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EP4216038A1 - Video clip object tracking - Google Patents

Video clip object tracking
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Publication number
EP4216038A1
EP4216038A1EP23160064.4AEP23160064AEP4216038A1EP 4216038 A1EP4216038 A1EP 4216038A1EP 23160064 AEP23160064 AEP 23160064AEP 4216038 A1EP4216038 A1EP 4216038A1
Authority
EP
European Patent Office
Prior art keywords
virtual object
video content
real
world
stored
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
EP23160064.4A
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German (de)
French (fr)
Inventor
Samuel Edward Hare
Andrew James Mcphee
Tony Mathew
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Snap Inc
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Snap Inc
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Filing date
Publication date
Application filed by Snap IncfiledCriticalSnap Inc
Publication of EP4216038A1publicationCriticalpatent/EP4216038A1/en
Pendinglegal-statusCriticalCurrent

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Abstract

Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program, and a method for rendering a three-dimensional virtual object in a video clip. The method and system include capturing, using a camera-enabled device, video content of a real-world scene and movement information collected by the camera-enabled device during capture of the video content. The captured video and movement information are stored. The stored captured video content is processed to identify a real-world object in the scene. An interactive augmented reality display is generated that: adds a virtual object to the stored video content to create augmented video content comprising the real-world scene and the virtual object; and adjusts, during playback of the augmented video content, an on-screen position of the virtual object within the augmented video content based at least in part on the stored movement information.

Description

Claims (15)

