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CN114612538B - A method for flattening three-dimensional curved surface patterns of cultural relics - Google Patents

A method for flattening three-dimensional curved surface patterns of cultural relics
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CN114612538B
CN114612538BCN202210251243.7ACN202210251243ACN114612538BCN 114612538 BCN114612538 BCN 114612538BCN 202210251243 ACN202210251243 ACN 202210251243ACN 114612538 BCN114612538 BCN 114612538B
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CN114612538A (en
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赵海英
黄开武
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Beijing University of Posts and Telecommunications
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Beijing University of Posts and Telecommunications
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本发明公开了一种面向文物三维曲面纹样展平的方法,该方法包括以下步骤:S1:采集样本点并进行迭代计算得到对称轴;S2:采用法向角作为度量标准对网格模型进行切割;S3:通过纹理采样来标识纹理区域并对切割后的网格模型进行细分,然后采用保形映射方式将三维网格参数化到二维平面域中;S4:采用仿射变换方式将三维模型网格对应的纹理变换到映射之后的二维网格上,并得到完整的纹样展平图像。本发明对于不同构型的文物三维曲面展平结果,基本保留了原有的形态构造和比例大小,并且具有很好的通用性。能够实现文物三维曲面纹样的展平,与三维曲面的格式、光照、材质、分辨率等无关。

The present invention discloses a method for flattening three-dimensional curved surface patterns of cultural relics, the method comprising the following steps: S1: collecting sample points and performing iterative calculation to obtain the axis of symmetry; S2: using the normal angle as a metric to cut the grid model; S3: identifying the texture area by texture sampling and subdividing the cut grid model, and then parameterizing the three-dimensional grid into a two-dimensional plane domain by conformal mapping; S4: using an affine transformation method to transform the texture corresponding to the three-dimensional model grid to the mapped two-dimensional grid, and obtaining a complete pattern flattened image. The present invention basically retains the original morphological structure and proportional size for the flattening results of three-dimensional curved surfaces of cultural relics of different configurations, and has good versatility. The flattening of three-dimensional curved surface patterns of cultural relics can be achieved, regardless of the format, lighting, material, resolution, etc. of the three-dimensional curved surface.

Description

Cultural relic-oriented three-dimensional curved surface pattern flattening method
Technical Field
The invention relates to the fields of computer graphics and computer vision, in particular to a method for flattening three-dimensional curved surface patterns of cultural relics.
Background
Cultural relics with different shapes and patterns are generated in each period, and the patterns on the cultural relics have important reference values for researching the current social aspects and folk culture, and have high values for artistic re-creation. In order to reflect the texture structure and artistic style of the curved pattern of the cultural relics, the pattern needs to be unfolded. The pattern is born on different cultural carriers, and as the surface of the cultural relics is formed by irregular curved surfaces, the pattern obtained by photographing deforms to a certain extent, so that the conventional pattern with more complete geometry and richer meaning is a very challenging problem.
The traditional cultural relics have the characteristics of various types and complex design, and are designed manually by hands instead of mechanically. The three-dimensional relic curved surface pattern is flattened, and the essence is that the pattern of the curved surface pattern is obtained under the condition of fidelity. The input data sources are three-dimensional models, the three-dimensional models are mainly composed of grids and textures, the grids are composed of a plurality of point clouds of an object, and the textures are color patterns mapped on the surface by establishing mapping relations between images and the grids.
The processing of three-dimensional curved surface grids is a difficult task due to the complex geometry of the cultural relics. For the problem of three-dimensional curved surface pattern flattening of cultural relics, core problems comprise grid model cutting, mapping of a grid model to a two-dimensional parameter domain, texture mapping, affine transformation of a grid and the like.
For the problems in the related art, no effective solution has been proposed at present.
Disclosure of Invention
Aiming at the problems in the related art, the invention provides a method for flattening a three-dimensional curved surface pattern of a cultural relic, which aims to solve the technical problems in the prior art.
