A kind of virtual reality experience terminalTechnical field
Technical field of virtual reality is the utility model is related to, specially a kind of virtual reality experience terminal.
Background technology
Virtual reality technology is an important directions of emulation technology, is emulation technology and computer graphics man-machine interfaceThe set of the multiple technologies such as technology multimedia technology sensing technology network technology, it is a challenging interleaving techniques forward positionSubject and research field.Virtual reality technology (VR) mainly includes the side such as simulated environment, perception, natural technical ability and sensing equipmentFace.Simulated environment be generated by computer, dynamic 3 D stereo photorealism in real time.Perception refers to that preferable VR should haveHave and perceived possessed by all people.In addition to the visually-perceptible that computer graphics techniques are generated, also the sense of hearing, tactile, power are felt, transportedDynamic wait perceives, or even also includes smell and sense of taste etc., also referred to as to perceive more.Natural technical ability refers to the head rotation of people, eyes, handGesture or other human body behavior acts, the data adaptable with the action of participant are handled by computer, and to the input of userReal-time response is made, and feeds back to the face of user respectively.Sensing equipment refers to three-dimension interaction equipment.
Utility model content
The purpose of this utility model is that provide one kind has spacing for two using left and right, causes the visual angle of two a bit trickleDifference, and such difference can allow between left eye and right eye and form parallax, and the brain of the mankind is very dexterously by the image of twoFusion, produces a kind of virtual reality experience terminal of the stereoscopic visual effect of spatial impression in the brain, to solve the above-mentioned back of the bodyThe problem of being proposed in scape technology.
To achieve the above object, the utility model provides following technical scheme:A kind of virtual reality experience terminal, including voidIntend non-real end body, the virtual reality terminal body is provided with eyeglass holder, and the side of the eyeglass holder is provided with headband,The both ends of headband are connected with the both ends of eyeglass holder respectively, and the crown center of the eyeglass holder is provided with focus adjustment knob, burntLeft side away from adjusting knob is provided with power interface, and the inside of the eyeglass holder is provided with lens barrel, and the outside of lens barrel is provided with beam,Cover plate is provided with before the eyeglass holder, the inside of the eyeglass holder is provided with hardware installation groove, the hardware installation grooveInside is provided with control hardware, and the right end side of the virtual reality terminal body is provided with external data port, the external dataThe side of port is provided with microphone, and the inner side of the eyeglass holder is provided with foam-rubber cushion.
Preferably, the inside of the lens barrel is provided with eyeglass adjusting bracket, and eyeglass adjusting bracket is provided with broad angle lens and filterMating plate.
Preferably, one side of the cover plate is connected with the lower edge of eyeglass holder, and the bosom of the cover plate is provided with handMachine mounting groove, the front of cover plate are provided with camera at the upper right corner.
Preferably, the control hardware is provided with battery, and one end of the battery is connected with single-chip microcomputer, the monolithicThe side of machine is provided with memory module, the other end of the single-chip microcomputer be provided with action acquisition module, A D modular converters, the A D turnMold changing block the other end be connected with voice module, the A D modular converters side provided with wear display module, amplify guided modesBlock.
Preferably, the A D modular converters be provided with first resistor, one end of the first resistor and the one of second resistanceEnd connection, the other end of the second resistance are connected with one end of the 4th resistance, the other end of the 4th resistance and the 3rd electricityOne end connection of resistance, the other end of the 3rd resistor and one end of first resistor connect, the first resistor and 3rd resistorBetween node be connected with one end of the second electric capacity, the other end of second electric capacity and operational amplifier+end connects, describedThe in-phase output end connection of node and operational amplifier between first resistor and second resistance, the 3rd resistor and the 4th electricityThe inverting input connection of node and operational amplifier between resistance, the output end of the operational amplifier and the one of the 5th resistanceEnd connection, the other end of the 5th resistance is connected with one end of the first electric capacity, the other end of the first electric capacity and the 6th resistanceOne end connects, the node connection between the other end and second resistance and the 4th resistance of the 6th resistance.
Compared with prior art, the beneficial effects of the utility model are:
(1) broad angle lens are installed inside the lens barrel of the present apparatus, video is controlled by adjusting the position of broad angle lensClear effect and video far and near effect, augmented reality details effect;
(2) virtual reality terminal body has spacing for two using left and right, causes some fine distinctions of the visual angle of two, andSuch difference, which can allow, forms parallax between left eye and right eye, the brain of the mankind produces very dexterously by the image co-registration of twoGo out to have the stereoscopic visual effect of spatial impression in the brain.
Brief description of the drawings
Fig. 1 is the utility model virtual reality terminal body structural representation;
Fig. 2 is the utility model covering plate structure schematic diagram;
Fig. 3 is that the utility model controls hardware schematic;
Fig. 4 be the utility model A D modular converter circuit diagrams.