  1. A method comprising:
    capturing (702), using a camera-enabled device, video content of a real-world scene;
    storing (704, 716) the captured video content;
    after the captured video content is stored, in response to receiving a request to augment the stored captured video content with a virtual object:
    generating (708) an interactive augmented reality display that adds a virtual object to the stored captured video content to create augmented video content comprising the real-world scene and the virtual object;
    in response to receiving a first type of input, temporarily increasing a size of the virtual object to indicate a change to a state enabling a user to manipulate the virtual object in two-dimensional space; and
    in response to receiving a second type of input, adding a grid underneath the virtual object in response to receiving a second type of input to indicate a change to a state enabling a user to manipulate the virtual object in three-dimensional space.
  2. The method of claim 1, wherein:
    the first type of input comprises an input that presses and holds the virtual object; and/or
    the second type of input comprises an input that drags the virtual object.
  3. The method of any preceding claim, comprising:
    capturing (702), using the camera-enabled device, movement information collected by the camera-enabled device during capture of the video content;
    storing (704, 716) the captured movement information, the movement information that is stored comprising a plurality of inertial measurement unit, IMU, frames associated with respective timestamps;
    after the captured video content and the captured movement information are stored, in response to receiving a request to augment the stored captured video content with a virtual obj ect:
    processing (706) the stored captured video content to identify a real-world object in the scene; and
    generating (708) the interactive augmented reality display.
  4. The method of claim 3, further comprising:
    after the captured video content and the captured movement information are stored, in response to receiving a request to augment the stored captured video content with a virtual obj ect:
    retrieving (717) the plurality of IMU frames collected during capture of the video content; and
    for each frame timestamp of the stored captured video content, generating a paired IMU frame by performing bilinear interpolation of the two closest IMU frames; and
    generating (708) an interactive augmented reality display that adjusts (710), during playback of the augmented video content, an on-screen position of the virtual object within the augmented video content based at least in part on the information from the generated IMU frames paired to the frames of the stored captured video content.
  5. The method of claim 3 or 4, further comprising:
    after the captured video content and the captured movement information are stored, in response to receiving a request to augment the stored captured video content with a virtual obj ect:
    retrieving the plurality of IMU frames associated with the stored captured video content; and
    matching the plurality of IMU frames with the stored captured video content by correlating the timestamps of one or more of the plurality of IMU frames with a timestamp of a frame of the stored captured video content; and
    generating (708) an interactive augmented reality display that adjusts (710), during playback of the augmented video content, an on-screen position of the virtual object within the augmented video content based at least in part on the information from the generated IMU frames paired to the frames of the stored captured video content.
  6. The method of any preceding claim, wherein adding the virtual object to the stored captured video content comprises:
    determining that a position of the camera-enabled device has moved during capture of the video content resulting in the real-world object being moved from a first position to a second position on a screen during playback of the video content; and
    maintaining the position of the virtual three-dimensional object in fixed association with a position of the real-world object by moving the position of the virtual three-dimensional object from a third position to a fourth position on the screen as the real-world object moves from the first position to the second position during playback.
  7. The method of any preceding claim, wherein adding the virtual object comprises:
    determining, based on an image analysis of the video content, that a real-world position of the real-world object has moved during capture of the video from a first position to a second position while the camera remained in a fixed position; and
    maintaining the position of the virtual three-dimensional object in fixed association with a position of the real-world object by moving the position of the virtual three-dimensional object on a screen from a third position to a fourth position as the real-world object moves from the first position to the second position during playback.
  8. The method of any preceding claim, further comprising:
    playing the stored video content before adding the virtual object;
    displaying a plurality of icons representing virtual objects while the video content plays;
    receiving a user selection of the virtual object from the plurality of icons while the video content plays;
    in response to receiving the user selection:
    pausing the stored video content at a given frame; and
    performing the adding of the virtual object to the given frame;
    preferably, further comprising resuming playback of the augmented video content in response to determining that further user input has not been received after selection of the virtual object after a given time interval.
  9. The method of any preceding claim, further comprising:
    determining that the virtual object overlaps boundaries of first and second real-world objects depicted in the video content;
    computing an overlap amount of each boundary of the first and second real-world objects that the virtual object overlaps;
    determining that the overlap amount of the second real-world object exceeds the overlap amount of the first real-world object; and
    in response to determining that the overlap amount of the second real-world object exceeds the overlap amount of the first real-world object, selecting the second real-world object as a target real-world object to track;
    preferably, further comprising:
    attaching the virtual object to the target real-world object in response to receiving a user input that presses and holds the virtual object on a given frame for a threshold amount of time; and
    attaching the virtual object to a second real-world object in response to:
    receiving a first user input that touches the virtual object; and
    receiving, within the threshold amount of time, a second user input that drags the virtual object to a position of the second real-world object.
  10. The method of any preceding claim, wherein adding the virtual object to the real-world scene in the stored captured video content comprises presenting a plurality of icons each having a circular ground shadow positioned relative to the respective icon and receiving a user selection of one of the icons.
  11. The method of any preceding claim, further comprising replacing the virtual object with another virtual object in response to receiving a user selection of the another virtual object, wherein the another virtual object retains properties of the virtual object that is replaced and is attached to a same real-world object to which the virtual object that is replaced was attached.
  12. The method of any preceding claim, further comprising modifying a visual attribute of the virtual object after the virtual object is added to the real-world scene, preferably wherein modifying the visual attribute comprises adding at least one of a geofilter, a two-dimensional sticker, a caption, and paint..
  13. The method of any preceding claim, further comprising automatically rewinding the augmented video content at a predetermined rate to a beginning of the augmented video content after adding the virtual object to the stored captured video content.
  14. A system comprising:
    a processor configured to perform operations comprising:
    capturing (702), using a camera-enabled device, video content of a real-world scene; storing (704, 716) the captured video content;
    after the captured video content is stored, in response to receiving a request to augment the stored captured video content with a virtual object:
    generating (708) an interactive augmented reality display that adds a virtual object to the stored captured video content to create augmented video content comprising the real-world scene and the virtual object;
    temporarily increasing a size of the virtual object in response to receiving a first type of input that presses and holds the virtual object to indicate a change to a state enabling a user to manipulate the virtual object in two-dimensional space; and
    adding a grid underneath the virtual object in response to receiving a second type of input to indicate a change to a state enabling a user to manipulate the virtual object in three-dimensional space.
  15. A non-transitory machine-readable storage medium including an augmented reality system that includes instructions that, when executed by one or more processors of a machine, cause the machine to perform operations comprising:
    capturing (702), using a camera-enabled device, video content of a real-world scene; storing (704, 716) the captured video content;
    after the captured video content is stored, in response to receiving a request to augment the stored captured video content with a virtual object:
    generating (708) an interactive augmented reality display that adds a virtual object to the stored captured video content to create augmented video content comprising the real-world scene and the virtual object;
    temporarily increasing a size of the virtual object in response to receiving a first type of input that presses and holds the virtual object to indicate a change to a state enabling a user to manipulate the virtual object in two-dimensional space; and
    adding a grid underneath the virtual object in response to receiving a second type of input to indicate a change to a state enabling a user to manipulate the virtual object in three-dimensional space.
EP23160064.4A2018-08-302019-08-28Video clip object trackingPendingEP4216038A1 (en)

Applications Claiming Priority (4)

Application NumberPriority DateFiling DateTitle
US201862725058P2018-08-302018-08-30
US16/242,708US11030813B2 (en)2018-08-302019-01-08Video clip object tracking
EP19769288.2AEP3844598B1 (en)2018-08-302019-08-28Video clip object tracking
PCT/US2019/048597WO2020047117A1 (en)2018-08-302019-08-28Video clip object tracking

Related Parent Applications (2)

Application NumberTitlePriority DateFiling Date
EP19769288.2ADivisionEP3844598B1 (en)2018-08-302019-08-28Video clip object tracking
EP19769288.2ADivision-IntoEP3844598B1 (en)2018-08-302019-08-28Video clip object tracking

Publications (1)

Publication NumberPublication Date
EP4216038A1true EP4216038A1 (en)2023-07-26

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EP23160064.4APendingEP4216038A1 (en)2018-08-302019-08-28Video clip object tracking
EP19769288.2AActiveEP3844598B1 (en)2018-08-302019-08-28Video clip object tracking

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Application NumberTitlePriority DateFiling Date
EP19769288.2AActiveEP3844598B1 (en)2018-08-302019-08-28Video clip object tracking

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US (3)US11030813B2 (en)
EP (2)EP4216038A1 (en)
KR (3)KR102653793B1 (en)
CN (1)CN112639691B (en)
WO (1)WO2020047117A1 (en)

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