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CN107305669A - Method for exchanging points according to exercise information - Google Patents

Method for exchanging points according to exercise information
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CN107305669A
CN107305669ACN201610246515.9ACN201610246515ACN107305669ACN 107305669 ACN107305669 ACN 107305669ACN 201610246515 ACN201610246515 ACN 201610246515ACN 107305669 ACN107305669 ACN 107305669A
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sports information
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sports
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林文飞
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Abstract

Translated fromChinese

本发明是一种依据运动资讯兑换点数的方法,藉由兑换点数服务器取得储存于运动资讯服务器中用户于运动时所产生的运动资讯,并将所取得的运动资讯兑换成点数,所兑换的点数可以用来折抵消费金额,藉此让使用者为了取得点数而维持运动。

The present invention is a method for exchanging points based on sports information. The sports information generated by the user during exercise and stored in the sports information server is obtained by a point exchange server, and the obtained sports information is exchanged into points. The exchanged points can be used to offset the consumption amount, thereby allowing the user to maintain exercise in order to obtain points.

Description

Translated fromChinese
依据运动资讯兑换点数的方法How to redeem points based on sports information

技术领域technical field

本发明是有关于一种兑换点数方法,特别是有关于服务器将用户的运动资讯兑换成点数的依据运动资讯兑换点数的方法。The present invention relates to a method for exchanging points, in particular to a method for exchanging points based on the exercise information in which the server converts the user's exercise information into points.

背景技术Background technique

适度的运动除了对人类的生理有相当多的好处外,运动也可以对人类的心理有优良的影响。在生理上,运动可以使得人体消耗每日多余的热量,可以帮助减肥或是维持正常的体态,并且可增加心肺功能及促进血液循环,保持身体的健康。在心理上,运动则可以磨练人类的意志力,增加人类的自信心。除此的外,许多的运动都可以与他人一起进行,更可以在运动中增进与他人之间的友情。In addition to the considerable benefits to human physiology, moderate exercise can also have a good impact on human psychology. Physiologically, exercise can make the body consume excess daily calories, help to lose weight or maintain a normal body shape, and can increase cardiopulmonary function and promote blood circulation to keep the body healthy. Psychologically, sports can hone human willpower and increase human self-confidence. In addition, many sports can be played with others, and friendship with others can be enhanced during sports.

然而,现代社会中却普遍的存在着人们运动量不足的现象,虽然有部份是因为现代社会中人们生活较为忙碌难以抽空进行运动,但大部分原因往往是因为现代人没有运动的习惯或是缺少持续进行运动的热忱及动力。However, in modern society, there is a common phenomenon that people do not exercise enough. Although part of it is because people's lives in modern society are relatively busy and it is difficult to find time to exercise, most of the reasons are often because modern people do not have the habit of exercising or lack of physical activity. Passion and drive to keep going.

近年来,各大运动厂牌如Nike、Adidas、Puma等皆推出了结合运动轨迹传感器的运动用品,例如加装计步器、心跳传感器或卫星定位系统的运动鞋、手表或手环等,在使用者使用这些运动用品进行运动时可以记录用户在运动过程中的步数、时间、距离、运动轨迹及心跳数等,在运动途中或运动结束时,这些运动用品可以让使用者清楚的了解的运动时间、运动轨迹或运动消耗的热量等运动资讯,用户亦可以透过电子装置(如智能型手机或个人计算机等)将每日的运动资讯上传至服务器,以供日后检视运动的成果,更可以将每日的运动资讯上传至社群网站(如人人网、微博、微信等)向朋友分享运动资讯。In recent years, major sports brands such as Nike, Adidas, Puma, etc. have launched sporting goods combined with motion track sensors, such as sports shoes, watches, or bracelets equipped with pedometers, heartbeat sensors, or satellite positioning systems. When users use these sporting goods to exercise, they can record the number of steps, time, distance, movement trajectory and heartbeat of the user during the exercise. During the exercise or at the end of the exercise, these sporting articles can let the user clearly understand Sports information such as exercise time, exercise trajectory, or calories consumed by exercise. Users can also upload daily exercise information to the server through electronic devices (such as smart phones or personal computers, etc.) for future viewing of exercise results, and more Daily exercise information can be uploaded to social networking sites (such as Renren, Weibo, WeChat, etc.) to share exercise information with friends.

这些功能有助于提升了人们对于运动的热忱及动力,更可以藉由分享运动资讯至社群网站让社群网站上更多的会员一同加入运动的行列,人们可以在社群网站的交友圈中互相的勉励,藉此获得在运动上的成就感,以让人们持续的每日进行运动,达到加强生理及心理的目的。These functions have helped to increase people's enthusiasm and motivation for sports, and by sharing sports information to social networking sites, more members on social networking sites can join the ranks of sports. People can make friends in social networking sites Encourage each other in order to gain a sense of accomplishment in sports, so that people can continue to exercise every day to achieve the purpose of strengthening their physiology and psychology.

