿足於峡的 戲’而想要增加更多的變化在其中,因此數年 、遊 =遊^電腦上單機遊戲或多人同時進行線上遊戲, 繼,截至目前二==富翁之電腦遊戲廣受大 益法可多人線上同樂,但美中不足之處也顯而易見,便是 ^卓豕^對面’體會遊戲時談天說笑的互動式樂趣,但平面 定才擁有特殊卡片、商店、人物個性等等多樣化的設 可兼得:二的玩家轉而投向電腦遊戲的懷抱。魚與熊掌不 電腦遊朗讀性和桌上遊戲的娛雜難以兩全。 將特殊道聊針對上姻題H麵線棚之桌上遊戲組, #塊射喝狀社㈣等問題。 且盈目的在提供—種絲射狀紅賴組,其係利用 二年齡於f帽存有一虛擬人物之性別、個 翁更具趣味性Γ 可麵射產生魏,使賴㈣知之大富 本發月之另—目的在提供—種無線射頻之桌上遊戲組,其係在具 200912760 無線射頻識別賴的遊戲面板中儲存—遊戲 取遊戲面板中之標籤以進 5 ·貝汛,而主機則讀 只需更換不同杨咖峨地圖時, 機上的,供-種無線射頻之桌上遊戲組,其係在主 資訊顯示出來'。、疋外接複數顯示11,將棋子停駐之位標格的 包括咖如賴組,其係 用以儲存-遊戲有—虛擬人物之f料;—遊戲面板’ 地圖上设有複數位標格 母峨 當開始物,㈣亀 停駐之位標格之訊息。 ⑼1主出棋子所 技 底下藉由具體實施例詳加說明,當更容易瞭 術内容、_及其職叙功效。 ^ π㈣ 【實施方式】 本發明提供-種無線射頻之桌上遊戲組,包含—主機、_遊 縣發财職祕及棋子之示意®,遊戲面 一 α ®’/、中包含-標籤122 (tag)’肖以儲存一遊戲地圖124 之貧訊,每一遊戲地圖124上設有複數位標格126,此外,遊戲面板 12上更設有-賴n 127 ’用賴擬·相娜子的步驟,只要在 擲殷器127上按-下就會隨機產生範圍内之—點數,以供棋子μ在 遊戲地圖124上移動符合點數之位標格126數目;每一棋子彳4皆設 有一標籤142 (tag),以儲存有一虛擬人物之資料。 白认 第二圖為主機10之示意圖,其中包含一讀取元件1〇2、一儲存元 件104、一顯示面板106、一組按鍵1〇8及一連接元件1〇9,讀取元 件102接收棋子彳4及遊戲面板12中之資訊,並儲存於儲存元件1〇4 200912760 中:遊戲過程中之資訊則顯示·示面板彳G6上;按鍵1G8讓玩家控 制疋否執行遊戲中可能遇到的功能項目,如提供使用者選擇包括蓋房 子、進商店時買賣物品、股市交易等功能;連接元件1〇9以有線或無 線之方式與遊戲面板12相連,除了讓主機1〇讀取資訊外,更可使主 機10透過此連接元件1〇9㈣該遊戲面板12之變化 ,例如若每一位 標格126皆在遊戲面板12中設有一對應之LED燈,則棋子14所在 之位標格126由主機1〇控制亮燈。在本發明中,讀取元件1〇2係利 用無線技術接收標籤122及142之内容,此無線技術可為藍牙、無線 射頻識別技術(Radio Frequency Identification,RFID)、或其它無線 傳送接收之技術。主機1〇上設有一顯示面板1〇6,用以顯示棋子14 走到-位標格126上時可獲得之資訊,此外,更可從主機iq上外接 複數個顯示器(圖中未示),每個玩家一人一台,便於觀看。而遊戲面 板12上之擲骰器127亦可設置於主機10上。 遊戲地圖124上之位標格126皆具有相應於遊戲地圖124之一位 標資訊,包括位置路名、地段價格、是否被持有、是否有建築物或商 店、股市、命運機會等資訊。 遊戲時,如第三圖所示,將遊戲面板12放置於主機1〇上方,主 ( 機10中之讀取元件102便會從遊戲面板12中之標籤122取出遊戲地 圖124資訊並存在儲存元件1〇4中。在開始進行遊戲之前,每一玩家 皆擁有一棋子14以識別各自於遊戲中之進度,棋子14中存有不同的 遊戲虛擬人物資料’此資料中包含姓名、性別、年齡、職業等,會對 遊戲產生一些變數。 主機10先以亂數排序之方式將複數棋子14之遊戲順序定出。棋 子14在位標格126上移動,依據擲骰器127所給出之點數決定移動 之格數,棋子14停留之位置可能為一般道路之地段或商店、道具屋、 命運、機會、股市等’當棋子14停留之位標格126為一般道路之地 段時’顯示面板106上可顯示出位置路名、地段價格、是否被持有、 200912760 疋否有賴物、玩家可蓋料或彡嫌麟 置路名和地段價格原本儲存在遊戲面板12、= ,而位 築物等資糊是在職過財_存於域1〇^猶姐疋否有建 過程 男子馬拉松冠軍,獎金一萬元時 =、'抽到獲付 舍作麻4«·^ 了由於性別互相矛盾,因此此次機 近時’可對另—顆棋子偷為則:其走到[顆棋子Μ附 或卡片、神減、首1 則竊订為’竊取另一顆棋子14的金錢 按鍵108㈣2Τ士’則竊行為可由棋子14之玩家利用主機10之 =1〇8控制’或由主機1〇隨機判斷,此兩麵式可由玩家自行設 遊棋子都存有_之虛擬人物特徵,玩家在進行本發明之 遊戲時可母_錢不_棋子,增加 板即可===叙_,繼域观懷遊戲面 游述,本發明提供—種無線綱之桌上遊戲組,其在棋子及 齡虛擬人㈣_:倾,域彻藍牙或無線 ttt ^ rf,d) 術接收再权置顯示器以顯示棋子在每一位標格 舰具有多樣化道具及商店之可變性;而虛擬人物更可在^ 戲中產生不可職之魏’增加職触之趣味性。 总ί上=述者’僅為本發明之較佳實關而已,並義來限定本 。故即凡依本發明申請範圍所述之特徵及精神所為之 均等變化或修飾,均應包括於本發明之㈣專利範圍内。 【圖式簡單說明】 第圖為本發明中無線射頻之桌上遊戲組中遊戲面板及棋子之架構圖。 200912760 第二圖為本發明中無線射頻之桌上遊戲組中主機之架構圖。 第三圖為本發明中無線射頻之桌上遊戲組之架構圖。 【主要元件符號說明】 10主機 102讀取元件 104儲存元件 106顯示面板 108按鍵 , 109連接元件 12遊戲面板 122標籤 124遊戲地圖 126位標格 127擲骰器 14棋子 142標籤200912760 IX. Invention Description: [Technical field of invention] Radio frequency table related to a table game such as Monopoly 'specially refers to no kind of [previous technology] According to the 'Mongopoly game, it has been for adults and children for decades. Straight around the table at the same time, it is very suitable for the holiday season - enjoy the tour = Dan 2 people continue to launch a similar type of table games such as hotel tycoon, it can be seen that the charm = interesting 'later then ' with the advent of the computer era Players can't be satisfied with the play of the gorge' and want to add more changes in it, so for several years, swim = swim ^ computer on a single game or multiple people at the same time online games, followed by the current === rich man's computer The game is widely influenced by Da Yi Fa, but the shortcomings are also obvious. It is the interactive fun of the opposite party when you experience the game, but the plane has a special card, store, personality. And so on, the diversified design can be combined: the second player turned to the embrace of computer games. Fish and