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本发明涉及车辆技术领域,特别是涉及一种车辆交互方法和一种车辆交互装置。The present invention relates to the technical field of vehicles, and in particular, to a vehicle interaction method and a vehicle interaction device.
背景技术Background technique
智能车辆是比普通车辆更具人性化的新生代车辆,智能车辆集中运用了计算机、车载传感、信息融合、通讯、人工智能及自动控制等技术,是典型的高新技术综合体。智能车辆不仅涉及车联网与车的有机联合,通常还结合了新能源与智能化的因素,目的是要实现安全、舒适、节能、高效地行驶,并成为最终可替代人来操作的新一代车辆。智能车辆具有驾驶自动化以及交互触控化两大特性,前者基于人工智能,后者基于混合智能。Smart vehicles are a new generation of vehicles that are more user-friendly than ordinary vehicles. Smart vehicles use technologies such as computers, on-board sensing, information fusion, communication, artificial intelligence and automatic control, and are typical high-tech complexes. Intelligent vehicles not only involve the organic combination of the Internet of Vehicles and vehicles, but also usually combine the factors of new energy and intelligence. The purpose is to achieve safe, comfortable, energy-saving and efficient driving, and become a new generation of vehicles that can eventually replace human operation. . Intelligent vehicles have two characteristics: driving automation and interactive touch. The former is based on artificial intelligence and the latter is based on hybrid intelligence.
随着自动驾驶以及人工智能的发展,车辆中人车交互,逐渐从传统的“按键式”操作界面,升级为通过车辆中控屏幕进行操作,完成了更加智能化和便捷的人车交互。例如,一种典型的中控屏幕的设计示例为,一块中控屏幕位列在车身的主驾与副驾之间,用户可以通过这块屏幕对车辆进行操控,比如通过这块屏幕进行人脸识别、手势操作以及其他的一些人机交互。然而,在车辆行驶的过程中,当用户需要对车载中控屏幕进行触控,一方面用户需要将视线转移到车载中控屏幕,导致大幅度地偏移行驶路线,容易造成车辆事故,另一方面由于方向盘能够提供的车辆控制方式十分有限,无法满足用户的需求。With the development of automatic driving and artificial intelligence, the human-vehicle interaction in the vehicle has gradually been upgraded from the traditional "button-type" operation interface to the operation through the vehicle central control screen, completing a more intelligent and convenient human-vehicle interaction. For example, a typical design example of a central control screen is that a central control screen is located between the main driver and the co-driver of the vehicle body, and the user can control the vehicle through this screen, such as face recognition through this screen. , gesture operations, and some other human-computer interactions. However, in the process of driving the vehicle, when the user needs to touch the in-vehicle central control screen, on the one hand, the user needs to shift the line of sight to the in-vehicle central control screen, resulting in a large deviation from the driving route, which is likely to cause vehicle accidents. On the one hand, because the steering wheel can provide very limited vehicle control methods, it cannot meet the needs of users.
发明内容SUMMARY OF THE INVENTION
本发明实施例提供了一种车辆交互方法,以解决现有技术中车辆方向盘交互功能与操作方式单一的问题。The embodiment of the present invention provides a vehicle interaction method to solve the problem of the single interaction function and operation mode of the vehicle steering wheel in the prior art.
相应的,本发明实施例还提供了一种车辆交互装置,用以保证上述方法的实现及应用。Correspondingly, an embodiment of the present invention also provides a vehicle interaction device, so as to ensure the implementation and application of the above method.
为了解决上述问题,本发明实施例公开了一种车辆交互方法,所述方法包括:In order to solve the above problems, an embodiment of the present invention discloses a vehicle interaction method, the method includes:
在车辆处于行驶状态时,响应作用于车辆方向盘上设置的交互区域的用户操作,执行与所述用户操作对应的车辆交互。When the vehicle is in a driving state, in response to a user operation acting on an interaction area provided on the steering wheel of the vehicle, a vehicle interaction corresponding to the user operation is performed.
可选地,所述交互区域设有控制键,所述在车辆处于行驶状态时,响应作用于车辆方向盘上设置的交互区域的用户操作,执行与所述用户操作对应的车辆交互,包括:Optionally, the interaction area is provided with a control key, and when the vehicle is in a driving state, in response to a user operation acting on the interaction area set on the steering wheel of the vehicle, performing vehicle interaction corresponding to the user operation, including:
在车辆处于行驶状态时,响应作用于所述控制键的用户操作,在所述车辆的显示区域中执行与所述用户操作对应的车辆交互。When the vehicle is in a running state, in response to a user operation acting on the control key, a vehicle interaction corresponding to the user operation is performed in the display area of the vehicle.
可选地,所述显示区域包括仪表屏,所述仪表屏展示的内容至少包括第一UI元素,所述控制键包括对应于所述仪表屏的第一控制键,所述在车辆处于行驶状态时,响应作用于所述控制键的用户操作,在所述车辆的显示区域执行与所述用户操作对应的操作,包括:Optionally, the display area includes an instrument screen, the content displayed on the instrument screen includes at least a first UI element, the control key includes a first control key corresponding to the instrument screen, and the vehicle is in a driving state. , in response to a user operation acting on the control key, perform an operation corresponding to the user operation in the display area of the vehicle, including:
在车辆处于行驶状态时,响应作用于所述第一控制键的用户操作,在所述仪表屏中执行针对所述第一UI元素的切换操作。When the vehicle is in a running state, in response to a user operation acting on the first control key, a switching operation for the first UI element is performed in the instrument panel.
可选地,所述在车辆处于行驶状态时,响应作用于所述控制键的用户操作,在所述车辆的显示区域执行与所述用户操作对应的操作,包括:Optionally, performing an operation corresponding to the user operation on the display area of the vehicle in response to a user operation acting on the control key when the vehicle is in a driving state includes:
在车辆处于行驶状态时,响应作用于所述第一控制键的用户操作,获取所述第一UI元素的内容信息,并在所述仪表屏中展示所述内容信息。When the vehicle is in a driving state, in response to a user operation acting on the first control key, the content information of the first UI element is acquired, and the content information is displayed on the instrument screen.
可选地,所述显示区域包括车载中控屏幕,所述车载中控屏幕包括第二UI元素,所述控制键包括对应于所述车载中控屏幕的第二控制键,所述在车辆处于行驶状态时,响应作用于所述控制键的用户操作,在所述显示区域执行与所述用户操作对应的操作,包括:Optionally, the display area includes an in-vehicle central control screen, the in-vehicle central control screen includes a second UI element, and the control keys include second control keys corresponding to the in-vehicle central control screen, and the in-vehicle central control screen includes a second control key. In the driving state, in response to a user operation acting on the control key, an operation corresponding to the user operation is performed in the display area, including:
在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中将所述第二UI元素变为选择状态。When the vehicle is in a driving state, in response to a user operation acting on the second control key, the second UI element is changed to a selected state in the in-vehicle central control screen.
可选地,所述在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中将所述第二UI元素变为选择状态,包括:Optionally, when the vehicle is in a driving state, in response to a user operation acting on the second control key, the second UI element is changed to a selected state on the in-vehicle central control screen, including:
在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中隐藏当前UI元素,并将与所述当前UI元素相对的目标UI元素变为选择状态。When the vehicle is in a driving state, in response to a user operation acting on the second control key, the current UI element is hidden in the vehicle central control screen, and the target UI element opposite to the current UI element is changed to a selected state .
可选地,所述用户操作包括第一用户操作和第二用户操作,所述在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中将所述第二UI元素变为选择状态,包括:Optionally, the user operation includes a first user operation and a second user operation, and when the vehicle is in a driving state, in response to the user operation acting on the second control key, the in-vehicle central control screen is displayed. The second UI element becomes the selected state, including:
在车辆处于行驶状态时,响应作用于所述第二控制键的第一用户操作,在所述车载中控屏幕中选中当前UI元素;When the vehicle is in a driving state, in response to the first user operation acting on the second control key, select the current UI element on the vehicle-mounted central control screen;
以及若预设时间段内检测到作用于所述第二控制键的第二用户操作时,则取消选中所述当前UI元素,并选中与所述当前UI元素相对的目标UI元素。and if a second user operation acting on the second control key is detected within a preset time period, the current UI element is unselected, and a target UI element opposite to the current UI element is selected.
可选地,所述在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中将所述第二UI元素变为选择状态,还包括:Optionally, when the vehicle is in a driving state, in response to a user operation acting on the second control key, the second UI element is changed to a selected state in the vehicle-mounted central control screen, further comprising:
当预设时间段内未检测到作用所述第二控制键的第二用户操作时,则对所述当前UI元素进行复位。When the second user operation acting on the second control key is not detected within a preset time period, the current UI element is reset.
可选地,所述交互区域设有若干个独立按键,所述独立按键包括自定义键,所述在车辆处于行驶状态时,响应作用于车辆方向盘上设置的交互区域的用户操作,执行与所述用户操作对应的车辆交互,包括:Optionally, the interaction area is provided with a number of independent buttons, the independent buttons include custom buttons, and when the vehicle is in a driving state, in response to a user operation acting on the interaction area set on the steering wheel of the vehicle, perform the operation with all the buttons. The vehicle interaction corresponding to the user operation, including:
在车辆处于行驶状态时,响应作用于所述自定义键的用户操作,在所述车载中控屏幕中展示一功能选择窗口,所述功能选择窗口包括功能信息;When the vehicle is in a driving state, in response to a user operation acting on the custom key, a function selection window is displayed on the vehicle-mounted central control screen, and the function selection window includes function information;
响应作用于所述第二控制键的用户操作的结束,从所述功能信息中,确定目标功能信息;In response to the end of the user operation acting on the second control key, from the function information, determine target function information;
响应作用于所述第二控制键的用户操作,将所述自定义键的当前功能信息替换为所述目标功能信息。In response to a user operation acting on the second control key, the current function information of the custom key is replaced with the target function information.
可选地,所述在车辆处于行驶状态时,响应作用于车辆方向盘上设置的交互区域的用户操作,执行与所述用户操作对应的车辆交互,还包括:Optionally, performing the vehicle interaction corresponding to the user operation in response to the user operation acting on the interaction area set on the steering wheel of the vehicle when the vehicle is in a driving state further includes:
在车辆处于行驶状态时,响应作用于所述自定义键的用户操作,获取所述自定义键的当前功能信息;When the vehicle is in a driving state, in response to a user operation acting on the custom key, obtain current function information of the custom key;
控制所述车辆执行与所述当前功能信息对应的车辆交互。The vehicle is controlled to perform vehicle interaction corresponding to the current function information.
本发明实施例还公开了一种车辆交互装置,所述装置包括:The embodiment of the present invention also discloses a vehicle interaction device, the device comprising:
用户操作响应模块,用于在车辆处于行驶状态时,响应作用于车辆方向盘上设置的交互区域的用户操作,执行与所述用户操作对应的车辆交互。The user operation response module is configured to perform vehicle interaction corresponding to the user operation in response to the user operation acting on the interaction area set on the steering wheel of the vehicle when the vehicle is in a driving state.
可选地,所述交互区域设有控制键,所述用户操作响应模块包括:Optionally, the interaction area is provided with control keys, and the user operation response module includes:
第一车辆交互子模块,用于在车辆处于行驶状态时,响应作用于所述控制键的用户操作,控制所述车辆在所述显示区域中执行与所述用户操作对应的车辆交互。The first vehicle interaction submodule is configured to control the vehicle to perform vehicle interaction corresponding to the user operation in the display area in response to a user operation acting on the control key when the vehicle is in a driving state.
可选地,所述显示区域包括仪表屏,所述仪表屏展示的内容至少包括第一UI元素,所述控制键包括对应于所述仪表屏的第一控制键,所述第一车辆交互子模块具体用于:Optionally, the display area includes an instrument screen, the content displayed on the instrument screen includes at least a first UI element, the control keys include first control keys corresponding to the instrument screen, and the first vehicle interaction element Modules are specifically used to:
在车辆处于行驶状态时,响应作用于所述第一控制键的用户操作,控制所述车辆在所述仪表屏中执行针对所述第一UI元素的切换操作。When the vehicle is in a running state, in response to a user operation acting on the first control key, the vehicle is controlled to perform a switching operation for the first UI element in the instrument panel.
可选地,所述第一车辆交互子模块具体用于:Optionally, the first vehicle interaction sub-module is specifically used for:
在车辆处于行驶状态时,响应作用于所述第一控制键的用户操作,获取所述第一UI元素的内容信息,并在所述仪表屏中展示所述内容信息。When the vehicle is in a driving state, in response to a user operation acting on the first control key, the content information of the first UI element is acquired, and the content information is displayed on the instrument screen.
可选地,所述显示区域包括车载中控屏幕,所述车载中控屏幕包括第二UI元素,所述控制键包括对应于所述车载中控屏幕的第二控制键,所述第一车辆交互子模块具体用于:Optionally, the display area includes an in-vehicle central control screen, the in-vehicle central control screen includes a second UI element, the control keys include second control keys corresponding to the in-vehicle central control screen, the first vehicle The interaction submodule is specifically used for:
在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中将所述第二UI元素变为选择状态。When the vehicle is in a driving state, in response to a user operation acting on the second control key, the second UI element is changed to a selected state in the in-vehicle central control screen.
可选地,所述第一车辆交互子模块具体用于:Optionally, the first vehicle interaction sub-module is specifically used for:
在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中隐藏当前UI元素,并将与所述当前UI元素相对的目标UI元素变为选择状态。When the vehicle is in a driving state, in response to a user operation acting on the second control key, the current UI element is hidden in the vehicle central control screen, and the target UI element opposite to the current UI element is changed to a selected state .
可选地,所述用户操作包括第一用户操作和第二用户操作,所述第一车辆交互子模块具体用于:Optionally, the user operation includes a first user operation and a second user operation, and the first vehicle interaction sub-module is specifically configured to:
在车辆处于行驶状态时,响应作用于所述第二控制键的第一用户操作,在所述车载中控屏幕展示选中当前UI元素的操作;When the vehicle is in a running state, in response to the first user operation acting on the second control key, the operation of selecting the current UI element is displayed on the in-vehicle central control screen;
以及若预设时间段内检测到作用于所述第二控制键的第二用户操作时,则取消选中所述当前UI元素,并选中与所述当前UI元素相对的目标UI元素。and if a second user operation acting on the second control key is detected within a preset time period, the current UI element is unselected, and a target UI element opposite to the current UI element is selected.
可选地,所述第一车辆交互子模块具体用于:Optionally, the first vehicle interaction sub-module is specifically used for:
当预设时间段内未检测到作用所述第二控制键的第二用户操作时,则对所述当前UI元素进行复位。When the second user operation acting on the second control key is not detected within a preset time period, the current UI element is reset.
可选地,所述交互区域设有若干个独立按键,所述独立按键包括自定义键,所述用户操作响应模块包括:Optionally, the interaction area is provided with several independent keys, the independent keys include custom keys, and the user operation response module includes:
功能窗口展示子模块,用于在车辆处于行驶状态时,响应作用于所述自定义键的用户操作,在所述车载中控屏幕中展示一功能选择窗口,所述功能选择窗口包括功能信息;a function window display submodule, configured to display a function selection window on the vehicle central control screen in response to a user operation acting on the custom key when the vehicle is in a driving state, the function selection window including function information;
功能信息确定子模块,用于响应作用于所述第二控制键的用户操作的结束,从所述功能信息中,确定目标功能信息;a function information determination submodule, configured to determine target function information from the function information in response to the end of the user operation acting on the second control key;
功能信息替换子模块,用于响应作用于所述第二控制键的用户操作,将所述自定义键的当前功能信息替换为所述目标功能信息。A function information replacement sub-module, configured to replace the current function information of the custom key with the target function information in response to a user operation acting on the second control key.