然而,这样的方法仅能让人们在一段时间里加入运动的行列,一旦成就感饱和了,人们将不会再继续每日的运动,因此势必要有一种方法,使得人们可以在每日的运动中获得其他的利益,以让人们可以长时间的维持运动的习惯。However, such a method can only allow people to join the ranks of sports for a period of time. Once the sense of accomplishment is saturated, people will no longer continue to exercise every day. Obtain other benefits in order to allow people to maintain the habit of exercise for a long time.

发明内容Contents of the invention

本发明的目的,在于提供一种依据运动资讯兑换点数的方法,是藉由运动感测装置所感测的运动资讯上传至运动资讯服务器后,兑换点数服务器从运动资讯服务器取得运动资讯,并将运动资讯兑换成可用于折抵消费的点数。The purpose of the present invention is to provide a method for exchanging points based on exercise information. After uploading the exercise information sensed by the exercise sensing device to the exercise information server, the redemption point server obtains the exercise information from the exercise information server and sends the exercise information to the exercise information server. The information is converted into points that can be used to offset consumption.

为达上述的指称的各目的与功效,本发明的一实施例揭示一种依据运动资讯兑换点数的方法,其步骤包含电子装置发送运动资讯至运动资讯服务器后,兑换点数服务器从运动资讯服务器取得运动资讯,并将运动资讯兑换成至少一点数,至少一点数对应该电子装置In order to achieve the above-mentioned purposes and effects, an embodiment of the present invention discloses a method for exchanging points based on sports information. The steps include that after the electronic device sends the sports information to the sports information server, the redemption point server obtains the points from the sports information server. Sports information, and exchange the sports information into at least one point, and at least one point corresponds to the electronic device

于本发明的一实施例中,其中该方法更包含:商店的终端单元消费产生对应消费金额的电子条形码,电子装置登入兑换点数服务器并扫描电子条形码,选择使用的至少一点数的数量折抵消费金额,以第三方支付的方式支付折抵后的消费金额。In an embodiment of the present invention, the method further includes: the terminal unit consumption of the store generates an electronic barcode corresponding to the amount of consumption, the electronic device logs in to the redemption point server and scans the electronic barcode, and selects the amount of at least one point used to offset the consumption Amount, the discounted consumption amount is paid by a third-party payment method.

于本发明的一实施例中,其中电子条形码为一维条形码或二维条形码。In an embodiment of the present invention, the electronic barcode is a one-dimensional barcode or a two-dimensional barcode.

于本发明的一实施例中,其中方法更包含:使用电子装置登入兑换点数服务器,透过兑换点数服务器登入运动资讯服务器,运动资讯服务器发送符记至兑换点数服务器,符记具有从运动服务器取得运动资讯的权限。In an embodiment of the present invention, the method further includes: using an electronic device to log in to the exchange point server, log in to the sports information server through the exchange point server, and the sports information server sends a token to the exchange point server, and the token has information obtained from the sports server. Permissions for sports information.

于本发明的一实施例中,其中当兑换点数服务器取得符记后,兑换点数服务器联机至运动资讯服务器时,兑换点数服务器发送符记至运动资讯服务器,运动资讯服务器确认符记的权限后,发送运动资讯至兑换点数服务器。In one embodiment of the present invention, after the redemption point server obtains the token, when the redemption point server is connected to the sports information server, the redemption point server sends the token to the sports information server, and after the sports information server confirms the authority of the token, Send sports information to the redemption point server.

于本发明的一实施例中,其中电子装置关联于第一账号及第二账号,第一账号用以登入运动资讯服务器,第二账号用以登入兑换点数服务器。In an embodiment of the present invention, the electronic device is associated with a first account and a second account, the first account is used to log into the sports information server, and the second account is used to log into the redemption point server.

于本发明的一实施例中,其中方法更包含:于本发明的一实施例中,其中运动资讯是透过运动感测装置发送至电子装置,运动资讯可为一运动轨迹、运动步数、一运动时间、一运动时心跳、一运动距离其中的一或多者的组合。In an embodiment of the present invention, wherein the method further includes: In an embodiment of the present invention, wherein the motion information is sent to the electronic device through the motion sensing device, the motion information can be a motion trajectory, number of motion steps, A combination of one or more of exercise time, heartbeat during exercise, and exercise distance.

于本发明的一实施例中,其中运动感测装置为卫星定位系统、心跳传感器、计步器、定时器其中的一或多者的组合。In an embodiment of the present invention, the motion sensing device is a combination of one or more of a satellite positioning system, a heartbeat sensor, a pedometer, and a timer.

于本发明的一实施例中,其中点数更包含使用期限。In an embodiment of the present invention, the points further include a usage period.

于本发明的一实施例中,其中当点数到达使用期限时,兑换点数服务器将点数对应于第三方账号,当点数对应于第三方账号时,点数包含另一使用期限或无使用期限。In an embodiment of the present invention, when the points reach the expiration date, the redemption point server associates the points with the third-party account, and when the points correspond to the third-party account, the points include another expiration date or no expiration date.

