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JP2004147956A - Pachinko game machine - Google Patents

Pachinko game machine
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Publication number
JP2004147956A
JP2004147956AJP2002317964AJP2002317964AJP2004147956AJP 2004147956 AJP2004147956 AJP 2004147956AJP 2002317964 AJP2002317964 AJP 2002317964AJP 2002317964 AJP2002317964 AJP 2002317964AJP 2004147956 AJP2004147956 AJP 2004147956A
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JP
Japan
Prior art keywords
display
special game
symbol
game
ball
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2002317964A
Other languages
Japanese (ja)
Inventor
Takanori Kamiyama
貴徳 神山
Koichi Kotanigawa
耕一 小谷川
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Heiwa Corp
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Heiwa Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Heiwa CorpfiledCriticalHeiwa Corp
Priority to JP2002317964ApriorityCriticalpatent/JP2004147956A/en
Publication of JP2004147956ApublicationCriticalpatent/JP2004147956A/en
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Abstract

<P>PROBLEM TO BE SOLVED: To improve an appealing power to players with a pattern display. <P>SOLUTION: When special games with the varying of probability, the shortening of time or the like are determined by the lottery as the result of the lottery processing with the starter winning, a special game display device 15 with a spin drum figure display body 62 separately disposed from a pattern display device 57 displays the special games by the lottery so that the special games with the varying of probability, the shortening of time or the like are displayed on the special game display device 15 without reducing the types of the figures for displaying the win or loss with the pattern display device 57. Thus, the pattern display of the normal win or loss and the pattern display of the special games are carried out properly, while covering the spin drum figure display body 62 with a hemispherical front cover 65 enables the spin drum figure display body 62 to be protected from the impact with the balls. <P>COPYRIGHT: (C)2004,JPO