可选地,所述用户操作响应模块还包括:Optionally, the user operation response module further includes:
功能信息获取子模块,用于在车辆处于行驶状态时,响应作用于所述自定义键的用户操作,获取所述自定义键的当前功能信息;a function information acquisition sub-module for acquiring the current function information of the custom key in response to a user operation acting on the custom key when the vehicle is in a running state;
功能执行子模块,用于控制所述车辆执行与所述当前功能信息对应的车辆交互。A function execution sub-module, configured to control the vehicle to perform vehicle interaction corresponding to the current function information.
本发明实施例还公开了一种车辆,包括:The embodiment of the present invention also discloses a vehicle, comprising:
一个或多个处理器;和one or more processors; and
其上存储有指令的一个或多个机器可读介质,当由所述一个或多个处理器执行时,使得所述车辆执行如上所述的一个或多个的方法。One or more machine-readable media having instructions stored thereon, when executed by the one or more processors, cause the vehicle to perform one or more of the methods described above.
本发明实施例还公开了一个或多个机器可读介质,其上存储有指令,当由一个或多个处理器执行时,使得所述处理器执行如上所述的一个或多个的方法。Embodiments of the present invention further disclose one or more machine-readable media having instructions stored thereon which, when executed by one or more processors, cause the processors to perform one or more of the methods described above.
本发明实施例包括以下优点:The embodiments of the present invention include the following advantages:
在本发明实施例中,应用于车辆的方向盘,在车辆处于行驶状态时,车辆可以响应作用于车辆方向盘上设置的交互区域的用户操作,执行与用户操作对应的车辆交互,从而一方面在车辆行驶过程中,在方向盘上进行操作,可以使得用户不需要分心、转移视线、手离开方向盘去与车辆进行控制交互,保证了车辆驾驶的安全性,另一方面在方向盘有限的交互空间中,丰富了人车交互的方式,使得用户可以根据自身需求,通过不同的操作实现车辆交互,提升了用车体验。In the embodiment of the present invention, it is applied to the steering wheel of the vehicle. When the vehicle is in a driving state, the vehicle can respond to the user operation acting on the interaction area set on the steering wheel of the vehicle, and perform the vehicle interaction corresponding to the user operation, so that on the one hand, the vehicle can interact with the vehicle. During driving, operating on the steering wheel can make the user do not need to be distracted, distracted, or leave the steering wheel to control and interact with the vehicle, which ensures the safety of vehicle driving. On the other hand, in the limited interaction space of the steering wheel, It enriches the way of human-vehicle interaction, so that users can realize vehicle interaction through different operations according to their own needs, and improve the car experience.
附图说明Description of drawings
图1是本发明的一种车辆交互方法实施例的步骤流程图;FIG. 1 is a flow chart of steps of an embodiment of a vehicle interaction method according to the present invention;
图2是本发明实施例中一种交互区域示例的示意图;2 is a schematic diagram of an example of an interaction area in an embodiment of the present invention;
图3是本发明实施例中一种曲线滑动操作示例的示意图;3 is a schematic diagram of an example of a curve sliding operation in an embodiment of the present invention;
图4是本发明实施例中一种直线滑动操作示例的示意图;4 is a schematic diagram of an example of a linear sliding operation in an embodiment of the present invention;
图5是本发明实施例中一种控制键示例的示意图;5 is a schematic diagram of an example of a control key in an embodiment of the present invention;
图6是本发明实施例中一种卡片对象切换示例的示意图;6 is a schematic diagram of an example of card object switching in an embodiment of the present invention;
图7是本发明实施例中一种提示窗口示例的示意图;7 is a schematic diagram of an example of a prompt window in an embodiment of the present invention;
图8是本发明实施例中一种卡片对象切换示例的示意图;8 is a schematic diagram of an example of card object switching in an embodiment of the present invention;
图9是本发明实施例中一种自定义键示例的示意图;9 is a schematic diagram of an example of a custom key in an embodiment of the present invention;
图10是本发明实施例中一种语音唤起键示例的示意图;10 is a schematic diagram of an example of a voice evoking key in an embodiment of the present invention;
图11是本发明实施例中一种静音键示例的示意图;11 is a schematic diagram of an example of a mute key in an embodiment of the present invention;
图12是本发明实施例中一种功能自定义示例的示意图;12 is a schematic diagram of an example of function customization in an embodiment of the present invention;
图13是本发明实施例中一种返回键示例的示意图;13 is a schematic diagram of an example of a return key in an embodiment of the present invention;
图14是本发明实施例中一种弹窗关闭示例的示意图;14 is a schematic diagram of an example of closing a popup window in an embodiment of the present invention;
图15是本发明实施例中一种控制键示例的示意图;15 is a schematic diagram of an example of a control key in an embodiment of the present invention;
图16是本发明实施例中一种UI元素切换示例的示意图;16 is a schematic diagram of an example of UI element switching in an embodiment of the present invention;
图17是本发明实施例中一种卡片对象切换示例的示意图;17 is a schematic diagram of an example of card object switching in an embodiment of the present invention;
图18是本发明的一种车辆交互装置实施例的结构框图。FIG. 18 is a structural block diagram of an embodiment of a vehicle interaction device according to the present invention.
具体实施方式Detailed ways
为使本发明的上述目的、特征和优点能够更加明显易懂,下面结合附图和具体实施方式对本发明作进一步详细的说明。In order to make the above objects, features and advantages of the present invention more clearly understood, the present invention will be described in further detail below with reference to the accompanying drawings and specific embodiments.
智能汽车是比普通汽车更具人性化的新生代汽车,智能汽车集中运用了计算机、车载传感、信息融合、通讯、人工智能及自动控制等技术,是典型的高新技术综合体。智能汽车不仅涉及车联网与车的有机联合,通常还结合了新能源与智能化的因素,目的是要实现安全、舒适、节能、高效地行驶,并成为最终可替代人来操作的新一代汽车。智能汽车是未来汽车工业改革和增长的新动力。Smart cars are a new generation of cars that are more user-friendly than ordinary cars. Smart cars use technologies such as computers, on-board sensing, information fusion, communication, artificial intelligence and automatic control, and are typical high-tech complexes. Smart cars not only involve the organic combination of the Internet of Vehicles and the car, but also usually combine the factors of new energy and intelligence. The purpose is to achieve safe, comfortable, energy-saving, and efficient driving, and become a new generation of cars that can eventually replace human operation. . Smart cars are a new driving force for the reform and growth of the automotive industry in the future.
随着自动驾驶以及人工智能的发展,车辆中人机交互,逐渐从传统的“按键式”操作界面,升级至通过中央触控屏(中控屏幕)来代替传统按键,完成更加智能化和便捷的人机交互。With the development of automatic driving and artificial intelligence, the human-computer interaction in the vehicle is gradually upgraded from the traditional "button-type" operation interface to the replacement of traditional buttons through the central touch screen (central control screen), which is more intelligent and convenient. human-computer interaction.
例如,一种典型的中控屏幕的设计示例为,一块中控屏幕位列在车身的主驾与副驾之间,驾驶员可以通过这块屏幕对车辆进行操控,比如通过这块屏幕进行人脸识别、手势操作以及其他的一些人机交互。For example, a typical design example of a central control screen is that a central control screen is placed between the main driver and the co-driver of the vehicle body, and the driver can control the vehicle through this screen, such as facial recognition through this screen. Recognition, gesture manipulation, and other human-computer interactions.
屏幕化或将为驾驶员带来方便,但是与此同时,“大屏幕是否会对驾驶员造成困扰”成为了业内人士争论的重点。屏幕化发展代替传统按键,并加以智能化对接,以增加驾驶员操作的便捷性以及灵活性,为驾驶带来乐趣。但是更多需要考虑的,是在享受便捷性的同时,保证车辆智能控制的安全性。The screen may bring convenience to the driver, but at the same time, "whether the large screen will cause trouble for the driver" has become the focus of debate among industry insiders. The development of screen replaces traditional buttons and adds intelligent docking to increase the convenience and flexibility of the driver's operation and bring fun to driving. But what needs to be considered more is to ensure the safety of intelligent vehicle control while enjoying the convenience.
然而,车载中控屏幕的设计是否等同在手机,平板设备上的设计呢?答案是不同的!使用中控屏幕取代车里的按钮,可不只是替换了硬件设备那样简单。在车上使用触控设备,和在生活中使用手机、平板等相关设备是有本质区别的。However, is the design of the in-vehicle central control screen equivalent to the design on mobile phones and tablet devices? The answer is different! Using the central control screen to replace the buttons in the car is not as simple as replacing the hardware equipment. There is a fundamental difference between using touch devices in the car and using mobile phones, tablets and other related devices in life.
众所周知,用户得看着屏幕才能进行触摸操作,因为中控屏幕并没有物理触觉反馈。当人们在走路的时候,低头玩一下手机并不会带来太大麻烦,但开车的时候就完全不一样了,在全世界每年都有大量的交通事故是因为驾驶员没有专心驾驶造成的。As we all know, users have to look at the screen to perform touch operations, because the central control screen does not have physical haptic feedback. When people are walking, it is not too much trouble to look down and play with their mobile phones, but it is completely different when driving. Every year around the world, a large number of traffic accidents are caused by drivers not paying attention to driving.
如果用触控屏取代车内所有的物理按键,就会造成一种很尴尬的现象:比如连改变一下收音机的调频或者调节空调的温度,都需要盯着屏幕操作,这其实是埋藏了很大的安全隐患的。If you use a touch screen to replace all the physical buttons in the car, it will cause a very embarrassing phenomenon: for example, even changing the FM of the radio or adjusting the temperature of the air conditioner, you need to stare at the screen to operate, which is actually buried a lot. of security risks.
尤其是在行车过程中,驾驶员的规范驾车行为至少包括:视线不能离开路面,双手不能离开方向盘,不管是紧盯屏幕哪怕短短几秒,或单手控制方向盘,都可能造成不可挽回的损失。Especially in the process of driving, the standard driving behavior of the driver includes at least: the eyes cannot leave the road, the hands cannot leave the steering wheel, whether it is staring at the screen for even a few seconds, or controlling the steering wheel with one hand, it may cause irreparable losses. .
即使驾驶员能基于语音控制相关车内功能,但如果中控屏幕响应过慢,驾驶员的正常反应都是再去中控屏幕查看到底发生什么情况,这种操作安全隐患之大,是完全不被允许的。而在手机、平板等相关设备上发生响应慢或未响应情形时,用户一是可以接受等待时间较长,二是用户操作更加少受外部限制,在实际中,用户不管是重新提交一次操作请求,或者,退出应用再重新进入等都是可以的。以上足以看出车载中控屏幕的设计,完全不能等同是在手机、平板等相关设备上的设计。Even if the driver can control the relevant in-vehicle functions based on voice, if the response of the central control screen is too slow, the driver's normal reaction is to go to the central control screen to check what is going on. Allowed. When the response is slow or unresponsive on mobile phones, tablets and other related devices, the user can accept a long waiting time, and the user operation is less subject to external restrictions. In practice, the user re-submits an operation request. , or, it is possible to exit the application and then re-enter. The above is enough to see that the design of the in-vehicle central control screen cannot be equated with the design on related devices such as mobile phones and tablets.
由上可知,车辆交互的屏幕化,替代了传统按键的交互方式,在增加用户操作的便捷性与灵活性,以及为驾驶带来乐趣的同时,也为车辆驾驶带来了安全问题。在与车载中控屏幕交互的过程中,由于车载中控屏幕不具备物理触觉反馈,要求用户在交互的过程中,始终将视线停留在车载中控屏幕上,若车辆处于高速行驶的状态,将视线从行驶道路转移,容易造成极大的车辆事故,造成无法挽回的损失。It can be seen from the above that the screen-based vehicle interaction replaces the traditional button interaction method, which not only increases the convenience and flexibility of user operations, and brings fun to driving, but also brings safety issues to vehicle driving. In the process of interacting with the in-vehicle central control screen, since the in-vehicle central control screen does not have physical tactile feedback, users are required to keep their eyes on the in-vehicle central control screen during the interaction process. Diverting the line of sight from the driving road can easily cause great vehicle accidents and cause irreparable losses.
即使用户能够基于语音控制相关车辆功能,但如果车载中控屏幕响应较慢,或语音识别延时,用户的生理反应通常是将视线转移至车载中控屏幕查看发生了什么事情,这种操作在车辆行驶的过程中,同样是不被允许的。区别于移动终端等电子设备的交互,在移动终端上发生响应慢或未响应的情形时,一方面用户可以接受等待的时间较长,另一方面用户操作受到的限制较少,在实际中,无论用户是重新执行一次操作请求,亦或是退出当前操作,重新进入都是可以的。而由于车辆的特殊性,其要求用户在车辆行驶的过程中视线不能离开行驶道路,双手不能离开方向盘,不管是仅将视线转移至车载中控屏幕几秒,亦或是单手控制方向盘等都是不被允许的。由此可见,人与车辆之间的交互,和人与电子设备之间的交互,本质上存在较大的差异。Even if the user can control the relevant vehicle functions based on voice, if the response of the in-vehicle central control screen is slow, or the voice recognition is delayed, the user's physiological response is usually to turn his eyes to the in-vehicle central control screen to see what is going on. The same is not allowed while the vehicle is in motion. Different from the interaction of electronic devices such as mobile terminals, when the mobile terminal responds slowly or does not respond, on the one hand, the user can accept a long waiting time, and on the other hand, the user operation is less restricted. Whether the user re-executes the operation request or exits the current operation, re-entry is possible. However, due to the particularity of the vehicle, it requires the user not to leave the road or hands off the steering wheel when the vehicle is driving, whether it is to just move the line of sight to the in-vehicle central control screen for a few seconds, or to control the steering wheel with one hand, etc. is not allowed. It can be seen that the interaction between people and vehicles and the interaction between people and electronic devices are fundamentally different.
长期以来,本领域技术人员在基于安全前提下,不断对车载中控屏幕的交互方式进行改进,使得车辆交互长期集中于车载中控屏幕,即仅考虑用户在车载中控屏幕的交互,而未考虑其他方面的可能性。对此,本发明实施例的核心构思之一在于在车辆方向盘有限的操作空间中,拓展了智能车辆的车辆交互场景,用户可以在方向盘的交互区域中输入不同的用户操作,例如滑动操作、按压操作、触摸操作以及手势动作等等,实现车辆交互,例如控制车辆的车载中控屏幕、控制后备箱的开启、控制车辆娱乐等等,一方面在车辆行驶过程中,在方向盘上进行操作,可以使得用户不需要分心、转移视线、手离开方向盘去操作车辆中控屏幕,保证了车辆驾驶的安全性,另一方面在方向盘有限的交互空间中,丰富了人车交互的方式,使得用户可以根据自身需求,通过不同的操作实现车辆交互,提高了用车体验。For a long time, based on the premise of safety, those skilled in the art have continuously improved the interaction mode of the in-vehicle central control screen, so that the vehicle interaction has been concentrated on the in-vehicle central control screen for a long time, that is, only the user interaction on the in-vehicle central control screen is considered, and the Consider other possibilities. In this regard, one of the core concepts of the embodiment of the present invention is to expand the vehicle interaction scene of the intelligent vehicle in the limited operation space of the steering wheel of the vehicle, and the user can input different user operations in the interaction area of the steering wheel, such as sliding operation, pressing Operations, touch operations, gesture actions, etc., to achieve vehicle interaction, such as controlling the vehicle's in-vehicle central control screen, controlling the opening of the trunk, controlling vehicle entertainment, etc. It makes the user do not need to be distracted, divert their eyes, or leave the steering wheel to operate the vehicle central control screen, which ensures the safety of vehicle driving. According to their own needs, vehicle interaction is realized through different operations, which improves the car experience.
