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CN205598617U - Game system - Google Patents

Game system
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Publication number
CN205598617U
CN205598617UCN201620127363.6UCN201620127363UCN205598617UCN 205598617 UCN205598617 UCN 205598617UCN 201620127363 UCN201620127363 UCN 201620127363UCN 205598617 UCN205598617 UCN 205598617U
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CN
China
Prior art keywords
display device
game system
vibration signal
computer
vibrator
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN201620127363.6U
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Chinese (zh)
Inventor
杨麒
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
BOE Technology Group Co Ltd
K Tronics Suzhou Technology Co Ltd
Original Assignee
BOE Technology Group Co Ltd
K Tronics Suzhou Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by BOE Technology Group Co Ltd, K Tronics Suzhou Technology Co LtdfiledCriticalBOE Technology Group Co Ltd
Priority to CN201620127363.6UpriorityCriticalpatent/CN205598617U/en
Application grantedgrantedCritical
Publication of CN205598617UpublicationCriticalpatent/CN205598617U/en
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Abstract

The utility model provides a game system, it includes computer, display device and operating equipment, the computer is used for the operation recreation, display device is used for showing the recreation picture, the operating equipment is used for to computer inputting operation instruction, be provided with the electromagnetic shaker in display device and/or the operating equipment, the computer sends vibration signal, drive according to the recreation content to display device and/or operating equipment the electromagnetic shaker produces vibrations. Above -mentioned game system, it sets up the electromagnetic shaker in display device, operating equipment to, according to the recreation content, operating equipments such as display device and mouse, keyboard can rely on the electromagnetic shaker to produce vibrations, give the player perception and the sense of touch of vibrations, and so as to messenger player more can be on the spot in person in playing process.