Description

Translated fromJapanese

【0001】
【発明の属する技術分野】
本発明は始動入賞部品に伴う遊技を行うパチンコ機に関する。
【0002】
【従来の技術】
従来のパチンコ機は始動入賞部品への球の入賞で抽選処理および図柄表示器による図柄変動を行った後に、抽選処理の結果を反映すべく上記図柄変動を停止する一方、抽選処理の結果として図柄停止後に開始される確変(確率変動)や時短(時間短縮)などの特別遊技が抽選されたことを表示して遊技者に報知している。
【0003】
【発明が解決しようとする課題】
しかしながら、前記従来例は、特別遊技が抽選されたことを図柄表示器に停止した確定図柄で表示する構造であるので、特別遊技以外の当たりや外れを表示するための図柄の種類が少なくなり、図柄表示による遊技者に訴える力に欠けるという問題点があった。そのようなことから、特別遊技以外の当たりや外れを表示するための図柄の種類を少なくすることなく、特別遊技を表示する図柄を増加することも考えられるけれども、図柄表示器に多種の図柄を表示するためのデーター量が多くなり、にわかに採用しがたいものである。
【0004】
そこで、本発明は、当たりや外れを表示するための図柄の種類を少なくすることなく、特別遊技を適切に表示して、図柄表示による遊技者に訴える力を向上することができるパチンコ機を提供するものである。
【0005】
【課題を解決するための手段】
本発明にあっては、始動入賞部品への球の入賞で抽選処理および図柄表示器による図柄変動を行った後に、抽選処理の結果を反映すべく上記図柄変動を停止するパチンコ機において、抽選処理の結果として図柄停止後に開始される特別遊技が抽選されたことを表示する回胴図柄表示体を有する特別遊技表示器を備えたことによって、始動入賞による抽選処理の結果として確変や時短などの特別遊技が抽選された場合、図柄表示器とは別体の特別遊技表示器が当該抽選された特別遊技を表示するので、図柄表示器で当たりや外れを表示するための図柄の種類を少なくすることなく、特別遊技表示器で確変や時短などの特別遊技を表示し、通常の当たりや外れの図柄表示と特別遊技の図柄表示とを適切に行い、遊技者に訴える力を向上することができる。また、本発明にあっては、遊技領域が遊技釘の設けられたゲージ領域と遊技釘の設けられていない非ゲージ領域とに二分された非対称に構成され、特別遊技表示器が非ゲージ領域に設けられれば、遊技者が非ゲージ領域による球飛びと非ゲージ領域による球の流れとを明確に使い分けた遊技を堪能することができる。また、本発明にあっては、特別遊技表示器が回胴図柄表示体を被覆するとともに遊技領域より前側に突出する半球形な前カバーを備えれば、遊技領域を流下した球が特別遊技表示器の半球形な前カバーに絡んでその流路を変更することができるとともに、回胴図柄表示体を球との衝突から保護することができる。
【0006】
【発明の実施の形態】
図1−図4は一実施形態であって、図1は遊技盤1の正面を示し、図2は特別遊技表示器15の断面を示し、図3は回胴図柄表示体62の外観を示し、図4はパチンコ機の正面を示す。
【0007】
図4を参照し、パチンコ機について説明する。パチンコ機の遊技機枠51は前面にガラスのような透過性パネル52、皿53、ハンドルグリップと呼ばれる球発射操作機構54を備え、内部に球発射機構55や遊技主体である遊技盤1を備え、遊技機枠51の裏側または遊技盤1の裏側に制御装置56を備える。遊技機枠51に格納された遊技盤1は遊技機枠51の前側から透過性パネル52を通して視認し得る遊技領域3に始動入賞部品11、図柄表示器57、可変入賞部品12、特別遊技表示器15などを備える。
【0008】
そして、制御装置56が電力供給で起動し、球が皿53に入れられた状態において、遊技者が球発射操作機構54を操作すると、その操作量に応じて制御装置56が球発射機構55を駆動する。その駆動により球発射機構55が皿53から供給された球を1個ずつ遊技領域3に向けて発射する。遊技領域3に発射された球が始動入賞部品11に入賞し、始動入賞球検出器58が始動入賞部品11に入賞した球を検出して始動入賞信号を制御装置56に出力すると、制御装置56が抽選処理および図柄変動処理を実行する。制御装置56からの図柄変動処理による出力で図柄表示器57が図柄変動を開始した後に抽選結果を反映すべく停止する。
【0009】
例えば、抽選処理の結果として外れが抽選されている場合は、図柄表示器57で停止した確定図柄が当たり図柄以外となった後に始動入賞に伴う大当たり遊技を行わない。抽選処理の結果として当たりが抽選されている場合は、図柄表示器57で停止した確定図柄が当たり図柄で揃った後に、制御装置56が大当たり処理で開閉駆動源59を駆動し、その駆動で開閉駆動源59が可変入賞部品12の開閉体33を所定回数または所定時間だけ開閉する。
【0010】
特に、抽選処理の結果として当該始動入賞に伴う図柄変動や大当たりの一連の遊技終了後に開始される始動入賞に伴う一連の遊技に対する確変や時短などの特別遊技が抽選されている場合は、上記図柄表示器57による図柄変動が停止して確定した後に、制御装置56が特別遊技表示器15の図柄駆動源としてのステップモータ61を駆動し、その駆動で特別遊技表示器15の回胴図柄表示体62を回転して抽選結果としての確変を表わす確変表示図柄63または時短を表わす時短表示図柄64を遊技者から見える前側となるように停止する。確変表示図柄63、時短表示図柄64は図3参照。
【0011】
図1を参照し、遊技盤1について説明する。遊技盤1は前面である意匠盤面に球発射通路2と遊技領域3とを備える。球発射通路2は球発射機構55から発射された球を遊技領域3に導くようにガイドレール4の外側部分と内側部分との間に形成された通路である。遊技領域3はゲージ領域5と非ゲージ領域6とに二分された非対称に構成される。ゲージ領域5は球発射通路2に近い左側に配置される。ゲージ領域5には障害釘とも呼ばれる多数本の遊技釘7、ゲートと呼ばれる球通過形の入賞部品8、風車9、サイドランプ10、始動入賞部品11、アタッカーや大入賞口と呼ばれる可変入賞部品12、ハートと呼ばれるアウト口13などの部品が設けられる。非ゲージ領域6は遊技釘7の設けられていない領域であって、球発射通路2から離れた右側に配置される。非ゲージ領域6にはセンター飾り14や回胴形の特別遊技表示器15が設けられる。始動入賞部品11は電動チューリップに類似する形態になっている。
【0012】
センター飾り14は遊技領域3の中央部および右上半分を覆う大形であって、前方に開放された中央凹部18に透過性パネル19を備え、中央凹部18の上部に光演出部20;21を備え、中央凹部18の下部にステージ22を備え、中央凹部18の左側に周壁23および球取込部24を備え、中央凹部18の右側に固定形のフィギュア25を備える。透過性パネル19の裏側には液晶表示器のような図柄表示器57が配置される。光演出部20;21と周壁23およびフィギュア25はセンター飾り14の外側から中央凹部18の方向に向かう球を阻止するように突出した形態である。
【0013】
光演出部20はシャッター27が裏側に設けられた図外の駆動機構で90度に回転して開くことによって光演出部20の内部で点灯した図外の表示灯の光が開いたシャッター27の隙間から前側に透過する、所謂、モールス信号を光で発信する場合に用いられる信号灯のような形態である。ステージ22は球取込部24からワープ入口28およびワープ通路29を経由して排出された球を振分部30で中央球出口31と左右球落下部32とのいずれかに振り分ける。ステージ22における中央球出口31に振り分けられた球は当該中央球出口31から真下の始動入賞部品11の図外の入賞口に向けて落下する。ステージ22における左右球落下部32に振り分けられた球は当該左右球落下部32から始動入賞部品11の入賞口よりも左右に外れた位置に向けて落下する。また、ガイドレール4とセンター飾り14との間には球通路39を備える。
【0014】
図2を参照し、特別遊技表示器15の内部構造について説明する。ステップモータ61で回転する回胴図柄表示体62の前部は半球形な前カバー65で被覆される。前カバー65は無色または有色な透過性を有する合成樹脂で半球形に形成され、前カバー65の周縁部が遊技盤1の遊技領域3に図外の木ねじのような止ねじで取り付けられる特別遊技表示器15のフランジ66に結合され、当該フランジ66が遊技盤1に取り付けられることによって、前カバー65が遊技領域3よりも前方に突出する。
【0015】
また、フランジ66が遊技盤1に取り付けられることによって、回胴図柄表示体62の球形の外周面の一部が遊技領域3よりも前方に突出し、回胴図柄表示体62の残部が遊技盤1に形成された貫通孔67および遊技盤1の裏側に突出する。回胴図柄表示体62の回転中心を構成する支持軸68はフランジ66に組み付けられた図外の支持体に回転可能に支持され、支持軸68には支持体に取り付けられたステップモータ61の出力軸が連結される。これによって、ステップモータ61で回胴図柄表示体62が回転・停止する。
【0016】
図3を参照し、回胴図柄表示体62について説明する。回胴図柄表示体62は球体の中心部を通る相対峙する平行な2つの面で構成された左右の平坦面71を有し、左右の平坦面71の中心部から外側に直線的に延びる支持軸68を備える。支持軸68と回胴図柄表示体62とは一緒に回転するように結合される。回胴図柄表示体62の球形な外周面には仮想線で示した確変表示図柄63や時短表示図柄64などの特別遊技表示図柄72を備える。
【0017】
本実施形態の構造によれば、図柄表示器57と特別遊技表示器15とが別々に構成されており、始動入賞による抽選処理の結果として確変や時短などの特別遊技が抽選された場合、特別遊技表示器15が当該抽選された特別遊技を表示するので、図柄表示器57で当たりや外れを表示するための図柄の種類を少なくすることなく、特別遊技表示器15で確変や時短などの特別遊技を表示し、通常の当たりや外れの図柄表示と特別遊技の図柄表示とを適切に行い、遊技者に訴える力を向上することができる。また、特別遊技表示器15が回胴図柄表示体62および前カバー65を備えた状態で非ゲージ領域6に設けられているので、球通路39を流下した球が特別遊技表示器15の半球形な前カバー65に絡んでその流路を変更することができる。回胴図柄表示体62が前カバー65で被覆されているので、回胴図柄表示体62を球との衝突から保護することができる。
【図面の簡単な説明】
【図1】一実施形態の遊技盤を示す正面図。
【図2】同実施形態の特別遊技表示器を示す断面図。
【図3】同実施形態の回胴図柄表示体を示す斜視図