For this purpose, the invention adopts the following specific technical scheme:
a method for flattening a three-dimensional curved surface pattern facing cultural relics, comprising the following steps:
s1, collecting sample points and performing iterative computation to obtain a symmetry axis;
S2, cutting the grid model by using a normal angle as a measurement standard;
s3, marking a texture region through texture sampling, subdividing the cut grid model, and parameterizing the three-dimensional grid into a two-dimensional plane domain by adopting a conformal mapping mode;
s4, converting textures corresponding to the three-dimensional model grids into mapped two-dimensional grids by adopting an affine transformation mode, and obtaining a complete texture sample flattening image.
Further, the step of collecting the sample points and performing iterative computation to obtain the symmetry axis in the step S1 further includes the following steps:
S11, firstly, acquiring part of sampling points in a preset grid model, and determining the critical domain of the sampling points by taking the Markov distance between the sampling points and the adjacent points as a judgment basis, wherein the Markov distance is smaller than a threshold value epsilon;
s12, continuously updating the cut plane at the sampling point in an iterative calculation mode, so that the cut plane can best simulate the rotational symmetry of the grid model to obtain the best cut plane;
S13, obtaining corresponding local rotation symmetry points through the minimum value of the square of the distance from the minimum sampling point to the normal vector of the optimal cutting plane, and then connecting all rotation symmetry points to obtain the rotation symmetry axis of the grid model.
Further, the step of cutting the grid model in S2 by using the normal angle as the measurement standard further includes the following steps:
S21, determining a section by using the gravity center and the symmetry axis of the triangular grid, and establishing a local coordinate system by using the intersection line of the gravity center of the triangular grid and the symmetry axis as a transverse axis and using the symmetry axis as a longitudinal axis;
S22, selecting two sides from three points in the anticlockwise direction in the triangular grid, solving normal vectors of the triangular grid through the two sides, orthogonally projecting the normal vectors to the cross section to obtain projection vectors, calculating to obtain angles of the projection vectors in a local coordinate system, and eliminating the triangular grid when the angles of the projection vectors in the local coordinate system are not within the specified input angle range, so as to obtain a grid model after cutting.
Further, in the step S3, the texture area is identified by texture sampling, the cut grid model is subdivided, and then the three-dimensional grid is parameterized into the two-dimensional plane area by adopting a conformal mapping mode, and the method further comprises the following steps:
s31, drawing vertical lines from the center of the triangular mesh to three sides, dividing the triangular mesh into three areas, respectively sampling textures, and then marking the triangular mesh by using whether the three areas are target textures;
S32, according to the equal angles of the triangular grids before and after mapping, bringing all angle values meeting the target texture area into the relation according to the proportional relation of the two sides, and determining a linear equation set, wherein the solution of the equation set is a two-dimensional triangular point set after mapping.
Further, in S11, the calculation formula using the mahalanobis distance between the sampling point and the neighboring point as the judgment basis is as follows:
d(pj,pi)≤∈
Where pj denotes a sampling point and pi denotes a mahalanobis distance.
Further, the calculation formula of the minimum value of the square of the distance from the minimum sampling point to the normal vector of the optimal cutting plane in the step S13 is as follows:
Where N (pj) represents the normal vector of point pj, R represents the distance of point pj to the optimal cutting plane, R represents the global coordinate space, and Ni represents the vertex i neighborhood coordinate space.
Further, the calculation formula for obtaining the projection vector proj in S22 is as follows:
Where u represents the vector to be projected and n represents the normal vector of the projection plane.
Further, the calculation formula of the angle of the projection vector in the local coordinate system obtained in S22 is as follows:
Where v1 represents the post-projection vector and v2 represents the positive direction of the horizontal axis of the local coordinate system.
Further, in S31, the triangular mesh is divided into three areas by using the triangular mesh center to draw a perpendicular line to three sides, and texture sampling is performed respectively, and then the labeling result of labeling the triangular mesh by using whether the three areas are target textures is as follows:
where i represents the ith triangle mesh.