本发明发明人克服了车辆交互仅能在车载中控屏幕这一技术偏见,采用了人们由于技术偏见而舍弃的技术手段,创造性地提出了在方向盘上增设用户交互区域(覆盖车辆中控屏幕的触控功能)的方案,让用户在行车过程中,能够规范地双手握住方向盘,双眼观察前方路况;当需要操作某些功能时,用户只需顺手在方向盘上进行诸如按压或触控或滑动等交互操作,就能获得相应操作结果的反馈,从而从根源上解决了在智能汽车上进行人机交互的安全问题。The inventor of the present invention overcomes the technical prejudice that vehicle interaction can only be carried out on the in-vehicle central control screen, adopts the technical means that people give up due to technical prejudice, and creatively proposes to add a user interaction area on the steering wheel (covering the vehicle central control screen). Touch function) solution, which allows users to hold the steering wheel with both hands and observe the road ahead with both eyes during driving; when they need to operate certain functions, users only need to press or touch or slide on the steering wheel. After waiting for the interactive operation, the feedback of the corresponding operation result can be obtained, thus solving the security problem of human-computer interaction on the smart car from the root.
同时,由于方向盘本身占据物理空间的位置是有限的,而其被赋予的功能是众多的,比如通常方向盘中会设置安全气囊,可以理解的是,这将导致方向盘上的用户交互控制区域是非常有限的。在这种情况下,本申请发明人还提出了在方向盘上的用户交互控制区域的不同交互方式,除按压,滑动,触摸等方式外,还可以设置控件组合操作或按键组合操作,以在有限的控制区域实现无限、可扩展的功能的响应及操作。At the same time, since the position of the steering wheel itself in the physical space is limited, and its assigned functions are numerous, for example, airbags are usually installed in the steering wheel. It is understandable that this will lead to the user interaction control area on the steering wheel is very limited. In this case, the inventor of the present application also proposes different interaction methods for the user interaction control area on the steering wheel. In addition to pressing, sliding, touching, etc., control combination operations or key combination operations can also be set, so that in limited The control area enables unlimited, expandable functional responses and operations.
更进一步地,对于方向盘交互控制区域所对应的功能,不仅可由车辆厂商主动定义,也可由用户自定义,还可以跟随科技发展和用户需求不断变化,不断升级,如经由OTA(Over The Air,空中下载)升级方向盘用户交互控制的更多功能。Further, the functions corresponding to the interactive control area of the steering wheel can not only be actively defined by the vehicle manufacturer, but also customized by the user, and can also be continuously upgraded following the development of technology and the changing needs of users, such as through OTA (Over The Air, Air) Download) Upgraded steering wheel user interaction controls for more features.
参照图1,示出了本发明的一种车辆交互方法实施例的步骤流程图,具体可以包括如下步骤:Referring to FIG. 1 , a flowchart of steps of an embodiment of a vehicle interaction method of the present invention is shown, which may specifically include the following steps:
步骤101,在车辆处于行驶状态时,响应作用于车辆方向盘上设置的交互区域的用户操作,执行与所述用户操作对应的车辆交互。
在本发明实施例中,可以在车辆方向盘上设置交互区域,在该交互区域内可以设置控制键,控制键可以包括仅支持按压的物理按键,仅支持触摸操作的触摸式按键,以及既支持物理按压又支持用户触摸的复合按键。以触摸式按键为例,触摸式按键可以检测用户手指触摸按键的触摸操作,在这种控制键上,还可以预先设置一个或多个触摸点,当手指触摸到这些触摸点时,即可生成触摸信号,则车辆可以相应地响应于这些触摸信号完成相应操作。In this embodiment of the present invention, an interaction area may be set on the steering wheel of the vehicle, and control keys may be set in the interaction area. The control keys may include physical keys that only support pressing, touch keys that only support touch operations, and physical keys that support both physical and A composite key that is pressed and supports user touch. Taking the touch key as an example, the touch key can detect the touch operation of the user's finger touching the key. One or more touch points can also be preset on such a control key. When the finger touches these touch points, the touch signals, the vehicle can perform corresponding operations in response to these touch signals.
参考图2所示的一种控制键示例的示意图,在方向盘中心的左右两侧分别设置有交互区域,不同的交互区域中可以设置不同控制功能的控制键,控制键可以为单个独立的控制键,也可以为多个控制键构成一个控制键组集合。Referring to the schematic diagram of an example of a control key shown in FIG. 2, interactive areas are respectively provided on the left and right sides of the center of the steering wheel, and control keys with different control functions can be set in different interactive areas, and the control key can be a single independent control key , you can also form a control key group set for multiple control keys.
在具体实现中,用户操作可以为按压操作、触摸操作以及按压与触摸操作两者的结合,不同的控制键或控制键组集合可以对应不同的用户操作指令,不同的用户操作指令对应不同的车辆交互功能,即使得车辆可以根据用户在方向盘上交互区域的用户操作,执行与用户操作对应的车辆交互。In a specific implementation, the user operation may be a pressing operation, a touch operation, or a combination of pressing and touching. Different control keys or sets of control keys may correspond to different user operation instructions, and different user operation instructions correspond to different vehicles. The interaction function, that is, the vehicle can perform vehicle interaction corresponding to the user's operation according to the user's operation in the interaction area on the steering wheel.
参考图3所示的本发明实施例中一种曲线滑动操作示例的示意图,用户可以在控制键上进行顺时针或逆时针的滑动操作。具体地,用户滑动操作经过的触摸点包括触摸点①-触摸点②-触摸点③-触摸点④-触摸点⑤,其滑动轨迹构成半圆曲线,从而车辆可以根据各个触摸点之间的位置关系,确定滑动操作的滑动方向与滑动距离。Referring to the schematic diagram of an example of a curve sliding operation in the embodiment of the present invention shown in FIG. 3 , the user can perform a clockwise or counterclockwise sliding operation on the control key. Specifically, the touch points passed by the user's sliding operation include touch point ①-touch point ②-touch point ③-touch point ④-touch point ⑤, and the sliding track forms a semicircular curve, so that the vehicle can adjust the positional relationship between the touch points according to the positional relationship between the touch points. , to determine the sliding direction and sliding distance of the sliding operation.
参考图4所示的本发明实施例中一种直线滑动操作的示意图,用户可以在控制键上进行横向或纵向的滑动操作。具体地,用户的操作经过的触摸点包括触摸点A-触摸点B-触摸点C,其滑动轨迹构成一横向的直线,从而车辆可以根据各个触摸点之间的位置关系,确定滑动操作的滑动方向与滑动距离。Referring to the schematic diagram of a linear sliding operation in the embodiment of the present invention shown in FIG. 4 , a user can perform a horizontal or vertical sliding operation on the control keys. Specifically, the touch points passed by the user's operation include touch point A-touch point B-touch point C, and the sliding track forms a horizontal straight line, so that the vehicle can determine the sliding operation of the sliding operation according to the positional relationship between the touch points direction and sliding distance.
在本发明的一种可选实施例中,控制键上可以设置一个或多个触摸点,则在车辆处于行驶状态时,可以响应作用于控制键的触摸点的滑动操作,获得滑动操作触发的触摸信号,确定任意相邻两个触摸信号之间的检测时间差,并将检测时间差小于预设时间阈值的触摸信号确定为有效滑动动作,然后确定有效滑动操作对应的滑动方向与滑动距离。根据滑动方向与滑动距离,控制车辆执行与有效滑动动作对应的车辆交互。In an optional embodiment of the present invention, one or more touch points may be set on the control keys, and then when the vehicle is in a driving state, a sliding operation triggered by the sliding operation may be obtained in response to the sliding operation of the touch points acting on the control keys. touch signal, determine the detection time difference between any two adjacent touch signals, and determine the touch signal whose detection time difference is less than the preset time threshold as a valid sliding action, and then determine the sliding direction and sliding distance corresponding to the valid sliding operation. According to the sliding direction and sliding distance, the vehicle is controlled to perform the vehicle interaction corresponding to the effective sliding action.
参考图5所示的本发明实施例中一种控制键示例的示意图,控制键可以包括具有显性触摸点的控制键,或由显性触摸点与隐藏触摸点组合的控制键组集合。显性触摸点在控制键的表面可见,隐藏触摸点在控制键的表面不可见。若控制键包括显性触摸点和隐藏触摸点,可以在不改变控制键原有外观设计的同时增加滑动触摸的精度,从而丰富了在控制键上触摸控制的功能。Referring to the schematic diagram of an example of a control key in the embodiment of the present invention shown in FIG. 5 , the control key may include a control key with an explicit touch point, or a control key group set composed of a combination of an explicit touch point and a hidden touch point. Explicit touch points are visible on the surface of the control key, hidden touch points are not visible on the surface of the control key. If the control key includes a dominant touch point and a hidden touch point, the precision of sliding touch can be increased without changing the original appearance design of the control key, thereby enriching the functions of touch control on the control key.
在具体实现中,当用户的手指触摸控制键时,用户执行的触摸操作可以包括:单独触摸单个触摸点以及滑动触摸至少两个相邻的触摸点。In a specific implementation, when the user's finger touches the control key, the touch operation performed by the user may include: touching a single touch point individually and slidingly touching at least two adjacent touch points.
其中,单独触摸单个触摸点可以包括短时触摸和长时触摸。短时触摸可以为触摸单个触摸点的持续时间低于时间阈值T1的触摸操作,长时触摸可以为触摸单个触摸点的持续时间高于时间阈值T2的触摸操作。在实际中,上述时间阈值可以由本领域技术人员依据经验值或测试数据生成,比如1秒,本发明对此不作限制。Wherein, individually touching a single touch point may include short-term touch and long-term touch. A short-term touch may be a touch operation in which the duration of touching a single touch point is lower than the time threshold T1, and a long-term touch may be a touch operation in which the duration of touching a single touch point is higher than the time threshold T2. In practice, the above-mentioned time threshold can be generated by those skilled in the art based on empirical values or test data, such as 1 second, which is not limited in the present invention.
滑动触摸可以为从一个触摸点保持平面接触地移动至另一个触摸点的触摸操作,并且滑动触摸经过相邻的至少两个触摸点。若用户的触摸操作为滑动触摸操作,则该触摸操作经过至少两个相邻的触摸点。每经过一个触摸点,触发一个触摸信号,则滑动触摸的触摸操作至少可以触发两个触摸信号。可选地,每个触摸点对应的触摸信号可以具有唯一的信号标识,用以区分不同的触摸信号。在这种情况下,车辆可以获得用户触摸操作触发的触摸点所产生的触摸信号,进而计算相邻两个触摸信号之间的检测时间差。若当前检测到的触摸信号与上一个检测到的触摸信号之间的时间差小于或等于预设的时间阈值时,则确定触发当前检测到的触摸信号的触摸操作为有效滑动操作;若当前检测到的触摸信号与上一个检测到的触摸信号之间的时间差大于预设的时间阈值时,则确定触发当前检测到的触摸信号的触摸操作为单点触摸操作,从而通过检测两个触摸信号之间的检测时间差,可以有效地区分出单点触摸与滑动触摸,保证触摸操作检测的准确性。The sliding touch may be a touch operation that moves from one touch point to another touch point while maintaining a plane contact, and the sliding touch passes through at least two adjacent touch points. If the user's touch operation is a sliding touch operation, the touch operation passes through at least two adjacent touch points. Every time a touch point is passed and a touch signal is triggered, the touch operation of the sliding touch can trigger at least two touch signals. Optionally, the touch signal corresponding to each touch point may have a unique signal identifier to distinguish different touch signals. In this case, the vehicle can obtain the touch signal generated by the touch point triggered by the user's touch operation, and then calculate the detection time difference between two adjacent touch signals. If the time difference between the currently detected touch signal and the last detected touch signal is less than or equal to the preset time threshold, it is determined that the touch operation that triggers the currently detected touch signal is a valid sliding operation; When the time difference between the touch signal currently detected and the last detected touch signal is greater than the preset time threshold, the touch operation that triggers the currently detected touch signal is determined to be a single-point touch operation, so that by detecting the difference between the two touch signals The detection time difference can effectively distinguish single-point touch and sliding touch, and ensure the accuracy of touch operation detection.
在具体实现中,每个触摸点对应的位置信息可以具有唯一的位置标识,当确定了用户的触摸操作为有效滑动操作后,可以获取产生触摸信号的触摸点的位置信息,并对触摸点进行连线,并将连线的指向作为滑动操作的滑动方向,将两个触摸点之间的距离作为滑动操作的滑动距离,从而根据滑动方向与滑动距离,控制车辆执行与有效滑动操作对应的车辆交互。In a specific implementation, the location information corresponding to each touch point may have a unique location identifier. After it is determined that the user's touch operation is an effective sliding operation, the location information of the touch point that generates the touch signal can be obtained, and the touch point can be processed. Connect the line, take the direction of the line as the sliding direction of the sliding operation, and use the distance between the two touch points as the sliding distance of the sliding operation, so as to control the vehicle to execute the vehicle corresponding to the effective sliding operation according to the sliding direction and sliding distance interact.
在本发明的另一种可选实施例中,当用户操作为按压操作时,按压可以包括短按压以及长按压。其中,短按压为按压单个控制键的持续时间低于时间阈值T3的按压操作,长按压为按压单个控制键的持续时间高于时间阈值T4的按压操作。在实际中,上述时间阈值可以由本领域技术人员依据经验值或测试数据生成,比如1秒,本发明对此不作限制。In another optional embodiment of the present invention, when the user operation is a pressing operation, the pressing may include short pressing and long pressing. Wherein, a short press is a pressing operation in which the duration of pressing a single control key is lower than the time threshold T3, and a long pressing is a pressing operation in which the duration of pressing a single control key is higher than the time threshold T4. In practice, the above-mentioned time threshold can be generated by those skilled in the art based on empirical values or test data, such as 1 second, which is not limited in the present invention.
作为本发明实施例具体实现的一种示例,方向盘交互区域中不同的控制键可以对应不同的功能,如图2所示,设置在方向盘左侧交互区域的控制键,可以包括4个方向键、第一确认键、语音按键以及自定义键,当用户按压不同的方向键时,可以执行不同的功能,如控制车载中控屏幕中UI(User Interface,用户界面)元素的选中,并在选中后通过按压第一确认键,对UI元素进行确认;还可以按压语音按键,打开车辆的车载语音功能,实现人车之间的语音交互;也可以按压自定义键,执行与自定义键所关联的车辆交互等等。设置在方向盘右侧交互区域的控制键,可以包括音量加减键、多媒体切换键、第二确认键、返回键以及静音键,用户同样可以通过按压控制键执行相应的车辆交互,本领域技术人员根据实际情况设置不同功能的控制键均是可行的,本发明实施例在此不再赘述。As an example of the specific implementation of the embodiment of the present invention, different control keys in the interactive area of the steering wheel may correspond to different functions. As shown in FIG. 2 , the control keys arranged in the interactive area on the left side of the steering wheel may include four direction keys, The first confirmation key, voice key and custom key, when the user presses different direction keys, can perform different functions, such as controlling the selection of UI (User Interface, user interface) elements in the vehicle central control screen, and after selection By pressing the first confirmation key, the UI element is confirmed; you can also press the voice button to turn on the vehicle's in-vehicle voice function to realize the voice interaction between people and vehicles; you can also press the custom key to execute the custom key associated with it. vehicle interaction and more. The control keys arranged in the interactive area on the right side of the steering wheel may include volume plus and minus keys, multimedia switching keys, second confirmation key, return key and mute key. Users can also perform corresponding vehicle interactions by pressing the control keys. Those skilled in the art It is feasible to set control keys with different functions according to actual conditions, and details are not described herein again in this embodiment of the present invention.