附图说明Description of drawings

图1:其为本发明的第一实施例的依据运动资讯兑换点数的方法的流程图;Figure 1: It is a flow chart of the method for exchanging points based on sports information according to the first embodiment of the present invention;

图2:其为本发明的第一实施例的依据运动资讯兑换点数的方法的系统示意图;Figure 2: It is a schematic diagram of the system according to the method of exchanging sports information for points according to the first embodiment of the present invention;

图3:其为本发明的第二实施例的依据运动资讯兑换点数的方法的流程图;Fig. 3: It is a flow chart of the method for exchanging points based on sports information according to the second embodiment of the present invention;

图4:其为本发明的第二实施例的依据运动资讯兑换点数的方法的系统示意图;以及FIG. 4 : It is a system schematic diagram of a method for exchanging points based on sports information according to the second embodiment of the present invention; and

图5:其为本发明的第二实施例的依据运动资讯兑换点数的方法的终端装置显示电子条形码示意图。FIG. 5 : It is a schematic diagram of displaying an electronic barcode on a terminal device according to the method for exchanging points based on sports information according to the second embodiment of the present invention.

【图号对照说明】[Description of drawing number comparison]

10 运动感测装置10 motion sensing device

30 电子装置30 electronics

301 序号301 serial number

303 电子条形码303 electronic barcode

50 运动资讯服务器50 sports information server

501 数据库501 database

70 兑换点数服务器70 exchange point server

701 数据库701 database

703 处理单元703 processing unit

90 终端装置90 terminal units

具体实施方式detailed description

为了使本发明的结构特征及所达成的功效有更进一步的了解与认识,特用较佳的实施例及配合详细的说明,说明如下:In order to make the structural features of the present invention and the achieved effects have a further understanding and recognition, preferred embodiments and detailed descriptions are specially used, which are described as follows:

先前的技术中,无法让使用者长时间的维持运动的习惯,因此提出一种可以藉由将用户的运动资讯兑换成可以折抵消费的点数的方法,使得使用者在运动时也可以获得实质上的利益,使用者会为了获得点数而长时间的维持运动的习惯。In the previous technology, it is impossible for the user to maintain the habit of exercising for a long time. Therefore, a method is proposed to convert the user's exercise information into points that can be used to offset consumption, so that the user can also obtain substantial benefits during exercise. For the above benefits, users will maintain the habit of exercising for a long time in order to obtain points.

在此说明本发明的第一实施例的依据运动资讯兑换点数的方法的流程,请参阅图1,其为本发明的第一实施例的依据运动资讯兑换点数的方法的流程图。如图所示,本实施例的依据运动资讯兑换点数的方法其步骤包含:The flow of the method for exchanging points based on sports information in the first embodiment of the present invention is described here. Please refer to FIG. 1 , which is a flow chart of the method for exchanging points based on sports information in the first embodiment of the present invention. As shown in the figure, the steps of the method for exchanging points based on sports information in this embodiment include:

步骤S1:电子装置登入运动资讯服务器上传运动资讯。Step S1: The electronic device logs into the sports information server to upload sports information.

步骤S3:兑换点数服务器联机至运动资讯服务器取得运动资讯。Step S3: The redemption point server connects to the sports information server to obtain sports information.

步骤S5:兑换点数服务器依据运动资讯兑换点数。Step S5: The exchange point server exchanges points according to the exercise information.

接着说明为达成本发明的依据运动资讯兑换点数的方法所需的系统,请参阅图2,其为本发明的第一实施例的依据运动资讯兑换点数的方法的系统示意图。如图所示,本发明的依据运动资讯兑换点数的方法的系统包含:一运动感测装置10、一电子装置30、一运动讯服务器50及一兑换点数服务器70。上述的运动感测装置10可为卫星定位系统、心跳传感器、计步器、定时器其中的一或多者的组合。上述的运动感测装置10可产生运动资讯,运动资讯为运动轨迹、运动步数、运动时间、运动时心跳、运动距离其中的一或多者的组合。上述的电子装置30可为智能型手机、个人数字助理(PDA)、平板计算机、笔记本电脑、桌面计算机等电子装置。Next, the system required for realizing the method for exchanging points based on sports information of the present invention is described. Please refer to FIG. 2 , which is a schematic diagram of the system of the method for exchanging points based on sports information in the first embodiment of the present invention. As shown in the figure, the system of the method for exchanging points based on sports information of the present invention includes: a motion sensing device 10 , an electronic device 30 , a sports information server 50 and a point exchange server 70 . The aforementioned motion sensing device 10 may be a combination of one or more of a satellite positioning system, a heartbeat sensor, a pedometer, and a timer. The aforementioned motion sensing device 10 can generate motion information, which is a combination of one or more of motion track, motion steps, motion time, heart rate during motion, and motion distance. The above-mentioned electronic device 30 can be a smart phone, a personal digital assistant (PDA), a tablet computer, a notebook computer, a desktop computer and other electronic devices.