bear's paws are not perfect for computer reading and table games. The special talks will be directed to the table game group of the H-line shed, the #块射喝社 (4) and other issues. And the purpose of the profit is to provide a kind of silk-like red-hot group, which uses two ages in the f-cap to store the gender of a virtual character, and the individual is more interesting. It can be used to produce Wei, so that Lai (four) knows the richest month. The other purpose is to provide a kind of wireless radio table game group, which is stored in the game panel with 200912760 radio frequency identification. The game takes the label in the game panel to enter 5 · Bellow, while the host reads only When you need to change the map of different Yangcai, the on-board, for the wireless radio table game group, which is displayed in the main information.疋 疋 疋 复 显示 显示 显示 显示 , , , , 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 疋 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖 咖峨当开始物, (4) The message of the stop sign. (9) 1 The main chess piece is explained by the specific embodiment, which makes it easier to use the content, _ and its functions. ^ π (4) [Embodiment] The present invention provides a radio frequency table game group, including - host, _ Youxian Fortune Secret and the chess piece's schematic®, the game surface one α ® ' /, contains - label 122 ( Tag) 'Xiao to store a game map 124 of the poor news, each game map 124 is provided with a plurality of standard grids 126, in addition, the game panel 12 is further equipped with - Lai 127 ' In the step, as long as the button is pressed on the volcano 127, the number of points in the range is randomly generated, so that the chess piece μ moves on the game map 124 by the number of the target number 126; each piece 彳4 is set There is a tag 142 (tag) to store the data of a virtual character. The second figure is a schematic diagram of the host 10, which includes a reading component 1〇2, a storage component 104, a display panel 106, a set of buttons 1〇8, and a connecting component 1〇9, and the reading component 102 receives The information in the game board 4 and the game panel 12 is stored in the storage element 1〇4 200912760: the information in the game is displayed on the display panel 彳G6; the button 1G8 allows the player to control whether or not the game may encounter Functional items, such as providing user selections including building a house, buying and selling items when entering a store, stock market transactions, etc.; connecting elements 1〇9 are connected to the gaming panel 12 in a wired or wireless manner, except that the host 1〇 reads the information, Moreover, the host 10 can be changed through the connecting component 1 〇 9 (4) the game panel 12, for example, if each of the swatches 126 is provided with a corresponding LED light in the game panel 12, the position 126 of the chess piece 14 is The host 1 〇 control lights up. In the present invention, the reading element 1 〇 2 receives the contents of the tags 122 and 142 by wireless technology, which may be Bluetooth, Radio Frequency Identification (RFID), or other wireless transmission receiving technology. A display panel 1〇6 is arranged on the host 1 to display the information obtained when the chess piece 14 goes to the -bit grid 126. In addition, a plurality of displays (not shown) can be externally connected from the host iq. One player per player, easy to watch. The thrower 127 on the game board 12 can also be disposed on the main unit 10. The bit grids 126 on the game map 124 all have one of the landmark information corresponding to the game map 124, including the location road name, the price of the lot, whether it is held, whether there is a building or a store, the stock market, the fate opportunity and the like. During the game, as shown in the third figure, the game panel 12 is placed above the host 1 , and the main component (the read component 102 in the machine 10 will retrieve the game map 124 information from the tag 122 in the game panel 12 and have the storage component. 