【図4】同実施形態のパチンコ機を示す正面図。
【符号の説明】
3 遊技領域
5 ゲージ領域
6 非ゲージ領域
7 遊技釘
11 始動入賞部品
15 特別遊技表示器
62 回胴図柄表示体
65 前カバー
[0001]
TECHNICAL FIELD OF THE INVENTION
The present invention relates to a pachinko machine that performs a game with a start winning part.
[0002]
[Prior art]
In the conventional pachinko machine, after performing a lottery process and a symbol change by a symbol display in winning a ball to a winning winning part, the symbol change is stopped to reflect the result of the lottery process, while the symbol as a result of the lottery process The fact that a special game such as a probability change (probability change) or a time reduction (time reduction) started after the stop has been selected is displayed to notify the player.
[0003]
[Problems to be solved by the invention]
However, since the conventional example has a structure in which a special game is selected and a lottery is displayed on the symbol display with a fixed symbol, the number of types of symbols for displaying a hit or a non-special game other than the special game is reduced, There was a problem that the player was not able to appeal to the player by the symbol display. From such a situation, it is conceivable to increase the number of symbols for displaying special games without reducing the number of symbols for displaying hits and misses other than special games, but various symbols are displayed on the symbol display. The amount of data to be displayed increases, and it is difficult to adopt it at once.
[0004]
Therefore, the present invention provides a pachinko machine capable of appropriately displaying a special game without reducing the number of types of symbols for displaying a hit or a miss and improving the power of appealing to a player by the symbol display. Is what you do.
[0005]
[Means for Solving the Problems]
According to the present invention, in a pachinko machine that stops the symbol change to reflect the result of the lottery process after performing the lottery process and the symbol change by the symbol display in winning the ball to the start winning part, As a result of having a special game indicator having a spinner symbol display that indicates that a special game started after the symbol stop has been drawn as a result, special changes such as probability change and When a game is drawn, the special game display separate from the symbol display will display the special game selected, so reduce the number of types of symbols for displaying hits and misses with the symbol display. Instead, the special game display shows special games such as probable change and time saving, and the appropriate game display of the normal hit and miss and the special game is displayed properly, and the ability to appeal to the player is improved. Kill. Further, in the present invention, the game area is configured asymmetrically divided into a gauge area provided with a game nail and a non-gauge area provided with no game nail, and a special game display is provided in the non-gauge area. If it is provided, the player can enjoy a game in which the ball jump in the non-gauge area and the flow of the ball in the non-gauge area are clearly used. Also, in the present invention, if the special game display includes a hemispherical front cover that covers the torso design display and protrudes forward from the game area, the ball that has flowed down the game area can be displayed in the special game display. The flow path can be changed by being entangled with the hemispherical front cover of the vessel, and the spine design display can be protected from collision with the ball.
[0006]
BEST MODE FOR CARRYING OUT THE INVENTION
1 to 4 show one embodiment, FIG. 1 shows the front of thegame board 1, FIG. 2 shows a cross section of thespecial game display 15, and FIG. FIG. 4 shows the front of the pachinko machine.
[0007]
The pachinko machine will be described with reference to FIG. Thegaming machine frame 51 of the pachinko machine includes atransparent panel 52 such as glass, aplate 53, a balllaunching operation mechanism 54 called a handle grip on the front side, and a ball launching mechanism 55 and thegame board 1 as a game main body inside. Acontrol device 56 is provided on the back side of thegaming machine frame 51 or on the back side of thegaming board 1. Thegaming board 1 stored in thegaming machine frame 51 is provided in thegaming area 3 visible from the front side of thegaming machine frame 51 through thetransparent panel 52. Thestarting winning component 11, thesymbol display 57, thevariable winning component 12, the special gaming display. 15 and the like.
[0008]