接着说明运动资讯服务器50,运动资讯服务器50包含一数据库501,运动资讯服务器50具有储存运动资讯置数据库501的功能。Next, the sports information server 50 is described. The sports information server 50 includes a database 501 , and the sports information server 50 has the function of storing sports information in the database 501 .

接着说明兑换点数服务器70,兑换点数服务器70包含一数据库701及一处理单元703,处理单元703为可进行算术及逻辑运算的电子组件,兑换点数服务器70的处理单元703可将运动资讯经由运算兑换成点数,并储存于数据库701。Next, the redemption point server 70 will be described. The redemption point server 70 includes a database 701 and a processing unit 703. The processing unit 703 is an electronic component that can perform arithmetic and logic operations. The processing unit 703 of the redemption point server 70 can exchange sports information through calculations. into points, and stored in the database 701.

以下将说明本发明的第一实施例的依据运动资讯兑换点数的方法执行时的流程,请参阅搭配图1及图2。当用户要以运动资讯兑换点数时,将执行步骤S1至步骤S5。The following will describe the execution flow of the method for exchanging points based on sports information in the first embodiment of the present invention, please refer to FIG. 1 and FIG. 2 . When the user wants to exchange sports information for points, steps S1 to S5 will be executed.

于步骤S1中,电子装置登入运动资讯服务器上传运动资讯,当运动感测装置10感测到用户于运动中所产生的运动资讯时,会将运动资讯透过有线传输或无线传输的方式发送至电子装置30,电子装置30以有线传输或无线传输的方式登入运动资讯服务器50,并将运动资讯上传至运动资讯服务器50,运动资讯服务器50接收运动资讯后会将运动资讯储存于的数据库中501中。In step S1, the electronic device logs into the exercise information server to upload exercise information. When the exercise sensing device 10 senses the exercise information generated by the user during exercise, it will send the exercise information to the The electronic device 30, the electronic device 30 logs in the sports information server 50 through wired transmission or wireless transmission, and uploads the sports information to the sports information server 50, and the sports information server 50 will store the sports information in the database 501 after receiving the sports information middle.

运动感测装置10亦可以是于使用者运动中先收集所感测到的运动资讯,并储存于运动感测装置10的储存单元中,并于用户运动完后,在透过有线传输或无线传输的方式从将运动资讯发送至电子装置30。而当运动感测装置10的储存单元为SD卡、USB随身碟或其他可插拔的储存单元时,则可于使用者运动完后将运动感测装置10的储存单元从运动感测装置上移至电子装置30,再以电子装置30读取运动感测装置10的储存单元中的运动资讯并上传至运动资讯服务器50。The motion sensing device 10 can also collect the sensed motion information during the user's exercise, and store it in the storage unit of the motion sensing device 10, and after the user finishes exercising, transmit it via wired or wireless transmission. The method is from sending the exercise information to the electronic device 30 . When the storage unit of the motion sensing device 10 is an SD card, USB flash drive or other pluggable storage unit, the storage unit of the motion sensing device 10 can be removed from the motion sensing device after the user has finished exercising. Move to the electronic device 30 , and then use the electronic device 30 to read the motion information in the storage unit of the motion sensing device 10 and upload it to the motion information server 50 .

于步骤S3中,兑换点数服务器联机至运动资讯服务器取得运动资讯,兑换点数服务器70联机至运动资讯服务器50,并从运动资讯服务器50的数据库501中取得由电子装置30所上传的运动资讯。In step S3, the redemption point server connects to the sports information server to obtain sports information. The redemption point server 70 connects to the sports information server 50 and obtains the sports information uploaded by the electronic device 30 from the database 501 of the sports information server 50 .

于步骤S5中,兑换点数服务器依据运动资讯兑换点数,于兑换点数服务器70从运动资讯服务器50取得运动资讯后,兑换点数服务器70的处理单元703会将运动资讯依据兑换算法兑换成至少一点数储存于数据库701,并将运动资讯所兑换的至少一点数对应于电子装置30,换而言的,由电子装置30所上传的运动资讯所兑换的点数为电子装置30所有。举例而言,当运动资讯为运动距离时,每100公尺会被兑换成1点;当运动资讯为运动步数时,每50步会被兑换成1点;当运动资讯为运动时间时,每5分钟会被兑换成1点。而当运动资讯是由多种信息组合时,亦可使用本发明,举例而言,当运动资讯为运动时心跳及运动距离时,处理单元703先判断运动时间是否大于每分钟90下,若是,才将运动距离兑换成点数,若否,则不兑换此次的运动资讯。处理单元703亦可将运动资讯转换为其他运动资讯后再兑换成点数,举例而言,当运动资讯为运动时间及运动距离时,处理单元703可将的换算成运动所消耗的热量,例如每走三十分钟可消耗30大卡的热量,运动消耗的热量每5大卡可被兑换成1点。In step S5, the exchange point server exchanges points according to the exercise information. After the exchange point server 70 obtains the exercise information from the exercise information server 50, the processing unit 703 of the exchange point server 70 converts the exercise information into at least one point for storage according to the exchange algorithm. In the database 701 , at least one point exchanged for sports information is corresponding to the electronic device 30 , in other words, the points exchanged for the sports information uploaded by the electronic device 30 belong to the electronic device 30 . For example, when the exercise information is exercise distance, every 100 meters will be exchanged for 1 point; when the exercise information is exercise steps, every 50 steps will be exchanged for 1 point; when exercise information is exercise time, Every 5 minutes will be converted into 1 point. And when the exercise information is composed of multiple information, the present invention can also be used. For example, when the exercise information is heartbeat and exercise distance during exercise, the processing unit 703 first judges whether the exercise time is greater than 90 beats per minute, and if so, Only if the exercise distance is converted into points, if not, the exercise information of this time will not be exchanged. The processing unit 703 can also convert the exercise information into other exercise information and then convert it into points. For example, when the exercise information is exercise time and exercise distance, the processing unit 703 can convert the exercise information into calories consumed by exercise, such as Walking for 30 minutes can consume 30 calories, and every 5 calories consumed by exercise can be converted into 1 point.