Further, the calculation formula of affine transformation in S4 is as follows:
Wherein the four coefficients a, b, c and d of the affine transformation matrix represent rotation, scaling and cropping operations, tx and ty represent translation operations.
The method has the beneficial effects that through the specific algorithm flow, the whole process of flattening the three-dimensional curved surface pattern of the cultural relics is completed, and the pattern image result after flattening is obtained. For the three-dimensional curved surface flattening results of cultural relics with different configurations, the original morphological structure and the original proportional size are basically reserved, and the method has good universality. Therefore, for the configuration of the cultural relics with smoother curved surfaces, the three-dimensional curved surface pattern of the cultural relics can be flattened through the algorithm, and the method is irrelevant to the format, illumination, materials, resolution and the like of the three-dimensional curved surfaces.
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In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings that are needed in the embodiments will be briefly described below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and other drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
Fig. 1 is a flowchart of a method for three-dimensional curved surface pattern flattening for cultural relics according to an embodiment of the invention.
Detailed Description
For the purpose of further illustrating the various embodiments, the present invention provides the accompanying drawings, which are a part of the disclosure of the present invention, and which are mainly used to illustrate the embodiments and, together with the description, serve to explain the principles of the embodiments, and with reference to these descriptions, one skilled in the art will recognize other possible implementations and advantages of the present invention, wherein elements are not drawn to scale, and like reference numerals are generally used to designate like elements.
According to the embodiment of the invention, a method for flattening a three-dimensional curved surface pattern facing cultural relics is provided.
The invention will be further described with reference to the accompanying drawings and detailed description, as shown in fig. 1, a method for flattening a three-dimensional curved pattern facing to cultural relics according to an embodiment of the invention, the method comprises the following steps:
s1, collecting sample points and performing iterative computation to obtain a symmetry axis;
S2, cutting the grid model by using a normal angle as a measurement standard;
s3, marking a texture region through texture sampling, subdividing the cut grid model, and parameterizing the three-dimensional grid into a two-dimensional plane domain by adopting a conformal mapping mode;
s4, converting textures corresponding to the three-dimensional model grids into mapped two-dimensional grids by adopting an affine transformation mode, and obtaining a complete texture sample flattening image.
In one embodiment, the step of collecting the sample points and performing iterative calculation to obtain the symmetry axis in S1 further includes the following steps:
S11, firstly, acquiring part of sampling points in a preset grid model, and determining the critical domain of the sampling points by taking the Markov distance between the sampling points and the adjacent points as a judgment basis, wherein the Markov distance is smaller than a threshold value epsilon;
s12, continuously updating the cut plane at the sampling point in an iterative calculation mode, so that the cut plane can best simulate the rotational symmetry of the grid model to obtain the best cut plane;
S13, obtaining corresponding local rotational symmetry points through the minimum value from the minimum sampling point to the square of the normal vector distance of the optimal cutting plane, and then connecting all the rotational symmetry points to obtain the rotational symmetry axis of the grid model;
The method is characterized in that a model with central symmetry is needed for a three-dimensional curved surface model of the cultural relic to be processed, the curved surface pattern of the cultural relic is clear, and the model is a data model with common formats such as obj.
In one embodiment, the cutting the grid model in S2 using the normal angle as a metric further includes the steps of:
S21, determining a section by using the gravity center and the symmetry axis of the triangular grid, and establishing a local coordinate system by using the intersection line of the gravity center of the triangular grid and the symmetry axis as a transverse axis and using the symmetry axis as a longitudinal axis;
S22, selecting two sides from three points in the anticlockwise direction in the triangular grid, solving normal vectors of the triangular grid through the two sides, orthogonally projecting the normal vectors to the cross section to obtain projection vectors, calculating to obtain angles of the projection vectors in a local coordinate system, and eliminating the triangular grid when the angles of the projection vectors in the local coordinate system are not within the specified input angle range, so as to obtain a grid model after cutting.