When the player operates the ballfiring operation mechanism 54 in a state where thecontrol device 56 is activated by power supply and the ball is placed in theplate 53, thecontrol device 56 controls the ball firing mechanism 55 in accordance with the operation amount. Drive. By the driving, the ball launching mechanism 55 launches the balls supplied from theplate 53 one by one toward thegame area 3. When the ball fired in thegame area 3 wins the starting winningpart 11, and the startingwinning ball detector 58 detects the ball winning the starting winningpart 11, and outputs a starting winning signal to thecontrol device 56, thecontrol device 56 Executes a lottery process and a symbol variation process. After thesymbol display unit 57 starts symbol variation by the output from the symbol variation process from thecontrol device 56, thesymbol display 57 stops to reflect the lottery result.
[0009]
For example, if the lottery is determined as a result of the lottery process, the winning symbol associated with the starting prize is not performed after the fixed symbol stopped on thesymbol indicator 57 becomes a symbol other than the symbol. If the winning is determined as a result of the lottery process, after the fixed symbols stopped on thesymbol display 57 are aligned with the winning symbol, thecontrol device 56 drives the opening /closing drive source 59 in the big hit process, and the drive opens and closes. Thedriving source 59 opens and closes the opening /closing body 33 of the variable winning component 12 a predetermined number of times or a predetermined time.
[0010]
In particular, as a result of the lottery process, if a special game such as a symbol change due to the start winning prize and a certain game such as a certain change or a time reduction for a series of games according to the starting prize started after the end of the series of jackpot games is drawn, After the symbol change by thedisplay 57 is stopped and determined, thecontrol device 56 drives thestep motor 61 as a symbol driving source of thespecial game display 15, and the driving of thestep motor 61 of thespecial game display 15 by the drive. By rotating 62, the probabilitychange display symbol 63 indicating the probability change as the lottery result or the timereduction display symbol 64 indicating the time saving is stopped so as to be on the front side visible to the player. See FIG. 3 for theprobability change symbol 63 and thetime saving symbol 64.
[0011]
Thegame board 1 will be described with reference to FIG. Thegame board 1 includes a ball launch path 2 and agame area 3 on a design board surface which is a front surface. The ball firing passage 2 is a passage formed between the outer portion and the inner portion of theguide rail 4 so as to guide the ball fired from the ball firing mechanism 55 to thegame area 3. Thegame area 3 is asymmetrically divided into agauge area 5 and anon-gauge area 6. Thegauge area 5 is disposed on the left side near the ball launch path 2. In thegauge area 5, a large number ofgame nails 7, also called obstacle nails, ball-passing winningparts 8, called gates,windmills 9,side lamps 10, starting winningparts 11, variable winningparts 12, called attackers or large winningopenings 12, are provided. , A part called a heart is provided. Thenon-gauge area 6 is an area where thegame nail 7 is not provided, and is disposed on the right side away from the ball launch path 2. Thenon-gauge area 6 is provided with acenter decoration 14 and a torso-shapedspecial game display 15. The starting winningpart 11 has a form similar to an electric tulip.
[0012]
Thecenter decoration 14 is large, covering the central part and the upper right half of thegame area 3. Thecentral decoration 18 is provided with atransmissive panel 19 in a centralconcave part 18 which is opened forward, and alight effect part 20; Astage 22 is provided below thecentral recess 18, aperipheral wall 23 and aball intake 24 are provided on the left side of thecentral recess 18, and a fixed figure 25 is provided on the right side of thecentral recess 18. On the back side of thetransmissive panel 19, asymbol display 57 such as a liquid crystal display is arranged. The light directingportions 20 and 21, theperipheral wall 23 and the figure 25 have a form protruding from the outside of thecenter decoration 14 so as to block a sphere heading toward thecentral recess 18.
[0013]