1〇4. Before starting the game, each player has a pawn 14 to identify their progress in the game. There are different game avatars in the pawn 14 'This material contains name, gender, age, The game 10 will generate some variables for the game. The host 10 first sorts the game order of the plurality of pieces 14 in a random order. The pieces 14 move on the position grid 126, according to the points given by the thrower 127. Determine the number of movements, the position of the chess piece 14 may be the general road location or the store, the props house, the fate, the opportunity, the stock market, etc. 'When the pawn 14 stays in the position 126 is the general road location' on the display panel 106 Can display the location road name, location price, whether it is held, 200912760 有No matter, the player can cover or the name of the road and the location price are originally stored in the game panel 12, =, and Buildings and other assets are in-service fortune _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Contradiction, so when the machine is near, you can steal another piece of chess: it goes to [a piece of chess or a card, a god reduction, the first one is stolen as a money button 108 that steals another piece of chess 14 (four) 2Τ The 'stolen behavior' can be controlled by the player of the chess piece 14 using the host 10 = 1 〇 8 or by the host 1 〇 random judgment, the two-sided type can be set by the player to set up the gambling avatar. When the game of the present invention can be used as a parent, the money is not a chess piece, and the board can be added to the game. The present invention provides a wireless game table game group, which is in the chess piece and the age. Virtual person (4) _: 倾, domain Bluetooth or wireless ttt ^ rf, d) The operator receives the right display to display the variability of the chess pieces in each of the standard ships with diversified props and stores; and the virtual characters are more available in ^ In the play, the Wei, which is incompetent, increases the interest of the job. The present invention is only a preferred embodiment of the present invention and is intended to be limited. Therefore, any changes or modifications to the features and spirits described in the scope of the present invention should be included in the scope of the (4) patent of the present invention. BRIEF DESCRIPTION OF THE DRAWINGS The figure is an architectural diagram of a game panel and a chess piece in a wireless radio table game group in the present invention. 200912760 The second figure is the architecture diagram of the host in the wireless radio table game group in the present invention. The third figure is an architectural diagram of a radio frequency table game group in the present invention. [Main component symbol description] 10 host 102 reading component 104 storage component 106 display panel 108 button, 109 connecting component 12 game panel 122 tab 124 game map 126-bit grid 127-roller 14 chess pieces 142 labels

Claims (1)

Translated fromChinese