Description

Games system
Technical field
This utility model relates to video game technology field, in particular it relates to one can be in tripThe games system that vibrations are experienced is provided during play.
Background technology
At present, utilize PC (personal computer) as carrier and the various electronics of the equipment of operationGame (such as single-play game or online game etc.) deeper into penetrate in daily life.And compared to various special game hosts, such as Xbox series and the Sony of MicrosoftPlayStation series, player and the audient of PC game are more extensive.The operation master of PC gameThe equipment such as PC to be depended on, display, mouse, keyboard, by above-mentioned various equipment, tripPlay person can receive the game picture information shown by display, and enters the operating instructions.ButThe games system that above-mentioned various equipment is formed cannot give player with tactile experience, it is difficult to makesPlayer produces sensation on the spot in person.
Summary of the invention
This utility model is intended at least to solve one of technical problem present in prior art, proposesA kind of games system, it can give player in game process and with the perception of vibrations and touchFeel, thus allow a player in game process more on the spot in person.
A kind of games system is provided for realizing the purpose of this utility model, it include computer,Display device and operation equipment;Described computer is used for running game, and described display device is used forDisplay game picture, described operation equipment is for instructing to computer input operation;Described displayIt is provided with electromagnetic shaker in equipment and/or operation equipment;Described computer according to game content to aobviousShow that equipment and/or operation equipment send vibration signal, drive described electromagnetic shaker to produce vibrations.
Wherein, described display device and operation equipment are provided with electromagnetic shaker;Described calculatingMachine sends the first vibration signal to display device, and described display device is according to described first vibrations letterNumber generate the second vibration signal, and broadcast;Described display device and operation equipment receive wideThe second vibration signal broadcast, carries out shaking or not shaking.
Wherein, described display device includes display floater and support, arranges shake in described supportDynamic device.
Wherein, described operation equipment includes that mouse, described mouse include body, button, rollingWheel and electromagnetic shaker;Described electromagnetic shaker is arranged on described body and/or button and/or roller.
Wherein, described operation equipment includes that keyboard, described keyboard include base and multiple key mapping,One button is set in each key mapping;Each described key mapping is provided with electromagnetic shaker, and/or,Described base is provided with electromagnetic shaker.
Wherein, described games system also includes wrist-watch or bracelet, and it is as display device or behaviourMake equipment;And described wrist-watch or bracelet are provided with electromagnetic shaker.
Wherein, the form that described computer instructs with DDCCI sends the first shake to display deviceDynamic signal.
Wherein, described display device is with ZigBee instruction, bluetooth or the form of WiFi signalBroadcast the second vibration signal.
Wherein, described computer is PC.
Wherein, described computer sends the feelings of vibration signal to display device and/or operation equipmentShape includes occurring in gaming exploding, hit, shoot, clash in one or more situationsTime.
This utility model has the advantages that
The games system that this utility model provides, it is arranged in display device, operation equipmentElectromagnetic shaker, and, according to game content, display device and the operation equipment such as mouse, keyboardElectromagnetic shaker can be relied on to produce vibrations, give perception and the sense of touch of player's vibrations such that it is able toPlayer is made to be better able in game process on the spot in person.
Accompanying drawing explanation
Accompanying drawing is used to offer and is further appreciated by of the present utility model, and constitutes descriptionA part, be used for explaining this utility model together with detailed description below, but notConstitute restriction of the present utility model.In the accompanying drawings:
The schematic diagram of the games system that Fig. 1 provides for this utility model;
Fig. 2 is to control display device and the schematic flow sheet of operation equipment generation vibrations.
Wherein, reference:
1: computer;2: display device;3: operation equipment;4: wrist-watch or bracelet;20:Display floater;21: support;30: mouse;31: keyboard;300: body;301: button;302: roller;310: base;311: button.
Detailed description of the invention
Below in conjunction with accompanying drawing, detailed description of the invention of the present utility model is described in detail.ShouldWhen being understood by, detailed description of the invention described herein is merely to illustrate and explains that this practicality is newType, is not limited to this utility model.
This utility model provides a kind of games system, and provides its embodiment.In this practicalityIn the novel embodiment be given, as it is shown in figure 1, described games system include computer 1,Display device 2 and operation equipment 3.Described computer 1 is specially PC, and it is used for running tripPlay.Described display device 2 includes display, such as LCD (liquid crystal display) etc., its withComputer 1 connects, and is used for showing game picture.Described operation equipment 3 include mouse 30,Keyboards 31 etc., it is for entering the operating instructions to computer 1.
It is provided with electromagnetic shaker in described display device 2 and operation equipment 3;Described computer 1Send vibration signal according to game content to display device 2 and operation equipment 3, drive described shakeDynamic device produces vibrations.Specifically, computer 1 sends shake to display device 2 and operation equipment 3The situation of dynamic signal includes occurring in gaming exploding, hit, shoot, clash in oneOr during multiple situation.
Specifically, described computer 1 sends the first vibration signal to display device 2, describedDisplay device 2 generates the second vibration signal according to described first vibration signal, and broadcasts;Described display device 2 and operation equipment 3 receive the second vibration signal of broadcast, carry out shaking orDo not shake.
In case of occurring that player shoots in playing at CS (CS) below,Principle and process that display device 2 and operation equipment 3 produce vibrations are described in detail.