Thelight directing unit 20 is rotated by 90 degrees by a driving mechanism (not shown) provided on the back side of theshutter 27 and opened, so that the light of the indicator light (not shown) turned on inside thelight directing unit 20 is opened. This is a form like a signal light used for transmitting a so-called Morse code by light, which is transmitted from the gap to the front side. Thestage 22 distributes the sphere discharged from thesphere intake part 24 via thewarp inlet 28 and thewarp passage 29 to thecentral sphere outlet 31 or the left and rightsphere falling part 32 by thedistribution part 30. The ball distributed to thecentral sphere exit 31 on thestage 22 falls from thecentral sphere exit 31 toward a winning opening (not shown) of thestarting winning part 11 directly below. The ball distributed to the left and rightball falling portion 32 on thestage 22 falls from the left and rightball falling portion 32 toward a position left and right of the winning opening of thestarting winning part 11. Aball passage 39 is provided between theguide rail 4 and thecenter decoration 14.
[0014]
The internal structure of thespecial game display 15 will be described with reference to FIG. The front part of the turningsymbol display body 62 rotated by thestep motor 61 is covered with a hemisphericalfront cover 65. Thefront cover 65 is formed of a colorless or colored synthetic resin having transmissivity in a hemispherical shape, and a peripheral portion of thefront cover 65 is attached to thegame area 3 of thegame board 1 with a set screw such as a wood screw (not shown). Thefront cover 65 protrudes forward from thegame area 3 by being connected to theflange 66 of thedisplay 15 and attaching theflange 66 to thegame board 1.
[0015]
Further, by attaching theflange 66 to thegame board 1, a part of the spherical outer peripheral surface of the spinesymbol display body 62 projects forward from thegame area 3, and the remaining part of the spinesymbol display body 62 becomes thegame board 1. And the rear side of thegame board 1. Asupport shaft 68 constituting the center of rotation of thetorso design indicator 62 is rotatably supported by a support (not shown) attached to theflange 66, and the output of thestep motor 61 attached to the support is provided on thesupport shaft 68. The shafts are connected. As a result, the spinningdesign display 62 is rotated and stopped by thestep motor 61.
[0016]
With reference to FIG. 3, the turningsymbol display body 62 will be described. Thetorso design indicator 62 has left and rightflat surfaces 71 formed of two opposing parallel surfaces passing through the center of the sphere, and supports linearly extending outward from the center of the left and right flat surfaces 71. Ashaft 68 is provided. Thesupport shaft 68 and thetorso design indicator 62 are coupled to rotate together. A specialgame display symbol 72 such as avariable display symbol 63 or a time savingdisplay symbol 64 indicated by a virtual line is provided on the spherical outer peripheral surface of the turning bodysymbol display body 62.
[0017]
According to the structure of the present embodiment, thesymbol display 57 and thespecial game display 15 are separately configured, and when a special game such as a certainty change or a time reduction is drawn as a result of the lottery process by the winning start, a special game is displayed. Since thegame display 15 displays the special game selected by lottery, thespecial game display 15 does not reduce the number of types of symbols for displaying a hit or a miss, and thespecial game display 15 displays special information such as probability change and time saving. It is possible to display a game, appropriately perform a symbol display of a normal hit or miss and a symbol display of a special game, and improve a power of appealing to a player. Further, since thespecial game display 15 is provided in thenon-gauge area 6 in a state where the specialgame display unit 62 and thefront cover 65 are provided, the ball flowing down theball passage 39 has a hemispherical shape of thespecial game display 15. The flow path can be changed by entanglement with thefront cover 65. Since thetorso design indicator 62 is covered with thefront cover 65, thetorso design indicator 62 can be protected from collision with a ball.
[Brief description of the drawings]
FIG. 1 is a front view showing a game board according to one embodiment.
FIG. 2 is an exemplary sectional view showing the special game display device of the embodiment;
FIG. 3 is a perspective view showing a turning symbol display body of the embodiment; FIG. 4 is a front view showing a pachinko machine of the embodiment;
[Explanation of symbols]
3Gaming area 5Gauge area 6Non-gauge area 7Gaming nail 11Starting winning parts 15Special game display 62 timesbody design display 65 Front cover