于此,即完成本发明的第一实施例,用户可以藉由电子装置将运动感测装置于运动时所收集的运动资讯上传至运动资讯服务器,而兑换点数服务器换联机至运动服务器后取得电子装置所上传的运动资讯并将运动资讯转换成点数,此点数可以用以折抵消费,可让使用者为了获取点数而养成运动的习惯。At this point, the first embodiment of the present invention is completed. The user can upload the motion information collected by the motion sensing device to the motion information server through the electronic device, and the redemption point server is connected to the motion server to obtain the electronic data. The sports information uploaded by the device is converted into points, which can be used to offset consumption, allowing users to develop the habit of exercising in order to obtain points.

以下将举例说明本发明的第一实施例使用于实际生活中的例子,请参阅图1及图2。当一使用者于运动时穿戴一运动感测装置(相当于运动感测装置10)以收集用户在运动时所产生的运动资讯,于用户运动完后,运动感测装置透过蓝芽通讯协议运动资讯发送用户的智能型手机(相当于电子装置30),用户透过智能型手机登入运动资讯服务器相当于(相当于运动资讯服务器50)并上传运动资讯(步骤S1)。兑换点数服务器取得智能型手机上传至运动资讯服务器的运动资讯(步骤S3)。兑换点数服务器依据兑换算法将运动资讯转换成点数,并将点数关联于智能型手机(步骤S5),于此即完成本发明的第一实施例。The following will illustrate an example of the first embodiment of the present invention used in real life, please refer to FIG. 1 and FIG. 2 . When a user wears a motion sensing device (equivalent to the motion sensing device 10) when exercising to collect the motion information generated by the user during the exercise, after the user has finished exercising, the motion sensing device communicates via the Bluetooth communication protocol The exercise information is sent to the user's smart phone (equivalent to the electronic device 30 ), and the user logs in the exercise information server (equivalent to the exercise information server 50 ) through the smart phone and uploads the exercise information (step S1). The redemption point server obtains the sports information uploaded by the smart phone to the sports information server (step S3). The redemption point server converts the exercise information into points according to the redemption algorithm, and associates the points with the smart phone (step S5), thus completing the first embodiment of the present invention.

以下将说明本发明的第二实施例的依据运动资讯兑换点数的方法执行时的流程,请参阅图3、图4及图5。本实施例的流程与第一实施例的流程差异在于:本实施例更包含步骤S2、步骤S7及步骤9。本实施例的流程与第一实施例的系统差异在于:本实施例的系统更包含一终端单元90。其余皆与第一实施例相同,于此不再赘述。The following will describe the execution flow of the method for exchanging points based on sports information according to the second embodiment of the present invention, please refer to FIG. 3 , FIG. 4 and FIG. 5 . The difference between the process of this embodiment and the process of the first embodiment is that: this embodiment further includes step S2 , step S7 and step 9 . The difference between the process of this embodiment and the system of the first embodiment is that: the system of this embodiment further includes a terminal unit 90 . The rest are the same as those of the first embodiment, and will not be repeated here.

上述的终端单元90为一商店的收银设备或联机至网络商城(如淘宝网)的电子设备。The above-mentioned terminal unit 90 is a cash register device of a store or an electronic device connected to an online shopping mall (such as Taobao).

于本实施例中,于步骤S1执行完后更会执行步骤S2,于步骤S5执行完后更会执行步骤S7及步骤S9。In this embodiment, step S2 will be executed after step S1 is executed, and steps S7 and S9 will be executed after step S5 is executed.