Referring to Fig. 2, when player shoots, PC by holding wire (such as VGA, DVI,HDMI etc.) to send instruction (the i.e. first vibration signal), described instruction to display device 2It can be DDCCI form.Such as, the instruction that PC sends to display device 2 can be one groupComprising the code of A B C D E F, 6 fields of this A~F letter representation (not represent describedThe numerical value of field is these 6 letters, and the numerical value of such as field A can be 6E, field BNumerical value can be 51 etc.), wherein, A is the information of start bit, and B is the information of position, source, CFor the information of length position, D is the information of command bit, and E is the information of mode bit, and F is verificationPosition.As a example by the 5th field E, can represent that when it is for E1 player hits explosive,Explosive produces blast, can represent that when it is for E2 player hits enemy, when it is E3Time can represent and both not hit explosive, the most do not hit enemy.
Display device 2, after receiving the first vibration signal, resolves DDCCI instruction, it is thus achieved thatThe information that field A~F are referred to respectively.Such as, resolve the 5th field E, determine E instituteThe information referred to is E1, E2 on earth, or E3.Specifically, preset: when E isDuring E1, display device 2 shakes, and represents that the explosive that player hits explodes;Work as EDuring for E2, mouse 30 shakes, and keyboard 31 does not shakes, and represents that player hits enemy;WhenWhen E is E3, display device 2 and mouse 30, keyboard 31 do not shake.
Described display device 2 comprises above-mentioned according to the first received vibration signal, generationSecond vibration signal of the content parsed, and broadcast.The lattice of described second vibration signalFormula is specifically as follows ZigBee instruction, bluetooth or WiFi signal.With the second vibration signal it isAs a example by ZigBee instruction, display device 2 is provided with ZigBee coordinator and ZigBee passesSensor, and the equipment such as mouse 30, keyboard 31 is provided with ZigBee sensor;Described ZigBeeCoordinator broadcasts one group of code comprising G H I J, and this G~J represents 4 fields, wherein,G represents the information that above-mentioned field E parsed is referred to, i.e. E be on earth E1, E2 orIt is E3;J is target position, such as, when J is J1, the information referred to is display device 2,When J is J2, the information referred to is mouse 30, and when J is J3, the information referred to is keyDish 31.
ZigBee sensor in the equipment such as display device 2, mouse 30, keyboard 31 receivesThe second vibration signal broadcasted by ZigBee coordinator, and resolve.Such as, if solvingThe information that in the second vibration signal separated out, G is referred to is that the information that E=E1, J are referred to isJ1;Display device 2, after parsing above-mentioned information, owing to target position is consistent with it, then showsElectromagnetic shaker in panel 2 produces vibrations;And mouse 30, keyboard 31 are parsing above-mentioned informationAfter, owing to target position does not corresponds with it, then the electromagnetic shaker in mouse 30, keyboard 31 does not producesVibrations.And if the information that in the second vibration signal parsed, G is referred to is E=E2, JThe information referred to is J2;Display device 2 is after parsing above-mentioned information, due to target positionNot corresponding with it, the electromagnetic shaker in display floater 2 does not produce vibrations;And mouse 30 is resolvingAfter going out above-mentioned information, owing to target position is consistent with it, then the electromagnetic shaker in mouse 30 produces shakeDynamic;Keyboard 31 is after parsing above-mentioned information, owing to target position does not corresponds with it, then and keyboardElectromagnetic shaker in 31 does not produce vibrations.
According to above-mentioned, described games system can make display device 2, Mus according to game contentThe operation equipment 3 such as mark 30, keyboard 31 produce vibrations, give the perception of player's vibrations and touchFeel, so that player is better able on the spot in person in game process.
It should be noted that in the present embodiment, and must be passed through in display device 2ZigBee coordinator or other equipment carry out Broadcasting Control display device 2, operation equipment 3In electromagnetic shaker whether produce vibrations, as a kind of replacement of the program, described computer 1Directly can also send vibration signal to display device 2 and operation equipment 3, directly control displayWhether equipment 2 and operation equipment 3 produce vibrations.
In addition it is also necessary to explanation, according to the actual needs, can be only at display device 2In electromagnetic shaker is set, or electromagnetic shaker is only set in operation equipment 3, thus at game processIn, the display device 2 or the operation equipment 3 that only arrange electromagnetic shaker produce vibrations, and this is also canWith.
Specifically, described display device 2 includes display floater 20 and support 21;When display setsWhen including electromagnetic shaker for 2, described electromagnetic shaker is arranged in described support 21.Described operation setsStandby 3 include mouse 30 and keyboard 31.Specifically, described mouse 30 include body 300, byKey 301, roller 302 and electromagnetic shaker;The quantity of described electromagnetic shaker can be one or more,It is specifically located at least one in described body 300, button 301 and roller 302.InstituteState keyboard 31 and include base 310 and multiple key mapping, each key mapping arranges a button 311;Wherein, each described key mapping is provided with electromagnetic shaker, makes described button 311 can produce vibrations,And/or, described base 310 is provided with electromagnetic shaker, makes base 310 produce vibrations.Additionally,Described games system can also include wrist-watch or bracelet 4, and it sets as display device or operationStandby;And described wrist-watch or bracelet are also equipped with electromagnetic shaker, in order to receive computer 1 or displayThe signal that equipment 2 is sent produces vibrations.
In sum, the games system that this utility model provides, it is in display device 2, operationEquipment 3 arranges electromagnetic shaker, and, according to game content, display device 2 and mouse30, the operation equipment 3 such as keyboard 31 can rely on electromagnetic shaker to produce vibrations, gives player shakeDynamic perception and sense of touch such that it is able to make player be better able to body in game process and face itBorder.
It is understood that embodiment of above is merely to illustrate that principle of the present utility modelAnd the illustrative embodiments used, but this utility model is not limited thereto.For abilityFor those of ordinary skill in territory, in the situation without departing from spirit of the present utility model and essenceUnder, various modification and improvement can be made, these modification and improvement are also considered as of the present utility modelProtection domain.