In one embodiment, the identifying the texture region by texture sampling and subdividing the cut grid model in S3, and then parameterizing the three-dimensional grid into the two-dimensional plane domain by adopting a conformal mapping manner further includes the following steps:
s31, drawing vertical lines from the center of the triangular mesh to three sides, dividing the triangular mesh into three areas, respectively sampling textures, and then marking the triangular mesh by using whether the three areas are target textures;
S32, according to the equal angles of the triangular grids before and after mapping, bringing all angle values meeting the target texture area into the relation according to the proportional relation between the two sides, and determining a linear equation set, wherein the solution of the equation set is a two-dimensional triangular point set after mapping;
Wherein the angles of the triangular meshes before and after mapping are equal, and the corresponding proportional relation between the two clamped sides is as follows:
uk-ui=rjikR(θjik)(uj-ui)
wherein u represents triangle vertex, i, j and k represent triangle vertex indexes respectively, R is the side length ratio of two sides of the included angle, R represents rotation transformation,Is a rotation matrix rotated by an angle θ on a plane.
In one embodiment, the calculation formula for determining that the mahalanobis distance between the sampling point and the neighboring point in S11 is smaller than the threshold e is as follows:
d(pj,pi)≤∈
Where pj denotes a sampling point and pi denotes a mahalanobis distance.
In one embodiment, the minimum value of the square of the distance from the minimum sampling point to the normal vector of the optimal cutting plane in S13 is calculated as follows:
Where N (pj) represents the normal vector of point pj, R represents the distance of point pj to the optimal cutting plane, R represents the global coordinate space, and Ni represents the vertex i neighborhood coordinate space.
In one embodiment, the calculation formula for obtaining the projection vector proj in S22 is as follows:
Where u represents the vector to be projected and n represents the normal vector of the projection plane.
In one embodiment, the calculation formula of the angle of the projection vector in the local coordinate system obtained in S22 is as follows:
Where v1 represents the post-projection vector and v2 represents the positive direction of the horizontal axis of the local coordinate system.
In one embodiment, in S31, the triangle mesh is divided into three areas by making a perpendicular line from the center of the triangle mesh to three sides, and texture sampling is performed respectively, and then the labeling result of identifying the triangle mesh by using whether the three areas are target textures is as follows:
where i represents the ith triangle mesh.
In one embodiment, the calculation formula of the affine transformation in S4 is as follows:
Wherein the four coefficients a, b, c and d of the affine transformation matrix represent rotation, scaling and cropping operations, tx and ty represent translation operations.
In summary, by means of the technical scheme of the invention, the invention completes the whole process of flattening the three-dimensional curved surface pattern of the cultural relics through the specific algorithm flow described above, and obtains the pattern image result after flattening. For the three-dimensional curved surface flattening results of cultural relics with different configurations, the original morphological structure and the original proportional size are basically reserved, and the method has good universality. Therefore, for the configuration of the cultural relics with smoother curved surfaces, the invention can realize the flattening of the three-dimensional curved surface pattern of the cultural relics by the algorithm, and is irrelevant to the format, illumination, material, resolution and the like of the three-dimensional curved surfaces
The foregoing description of the preferred embodiments of the invention is not intended to be limiting, but rather is intended to cover all modifications, equivalents, alternatives, and improvements that fall within the spirit and scope of the invention.