在本发明实施例中,车辆交互可以包括第一类车辆控制与第二类车辆控制,其中,第一类车辆控制可以为与车辆行驶无关的控制,例如车载娱乐控制、车身控制等等,第二类车辆控制可以为与车辆行驶相关的控制,例如自动驾驶控制、动力控制等等。在车辆处于行驶状态时,车辆可以响应作用于车辆方向盘上设置的交互区域的滑动操作,执行与滑动操作对应的车辆交互,如进行车载娱乐、车身控制等,或进入自动驾驶模式,或进入能量回收模式等等。In this embodiment of the present invention, the vehicle interaction may include a first type of vehicle control and a second type of vehicle control, where the first type of vehicle control may be a control unrelated to vehicle driving, such as in-vehicle entertainment control, body control, etc. The second type of vehicle control may be a control related to vehicle driving, such as automatic driving control, power control, and the like. When the vehicle is in the driving state, the vehicle can respond to the sliding operation acting on the interaction area set on the steering wheel of the vehicle, and perform the vehicle interaction corresponding to the sliding operation, such as in-vehicle entertainment, body control, etc., or enter the automatic driving mode, or enter the energy Recycle mode and more.
对于车辆的第一类车辆控制,用户可以通过移动终端,或在车载中控屏幕输入相应的自定义指令,并由车载系统根据自定义指令,对方向盘交互区域的功能实现进行设置,例如当前的控制为在交互区域内顺时针滑动半圈实现对显示区域内卡片的切换,根据用户的自定义指令,变更成在交互区域内顺时针滑动半圈对多媒体进行切换。而对于车辆的第二类车辆控制,则由车辆厂商通过OTA升级的方式,进行更新。For the first type of vehicle control of the vehicle, the user can input corresponding custom commands through the mobile terminal or on the in-vehicle central control screen, and the in-vehicle system can set the function realization of the steering wheel interaction area according to the custom commands, such as the current The control is to slide half a circle clockwise in the interactive area to switch the cards in the display area, and according to the user's custom instruction, it is changed to slide half a circle clockwise in the interactive area to switch the multimedia. For the second type of vehicle control of the vehicle, it is updated by the vehicle manufacturer through OTA upgrade.
在本发明实施例中,在车辆处于行驶状态时,车辆可以响应作用于车辆方向盘上设置的交互区域的用户操作,执行与用户操作对应的车辆交互,并执行针对用户操作的操作反馈,从而一方面在车辆行驶过程中,用户通过在方向盘上进行操作,车辆可以快速进行反馈(例如震动反馈、语音反馈等等)并执行相应的车辆交互,避免了用户分心、视线转移、手离开方向盘等不规范操作,保证了车辆驾驶的安全性,另一方面在方向盘有限的交互空间中,丰富了人车交互的方式,使得用户可以根据自身需求,通过不同的操作实现车辆交互,提高了用车体验。In this embodiment of the present invention, when the vehicle is in a driving state, the vehicle may respond to the user operation acting on the interaction area set on the steering wheel of the vehicle, perform vehicle interaction corresponding to the user operation, and perform operation feedback for the user operation, thereby a In the process of vehicle driving, by operating on the steering wheel, the vehicle can quickly provide feedback (such as vibration feedback, voice feedback, etc.) and perform corresponding vehicle interaction, avoiding user distraction, sight shift, hands off the steering wheel, etc. Irregular operation ensures the safety of vehicle driving. On the other hand, in the limited interaction space of the steering wheel, it enriches the way of human-vehicle interaction, so that users can realize vehicle interaction through different operations according to their own needs, which improves the use of vehicles. experience.
在本发明的一种可选实施例中,交互区域设置有对应车辆不同显示区域的控制键,则在车辆处于行驶状态时,车辆可以响应作用于不同控制键的用户操作,控制车辆在与控制键对应的显示区域中执行与用户操作对应的车辆交互。其中,显示区域可以包括仪表屏、车载中控屏幕以及HUD(Head Up Display,平行显示系统)等。In an optional embodiment of the present invention, the interaction area is provided with control keys corresponding to different display areas of the vehicle, then when the vehicle is in a driving state, the vehicle can respond to user operations acting on different control keys to control the The vehicle interaction corresponding to the user operation is performed in the display area corresponding to the key. The display area may include an instrument panel, a vehicle central control panel, a HUD (Head Up Display, parallel display system), and the like.
在具体实现中,显示区域可以包括UI元素,不同的显示区域可以展示不同的UI元素,也可以展示相同的UI元素。其中,UI元素可以包括卡片对象、应用程序图标或界面、文件夹图标、多媒体文件图标以及交互控件等等。In a specific implementation, the display area may include UI elements, and different display areas may display different UI elements, and may also display the same UI elements. The UI elements may include card objects, application icons or interfaces, folder icons, multimedia file icons, interactive controls, and the like.
在一种示例中,设置在方向盘左侧的第一控制键可以为对应仪表屏的控制键,通过对第一控制键进行操作,可以实现与仪表屏的交互。具体的,仪表屏展示的内容至少可以包括第一UI元素,例如卡片对象、行车模式图标以及汽车档位图标等等,卡片对象可以包括车辆能耗、里程、天气、车况、车辆续航、车内温度、车载空调风量、仪表屏亮度、车辆雷达等卡片对象,行车模式图标可以包括对应于经济模式、普通模式、运动模式等不同车辆行驶模式的图标,即当行车模式图标被控制切换时,会控制车辆相应切换不同的行驶模式;汽车档位图标可以包括D档、P档以及R档等不同车辆档位的图标,即当汽车档位图标被控制切换时,会控制车辆相应切换不同的档位。In an example, the first control key disposed on the left side of the steering wheel may be a control key corresponding to the instrument panel, and interaction with the instrument panel may be realized by operating the first control key. Specifically, the content displayed on the instrument screen may include at least a first UI element, such as a card object, a driving mode icon, a car gear icon, etc., and the card object may include vehicle energy consumption, mileage, weather, vehicle condition, vehicle battery life, vehicle interior Card objects such as temperature, air volume of vehicle air conditioner, brightness of dashboard screen, vehicle radar, etc. Driving mode icons can include icons corresponding to different vehicle driving modes such as economy mode, normal mode, and sports mode, that is, when the driving mode icon is controlled to switch, it will be displayed. Control the vehicle to switch different driving modes accordingly; the car gear icon can include icons of different vehicle gears such as D gear, P gear and R gear, that is, when the car gear icon is controlled to switch, the vehicle will be controlled to switch to different gears accordingly bit.
在车辆处于行驶状态时,车辆响应作用于第一控制键的用户操作,在仪表屏中展示针对第一UI元素的切换操作,例如切换卡片、切换行驶模式等等。此外,还可以响应作用于第一控制键的用户操作,获取对第一UI元素的内容信息,然后在仪表屏中展示该内容信息。其中,用户操作可以包括滑动触摸操作、短按压操作以及长按压操作。When the vehicle is in a driving state, in response to a user operation acting on the first control key, the vehicle displays a switching operation for the first UI element on the instrument screen, such as switching cards, switching driving modes, and the like. In addition, content information on the first UI element can also be acquired in response to a user operation acting on the first control key, and then the content information can be displayed on the instrument screen. The user operation may include a sliding touch operation, a short pressing operation, and a long pressing operation.
对于UI元素的切换过程,用户操作可以对应单次操作和多次操作,单次操作可以为用户通过单次独立的用户操作对UI元素进行切换,多次操作则可以为用户先通过第一用户操作将当前UI元素切换为用户想要选中的目标UI元素,然后通过第二用户操作查看当前选中的UI元素的内容信息,或针对某个UI元素进行连续操作,当然,具体的用户操作方式由本领域技术人员根据实际情况任意设置均可,本发明对此不作限制。For the switching process of UI elements, the user operation can correspond to a single operation and multiple operations. A single operation can be used by the user to switch UI elements through a single independent user operation, and multiple operations can be performed by the user through the first user. The operation switches the current UI element to the target UI element that the user wants to select, and then checks the content information of the currently selected UI element through the second user operation, or performs continuous operations on a UI element. Those skilled in the art can arbitrarily set according to the actual situation, which is not limited in the present invention.
参考图6所示的本发明实施例中一种卡片对象切换示例的示意图,在车辆仪表屏中可以展示卡片对象,第一控制键可以包括四个方向键以及一个确认键。当按压方向键时,可以实现目标对象(如卡片对象)的切换。则用户可以在方向键上输入滑动操作,从而车辆可以在仪表屏中展示针对卡片对象的切换操作,实现滑动切换卡片,并在滑动后,展示卡片对象。当用户按压确认键时,可以进入该卡片,并展示卡片对应的信息,如可以包括展示车辆里程、能源消耗、车况、天气以及快捷控制等等。此外,当卡片对象包含多级子卡片时,用户可以通过上述用户操作进行卡片浏览,以及当车辆在一定时间内(如4秒内)未检测到用户操作时,可以返回上一级卡片对象,并保持该卡片对象的长显。Referring to the schematic diagram of a card object switching example in the embodiment of the present invention shown in FIG. 6 , the card object may be displayed on the vehicle instrument panel, and the first control keys may include four direction keys and a confirmation key. When the direction key is pressed, the switching of the target object (such as the card object) can be realized. Then the user can input the sliding operation on the direction keys, so that the vehicle can display the switching operation for the card object on the dashboard screen, realize the sliding switching card, and display the card object after sliding. When the user presses the confirmation key, the card can be entered, and the information corresponding to the card can be displayed, such as the display of vehicle mileage, energy consumption, vehicle condition, weather, and quick control. In addition, when the card object contains multi-level sub-cards, the user can browse the card through the above user operation, and when the vehicle does not detect the user operation within a certain period of time (such as 4 seconds), it can return to the upper-level card object, And keep the long display of the card object.
在对仪表屏中卡片对象的控制过程中,车辆可以响应作用于触摸按键的第一滑动操作,确定第一滑动操作的第一滑动方向,接着根据第一滑动方向,确定针对当前卡片对象的第一切换指令,然后按照第一切换指令,将当前卡片对象切换为目标卡片对象。在本发明实施例具体应用的一种示例中,当滑动方向为顺时针方向时,则生成针对当前卡片对象的正序切换指令;当滑动方向为逆时针方向时,则生成针对当前卡片对象的顺序切换指令。In the process of controlling the card object in the instrument screen, the vehicle can determine the first sliding direction of the first sliding operation in response to the first sliding operation acting on the touch button, and then determine the first sliding direction for the current card object according to the first sliding direction. a switching instruction, and then according to the first switching instruction, the current card object is switched to the target card object. In an example of a specific application of the embodiment of the present invention, when the sliding direction is clockwise, a forward sequence switching instruction for the current card object is generated; when the sliding direction is counterclockwise, a forward sequence switching instruction for the current card object is generated. Sequential switching instructions.
又如,卡片对象可以为能耗卡片、能量中心卡片、里程卡片、车况卡片、天气卡片、快捷控制卡片等等,其可以为一级卡片对象,也可以为多级卡片对象,多级卡片对象即卡片对象可以包括至少一个第一级子卡片对象,第一级子卡片对象还可以包括第二级子卡片对象等等。For another example, the card object can be an energy consumption card, an energy center card, a mileage card, a vehicle condition card, a weather card, a quick control card, etc., which can be a first-level card object, or a multi-level card object, and a multi-level card object. That is, the card object may include at least one first-level sub-card object, and the first-level sub-card object may also include a second-level sub-card object, and so on.
用户可以通过在方向键上进行顺时针或逆时针滑动操作,对仪表屏中的卡片对象进行选择,例如对能耗卡片、能量中心卡片、里程卡片、车况卡片、天气卡片、快捷控制卡片等等进行选择,当用户选中能耗卡片并短按第一确认键后,可以打开能耗卡片,并展示能耗卡片中能耗信息,例如当日能耗、当周能耗等等子卡片。接着用户可以继续在方向键上进行顺时针或逆时针滑动操作,选择目标子卡片,例如选择当日能耗以查询车辆当天的能耗信息。在卡片对象的选择过程中,车辆可以根据用户的滑动操作,对卡片对象进行选中;在子卡片对象的选择过程中,若一定时间内(如4秒内)车辆未接收到用户的确认操作,则返回上一级界面,即返回卡片对象的选择界面,从而用户可以通过对方向盘交互区域进行操作,实现与仪表屏之间的交互,丰富了用户与车辆之间的交互方式。The user can select the card objects in the instrument screen by swiping clockwise or counterclockwise on the arrow keys, such as energy consumption card, energy center card, mileage card, vehicle condition card, weather card, quick control card, etc. After selecting the energy consumption card and short pressing the first confirmation button, the user can open the energy consumption card and display the energy consumption information in the energy consumption card, such as the energy consumption of the current day, the energy consumption of the current week, and other sub-cards. Then the user can continue to swipe clockwise or counterclockwise on the direction key to select the target sub-card, for example, select the energy consumption of the day to query the energy consumption information of the vehicle for the day. During the selection process of the card object, the vehicle can select the card object according to the user's sliding operation; during the selection process of the sub-card object, if the vehicle does not receive the user's confirmation operation within a certain period of time (for example, within 4 seconds), Then return to the previous interface, that is, return to the selection interface of the card object, so that the user can interact with the instrument screen by operating the steering wheel interaction area, which enriches the interaction between the user and the vehicle.
在本发明实施例的另一种示例中,仪表屏中展示的内容还可以包括提示窗口,在车辆处于处于行驶状态时,响应作用于所述第一控制键的用户操作,在所述仪表屏中展示针对提示窗口的显示处理操作。其中,显示处理操作可以包括将提示窗口最小化、关闭提示窗口、设置为延迟处理等操作。In another example of the embodiment of the present invention, the content displayed on the instrument screen may further include a prompt window. When the vehicle is in a driving state, in response to a user operation acting on the first control key, the instrument screen is displayed on the instrument screen. The display processing operations for the prompt window are shown in . The display processing operation may include operations such as minimizing the prompt window, closing the prompt window, and setting delay processing.
参考图7所示的本发明实施例中一种提示窗口示例的示意图,当仪表屏出现文字提醒窗口时,用户可以通过按压第一确认键(如图中所示的“关闭”键),对仪表屏中的文字提醒窗口进行关闭。Referring to the schematic diagram of an example of a prompt window in the embodiment of the present invention shown in FIG. 7 , when a text prompt window appears on the instrument screen, the user can press the first confirmation key (“Close” key as shown in the figure) to The text reminder window in the instrument screen is closed.
在另一示例中,设置在方向盘右侧的第二控制键可以为对应车载中控屏幕的控制键,通过对第二控制键进行操作,可以实现与车载中控屏幕的交互。具体的,车载中控屏幕中可以包括第二UI元素,第二UI元素可以包括卡片对象、应用程序图标、应用程序界面、文件夹图标、多媒体文件图标等等,则在车辆处于行驶状态时,响应作用于第二控制键的用户操作,在车载中控屏幕中将第二UI元素变为选择状态。In another example, the second control key disposed on the right side of the steering wheel may be a control key corresponding to the in-vehicle central control screen, and interaction with the in-vehicle central control screen can be realized by operating the second control key. Specifically, the in-vehicle central control screen may include a second UI element, and the second UI element may include a card object, an application program icon, an application program interface, a folder icon, a multimedia file icon, etc., then when the vehicle is in a driving state, In response to a user operation acting on the second control key, the second UI element is changed to a selected state in the in-vehicle central control screen.