Claims (3)

Translated fromJapanese
始動入賞部品への球の入賞で抽選処理および図柄表示器による図柄変動を行った後に、抽選処理の結果を反映すべく上記図柄変動を停止するパチンコ機において、抽選処理の結果として図柄停止後に開始される特別遊技が抽選されたことを表示する回胴図柄表示体を有する特別遊技表示器を備えたことを特徴とするパチンコ機。After performing the lottery process and the symbol change by the symbol display at the winning of the ball to the start winning part, the pachinko machine that stops the symbol change to reflect the result of the lottery process starts after the symbol stops as a result of the lottery process A pachinko machine comprising: a special game display having a spine design display for displaying that a special game to be performed is selected by lottery.遊技領域が遊技釘の設けられたゲージ領域と遊技釘の設けられていない非ゲージ領域とに二分された非対称に構成され、特別遊技表示器が非ゲージ領域に設けられたことを特徴とする請求項1記載のパチンコ機。The game area is configured to be asymmetrically divided into a gauge area provided with a game nail and a non-gauge area provided with no game nail, and a special game display is provided in the non-gauge area. Item 6. A pachinko machine according to item 1.特別遊技表示器が回胴図柄表示体を被覆するとともに遊技領域より前側に突出する半球形な前カバーを備えたことを特徴とする請求項1記載のパチンコ機。2. The pachinko machine according to claim 1, wherein the special game display includes a hemispherical front cover which covers the torso design display and protrudes forward from the game area.
JP2002317964A2002-10-312002-10-31Pachinko game machinePendingJP2004147956A (en)

Priority Applications (1)

Application NumberPriority DateFiling DateTitle
JP2002317964AJP2004147956A (en)2002-10-312002-10-31Pachinko game machine

Applications Claiming Priority (1)

Application NumberPriority DateFiling DateTitle
JP2002317964AJP2004147956A (en)2002-10-312002-10-31Pachinko game machine

Publications (1)

Publication NumberPublication Date
JP2004147956Atrue JP2004147956A (en)2004-05-27

Family

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Family Applications (1)

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Country Status (1)

CountryLink
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Cited By (1)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US8758129B2 (en)2010-10-062014-06-24Aristocrat Technologies Australia Pty LimitedGaming system and method of gaming in which symbol reels selectively rotate in less than a full rotation

Cited By (1)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US8758129B2 (en)2010-10-062014-06-24Aristocrat Technologies Australia Pty LimitedGaming system and method of gaming in which symbol reels selectively rotate in less than a full rotation

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