200912760 、申請專利範圍: 1. 一種無線射頻之桌上遊戲組,包括: 魏棋子,每—該棋子皆儲存有—虛擬人物之資料; Ϊ ’用以儲存—遊戲地圖之資訊,於該遊戲面板上晝有該 f也圖,母-該遊戲地圖上設有複數位標格;以及 至二ίί杜包含一讀取元件及一儲存元件,該讀取元件接收該棋 子及該遊戲面板中之資訊’並儲存於該儲存元件中; 2. 職賴時,該棋子在該職面板之雜標格上移動,且 k主機輸出該棋子所停駐之該位標格之訊息。 專利範圍第1項所述之無線射頻之桌上遊戲組,其中該主機 ^更〇括-顯示面板,_棋子在該顯面板上之驗標格之訊息 顯示出來。 3·如申請專利範圍第彳項所述之無線射頻之桌上遊戲組,更包括至少 一顯示器’將該棋子在該補面板上之綠標格找息顯示於該顯 示器上。 4. 如=請專利範圍第1項所述之無線射頻之桌上遊戲組,更包括一掷 殷器’可隨機產生範圍内之-點數,以供該棋子在該遊戲地圖上移 動符合該點數之該位標格之數目。 5. 如申請專利範圍第i項所述之無線射頻之桌上遊戲組,其中每一該 位標格皆具有相應於該遊戲地圖之一位標資訊。 ^ 6. 如申請專職圍第1項所述之無線射頻:桌丄遊戲組,其中該棋子 中更包括一標籤(tag)’以儲存該虛擬人物資訊。 7·如申請專利範圍f 1項所述之無線射頻之桌上遊戲組,其中該遊戲 面板中更包括-標籤(tag),以儲存該遊戲_之資訊。 8. 如申請專利制第彳項所述之無線射頻之桌上遊戲組,其中該遊戲 面板係放置於該主機上。 9. 如申請專概圍第1項所述之無線射頻之桌上遊齡,其中該虛擬 200912760 人物之資訊包括姓名、性別、年齡、職業等。 10·如申請專利範圍第1項所述之無線射頻之桌上遊触,更包括複數 組按鍵’其設置於該域或該賴面板上,提供_者選擇在該遊 戲地圖上做變化。200912760, the scope of application for patents: 1. A radio frequency table game group, including: Wei chess, each - the chess piece stores - virtual character data; Ϊ 'to store - game map information, in the game panel The upper part has the f-picture, the parent-the game map has a plurality of standard cells; and the two-dimensionally includes a reading component and a storage component, the reading component receives the chess piece and the information in the game panel 'and stored in the storage element; 2. When the job is concerned, the piece moves on the miscellaneous grid of the job panel, and the k host outputs the message of the one of the tabs where the piece is parked. The radio frequency table game group according to the first aspect of the patent, wherein the host computer further includes a display panel, and the message of the chess piece on the display panel of the display panel is displayed. 3. The tabletop radio frequency playing set of claim 4, further comprising at least one display&apos; displaying the green standard of the chess piece on the patch panel on the display. 4. If the radio frequency table game group described in item 1 of the patent scope includes the number of points in the range that can be randomly generated for the chess piece to move on the game map. The number of points in the number of points. 5. The wireless radio table game group of claim i, wherein each of the target cells has a bit information corresponding to the game map. ^ 6. If applying for the radio frequency as described in item 1 of the full-time: table game group, the piece further includes a tag to store the avatar information. 7. The radio frequency game console group of claim 1, wherein the game panel further includes a tag to store the game information. 8. The radio frequency table game set of claim 4, wherein the game panel is placed on the host. 9. If you apply for the wireless radio tabletop age mentioned in item 1, the information of the virtual 200912760 character includes name, gender, age, occupation, etc. 10. The radio frequency table touch as described in claim 1 of the patent application, further comprising a plurality of buttons </ </ RTI> disposed on the domain or the panel, providing a choice to make changes on the game map.11·如中請專利範圍第6項或第7項所述之無線射頻之桌上遊戲組,其 中該標籤被該主機中之該讀取元件以藍牙或無線射頻識別技術 (Radio Frequency 丨dentification, RFID)等無線傳輸技術接收。 12.如申請專利綱第彳酬述之無線軸之桌上遊戲組,其中該主機 更包括-連接元件,以有線或無線之方式與該遊戲面板相連。 13·如申請專利範圍第1項所述之無線射頻之桌上遊戲組,其中該 面板可折疊。 14_-種錄棚之桌上遊齡之補綠,_上職吨括至少一 主機、-遊戲面板及複數棋子,於該棋子中儲財一虛擬人物之資 料’該遊戲面板中儲存有-遊戲地圖之資訊,該遊戲方法包括下列 步驟:. 該主機讀取該棋子及該遊戲地圖中所儲存之内容並儲存; 棋子it行排序以決定_之姐次序後開料戲; 该,子依序在該遊戲地圖上移動,該主舰將該棋子停駐在該 地圖上之位置之相關資訊顯示於至少一顯示榮幕上。 範圍第14項所述之無線射頻之桌上遊戲組之遊戲方 16如該棋子係糊—標籤(㈣)儲存該虛擬人物之資料。 丄二:]範圍第14項所述之無線射頻之桌上遊 :,===用—讀取元件讀取該標藏中之該資 18.如申請專利麵第彳7項所述之無線_之#上麵組之遊戲方 200912760 法,其中該主機係以藍牙或無線射頻識別技術(Radio Frequency Identification, RFID)等無線傳輸技術接收該標籤中之内容。 