于步骤S2中,使用电子装置透过兑换点数服务器登入运动资讯服务器,电子装置30以有线传输或无线传输的方式联机至兑换点数服务器70,并登入兑换点数服务器70,兑换点数服务器70以有线传输或无线传输的方式联机至运动资讯服务器50,电子装置30透过兑换点数服务器70登入运动资讯服务器50。换而言的,从运动资讯服务器50的角度来看,是兑换点数服务器70登入运动资讯服务器50。In step S2, the electronic device is used to log in to the sports information server through the redemption point server, the electronic device 30 is connected to the redemption point server 70 by wired transmission or wireless transmission, and logs in to the redemption point server 70, and the redemption point server 70 is wired. Or connect to the sports information server 50 by means of wireless transmission, and the electronic device 30 logs in the sports information server 50 through the redemption point server 70 . In other words, from the point of view of the sports information server 50 , the exchange point server 70 logs into the sports information server 50 .

于步骤S7,终端单元产生电子条形码,如图5所示,于一商店消费后,终端设备90产生对应消费金额的电子条形码901,并显示电子条形码901于终端设备90的屏幕上。电子条形码901可为一维条形码、二维条形码或快速响应矩阵码(QR Code,Quick Response Code)。In step S7, the terminal unit generates an electronic barcode, as shown in FIG. 5 , after consumption in a store, the terminal device 90 generates an electronic barcode 901 corresponding to the consumption amount, and displays the electronic barcode 901 on the screen of the terminal device 90 . The electronic barcode 901 can be a one-dimensional barcode, a two-dimensional barcode or a quick response matrix code (QR Code, Quick Response Code).

于本发明的一实施例中,电子条形码901更包含终端设备90的识别序号,兑换点数服务器可藉由此识别序号得知此次消费是在哪一个店家的哪一个终端设备进行。In an embodiment of the present invention, the electronic barcode 901 further includes the identification serial number of the terminal device 90, and the redemption point server can use the identification serial number to know which terminal device in which store the consumption is made.

于步骤S9,使用点数,电子装置30登入兑换点数服务器并扫描终端设备90的屏幕上的电子条形码901,于电子装置上选择使用至少一点数以折抵消费金额,并以第三方支付的方式将折抵后的消费金额给予所消费的商店或网络商城。上述的第三方支付的方式可为信用卡支付、在线支付程序支付(如支付宝)。除了第三方支付的方式外,更可以以现金支付的方式支付折抵后的消费金额。In step S9, using the points, the electronic device 30 logs into the redemption point server and scans the electronic barcode 901 on the screen of the terminal device 90, selects to use at least one point on the electronic device to offset the consumption amount, and pays by a third party The discounted consumption amount will be given to the shop or online shopping mall. The above-mentioned third-party payment method can be credit card payment, online payment program payment (such as Alipay). In addition to third-party payment, the discounted consumption amount can also be paid in cash.

于此,即完成本发明的第二实施例,用户将以运动资讯所兑换的点数用于折抵消费。Here, the second embodiment of the present invention is completed, and the user uses the points exchanged by the sports information for discount consumption.

以下将举例说明本发明的第二实施例使用于实际生活中的例子,请参阅图3、图4及图5,其中电子装置关联于第一账号及第二账号,当一使用者于运动时穿戴一运动感测装置(相当于运动感测装置10)以收集用户在运动时所产生的运动资讯,于用户运动完后,运动感测装置透过蓝芽通讯协议运动资讯发送用户的智能型手机(相当于电子装置30),用户透过智能型手机以第一账号登入运动资讯服务器(相当于运动资讯服务器50)并上传运动资讯(步骤S1)。于运动资讯上传完成后用户以智能型手机以第二账号登入兑换点数服务器(相当于兑换点数服务器70),登入兑换点数服务器后兑换点数服务器会联机至运动资讯服务器,用户以智能型手机发送第一账号至兑换点数服务器,兑换点数服务器以第一账号登入运动资讯服务器(步骤S2)。兑换点数服务器取得第一账号上传至运动资讯服务器的运动资讯(步骤S3)。兑换点数服务器依据兑换算法将运动资讯转换成10点点数,可折抵10元的消费金额,并将点数关联于第二账号(步骤S5)。用户于一商店购买物品价值100元的物品后,商店的收款机(相当于终端设备90)的屏幕显示对应此次购买物品的消费金额的QRCode(相当于电子条形码901)(步骤S7)。使用者使用智能型手机以第二账号登入兑换点数服务器后扫描QRCode,并于智能型手机上选择以至少一点数折抵消费金额,使用者选择以10点点数折抵10元消费金额后,再以信用卡支付剩余的90元(步骤S9),于此即完成本发明的第二实施例。The following will illustrate the example of the second embodiment of the present invention used in real life, please refer to Figure 3, Figure 4 and Figure 5, wherein the electronic device is associated with the first account and the second account, when a user is exercising Wear a motion sensing device (equivalent to the motion sensing device 10) to collect motion information generated by the user during exercise. After the user has finished exercising, the motion sensing device sends the motion information to the user's smart phone through the Bluetooth protocol The mobile phone (equivalent to the electronic device 30), the user logs in the sports information server (equivalent to the sports information server 50) with the first account through the smart phone and uploads the sports information (step S1). After the sports information is uploaded, the user logs in the redemption point server (equivalent to the redemption point server 70) with the second account with the smart phone. After logging into the redemption point server, the redemption point server will be connected to the sports information server. One account is connected to the redemption point server, and the redemption point server logs in the sports information server with the first account (step S2). The redemption point server obtains the sports information uploaded by the first account to the sports information server (step S3). The redemption point server converts the sports information into 10 points according to the redemption algorithm, which can be discounted to the consumption amount of 10 yuan, and associates the points with the second account (step S5). After the user purchases an item worth 100 yuan in a store, the screen of the store's cash register (equivalent to the terminal device 90) displays the QRCode (equivalent to the electronic barcode 901) corresponding to the consumption amount of the purchased item (step S7). The user scans the QRCode after logging in to the redemption point server with the second account on the smartphone, and chooses to use at least one point to offset the consumption amount on the smartphone. After the user chooses to use 10 points to offset the consumption amount of 10 yuan, then Pay the remaining 90 yuan with the credit card (step S9), and hereby complete the second embodiment of the present invention.