Claims (10)

Translated fromChinese
1.一种游戏系统,包括计算机、显示设备和操作设备;所述计算机用于运行游戏,所述显示设备用于显示游戏画面,所述操作设备用于向计算机输入操作指令;其特征在于,所述显示设备和/或操作设备内设置有震动器;所述计算机根据游戏内容向显示设备和/或操作设备发送震动信号,驱动所述震动器产生震动。1. A game system, comprising a computer, a display device and an operating device; the computer is used to run the game, the display device is used to display the game screen, and the operating device is used to input operation instructions to the computer; it is characterized in that, The display device and/or the operation device is provided with a vibrator; the computer sends a vibration signal to the display device and/or the operation device according to the game content, and drives the vibrator to generate vibration.2.根据权利要求1所述的游戏系统,其特征在于,所述显示设备和操作设备中均设置有震动器;2. The game system according to claim 1, wherein a vibrator is arranged in the display device and the operating device;所述计算机向显示设备发送第一震动信号,所述显示设备根据所述第一震动信号生成第二震动信号,并进行广播;The computer sends a first vibration signal to the display device, and the display device generates a second vibration signal according to the first vibration signal and broadcasts it;所述显示设备和操作设备接收广播的第二震动信号,进行震动或不震动。The display device and the operating device receive the broadcasted second vibration signal, and vibrate or not vibrate.3.根据权利要求1或2所述的游戏系统,其特征在于,所述显示设备包括显示面板和支架,所述支架中设置震动器。3. The game system according to claim 1 or 2, wherein the display device comprises a display panel and a bracket, and a vibrator is arranged in the bracket.4.根据权利要求1或2所述的游戏系统,其特征在于,所述操作设备包括鼠标,所述鼠标包括本体、按键、滚轮和震动器;所述震动器设置在所述本体和/或按键和/或滚轮上。4. The game system according to claim 1 or 2, wherein the operating device comprises a mouse, and the mouse comprises a body, buttons, scroll wheels and a vibrator; the vibrator is arranged on the body and/or buttons and/or scroll wheel.5.根据权利要求1或2所述的游戏系统,其特征在于,所述操作设备包括键盘,所述键盘包括底座和多个键位,每个键位上设置一个按键;5. The game system according to claim 1 or 2, wherein the operating device comprises a keyboard, the keyboard comprises a base and a plurality of keys, each key is provided with a key;每个所述键位中设置有震动器,和/或,所述底座中设置有震动器。A vibrator is provided in each of the keys, and/or a vibrator is provided in the base.6.根据权利要求1所述的游戏系统,其特征在于,所述游戏系统还包括手表或手环,其作为显示设备或操作设备;且所述手表或手环中设置有震动器。6. The game system according to claim 1, characterized in that, the game system further comprises a watch or a bracelet as a display device or an operating device; and a vibrator is arranged in the watch or the bracelet.7.根据权利要求2所述的游戏系统,其特征在于,所述计算机以DDCCI指令的格式向显示设备发送第一震动信号。7. The game system according to claim 2, wherein the computer sends the first vibration signal to the display device in a DDCCI command format.8.根据权利要求2或7所述的游戏系统,其特征在于,所述显示设备以ZigBee指令、蓝牙或WiFi信号的格式广播第二震动信号。8. The game system according to claim 2 or 7, wherein the display device broadcasts the second vibration signal in the format of ZigBee command, bluetooth or WiFi signal.9.根据权利要求1所述的游戏系统,其特征在于,所述计算机为PC。9. The game system according to claim 1, wherein the computer is a PC.10.根据权利要求1所述的游戏系统,其特征在于,所述计算机向显示设备和/或操作设备发送震动信号的情形包括在游戏中出现爆炸、被击中、开枪、撞击中的一种或多种情况时。10. The game system according to claim 1, wherein the situation in which the computer sends the vibration signal to the display device and/or the operating device includes one of explosion, being hit, shooting, and impact in the game. one or more situations.
CN201620127363.6U2016-02-182016-02-18Game systemActiveCN205598617U (en)

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CN201620127363.6UCN205598617U (en)2016-02-182016-02-18Game system

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
CN105536249A (en)*2016-02-182016-05-04高创(苏州)电子有限公司Game system

Cited By (2)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
CN105536249A (en)*2016-02-182016-05-04高创(苏州)电子有限公司Game system
CN105536249B (en)*2016-02-182023-09-01高创(苏州)电子有限公司game system

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