19. 如申請專利範圍第14項所述之無線射頻之桌上遊戲組之遊戲方 法’其中該顯示螢幕係設置於該主機上或與主機相連。 20. 如申請專利範園第14項所述之無線射頻之桌上遊戲組之 法’其中該主機係以亂數產生之方式定出該棋子之 、〜3^戮顺序。 1211. The radio frequency table game group according to claim 6 or 7, wherein the tag is used by the reading component in the host by Bluetooth or radio frequency identification technology (Radio Frequency 丨dentification, RFID) and other wireless transmission technologies are received. 12. A table game set for a wireless axis as claimed in the patent specification, wherein the host further includes a connection component that is connected to the game panel in a wired or wireless manner. 13. The radio frequency table game set of claim 1, wherein the panel is foldable. 14_- Kind of recording on the table, the green of the age of the shed, _ the upper ton includes at least one host, - the game panel and a plurality of pieces, in the piece of money to store a virtual person's information 'the game panel is stored - the game The information of the map, the game method comprises the following steps: the host reads the pieces and the contents stored in the game map and stores them; the pieces are sorted to determine the order of the sisters, and then the children are ordered; Moving on the game map, related information of the position where the main ship parks the chessboard on the map is displayed on at least one display screen. The game party 16 of the radio frequency table game group described in the above item 14 stores the data of the avatar as the board paste-tag ((4)).丄二:] The radio frequency tabletop game described in item 14 of the scope:, === uses the reading component to read the asset in the tag 18. The wireless device as described in item 7 of the patent application _之# The above group of game party 200912760 method, wherein the host receives the content in the tag by wireless transmission technology such as Bluetooth or Radio Frequency Identification (RFID). 19. The gaming method of a radio frequency table game group as described in claim 14, wherein the display screen is disposed on the host or connected to the host. 20. The method of claim 100, wherein the host computer determines the order of the pieces in a random number manner. 12
TW96133873A2007-09-112007-09-11A desktop game assembly with RFID and method of the sameTW200912760A (en)

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CN105031914A (en)*2015-09-072015-11-11黎志瀛Intelligent chess table plate interacting between virtuality and reality
US10363486B2 (en)2013-06-102019-07-30Pixel Press Technology, LLCSmart video game board system and methods
CN111760262A (en)*2020-06-302020-10-13京东方科技集团股份有限公司 A game electronic system and data transmission method

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* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
JP3927921B2 (en)*2003-05-192007-06-13株式会社バンダイナムコゲームス PROGRAM, INFORMATION STORAGE MEDIUM, AND GAME DEVICE
ES2258397B1 (en)*2005-02-022008-03-01Universidad De Malaga SYSTEM FOR IDENTIFYING POSITION AND TYPES OF PARTS ON GAMES BOARDS.

Cited By (4)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US10363486B2 (en)2013-06-102019-07-30Pixel Press Technology, LLCSmart video game board system and methods
CN105031914A (en)*2015-09-072015-11-11黎志瀛Intelligent chess table plate interacting between virtuality and reality
CN111760262A (en)*2020-06-302020-10-13京东方科技集团股份有限公司 A game electronic system and data transmission method
CN111760262B (en)*2020-06-302024-03-15京东方科技集团股份有限公司Game electronic system and data transmission method

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