Claims (8)

Translated fromChinese
1.一种面向文物三维曲面纹样展平的方法,其特征在于,该方法包括以下步骤:1. A method for flattening a three-dimensional curved surface pattern of a cultural relic, characterized in that the method comprises the following steps:S1:采集样本点并进行迭代计算得到对称轴;S1: Collect sample points and perform iterative calculation to obtain the symmetry axis;S2:采用法向角作为度量标准对网格模型进行切割;S2: Use the normal angle as a metric to cut the mesh model;S3:通过纹理采样来标识纹理区域并对切割后的网格模型进行细分,然后采用保形映射方式将三维网格参数化到二维平面域中;S3: Texture sampling is used to identify the texture area and subdivide the cut mesh model, and then the 3D mesh is parameterized into a 2D plane domain using conformal mapping;S4:采用仿射变换方式将三维模型网格对应的纹理变换到映射之后的二维网格上,并得到完整的纹样展平图像;S4: using affine transformation to transform the texture corresponding to the 3D model grid to the mapped 2D grid, and obtain a complete flattened image of the pattern;所述S2中采用法向角作为度量标准对网格模型进行切割还包括以下步骤:The step of cutting the mesh model using the normal angle as a metric in S2 further includes the following steps:S21:以三角网格的重心和对称轴确定一个截面,以三角网格的重心与对称轴相垂直的交线为横轴,以对称轴为纵轴,建立局部坐标系;S21: determine a cross section with the centroid and the symmetry axis of the triangular mesh, establish a local coordinate system with the intersection of the centroid and the symmetry axis as the horizontal axis and the symmetry axis as the vertical axis;S22:在三角网格中以逆时针方向的三点选取两条边,通过两边求解三角网格的法向量,并将法向量向截面作正交投影,获取投影向量,然后计算得到投影向量在局部坐标系中的角度,当所述投影向量在局部坐标系中的角度不在指定输入的角度范围之内时,所述三角网格将被剔除,并得到切割之后的网格模型;S22: selecting two edges from three points in the counterclockwise direction in the triangular mesh, solving the normal vector of the triangular mesh through the two edges, and orthogonally projecting the normal vector to the cross section to obtain the projection vector, and then calculating the angle of the projection vector in the local coordinate system. When the angle of the projection vector in the local coordinate system is not within the specified input angle range, the triangular mesh will be eliminated, and a mesh model after cutting will be obtained;所述S3中通过纹理采样来标识纹理区域并对切割后的网格模型进行细分,然后采用保形映射方式将三维网格参数化到二维平面域中还包括以下步骤:In the S3, texture sampling is used to identify the texture area and the cut mesh model is subdivided, and then the three-dimensional mesh is parameterized into the two-dimensional plane domain by conformal mapping, which also includes the following steps:S31:以三角网格中心向三边作垂线,将所述三角网格分为三个区域并分别进行纹理采样,然后以三个区域是否为目标纹理对所述三角网格进行标识;S31: Draw perpendicular lines from the center of the triangular mesh to the three sides, divide the triangular mesh into three areas and perform texture sampling on each area, and then mark the triangular mesh according to whether the three areas are target textures;S32:根据映射前后所述三角网格的角度相等,所夹两边对应成比例的关系,将所有满足目标纹理区域的角度值带入所述关系中,确定线形方程组,所述方程组的解为映射后的二维三角点集合。S32: Based on the equal angles of the triangular meshes before and after mapping and the proportional relationship between the two sides, all angle values that satisfy the target texture area are brought into the relationship to determine a linear equation group, the solution of which is a set of two-dimensional triangular points after mapping.2.根据权利要求1所述的一种面向文物三维曲面纹样展平的方法,其特征在于,所述S1中采集样本点并进行迭代计算得到对称轴还包括以下步骤:2. The method for flattening a three-dimensional curved surface pattern of a cultural relic according to claim 1, wherein the step of collecting sample points and performing iterative calculation to obtain a symmetry axis in S1 further comprises the following steps:S11:首先在预设网格模型中获取部分采样点,并通过采样点与邻近点的马氏距离小于阈值∈作为判断依据,确定采样点的临域;S11: firstly, some sampling points are obtained in the preset grid model, and the neighborhood of the sampling point is determined by taking the Mahalanobis distance between the sampling point and the neighboring point as less than the threshold ∈ as the judgment basis;S12:在采样点处,通过迭代计算的方式不断更新切割的平面,使得切割平面能最好的模拟出网格模型的旋转对称性,以得到最佳切割平面;S12: At the sampling point, the cutting plane is continuously updated by iterative calculation so that the cutting plane can best simulate the rotational symmetry of the mesh model to obtain the best cutting plane;S13:通过最小化采样点到最佳切割平面法向量距离平方的最小值,并计算得到对应的局部旋转对称点,然后连接所有的所述旋转对称点得到网格模型的旋转对称轴。