于本发明的一实施例中,当电子装置30透过兑换点数服务器70登入运动资讯服务器50后,兑换点数服务器70会记录下第一账号,之后兑换点数服务器70即可直接以第一账号登入运动服务器50,而不再需要从电子装置30输入第一账号。In one embodiment of the present invention, when the electronic device 30 logs into the sports information server 50 through the redemption point server 70, the redemption point server 70 will record the first account number, and then the redemption point server 70 can directly log in with the first account number The mobile server 50 does not need to input the first account number from the electronic device 30 any more.

于本发明的一实施例中,当兑换点数服务器70登入运动资讯服务器50后,运动资讯服务器50会发送符记(Token)至兑换点数服务器70,此符记具有从运动资讯服务器50中取得电子装置30所上传的运动资讯的权限,兑换点数服务器70会储存此符记至数据库701中并记录此符记对应电子装置30,当兑换点数服务器70于之后再联机至运动资讯服务器50时,兑换点数服务器70会发送此符记至运动资讯服务器50,运动资讯服务器50确认此符记的权限后,运动资讯服务器50发送运动资讯至兑换点数服务器70。换而言的,在这样的情况下,只有以电子装置30透过兑换点数服务器70登入运动资讯服务器50使得兑换点数服务器70取得符记后,即兑换点数服务器70即可使用此符记从运动资讯服务器50上下载运动资讯而不需再以电子装置30透过兑换点数服务器70登入运动资讯服务器50。以此方法可以增加本发明的数据安全性。In an embodiment of the present invention, after the exchange point server 70 logs into the sports information server 50, the sports information server 50 will send a token (Token) to the exchange point server 70, and the token has electronic information obtained from the sports information server 50. For the authority of the sports information uploaded by the device 30, the redemption point server 70 will store the token in the database 701 and record the corresponding electronic device 30. When the redemption point server 70 is connected to the sports information server 50 later, the redemption The point server 70 will send the symbol to the sports information server 50 , and after the sports information server 50 confirms the authority of the symbol, the sports information server 50 will send the sports information to the redemption point server 70 . In other words, under such circumstances, only after the electronic device 30 logs into the sports information server 50 through the redemption point server 70 so that the redemption point server 70 obtains the symbol, that is, the redemption point server 70 can use the symbol to obtain the sports information from the sport. The information server 50 uploads and downloads sports information without using the electronic device 30 to log in to the sports information server 50 through the redemption point server 70 . In this way the data security of the invention can be increased.

于本发明的一实施例中,兑换点数服务器70更包含一电子装置兑换点数上限,当兑换点数服务器70的处理单元703在以算法将运动资讯兑换成点数时,处理单元703会判断点数所对应的电子装置30是否已达电子装置兑换点数上限,若是则不再进行兑换。举例而言,兑换点数上限可为每日电子装置30所能对应的点数为50点、每星期电子装置30所能对应的点数为200点或每月电子装置30所能对应的点数为500点等,藉此可使得使用者在不影响正常生活的情况下抽空进行运动而不是为了点数不断运动,亦可防止用户假造运动资讯以换取更多点数。In one embodiment of the present invention, the redemption point server 70 further includes an electronic device redemption point upper limit. When the processing unit 703 of the redemption point server 70 converts sports information into points by an algorithm, the processing unit 703 will determine the points corresponding to Whether the electronic device 30 of the electronic device has reached the upper limit of electronic device redemption points, if so, redemption is no longer performed. For example, the upper limit of redemption points can be 50 points corresponding to the electronic device 30 per day, 200 points corresponding to the electronic device 30 every week, or 500 points corresponding to the electronic device 30 per month etc., so that users can take time to exercise without affecting their normal life instead of constantly exercising for points, and can also prevent users from forging exercise information in exchange for more points.