In figure:1st, virtual reality terminal body;2nd, eyeglass holder;3rd, lens barrel;4th, cover plate;5th, mobile phone mounting groove;6th, spongePad;7th, hardware installation groove;8th, camera;9th, headband;10th, beam;11st, external data port;12nd, power interface;13rd, MikeWind;14th, focus adjustment knob;15th, hardware is controlled;16th, broad angle lens;17th, battery;18th, single-chip microcomputer;19th, memory module;20th, acquisition module is acted;21st, A D modular converters;22nd, voice module;23rd, display module is worn;24th, amplification conduction module;25th, first resistor;26th, second resistance;27th, 3rd resistor;28th, the 4th resistance;29th, operational amplifier;30th, the 5th resistance;31、First electric capacity;32nd, the 6th resistance;33rd, the second electric capacity.
Embodiment
Below in conjunction with the accompanying drawing in the utility model embodiment, the technical scheme in the embodiment of the utility model is carried outClearly and completely describing, it is clear that described embodiment is only the utility model part of the embodiment, rather than wholeEmbodiment.Based on the embodiment in the utility model, those of ordinary skill in the art are not under the premise of creative work is madeThe every other embodiment obtained, belong to the scope of the utility model protection.
Referring to Fig. 1, the utility model provides a kind of technical scheme:A kind of virtual reality experience terminal, including it is virtual existingReal terminal body 1, virtual reality terminal body 1 are provided with eyeglass holder 2, and the side of eyeglass holder 2 is provided with headband 9, headband 9Both ends of the both ends respectively with eyeglass holder 2 are connected, and the crown center of eyeglass holder 2 is provided with focus adjustment knob 14, focus adjustmentThe left side of knob 14 is provided with power interface 12, and the inside of eyeglass holder 2 is provided with lens barrel 3, and the inside of lens barrel 3 is provided with eyeglass regulation branchFrame, eyeglass adjusting bracket are provided with broad angle lens 16 and optical filter, broad angle lens can be adjusted manually by eyeglass adjusting bracket16 arrive the distance of display screen, control the clear effect of video and the far and near of video to imitate by adjusting the position of broad angle lens 16Fruit, augmented reality details effect, the outside of lens barrel 3 are provided with beam 10, cover plate 4, eyeglass holder are provided with before eyeglass holder 22 inside is provided with hardware installation groove 7, and the inside of hardware installation groove 7 is provided with control hardware 15, the right side of virtual reality terminal body 1End side surface is provided with external data port 11, and the side of external data port 11 is provided with microphone 13, and the inner side of eyeglass holder 2 is provided withFoam-rubber cushion 6, avoiding wearing for a long time can cause face to be felt bad.
Referring to Fig. 2, one side of cover plate 4 is connected with the lower edge of eyeglass holder 2, the bosom of cover plate 4 is provided with mobile phoneMounting groove 5, the front of cover plate 4 are provided with camera 8 at the upper right corner.
Referring to Fig. 3, control hardware 15 is provided with battery 17, one end of battery 17 is connected with single-chip microcomputer 18, monolithicThe side of machine 18 is provided with memory module 19, the other end of single-chip microcomputer 18 be provided with action acquisition module 20, A D modular converters 21, A DThe other end of modular converter 21 is connected with voice module 22, A D modular converters 21 side be provided with wear display module 23, amplificationConduct module 24.
Referring to Fig. 4, A D modular converters 21 be provided with first resistor 25, one end and the second resistance 26 of first resistor 25One end connection, the other end of second resistance 26 is connected with one end of the 4th resistance 28, the other end and the 3rd of the 4th resistance 28One end connection of resistance 27, the other end of 3rd resistor 27 are connected with one end of first resistor 25, the electricity of first resistor 25 and the 3rdNode between resistance 27 be connected with one end of the second electric capacity 33, the other end of the second electric capacity 33 and operational amplifier 29+company of endConnect, the node between first resistor 25 and second resistance 26 is connected with the in-phase output end of operational amplifier 29,3rd resistor 27Node between the 4th resistance 28 is connected with the inverting input of operational amplifier 29, the output end of operational amplifier 29 and theOne end connection of five resistance 30, the other end of the 5th resistance 30 is connected with one end of the first electric capacity 31, the first electric capacity 31 it is anotherEnd is connected with one end of the 6th resistance 32, the node between the other end and the resistance 28 of second resistance 26 and the 4th of the 6th resistance 32Connection.
Virtual reality terminal body 1 has spacing for two using left and right, causes some fine distinctions of the visual angle of two, and thisThe difference of sample, which can allow, forms parallax between left eye and right eye, the brain of the mankind produces very dexterously by the image co-registration of twoThere is the stereoscopic visual effect of spatial impression in the brain.
While there has been shown and described that embodiment of the present utility model, for the ordinary skill in the art,It is appreciated that these embodiments can be carried out with a variety of changes in the case where not departing from principle of the present utility model and spirit, repaiiedChange, replace and modification, the scope of the utility model are defined by the appended claims and the equivalents thereof.