具体的,在车辆处于行驶状态时,车辆响应作用于第二控制键的第一用户操作,在车载中控屏幕中隐藏当前UI元素,并将与当前UI元素相对的目标UI元素变为选择状态。或,响应作用于第二控制键的第一用户操作,在车载中控屏幕展示选中当前UI元素的操作;以及若预设时间段内检测到作用于第二控制键的第二用户操作时,则取消选中当前UI元素,并选中与当前UI元素相对的目标UI元素。需要说明的是,第一用户操作与第二用户操作可以为连续的滑动操作,例如第一用户操作触发第一触摸信号,第二用户操作触发第二触摸信号,从而两个触摸信号可以构成一次滑动操作对应的控制信号,通过对一个滑动操作所产生的触摸信号进行拆分,可以保证信号传递的稳定性。Specifically, when the vehicle is in a driving state, the vehicle hides the current UI element in the vehicle central control screen in response to the first user operation acting on the second control key, and changes the target UI element relative to the current UI element to the selected state . Or, in response to the first user operation acting on the second control key, the operation of selecting the current UI element is displayed on the in-vehicle central control screen; and if the second user operation acting on the second control key is detected within a preset time period, Then the current UI element is deselected, and the target UI element relative to the current UI element is selected. It should be noted that the first user operation and the second user operation can be continuous sliding operations, for example, the first user operation triggers the first touch signal, and the second user operation triggers the second touch signal, so that the two touch signals can constitute one time. For the control signal corresponding to the sliding operation, by splitting the touch signal generated by a sliding operation, the stability of the signal transmission can be ensured.
此外,当预设时间段内未检测到作用于第二控制键的第二用户操作时,则对当前UI元素进行复位。In addition, when the second user operation acting on the second control key is not detected within the preset time period, the current UI element is reset.
参考图8所示的本发明实施例中一种卡片对象切换示例的示意图,方向盘右侧的第二控制键可以包括4个多媒体按键以及确认键,用户按压按键时,可以对车辆的多媒体播放进行控制。则用户输入滑动操作后,在车载中控屏幕所展示的卡片列表中,可以展示选中卡片列表顶部的卡片对象的操作,并进行对选中的卡片对象进行高亮,接着根据滑动操作的滑动方向与滑动距离进行卡片切换,并对选中的卡片对象进行位置固定。若在预设时间内未接收到用户的进一步操作,则取消选中与高亮。Referring to the schematic diagram of a card object switching example in the embodiment of the present invention shown in FIG. 8 , the second control key on the right side of the steering wheel may include 4 multimedia buttons and a confirmation button. When the user presses the buttons, the multimedia playback of the vehicle can be performed. control. After the user enters the sliding operation, in the card list displayed on the in-vehicle central control screen, the operation of selecting the card object at the top of the card list can be displayed, and the selected card object can be highlighted, and then according to the sliding direction of the sliding operation and The sliding distance is used to switch cards, and the position of the selected card object is fixed. If no further operation from the user is received within the preset time, it will be unchecked and highlighted.
需要说明的是,区别于另一个对UI元素进行切换的方案,两者不同之处在于显示方式,第一种UI元素显示方式为在车载中控屏幕中只展示当前UI元素,隐藏当前UI元素的上一个以及下一个UI元素,在检测到用户操作之后,进行切换。第二种UI元素显示方式为在车载中控屏幕中展示UI元素列表,用户可以根据自身需求对UI元素列表中的UI元素进行切换。两者的切换过程存在相似或相同的地方,在此不再赘述。It should be noted that, different from another scheme of switching UI elements, the difference between the two lies in the display method. The first UI element display method is to display only the current UI elements on the vehicle central control screen and hide the current UI elements. The previous and next UI elements are switched after user action is detected. The second UI element display method is to display the UI element list on the vehicle central control screen, and the user can switch the UI elements in the UI element list according to their own needs. There are similarities or similarities in the handover process of the two, which will not be repeated here.
在本发明的另一种可选实施例中,交互区域还设置有若干个独立按键,在车辆处于行驶状态时,车辆可以响应作用于独立按键的用户操作,执行与用户操作对应的车辆交互。如图2所示,独立按键可以包括设置在左侧交互区域的语音唤起键与自定义键,以及设置在右侧交互区域的返回键与静音键。In another optional embodiment of the present invention, the interaction area is further provided with several independent buttons, and when the vehicle is in a driving state, the vehicle can perform vehicle interaction corresponding to the user operation in response to a user operation acting on the independent buttons. As shown in FIG. 2 , the independent keys may include a voice arousal key and a custom key set in the left interactive area, and a return key and a mute key set in the right interactive area.
参考图9所示的本发明实施例中一种自定义键示例的示意图,车辆可以响应作用于自定义键的用户操作,获取自定义键的当前功能信息,并控制车辆执行与当前功能信息对应的车辆交互。具体的,在车辆出厂之初,自定义键的功能信息可以为无,可以由用户根据自身需求进行功能的自定义,在定义完毕后,用户通过短按自定义键,即可以触发相应的功能,例如切换多媒体音源、向行人示意、打开行车记录仪、自动泊车、车队通话等等。Referring to the schematic diagram of an example of a custom key in the embodiment of the present invention shown in FIG. 9 , the vehicle can respond to the user operation acting on the custom key, obtain the current function information of the custom key, and control the vehicle to execute corresponding to the current function information. vehicle interaction. Specifically, when the vehicle leaves the factory, the function information of the custom key can be null, and the user can customize the function according to their own needs. After the definition is completed, the user can trigger the corresponding function by short pressing the custom key. , such as switching multimedia audio sources, signaling to pedestrians, turning on driving recorders, automatic parking, fleet calls, etc.
参考图10所示的本发明实施例中一种语音唤起键示例的示意图,在车辆处于行驶状态时,车辆可以响应作用于语音唤起键的用户操作,采集车辆用户的语音信息,并确定与语音信息对应的语音指令,然后控制车辆执行与语音指令对应的车辆交互。其中,用户操作可以为长按压操作,则当用户在长按压语音唤起键时,车辆可以通过拾音设备采集车内用户的语音信息,并进行语义识别,确定语音指令,从而执行与语音指令对应的车辆交互。Referring to the schematic diagram of an example of a voice arousal key in the embodiment of the present invention shown in FIG. 10, when the vehicle is in a driving state, the vehicle can respond to the user operation acting on the voice arousal key, collect the voice information of the vehicle user, and determine the relationship with the voice. The voice command corresponding to the information, and then control the vehicle to perform the vehicle interaction corresponding to the voice command. Among them, the user operation may be a long press operation, then when the user presses the voice evoking key for a long time, the vehicle can collect the voice information of the user in the vehicle through the sound pickup device, perform semantic recognition, determine the voice command, and execute the corresponding voice command. vehicle interaction.
参考图11所示的本发明实施例中一种静音键示例的示意图,在车辆处于行驶状态时,响应作用于静音键的用户操作,对车辆的扬声器进行静音处理。Referring to the schematic diagram of an example of a mute key in the embodiment of the present invention shown in FIG. 11 , when the vehicle is in a driving state, in response to a user operation acting on the mute key, the speaker of the vehicle is muted.
在本发明的另一种可选实施例中,用户可以对交互区域的控制键进行组合操作,从而通过多种操作方式与车辆进行交互,实现了在方向盘有限的交互空间中,丰富了人车交互的方式,使得用户可以根据自身需求,通过不同的操作实现车辆交互,提高了用车体验。具体的,在车辆处于行驶状态时,响应作用于控制键与独立按键的用户操作,执行与用户操作对应的车辆交互。In another optional embodiment of the present invention, the user can perform a combined operation on the control keys in the interaction area, so as to interact with the vehicle through various operation modes, so as to realize the enrichment of people and vehicles in the limited interaction space of the steering wheel The interactive method enables users to realize vehicle interaction through different operations according to their own needs, which improves the car experience. Specifically, when the vehicle is in a running state, the vehicle interaction corresponding to the user operation is performed in response to a user operation acting on the control key and the independent key.
在本发明实施例的一种示例中,在车辆处于行驶状态时,车辆可以响应作用于自定义键的用户操作,在车载中控屏幕中展示一功能选择窗口,功能选择窗口包括功能信息,接着响应作用于第二控制键的用户操作的结束,从展示的功能信息中,确定目标功能信息,然后响应作用于第二控制键的用户操作,将自定义键的当前功能信息替换为目标功能信息。还可以响应作用于返回键的用户操作,关闭功能选择窗口。需要说明的是,对于自定义键的功能设置,还可以在车辆处于静止状态时进行设置,本发明对此不作限制。In an example of the embodiment of the present invention, when the vehicle is in a driving state, the vehicle may display a function selection window on the in-vehicle central control screen in response to a user operation acting on the custom key, the function selection window includes function information, and then In response to the end of the user operation acting on the second control key, from the displayed function information, determine the target function information, and then in response to the user operation acting on the second control key, replace the current function information of the custom key with the target function information . It is also possible to close the function selection window in response to a user action acting on the return key. It should be noted that the function setting of the custom key can also be set when the vehicle is in a stationary state, which is not limited in the present invention.
参考图12所示的本发明实施例中一种功能自定义示例的示意图,在进行自定义键功能的自定义过程中,用户可以通过滑动触摸右侧控制键的多媒体按键以及按压确认键,对自定义键的功能信息进行选择。具体的,车辆可以响应作用于自定义键的长按操作,并在车载中控大屏中展示一功能选择窗口,该功能选择窗口中可以包括多个功能信息,接着可以响应作用于多媒体按键的滑动操作的结束,从功能信息中,确定用户选中的目标功能信息,并响应作用于第二确认键的短按操作,将自定义键的当前功能信息替换为目标功能信息,例如当前功能信息为“替换多媒体音源”,目标功能信息为“车队通话”,则将“替换多媒体音源”替换为“车队通话”,替换完毕后,用户再次短按自定义键时,则触发车队通话,从而用户可以根据自身需求,对自定义键进行功能设置,满足用户的个性化需求,提升用车体验。Referring to the schematic diagram of a function customization example in the embodiment of the present invention shown in FIG. 12 , in the process of customizing the custom key function, the user can touch the multimedia key of the right control key and press the confirmation key to modify the key function. The function information of the custom key is selected. Specifically, the vehicle can respond to the long-press operation acting on the custom key, and display a function selection window on the large screen of the in-vehicle central control. At the end of the sliding operation, the target function information selected by the user is determined from the function information, and the current function information of the custom key is replaced with the target function information in response to the short press operation acting on the second confirmation key. For example, the current function information is "Replace multimedia audio source", and the target function information is "Fleet Call", then replace "Replace Multimedia Audio Source" with "Fleet Call". After the replacement, when the user briefly presses the custom key again, the fleet call will be triggered, so that the user can According to your own needs, you can set the functions of the custom keys to meet the individual needs of users and improve the car experience.
参考图13所示的本发明实施例中一种返回键示例的示意图,在进行自定义键功能的自定义过程中,当用户想要取消进行功能自定义时,可以通过短按返回键,关闭车载中控大屏中的功能选择窗口。Referring to the schematic diagram of an example of a return key in the embodiment of the present invention shown in FIG. 13 , in the process of customizing the function of the custom key, when the user wants to cancel the function customization, he can short press the return key to close the function. The function selection window in the large screen of the in-vehicle central control.
在另一种示例中,当车载中控大屏出现对话窗口,如弹窗时,车辆可以响应作用于第二控制键的用户操作,获取对话窗口的窗口信息,并展示窗口信息;也可以响应作用于返回键的用户操作,关闭对话窗口;还可以响应作用于返回键的用户操作,返回车载中控屏幕的主界面。In another example, when a dialog window, such as a pop-up window, appears on the large screen of the in-vehicle central control, the vehicle can respond to the user operation acting on the second control key, obtain the window information of the dialog window, and display the window information; The user operation acting on the return key closes the dialog window; it can also respond to the user operation acting on the return key, returning to the main interface of the in-vehicle central control screen.
参考图14所示的本发明实施例中一种弹窗关闭示例的示意图,当车载中控屏幕出现弹窗时,用户可以通过短按确认键,获取该弹窗对应的窗口信息,并以全屏显示的方式进行展示;也可以通过短按返回键,对弹窗进行关闭;还可以长按返回键,在关闭弹窗的同时,返回到车载中控屏幕的主界面,从而用户可以通过对方向盘交互区域(在本示例中,控制键组集合是交互区域一种表现形式)进行操作,实现与车载中控大屏之间的交互,丰富了用户与车辆之间的交互方式。Referring to the schematic diagram of an example of closing a pop-up window in the embodiment of the present invention shown in FIG. 14 , when a pop-up window appears on the in-vehicle central control screen, the user can obtain the window information corresponding to the pop-up window by short pressing the confirm button, and display the pop-up window in full screen. The pop-up window can also be closed by short pressing the return button; you can also long press the return button to return to the main interface of the vehicle central control screen while closing the pop-up window, so that the user can pass the steering wheel. The interaction area (in this example, the control key set is a manifestation of the interaction area) is operated to realize the interaction with the large screen of the in-vehicle central control, which enriches the interaction between the user and the vehicle.
此外,当对话窗口为来电窗口时,车辆可以响应作用于确认键的短按操作,接听来电窗口的来电;或,响应作用于返回键的短按操作,忽略来电窗口的来电,关闭来电铃声;或,当用户再次按压返回键时,可以拒听来电窗口的来电,并关闭来电窗口。In addition, when the dialogue window is an incoming call window, the vehicle can answer the incoming call in the incoming call window in response to a short press operation on the confirmation key; or, in response to a short press operation on the return key, ignore the incoming call in the incoming call window and turn off the incoming call ringtone; Or, when the user presses the return key again, the incoming call in the incoming call window can be rejected, and the incoming call window can be closed.
在本发明的另一种可选实施例中,当用户操作为滑动触摸操作时,车辆可以响应作用于交互区域的滑动操作,控制车辆执行与滑动操作对应的车辆交互。具体地,用户可以通过在方向盘的控制键上进行滑动操作,控制车辆执行对应的车辆交互,如控制车载空调的温度、控制扬声器的音量、控制车载中控大屏的亮度、控制车载中控大屏中的UI(UserInterface,用户界面)元素以及控制仪表屏的亮度等等。In another optional embodiment of the present invention, when the user operation is a sliding touch operation, the vehicle may control the vehicle to perform vehicle interaction corresponding to the sliding operation in response to the sliding operation acting on the interaction area. Specifically, the user can control the vehicle to perform corresponding vehicle interactions by sliding on the control keys of the steering wheel, such as controlling the temperature of the on-board air conditioner, controlling the volume of the speakers, controlling the brightness of the large screen of the on-board central control, and controlling the on-board central control large screen. UI (UserInterface, user interface) elements in the screen and control the brightness of the instrument screen, etc.
需要说明的是,左右两侧的控制键滑动触摸的功能相似,一侧可以实现的功能,另一侧也可以实现,在本发明实施例中,以方向盘左侧的交互区域控制仪表屏,右侧的交互区域控制车载中控大屏为例进行说明,可以理解的是,两者之间可以互相替换。此外,对于不同功能的实现,包括但不限于上述提及的滑动操作、短按操作以及长按操作等,用户可以根据实际需求进行自定义,本发明对此不作限制。It should be noted that the functions of sliding and touching the control keys on the left and right sides are similar, and the functions that can be realized on one side can also be realized on the other side. In the embodiment of the present invention, the interactive area on the left side of the steering wheel The interactive area on the side controls the large screen of the in-vehicle central control as an example to illustrate. It is understandable that the two can be replaced with each other. In addition, for the realization of different functions, including but not limited to the above-mentioned sliding operation, short-pressing operation, and long-pressing operation, etc., the user can customize it according to actual needs, which is not limited in the present invention.
在本发明的一种可选实施例中,车辆可以响应作用于交互区域的滑动操作,采集滑动操作触发的触摸信号,并根据触摸信号的信号数量,在显示区域中展示针对UI元素的选择操作。In an optional embodiment of the present invention, the vehicle may respond to the sliding operation acting on the interaction area, collect the touch signal triggered by the sliding operation, and display the selection operation for the UI element in the display area according to the signal quantity of the touch signal .