S13: By minimizing the minimum value of the square of the normal vector distance from the sampling point to the optimal cutting plane, the corresponding local rotational symmetry points are calculated, and then all the rotational symmetry points are connected to obtain the rotational symmetry axis of the mesh model.3.根据权利要求2所述的一种面向文物三维曲面纹样展平的方法,其特征在于,所述S11中通过采样点与邻近点的马氏距离小于阈值v作为判断依据的计算公式如下:3. A method for flattening three-dimensional curved surface patterns of cultural relics according to claim 2, characterized in that the calculation formula in S11 using the Mahalanobis distance between the sampling point and the adjacent point being less than a threshold value v as a judgment basis is as follows:d(pj,pi)≤∈d(pj,pi)≤∈其中,pj表示采样点,pi表示马氏距离。Among them,pj represents the sampling point andpi represents the Mahalanobis distance.4.根据权利要求2所述的一种面向文物三维曲面纹样展平的方法,其特征在于,所述S13中通过最小化采样点到最佳切割平面法向量距离平方的最小值的计算公式如下:4. A method for flattening three-dimensional curved surface patterns of cultural relics according to claim 2, characterized in that the calculation formula for minimizing the minimum square of the normal vector distance from the sampling point to the optimal cutting plane in S13 is as follows:其中,n(pj)表示点pj的法向量,r表示点pj到最佳切割平面的距离,R表示全局坐标空间,Ni表示顶点i邻域坐标空间。Among them, n(pj ) represents the normal vector of point pj , r represents the distance from point pj to the optimal cutting plane, R represents the global coordinate space, andNi represents the neighborhood coordinate space of vertex i.5.根据权利要求1所述的一种面向文物三维曲面纹样展平的方法,其特征在于,所述S22中获取投影向量proj的计算公式如下:5. The method for flattening a three-dimensional curved surface pattern of a cultural relic according to claim 1, characterized in that the calculation formula for obtaining the projection vector proj in S22 is as follows:其中,u表示待投影向量,n表示投影平面的法向量。Among them, u represents the vector to be projected, and n represents the normal vector of the projection plane.6.根据权利要求1所述的一种面向文物三维曲面纹样展平的方法,其特征在于,所述S22中得到投影向量在局部坐标系中的角度的计算公式如下:6. The method for flattening a three-dimensional curved surface pattern of a cultural relic according to claim 1, characterized in that the calculation formula for obtaining the angle of the projection vector in the local coordinate system in S22 is as follows:其中,v1表示投影后向量,v2表示局部坐标系横轴正方向。Among them, v1 represents the projected vector, and v2 represents the positive direction of the horizontal axis of the local coordinate system.7.根据权利要求1所述的一种面向文物三维曲面纹样展平的方法,其特征在于,所述S31中以三角网格中心向三边作垂线,将所述三角网格分为三个区域并分别进行纹理采样,然后以三个区域是否为目标纹理对所述三角网格进行标识的标示结果如下:7. The method for flattening three-dimensional curved surface patterns of cultural relics according to claim 1, characterized in that in S31, perpendicular lines are drawn from the center of the triangular mesh to the three sides, the triangular mesh is divided into three areas and texture sampling is performed respectively, and then the marking result of marking the triangular mesh according to whether the three areas are target textures is as follows:其中,i表示第i个三角形网格。Where i represents the i-th triangle mesh.8.根据权利要求1所述的一种面向文物三维曲面纹样展平的方法,其特征在于,所述S4中仿射变换的计算公式如下:8. The method for flattening three-dimensional curved surface patterns of cultural relics according to claim 1, characterized in that the calculation formula of the affine transformation in S4 is as follows:其中,所述仿射变换矩阵的四个系数a、b、c以及d表示旋转、缩放以及裁剪操作,tx以及ty表示平移操作。Among them, the four coefficients a, b, c and d of the affine transformation matrix represent rotation, scaling and cropping operations, and tx and ty represent translation operations.
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