在具体实现中,若用户的触摸操作为滑动触摸操作,则该触摸操作经过至少两个相邻的触摸点。对于一次滑动触摸操作行为,可以为一个滑动操作信号对应一次反馈输出。然而若将其作为一个信号进行处理时,容易在信号传递间发生不必要的噪音信号,导致显示区域中显示反馈结果乱跳。In a specific implementation, if the user's touch operation is a sliding touch operation, the touch operation passes through at least two adjacent touch points. For one sliding touch operation behavior, one sliding operation signal may correspond to one feedback output. However, if it is processed as a signal, unnecessary noise signals are easily generated between signal transmissions, resulting in random jumps in the displayed feedback results in the display area.
因此在本实施例中,对用户的操作行为所产生的触摸信号进行信号拆分,每经过一个触摸点,触发一个触摸信号,则滑动触摸的触摸操作至少可以触发两个触摸信号。可选的,每个触摸点对应的触摸信号可以具有唯一的信号标识,用以区分不同的触摸信号,从而车辆可以根据触摸信号的信号数量,在所述显示区域中展示针对UI元素的选择操作。Therefore, in this embodiment, the touch signal generated by the user's operation behavior is signal split, and each time a touch signal passes through a touch point, a touch signal is triggered, and the touch operation of sliding touch can trigger at least two touch signals. Optionally, the touch signal corresponding to each touch point may have a unique signal identifier to distinguish different touch signals, so that the vehicle can display the selection operation for the UI element in the display area according to the signal quantity of the touch signal. .
在本发明的一种可选实施例中,当接收到1个触摸信号时,在显示区域中展示针对当前UI元素的第一反馈信息;在展示第一反馈信息之后,若在预设时间内未接收到第2个触摸信号,则对当前UI元素进行复位。In an optional embodiment of the present invention, when one touch signal is received, the first feedback information for the current UI element is displayed in the display area; after the first feedback information is displayed, if within a preset time If the second touch signal is not received, the current UI element is reset.
在本发明的另一种可选实施例中,当接收到1个触摸信号时,在显示区域中展示针对当前UI元素的第一反馈信息;在展示第一反馈信息之后,若在预设时间内接收到第2个触摸信号,则在显示区域展示针对当前UI元素的第二反馈信息,并在第二反馈信息之后,在显示区域中展示针对UI元素的选择操作。In another optional embodiment of the present invention, when one touch signal is received, the first feedback information for the current UI element is displayed in the display area; after the first feedback information is displayed, if at a preset time After receiving the second touch signal, the second feedback information for the current UI element is displayed in the display area, and after the second feedback information, the selection operation for the UI element is displayed in the display area.
在具体实现中,可以设置信号数量阈值,对一次触摸操作所产生的信号数量进行监测,在监测到触摸信号的数量不满足于阈值时,则在显示区域中展示针对当前UI元素的第一反馈信息,并在展示完毕后,对当前UI元素进行复位,不执行任何切换操作,然后重新对触摸信号进行检测;在监测到触摸信号的数量逐步递增至大于或等于阈值时,即视为用户输入了一次完整的滑动操作,在显示区域中展示相应的第二反馈信息,并执行针对UI元素的选择操作。In a specific implementation, a threshold of the number of signals can be set to monitor the number of signals generated by one touch operation. When it is detected that the number of touch signals does not meet the threshold, the first feedback for the current UI element is displayed in the display area. information, and after the display is completed, reset the current UI element, do not perform any switching operation, and then re-detect the touch signal; when the number of touch signals is detected to gradually increase to be greater than or equal to the threshold, it is regarded as user input A complete sliding operation is performed, the corresponding second feedback information is displayed in the display area, and the selection operation for the UI element is performed.
具体的,当触摸信号的信号数量满足预设阈值时,车辆可以获取产生触摸信号的触摸点的位置信息,然后采用不同触摸点对应的位置信息,确定滑动操作的滑动方向,同时在显示区域中展示针对当前UI元素的第二反馈信息,并根据滑动方向,在显示区域中隐藏当前UI元素,展示与当前UI元素相对的目标UI元素;或者,若用户的滑动操作为针对显示区域中UI元素列表的操作时,则在展示第二反馈信息之后,根据滑动方向,取消选中当前UI元素,并选中与当前UI元素相对的目标UI元素。Specifically, when the signal quantity of the touch signal meets the preset threshold, the vehicle can obtain the position information of the touch point generating the touch signal, and then use the position information corresponding to different touch points to determine the sliding direction of the sliding operation, and at the same time in the display area Display the second feedback information for the current UI element, hide the current UI element in the display area according to the sliding direction, and display the target UI element relative to the current UI element; or, if the user's sliding operation is for the UI element in the display area In the operation of the list, after displaying the second feedback information, according to the sliding direction, the current UI element is unselected, and the target UI element opposite to the current UI element is selected.
其中,滑动操作对应的滑动信息可以包括滑动距离以及滑动方向,车辆可以根据滑动距离确定切换UI元素的数量,根据滑动方向确定UI元素切换的方向。例如,若滑动方向为顺时针方向,则生成针对当前UI元素的第一切换指令;若滑动方向为逆时针方向,则生成针对当前UI元素的第二切换指令,从而可以在展示第二反馈信息之后,可以取消选中当前UI元素,并按照第一切换指令或第二切换指令,选中与当前UI元素相邻的同类型UI元素作为目标UI元素;或者,在展示第二反馈信息之后,隐藏当前UI元素,并按照第一切换指令或第二切换指令,展示与当前UI元素相邻的同类型UI元素。The sliding information corresponding to the sliding operation may include a sliding distance and a sliding direction. The vehicle may determine the number of UI elements to switch according to the sliding distance, and determine the direction of UI element switching according to the sliding direction. For example, if the sliding direction is clockwise, a first switching instruction for the current UI element is generated; if the sliding direction is counterclockwise, a second switching instruction for the current UI element is generated, so that the second feedback information can be displayed. After that, you can deselect the current UI element, and select the same type of UI element adjacent to the current UI element as the target UI element according to the first switching instruction or the second switching instruction; or, after displaying the second feedback information, hide the current UI element UI elements, and display UI elements of the same type adjacent to the current UI element according to the first switching instruction or the second switching instruction.
需要说明的是,对于UI元素的切换,可以是在同一类型的UI元素之间进行切换,例如,在卡片列表中,对卡片对象进行切换;在系统的主界面中,对文件夹图标进行切换,或对应用程序图标进行切换;在多媒体管理界面中,对多媒体进行切换等等。It should be noted that the switching of UI elements can be switching between UI elements of the same type, for example, switching card objects in the card list; switching folder icons in the main interface of the system , or switch the application icon; in the multimedia management interface, switch the multimedia and so on.
参考图15所示的本发明实施例中一种控制键示例的示意图,假设将控制键等分为8个区域,每个区域对应一个触摸点,每经过一个触摸点,触发一个触摸信号,两个触摸信号触发一次切换操作,可以将信号数量阈值设置为2的倍数,当用户操作所触发的信号数量大于2,或为2的倍数时,即视为一次完整的滑动操作,从而通过对触摸操作所产生的触摸信号进行拆分,可以有效地保证了信号间传递的稳定性,避免了误触,提高了用户的操作体验。Referring to the schematic diagram of an example of a control key in the embodiment of the present invention shown in FIG. 15 , it is assumed that the control key is equally divided into 8 areas, and each area corresponds to a touch point. Each touch signal triggers a switching operation, and the threshold of the number of signals can be set to a multiple of 2. When the number of signals triggered by the user operation is greater than 2 or a multiple of 2, it is regarded as a complete sliding operation. Splitting the touch signals generated by the operation can effectively ensure the stability of the transmission between the signals, avoid false touches, and improve the user's operating experience.
首先可以判断用户是否为正在输入滑动操作,当用户按拓扑顺序连续触发触点信号时,车辆可以判定为用户正在输入滑动操作。当用户滑动手指时,系统会自动屏蔽前两次信号,滑动到第三个信号触发时,在显示区域中展示针对UI元素的选择操作。First, it can be determined whether the user is inputting a sliding operation. When the user continuously triggers the contact signal in topological order, the vehicle can determine that the user is inputting a sliding operation. When the user slides his finger, the system will automatically block the first two signals, and when the third signal is triggered, the selection operation for UI elements will be displayed in the display area.
如图16所示,示出了本发明实施例中UI元素切换的流程示意图,第一反馈信息可以为预备动效,第二反馈信息可以包括预备动效以及切换动效,则可以将把一次滑动操作行为拆分成两次信号与三次动效触发,触发第一次信号则完成第一个预备动效,如果发生第二个信号则继续触发预备动效,否则立即复位;发生第二个信号时随即播放第二个预备动效,且自动衔接切换动效,第二个信号输入完即完成一次完整的信号输入,切换动效完成时则完成一次完整的反馈输出。可以理解为两个信号对应两个动效(第二预备动效和切换动效衔接为一个),为了保证信号传递的稳定性,将第二个信号对应的动效解耦为第二预备动效与切换动效,从而通过对滑动操作所产生的触摸信号进行拆分,可以有效地保证了信号间传递的稳定性,避免了误触,提高了用户的操作体验。As shown in FIG. 16 , a schematic flowchart of UI element switching in the embodiment of the present invention is shown. The first feedback information may be a preliminary motion effect, and the second feedback information may include a preliminary motion effect and a switching motion effect. The sliding operation behavior is divided into two signals and three motion triggers. When the first signal is triggered, the first preparatory effect is completed. If the second signal occurs, the preparatory effect will continue to be triggered, otherwise it will be reset immediately; if the second signal occurs When the signal is received, the second preparatory effect will be played immediately, and the switching effect will be automatically connected. After the second signal is input, a complete signal input will be completed, and a complete feedback output will be completed when the switching effect is completed. It can be understood that two signals correspond to two dynamic effects (the second preparatory dynamic effect and the switching dynamic effect are connected into one). In order to ensure the stability of the signal transmission, the dynamic effect corresponding to the second signal is decoupled into the second preparatory motion. Therefore, by splitting the touch signal generated by the sliding operation, the stability of the transmission between the signals can be effectively ensured, false touches are avoided, and the user's operating experience is improved.
如图17所示,示出了本发明实施例中卡片对象切换的示意图,假设UI元素为卡片,在卡片的切换过程中,当检测到第一次触摸信号时,唤起第一段动效,若未检测到第二次触摸信号,则在播放动效之后,保持原有状态;若检测到第二次触摸信号,则在播放第二段动效后,根据滑动方向切换至下一张或上一张卡片,从而实现了通过在方向盘控制键的滑动操作,可以对显示区域中的UI元素进行切换,如切换卡片、切换应用程序图标等等,在切换完毕后,还可以接收一定时间内(如3秒内)用户输入的确认指令,并打开UI元素,如打开卡片,打开应用程序,若用户未在一定时间内输入确认指令,则取消UI元素的选中,进行复位或保持当前的状态,一方面通过方向盘进行车辆交互,使得用户不再拘泥于显示区域的触摸控制方式,尤其是在行车过程中,保证了用户驾驶的安全性,另一方面丰富了用户与车辆之间的交互方式,可以满足用户不同的需求,提高了用车体验。As shown in FIG. 17 , a schematic diagram of card object switching in the embodiment of the present invention is shown. Assuming that the UI element is a card, during the card switching process, when the first touch signal is detected, the first motion effect is aroused, If the second touch signal is not detected, it will keep the original state after playing the motion effect; if the second touch signal is detected, after playing the second motion effect, switch to the next one or the next one according to the sliding direction. The previous card, so that through the sliding operation on the steering wheel control keys, the UI elements in the display area can be switched, such as switching cards, switching application icons, etc., after switching, you can also receive a certain period of time. (For example, within 3 seconds) the user enters the confirmation command, and opens the UI element, such as opening the card, opening the application, if the user does not enter the confirmation command within a certain period of time, cancel the selection of the UI element, reset or maintain the current state , on the one hand, the vehicle interaction through the steering wheel makes the user no longer stick to the touch control method of the display area, especially in the process of driving, which ensures the safety of the user's driving, and on the other hand enriches the interaction between the user and the vehicle. , which can meet the different needs of users and improve the car experience.
此外,除了可以通过滑动方向对UI元素的切换方向进行控制,还可以通过滑动距离对UI元素切换的数量进行控制。具体的,滑动距离可以映射至触摸点的位置信息,两个触摸点之间的位移构成一个单位的滑动距离,一个单位的滑动距离可以对应切换一个UI元素,若用户的滑动操作触发2个触摸信号,对应一个单位的滑动距离,即完成一次滑动操作,可以切换一个UI元素;当滑动操作触发3个触摸信号,对应1.5个单位的滑动距离,可以理解的是,如上文中的描述,当触摸信号的信号数量大于2,或为2的倍数时,即视为一次完整的滑动操作,即该滑动操作为一次完整的滑动操作,但不满足2个单位的滑动距离,因此只能切换一个UI元素;当滑动操作触发4个触摸信号,对应两个单位的滑动距离,可以切换两个UI元素,以此类推。In addition, in addition to controlling the switching direction of the UI elements through the sliding direction, the number of switching UI elements can also be controlled through the sliding distance. Specifically, the sliding distance can be mapped to the position information of the touch point, the displacement between the two touch points constitutes a unit of sliding distance, and one unit of sliding distance can correspond to switching a UI element. If the user's sliding operation triggers two touches The signal corresponds to a sliding distance of one unit, that is, a sliding operation is completed, and a UI element can be switched; when the sliding operation triggers 3 touch signals, corresponding to a sliding distance of 1.5 units, it can be understood that, as described above, when the touch When the number of signals of the signal is greater than 2, or a multiple of 2, it is regarded as a complete sliding operation, that is, the sliding operation is a complete sliding operation, but does not meet the sliding distance of 2 units, so only one UI can be switched. element; when the sliding operation triggers 4 touch signals, corresponding to the sliding distance of two units, two UI elements can be switched, and so on.
此外,为了防止在车辆行驶的过程中,驾驶员对交互区域误触,还可以通过获取车辆的行驶信息,以及方向盘的转向信息,然后根据行驶信息以及转向信息,对交互区域的输入信号进行屏蔽,从而实现了方向盘交互区域的防误触,尤其是在行车过程中,可以避免驾驶员在专心驾驶的情况下,由于误触所带来的不必要困扰,提高了驾驶体验以及安全性。In addition, in order to prevent the driver from accidentally touching the interactive area during the driving of the vehicle, you can also obtain the driving information of the vehicle and the steering information of the steering wheel, and then shield the input signal of the interactive area according to the driving information and steering information. , so as to prevent accidental touches in the interactive area of the steering wheel, especially in the process of driving, it can avoid unnecessary troubles caused by accidental touches when the driver is concentrating on driving, and improve the driving experience and safety.
在具体实现中,交互区域可以设置有按键,按键可以为包括物理按键、触摸式按键以及多功能按键,分别支持硬按压、软触摸以及硬按压和软触摸等操作,例如,用户可以通过按压按键,或触摸按键实现部分车辆或娱乐控制。In a specific implementation, the interaction area may be provided with buttons, and the buttons may include physical buttons, touch buttons, and multi-function buttons, respectively supporting hard press, soft touch, and hard press and soft touch operations. For example, the user can press the button by pressing , or touch the buttons for some vehicle or entertainment controls.
当车辆启动时,可以先对交互区域的输入信号进行屏蔽。具体的,方向盘上的控制键的信号响应处于持续开启状态,时刻在检测并接收用户的用户操作,以保证即时响应。在一些场景下,用户可能会一直触摸或按压控制键,然而这些操作并不是用户主观输入的操作,需要对这些输入信号进行屏蔽。例如,在车辆启动后,驾驶员双手握持方向盘(或拍在方向盘的控制键上)时,容易触摸或按压控制键,使得控制键一直接收触摸信号或按压信号,进而导致车辆响应用户的非主观触摸操作,给用户带来困扰。When the vehicle is started, the input signal of the interactive area can be shielded first. Specifically, the signal response of the control keys on the steering wheel is in a continuously on state, and the user's operation is always detected and received to ensure an immediate response. In some scenarios, the user may keep touching or pressing the control keys, but these operations are not operations that are subjectively input by the user, and these input signals need to be shielded. For example, after the vehicle is started, when the driver holds the steering wheel with both hands (or taps on the control keys of the steering wheel), it is easy to touch or press the control keys, so that the control keys always receive touch signals or pressing signals, which in turn causes the vehicle to respond to the user's non- The subjective touch operation brings trouble to the user.
具体的,当车辆启动时,车载系统可以开启方向盘控制键的防误触机制,并生成针对交互区域中控制键的信号屏蔽指令,然后执行该信号屏蔽指令,屏蔽部分可以获取但非用户主观操作的输入信号,避免车辆响应这些输入信号,给用户带来不必要的困扰,影响用户的驾驶,保证了用户的驾驶体验。在具体实现中,方向盘的转向信息可以包括转向角度与转向角速度,当车速信息大于或等于预设速度阈值时,则可以根据转向角度或转向角速度,对交互区域的输入信号进行屏蔽,从而在车辆的行驶过程中,屏蔽驾驶员非主观的用户操作,避免驾驶员在专心驾驶的情况下误触控制键,带来的不必要困扰,提高了驾驶体验以及安全性。其中,车辆可以根据转向信息,对交互区域的输入信号进行部分屏蔽或全部屏蔽,如对方向盘左侧或右侧交互区域中的控制键进行信号屏蔽,或对方向盘所有交互区域中的控制键进行信号屏蔽。Specifically, when the vehicle is started, the in-vehicle system can turn on the anti-mistouch mechanism of the steering wheel control keys, and generate a signal shielding command for the control keys in the interactive area, and then execute the signal shielding command. The shielding part can be obtained but not subjectively operated by the user. to avoid the vehicle responding to these input signals, causing unnecessary trouble to the user, affecting the user's driving, and ensuring the user's driving experience. In a specific implementation, the steering information of the steering wheel may include the steering angle and the steering angular velocity. When the vehicle speed information is greater than or equal to the preset speed threshold, the input signal in the interaction area can be shielded according to the steering angle or steering angular velocity, so that the During the driving process, the driver's non-subjective user operations are shielded, avoiding the unnecessary trouble caused by the driver accidentally touching the control keys under the condition of concentrating on driving, and improving the driving experience and safety. Among them, the vehicle can partially or completely shield the input signal of the interactive area according to the steering information, such as signal shielding of the control keys in the left or right interactive area of the steering wheel, or the control keys in all the interactive areas of the steering wheel. Signal shielding.
在本发明的一种可选实施例中,当转向角度大于或等于预设角度阈值时,则对交互区域的输入信号进行屏蔽;当转向角速度大于或等于预设角速度阈值时,则对交互区域的输入信号进行屏蔽。In an optional embodiment of the present invention, when the steering angle is greater than or equal to the preset angle threshold, the input signal of the interaction area is shielded; when the steering angular velocity is greater than or equal to the preset angular velocity threshold, the interaction area is blocked. The input signal is shielded.
在一种示例中,假设速度阈值为7公里/小时,角度阈值为60度,角速度阈值为45度/秒。当车辆的车速大于或等于7公里/小时时,可以根据用户转动方向盘的转向角度或转向角速度,对方向盘上的交互区域的输入信号进行屏蔽。具体的,当转向角度大于或等于60度时,则判定驾驶员此时正在专注驾驶,对交互区域的输入信号进行屏蔽;当转向角速度大于或等于45度/秒,则判定驾驶员此时正在专注驾驶,对交互区域的输入信号进行屏蔽,避免驾驶员在专心驾驶的情况下误触控制键,带来的不必要困扰,提高了驾驶体验以及安全性。In one example, assume the speed threshold is 7 km/h, the angle threshold is 60 degrees, and the angular velocity threshold is 45 degrees/second. When the speed of the vehicle is greater than or equal to 7 km/h, the input signal of the interactive area on the steering wheel can be shielded according to the steering angle or the steering angular velocity of the user turning the steering wheel. Specifically, when the steering angle is greater than or equal to 60 degrees, it is determined that the driver is concentrating on driving at this time, and the input signal in the interaction area is shielded; when the steering angle speed is greater than or equal to 45 degrees/second, it is determined that the driver is currently driving. Focus on driving, shield the input signals in the interactive area, avoid unnecessary troubles caused by the driver accidentally touching the control keys when driving attentively, and improve the driving experience and safety.
此外,在车辆的车速大于或等于速度阈值的情况下,若检测到当前方向盘的转向信息并不满足信号屏蔽的条件时,可以取消对按压信号的屏蔽,即当速度信息大于或等于预设速度阈值,且转向角度小于预设转向角度时,则取消对输入信号的屏蔽;当速度信息大于或等于预设速度阈值,且转向角速度小于预设角速度阈值时,则取消对输入信号的屏蔽。In addition, when the speed of the vehicle is greater than or equal to the speed threshold, if it is detected that the steering information of the current steering wheel does not meet the conditions for signal shielding, the shielding of the pressing signal can be canceled, that is, when the speed information is greater than or equal to the preset speed When the speed information is greater than or equal to the preset speed threshold and the steering angular velocity is less than the preset angular velocity threshold, the shielding of the input signal is cancelled.
例如,在车辆的车速大于或等于7公里/小时的情况下,检测到转向角度小于60度,和/或,转向角速度小于45度/秒时,可以取消对按压信号的屏蔽(或不对按压信号进行屏蔽),恢复方向盘交互区域的正常交互(或保持方向盘交互区域的正常交互),从而一方面避免了在行车过程中,驾驶员对方向盘交互区域的误触,另一方面在车辆满足车辆交互的条件下,恢复方向盘交互区域的交互,以保证驾驶员对车辆的控制。For example, when the speed of the vehicle is greater than or equal to 7 km/h, it is detected that the steering angle is less than 60 degrees, and/or, when the steering angle speed is less than 45 degrees/second, the shielding of the pressing signal can be canceled (or the pressing signal is not blocked). Shielding), restore the normal interaction of the steering wheel interaction area (or maintain the normal interaction of the steering wheel interaction area), so as to avoid the driver's accidental touch on the steering wheel interaction area during the driving process, and on the other hand, the vehicle satisfies the vehicle interaction. Under the conditions, the interaction of the steering wheel interaction area is restored to ensure the driver's control of the vehicle.
例如,方向盘的交互区域设置有显示屏幕,则在车速信息大于或等于预设速度阈值的情况下,可以根据方向盘的转向角度和/或转向角速度,对显示屏幕的触摸信号进行屏蔽。具体的,当转向角度大于预设角度阈值时,则对显示屏幕的触摸信号进行屏蔽;和/或,当转向角速度大于预设角速度阈值时,则对显示屏幕的触摸信号进行屏蔽。For example, if a display screen is set in the interactive area of the steering wheel, when the vehicle speed information is greater than or equal to a preset speed threshold, the touch signal on the display screen can be shielded according to the steering angle and/or steering angular velocity of the steering wheel. Specifically, when the steering angle is greater than the preset angle threshold, the touch signal on the display screen is shielded; and/or when the steering angular velocity is greater than the preset angular velocity threshold, the touch signal on the display screen is shielded.
在本发明实施例中,通过设置速度阈值使得车辆采用对应的屏蔽条件对方向盘交互区域进行输入信号屏蔽。当车辆的车速信息小于速度阈值时,可以根据方向盘的转向角度,对交互区域的输入信号进行屏蔽。In the embodiment of the present invention, by setting the speed threshold, the vehicle uses the corresponding shielding condition to shield the input signal of the steering wheel interaction area. When the speed information of the vehicle is less than the speed threshold, the input signal of the interaction area can be shielded according to the steering angle of the steering wheel.
在一种示例中,假设速度阈值为7公里/小时,角度阈值为60度。当车辆的车速小于7公里/小时时,可以根据用户转动方向盘的转向角度,对物理控制键的按压信号进行屏蔽。具体的,当转向角度大于60度时,则判定驾驶员此时正在专注驾驶,对交互区域的输入信号进行屏蔽,避免驾驶员在专心驾驶的情况下误触控制键,带来的不必要困扰,提高了驾驶体验以及安全性。可以理解的是,在低速的情况下,车辆也可以根据车辆的行驶信息对方向盘交互区域进行输入信号的屏蔽。In one example, assume the speed threshold is 7 km/h and the angle threshold is 60 degrees. When the speed of the vehicle is less than 7 km/h, the pressing signal of the physical control key can be shielded according to the steering angle at which the user turns the steering wheel. Specifically, when the steering angle is greater than 60 degrees, it is determined that the driver is driving attentively at the moment, and the input signal in the interactive area is shielded to avoid unnecessary troubles caused by the driver accidentally touching the control keys while driving attentively , improving the driving experience and safety. It can be understood that, in the case of low speed, the vehicle can also shield the input signal of the steering wheel interaction area according to the driving information of the vehicle.
此外,在车辆的车速小于速度阈值的情况下,若检测到当前方向盘的转向信息并不满足信号屏蔽的条件时,可以取消对按压信号的屏蔽,即当速度信息小于预设速度阈值,且转向角度小于预设转向角度时,则取消对输入信号的屏蔽。In addition, when the speed of the vehicle is less than the speed threshold, if it is detected that the steering information of the current steering wheel does not meet the conditions for signal shielding, the shielding of the pressing signal can be canceled, that is, when the speed information is less than the preset speed threshold, and the steering When the angle is smaller than the preset steering angle, the shielding of the input signal is canceled.
例如,在车辆的车速大于或等于7公里/小时的情况下,检测到转向角度小于60度时,可以取消对输入信号的屏蔽,恢复方向盘交互区域的正常交互,从而一方面避免了在行车过程中,驾驶员对方向盘交互区域的误触,另一方面在车辆满足车辆交互的条件下,恢复方向盘交互区域的交互,以保证驾驶员对车辆的控制。For example, when the speed of the vehicle is greater than or equal to 7 km/h, when it is detected that the steering angle is less than 60 degrees, the shielding of the input signal can be canceled and the normal interaction of the steering wheel interaction area can be restored. , the driver accidentally touches the steering wheel interaction area, and on the other hand, if the vehicle meets the vehicle interaction conditions, the interaction in the steering wheel interaction area is restored to ensure the driver's control of the vehicle.
需要说明的是,本发明实施例包括但不限于上述示例,可以理解的是,本领域技术人员在本发明实施例的思想指导下,可以根据实际情况对角度阈值、角速度阈值进行设置,本发明对此不作限制。It should be noted that the embodiments of the present invention include but are not limited to the above examples. It can be understood that, under the guidance of the embodiments of the present invention, those skilled in the art can set the angle threshold and angular velocity threshold according to the actual situation. There is no restriction on this.
需要说明的是,行车是一个持续性的过程,可以包括车辆启动、起步初段低速、中段提速至高速以及末段降速等过程,则方向盘输入信号的屏蔽也是一个屏蔽与解除屏蔽的动态交替过程。It should be noted that driving is a continuous process, which can include the process of starting the vehicle, starting at a low speed at the beginning, accelerating to a high speed in the middle, and decelerating at the end. The shielding of the steering wheel input signal is also a dynamic alternating process of shielding and unshielding. .
具体的,在车辆启动,且未开始行驶时,可以屏蔽交互区域中的输入信号,避免驾驶员将手放在交互区域非主观操作触发的信号。可以理解的是,在该过程中,车辆主动屏蔽了交互区域的输入信号,但驾驶员可以根据自身需求取消屏蔽,以便在交互区域中输入对应的操作;也可以是车辆监测到不满足屏蔽条件时,取消对输入信号的屏蔽。Specifically, when the vehicle starts and does not start to drive, the input signal in the interaction area can be shielded to avoid the signal triggered by the driver putting his hand in the interaction area without subjective operation. It is understandable that in this process, the vehicle actively shields the input signal in the interactive area, but the driver can cancel the shielding according to his own needs, so as to input the corresponding operation in the interactive area; or the vehicle detects that the shielding condition is not met. , cancel the shielding of the input signal.
在车辆处于起步初段的低速状态时,若车速小于预设阈值时,可以根据方向盘的转向角度判断是否对交互区域的输入信号进行屏蔽,可以理解的是,在低速状态下,伴随着驾驶员大幅度地转动方向盘,存在驾驶员手部误触交互区域,导致车辆响应对应的指令,进而影响驾驶员驾驶的情况,因此,在车辆起步初段,当监测到方向盘的转动角度大于或等于预设角度阈值时,则对交互区域的输入信号进行屏蔽;否则,则不屏蔽输入信号,或在处于屏蔽状态的情况下,监测到不满足屏蔽条件,取消对输入信号的屏蔽。When the vehicle is in a low speed state at the beginning of the start, if the vehicle speed is lower than the preset threshold, it can be judged whether to shield the input signal of the interaction area according to the steering angle of the steering wheel. If the steering wheel is turned in a wide range, there is a driver's hand mistakenly touching the interactive area, which will cause the vehicle to respond to the corresponding command, thereby affecting the driver's driving situation. When the threshold is reached, the input signal in the interactive area is shielded; otherwise, the input signal is not shielded, or in the case of shielding, it is detected that the shielding condition is not met, and the shielding of the input signal is canceled.
在车辆处于中段提速至高速行驶的状态,此时车速大于或等于预设阈值,可以根据方向盘的转向角度或转向角速度判断是否对交互区域的输入信号进行屏蔽,可以理解的是,在车辆提速以及高速行驶的情况下,需要保证较少的外界干扰,以便驾驶员专心驾驶,因此,在车辆处于较高的车速时,若监测到方向盘的转向角度大于或等于预设角度阈值,或者是监测到方向盘的转向角速度大于或等于预设角速度阈值时,则对交互区域的输入信号进行屏蔽;否则,则不屏蔽输入信号,或在处于屏蔽状态的情况下,监测到不满足屏蔽条件,取消对输入信号的屏蔽。When the vehicle is in the state of accelerating to high-speed driving in the middle section, and the vehicle speed is greater than or equal to the preset threshold, it can be judged whether to shield the input signal of the interaction area according to the steering angle or steering angular speed of the steering wheel. In the case of high-speed driving, it is necessary to ensure less external interference so that the driver can concentrate on driving. Therefore, when the vehicle is at a high speed, if the steering angle of the steering wheel is detected to be greater than or equal to the preset angle threshold, or When the steering angular velocity of the steering wheel is greater than or equal to the preset angular velocity threshold, the input signal in the interaction area will be shielded; otherwise, the input signal will not be shielded, or if the shielding condition is not met, the input signal will be canceled. signal shielding.
在车辆处于末端降速的状态时,若监测到车速大于或等于预设阈值,可以根据方向盘的转向角度或转向角速度,判断是否对交互区域的输入信号进行屏蔽;当车速降至预设阈值之下时,可以根据方向盘的转向角度,判断是否对交互区域的输入信号进行屏蔽。当监测到不满足屏蔽条件(包括车辆停止行驶)时,则不屏蔽输入信号,或在处于屏蔽状态的情况下,监测到不满足屏蔽条件,取消对输入信号的屏蔽,实现车辆方向盘输入信号的屏蔽与解除屏蔽之间的动态交替过程,一方面避免了驾驶员对方向盘交互区域的误触,另一方面在车辆满足车辆交互的条件下,恢复方向盘交互区域的交互,以保证驾驶员对车辆的控制。When the vehicle is in a state of deceleration at the end, if the detected vehicle speed is greater than or equal to the preset threshold, it can be judged whether to shield the input signal of the interaction area according to the steering angle or steering angular speed of the steering wheel; when the vehicle speed drops below the preset threshold When down, it can be judged whether to shield the input signal of the interactive area according to the steering angle of the steering wheel. When it is detected that the shielding conditions are not met (including the vehicle stops running), the input signal is not shielded, or in the case of being shielded, it is detected that the shielding conditions are not met, the shielding of the input signal is cancelled, and the input signal of the steering wheel of the vehicle is realized. The dynamic alternation process between shielding and unshielding, on the one hand, prevents the driver from accidentally touching the steering wheel interaction area; control.
在本发明实施例中,应用于车辆的方向盘,在车辆处于行驶状态时,车辆可以响应作用于车辆方向盘上设置的交互区域的用户操作,执行与用户操作对应的车辆交互,从而一方面在车辆行驶过程中,在方向盘上进行操作,可以使得用户不需要分心、转移视线、手离开方向盘去与车辆进行控制交互,保证了车辆驾驶的安全性,另一方面在方向盘有限的交互空间中,丰富了人车交互的方式,使得用户可以根据自身需求,通过不同的操作实现车辆交互,提高了用车体验。In the embodiment of the present invention, it is applied to the steering wheel of the vehicle. When the vehicle is in a driving state, the vehicle can respond to the user operation acting on the interaction area set on the steering wheel of the vehicle, and perform the vehicle interaction corresponding to the user operation, so that on the one hand, the vehicle can interact with the vehicle. During driving, operating on the steering wheel can make the user do not need to be distracted, distracted, or leave the steering wheel to control and interact with the vehicle, which ensures the safety of vehicle driving. On the other hand, in the limited interaction space of the steering wheel, It enriches the way of human-vehicle interaction, so that users can realize vehicle interaction through different operations according to their own needs, and improve the car experience.
需要说明的是,对于方法实施例,为了简单描述,故将其都表述为一系列的动作组合,但是本领域技术人员应该知悉,本发明实施例并不受所描述的动作顺序的限制,因为依据本发明实施例,某些步骤可以采用其他顺序或者同时进行。其次,本领域技术人员也应该知悉,说明书中所描述的实施例均属于优选实施例,所涉及的动作并不一定是本发明实施例所必须的。It should be noted that, for the sake of simple description, the method embodiments are described as a series of action combinations, but those skilled in the art should know that the embodiments of the present invention are not limited by the described action sequences, because According to embodiments of the present invention, certain steps may be performed in other sequences or simultaneously. Secondly, those skilled in the art should also know that the embodiments described in the specification are all preferred embodiments, and the actions involved are not necessarily required by the embodiments of the present invention.
参照图18,示出了本发明的一种车辆交互装置实施例的结构框图,具体可以包括如下模块:Referring to FIG. 18 , a structural block diagram of an embodiment of a vehicle interaction device of the present invention is shown, which may specifically include the following modules:
用户操作响应模块1801,用于在车辆处于行驶状态时,响应作用于车辆方向盘上设置的交互区域的用户操作,执行与所述用户操作对应的车辆交互。The user operation response module 1801 is configured to perform vehicle interaction corresponding to the user operation in response to the user operation acting on the interaction area set on the steering wheel of the vehicle when the vehicle is in a driving state.
在本发明的一种可选实施例中,所述交互区域设有控制键,所述用户操作响应模块1801包括:In an optional embodiment of the present invention, the interaction area is provided with control keys, and the user operation response module 1801 includes:
第一车辆交互子模块,用于在车辆处于行驶状态时,响应作用于所述控制键的用户操作,控制所述车辆在所述显示区域中执行与所述用户操作对应的车辆交互。The first vehicle interaction submodule is configured to control the vehicle to perform vehicle interaction corresponding to the user operation in the display area in response to a user operation acting on the control key when the vehicle is in a driving state.
在本发明的一种可选实施例中,所述显示区域包括仪表屏,所述仪表屏展示的内容至少包括第一UI元素,所述控制键包括对应于所述仪表屏的第一控制键,所述第一车辆交互子模块具体用于:In an optional embodiment of the present invention, the display area includes an instrument screen, the content displayed on the instrument screen includes at least a first UI element, and the control keys include first control keys corresponding to the instrument screen , the first vehicle interaction sub-module is specifically used for:
在车辆处于行驶状态时,响应作用于所述第一控制键的用户操作,控制所述车辆在所述仪表屏中执行针对所述第一UI元素的切换操作。When the vehicle is in a running state, in response to a user operation acting on the first control key, the vehicle is controlled to perform a switching operation for the first UI element in the instrument panel.
在本发明的一种可选实施例中,所述第一车辆交互子模块具体用于:In an optional embodiment of the present invention, the first vehicle interaction sub-module is specifically used for:
在车辆处于行驶状态时,响应作用于所述第一控制键的用户操作,获取所述第一UI元素的内容信息,并在所述仪表屏中展示所述内容信息。When the vehicle is in a driving state, in response to a user operation acting on the first control key, the content information of the first UI element is acquired, and the content information is displayed on the instrument screen.
在本发明的一种可选实施例中,所述显示区域包括车载中控屏幕,所述车载中控屏幕包括第二UI元素,所述控制键包括对应于所述车载中控屏幕的第二控制键,所述第一车辆交互子模块具体用于:In an optional embodiment of the present invention, the display area includes an in-vehicle central control screen, the in-vehicle central control screen includes a second UI element, and the control key includes a second UI element corresponding to the in-vehicle central control screen Control keys, the first vehicle interaction sub-module is specifically used for:
在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中将所述第二UI元素变为选择状态。When the vehicle is in a driving state, in response to a user operation acting on the second control key, the second UI element is changed to a selected state in the in-vehicle central control screen.
在本发明的一种可选实施例中,所述第一车辆交互子模块具体用于:In an optional embodiment of the present invention, the first vehicle interaction sub-module is specifically used for:
在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕中隐藏当前UI元素,并将与所述当前UI元素相对的目标UI元素变为选择状态。When the vehicle is in a driving state, in response to a user operation acting on the second control key, the current UI element is hidden in the vehicle central control screen, and the target UI element opposite to the current UI element is changed to a selected state .
在本发明的一种可选实施例中,所述用户操作包括第一用户操作和第二用户操作,所述第一车辆交互子模块具体用于:In an optional embodiment of the present invention, the user operation includes a first user operation and a second user operation, and the first vehicle interaction sub-module is specifically used for:
在车辆处于行驶状态时,响应作用于所述第二控制键的用户操作,在所述车载中控屏幕展示选中当前UI元素的操作;When the vehicle is in a driving state, in response to a user operation acting on the second control key, the operation of selecting the current UI element is displayed on the in-vehicle central control screen;
以及若预设时间段内检测到作用于所述第二控制键的第二用户操作时,则取消选中所述当前UI元素,并选中与所述当前UI元素相对的目标UI元素。and if a second user operation acting on the second control key is detected within a preset time period, the current UI element is unselected, and a target UI element opposite to the current UI element is selected.
在本发明的一种可选实施例中,所述第一车辆交互子模块具体用于:In an optional embodiment of the present invention, the first vehicle interaction sub-module is specifically used for:
当预设时间段内未检测到作用所述第二控制键的第二用户操作时,则对所述当前UI元素进行复位。When the second user operation acting on the second control key is not detected within a preset time period, the current UI element is reset.
在本发明的一种可选实施例中,所述交互区域设有若干个独立按键,所述独立按键包括自定义键,所述用户操作响应模块1801包括:In an optional embodiment of the present invention, the interaction area is provided with several independent keys, the independent keys include custom keys, and the user operation response module 1801 includes:
功能窗口展示子模块,用于在车辆处于行驶状态时,响应作用于所述自定义键的用户操作,在所述车载中控屏幕中展示一功能选择窗口,所述功能选择窗口包括功能信息;a function window display submodule, configured to display a function selection window on the vehicle central control screen in response to a user operation acting on the custom key when the vehicle is in a driving state, the function selection window including function information;
功能信息确定子模块,用于响应作用于所述第二控制键的用户操作的结束,从所述功能信息中,确定目标功能信息;a function information determination submodule, configured to determine target function information from the function information in response to the end of the user operation acting on the second control key;
功能信息替换子模块,用于响应作用于所述第二控制键的用户操作,将所述自定义键的当前功能信息替换为所述目标功能信息。A function information replacement sub-module, configured to replace the current function information of the custom key with the target function information in response to a user operation acting on the second control key.
在本发明的一种可选实施例中,所述用户操作响应模块1801还包括:In an optional embodiment of the present invention, the user operation response module 1801 further includes:
功能信息获取子模块,用于在车辆处于行驶状态时,响应作用于所述自定义键的用户操作,获取所述自定义键的当前功能信息;a function information acquisition sub-module for acquiring the current function information of the custom key in response to a user operation acting on the custom key when the vehicle is in a running state;
功能执行子模块,用于控制所述车辆执行与所述当前功能信息对应的车辆交互。A function execution sub-module, configured to control the vehicle to perform vehicle interaction corresponding to the current function information.
对于装置实施例而言,由于其与方法实施例基本相似,所以描述的比较简单,相关之处参见方法实施例的部分说明即可。As for the apparatus embodiment, since it is basically similar to the method embodiment, the description is relatively simple, and reference may be made to the partial description of the method embodiment for related parts.
本发明实施例还提供了一种车辆,包括:The embodiment of the present invention also provides a vehicle, including:
一个或多个处理器;和one or more processors; and
其上存储有指令的一个或多个机器可读介质,当由所述一个或多个处理器执行时,使得所述车辆执行本发明实施例所述的方法。One or more machine-readable media having instructions stored thereon, when executed by the one or more processors, cause the vehicle to perform the methods described in the embodiments of the present invention.
本发明实施例还提供了一个或多个机器可读介质,其上存储有指令,当由一个或多个处理器执行时,使得所述处理器执行本发明实施例所述的方法。Embodiments of the present invention further provide one or more machine-readable media, on which instructions are stored, and when executed by one or more processors, cause the processors to perform the methods described in the embodiments of the present invention.
本说明书中的各个实施例均采用递进的方式描述,每个实施例重点说明的都是与其他实施例的不同之处,各个实施例之间相同相似的部分互相参见即可。The various embodiments in this specification are described in a progressive manner, and each embodiment focuses on the differences from other embodiments, and the same and similar parts between the various embodiments may be referred to each other.
本领域内的技术人员应明白,本发明实施例的实施例可提供为方法、装置、或计算机程序产品。因此,本发明实施例可采用完全硬件实施例、完全软件实施例、或结合软件和硬件方面的实施例的形式。而且,本发明实施例可采用在一个或多个其中包含有计算机可用程序代码的计算机可用存储介质(包括但不限于磁盘存储器、CD-ROM、光学存储器、EEPROM、Flash以及eMMC等)上实施的计算机程序产品的形式。It should be understood by those skilled in the art that the embodiments of the embodiments of the present invention may be provided as a method, an apparatus, or a computer program product. Accordingly, embodiments of the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment, or an embodiment combining software and hardware aspects. Furthermore, embodiments of the present invention may be implemented on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, EEPROM, Flash, eMMC, etc.) having computer-usable program code embodied therein. In the form of a computer program product.
本发明实施例是参照根据本发明实施例的方法、终端设备(系统)、和计算机程序产品的流程图和/或方框图来描述的。应理解可由计算机程序指令实现流程图和/或方框图中的每一流程和/或方框、以及流程图和/或方框图中的流程和/或方框的结合。可提供这些计算机程序指令到通用计算机、专用计算机、嵌入式处理机或其他可编程数据处理终端设备的处理器以产生一个机器,使得通过计算机或其他可编程数据处理终端设备的处理器执行的指令产生用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的装置。Embodiments of the present invention are described with reference to flowcharts and/or block diagrams of methods, terminal devices (systems), and computer program products according to embodiments of the present invention. It will be understood that each flow and/or block in the flowchart illustrations and/or block diagrams, and combinations of flows and/or blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to the processor of a general purpose computer, special purpose computer, embedded processor or other programmable data processing terminal equipment to produce a machine that causes the instructions to be executed by the processor of the computer or other programmable data processing terminal equipment Means are created for implementing the functions specified in the flow or flows of the flowcharts and/or the blocks or blocks of the block diagrams.
这些计算机程序指令也可存储在能引导计算机或其他可编程数据处理终端设备以特定方式工作的计算机可读存储器中,使得存储在该计算机可读存储器中的指令产生包括指令装置的制造品,该指令装置实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能。These computer program instructions may also be stored in a computer readable memory capable of directing a computer or other programmable data processing terminal equipment to operate in a particular manner, such that the instructions stored in the computer readable memory result in an article of manufacture comprising instruction means, the The instruction means implement the functions specified in the flow or flow of the flowcharts and/or the block or blocks of the block diagrams.
这些计算机程序指令也可装载到计算机或其他可编程数据处理终端设备上,使得在计算机或其他可编程终端设备上执行一系列操作步骤以产生计算机实现的处理,从而在计算机或其他可编程终端设备上执行的指令提供用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的步骤。These computer program instructions can also be loaded on a computer or other programmable data processing terminal equipment, so that a series of operational steps are performed on the computer or other programmable terminal equipment to produce a computer-implemented process, thereby executing on the computer or other programmable terminal equipment The instructions executed on the above provide steps for implementing the functions specified in the flowchart or blocks and/or the block or blocks of the block diagrams.
尽管已描述了本发明实施例的优选实施例,但本领域内的技术人员一旦得知了基本创造性概念,则可对这些实施例做出另外的变更和修改。所以,所附权利要求意欲解释为包括优选实施例以及落入本发明实施例范围的所有变更和修改。Although preferred embodiments of the embodiments of the present invention have been described, additional changes and modifications to these embodiments may be made by those skilled in the art once the basic inventive concepts are known. Therefore, the appended claims are intended to be construed to include the preferred embodiments as well as all changes and modifications that fall within the scope of the embodiments of the present invention.
最后,还需要说明的是,在本文中,诸如第一和第二等之类的关系术语仅仅用来将一个实体或者操作与另一个实体或操作区分开来,而不一定要求或者暗示这些实体或操作之间存在任何这种实际的关系或者顺序。而且,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者终端设备不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者终端设备所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括所述要素的过程、方法、物品或者终端设备中还存在另外的相同要素。Finally, it should also be noted that in this document, relational terms such as first and second are used only to distinguish one entity or operation from another, and do not necessarily require or imply these entities or that there is any such actual relationship or sequence between operations. Moreover, the terms "comprising", "comprising" or any other variation thereof are intended to encompass non-exclusive inclusion, such that a process, method, article or terminal device comprising a list of elements includes not only those elements, but also a non-exclusive list of elements. other elements, or also include elements inherent to such a process, method, article or terminal equipment. Without further limitation, an element defined by the phrase "comprises a..." does not preclude the presence of additional identical elements in the process, method, article or terminal device comprising said element.
以上对本发明所提供的一种车辆交互方法和一种车辆交互装置,进行了详细介绍,本文中应用了具体个例对本发明的原理及实施方式进行了阐述,以上实施例的说明只是用于帮助理解本发明的方法及其核心思想;同时,对于本领域的一般技术人员,依据本发明的思想,在具体实施方式及应用范围上均会有改变之处,综上所述,本说明书内容不应理解为对本发明的限制。A vehicle interaction method and a vehicle interaction device provided by the present invention have been introduced in detail above. The principles and implementations of the present invention are described with specific examples in this paper. The descriptions of the above embodiments are only used to help Understand the method of the present invention and its core idea; at the same time, for those skilled in the art, according to the idea of the present invention, there will be changes in the specific implementation and application scope. In summary, the content of this specification does not It should be understood as a limitation of the present invention.
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| CN202010261034.1APendingCN111497611A (en) | 2020-04-03 | 2020-04-03 | A vehicle interaction method and device |
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