于本发明的一实施例中,兑换点数服务器70更包含一服务器兑换点数上限,当兑换点数服务器70的处理单元703判断以达服务器兑换点数上限则不再兑换点数,举例而言,兑换点数服务器70每日总共能将运动资讯兑换成10000点、兑换点数服务器70每月总共能将运动资讯兑换成100000点或兑换点数服务器70的数据库701中所储存的点数上限为1000000点等,藉此可让兑换点数服务器控制成本。In an embodiment of the present invention, the redemption point server 70 further includes a server redemption point upper limit, and when the processing unit 703 of the redemption point server 70 judges that the upper limit of the server redemption points is reached, the points are no longer exchanged. For example, the redemption point server 70 sports information can be converted into 10,000 points in total every day, and the exchange point server 70 can exchange sports information into 100,000 points or the database 701 of the exchange point server 70. The upper limit of stored points is 1,000,000 points, etc., so that Let the redemption point server control the cost.

于本发明的一实施例中,点数能折抵部分或全部的消费金额。In an embodiment of the present invention, the points can be used to offset part or all of the consumption amount.

于本发明的一实施例中,点数更包含一使用期限,例如于产生点数后10日内要兑换,否则点数失效。In an embodiment of the present invention, the points further include a validity period, for example, the points must be redeemed within 10 days after they are generated, otherwise the points will become invalid.

于本发明的一实施例中,在点数包含一使用期限时,当点数到达使用期限后,兑换点数服务器将到期的点数对应于一第三方账号,此第三方账号可为慈善团体或慈善基金会的账号,而点数被对应于第三方账号时,则点数将包含一另一使用期限。因此本发明所过期的点数可以作为公益用途。In an embodiment of the present invention, when the points include a usage period, when the points reach the usage period, the redemption point server will correspond the expired points to a third-party account, and the third-party account can be a charitable organization or a charitable foundation If the account of the club, and the points are corresponding to a third-party account, the points will include a period of use. Therefore, the expired points of the present invention can be used for public welfare purposes.

于本发明的一实施例中,点数被对应于第三方账号时,则点数将不包含使用期限,亦即无使用期限,换而言之,在这样的情况下,第三方账号的所有者不会有点数到期的压力。In an embodiment of the present invention, when the points are corresponding to a third-party account, the points will not include the use period, that is, there will be no use period. In other words, in this case, the owner of the third-party account does not There will be some pressure to expire.

上文仅为本发明的较佳实施例而已,并非用来限定本发明实施的范围,凡依本发明权利要求范围所述的形状、构造、特征及精神所为的均等变化与修饰,均应包括于本发明的权利要求范围内。The above is only a preferred embodiment of the present invention, and is not intended to limit the implementation scope of the present invention. All equivalent changes and modifications made in accordance with the shape, structure, characteristics and spirit described in the scope of the claims of the present invention shall be included in the scope of the claims of the present invention.

Claims (10)

Translated fromChinese
1.一种依据运动资讯兑换点数的方法,其特征在于,其步骤包含:1. A method for exchanging points based on sports information, characterized in that the steps include:一电子装置登入一运动资讯服务器,该电子装置上传一运动资讯至该运动资讯服务器;以及An electronic device logs into a sports information server, and the electronic device uploads a sports information to the sports information server; and该兑换点数服务器联机至该运动资讯服务器取得该运动资讯并依据该运动资讯兑换至少一点数,该至少一点数对应该电子装置。The redemption point server connects to the sports information server to obtain the sports information and redeems at least one point according to the sports information, and the at least one point corresponds to the electronic device.2.如权利要求1所述的依据运动资讯兑换点数的方法,其特征在于,于该兑换点数服务器依据该运动资讯兑换该至少一点数的步骤后,该方法更包含:2. The method for exchanging points according to sports information as claimed in claim 1, characterized in that, after the step of redeeming the at least one point by the exchanging point server according to the sports information, the method further comprises:一商店的一终端单元产生一电子条形码,该电子条形码对应一消费金额;A terminal unit of a store generates an electronic barcode, and the electronic barcode corresponds to a consumption amount;该电子装置登入该兑换点数服务器,并扫描该电子条形码;The electronic device logs into the redemption point server, and scans the electronic barcode;选择使用的该至少一点数的数量以折抵该消费金额;以及elect to use the quantity of at least one point to offset the purchase amount; and以第三方支付的方式支付折抵后的该消费金额。The discounted consumption amount is paid by a third-party payment method.3.如权利要求2所述的依据运动资讯兑换点数的方法,其特征在于,其中该电子条形码为一维条形码或二维条形码。3. The method for exchanging points according to sports information according to claim 2, wherein the electronic barcode is a one-dimensional barcode or a two-dimensional barcode.4.如权利要求1所述的依据运动资讯兑换点数的方法,于该电子装置上传该运动资讯至该运动资讯服务器的步骤后,该方法更包含:4. The method for exchanging points according to sports information as claimed in claim 1, after the electronic device uploads the sports information to the sports information server, the method further comprises:使用该电子装置登入一兑换点数服务器,透过该兑换点数服务器登入该运动资讯服务器,该运动资讯服务器发送一符记至该兑换点数服务器,该符记具有从该运动服务器取得该运动资讯的权限。Use the electronic device to log in to a redemption point server, log in to the sports information server through the redemption point server, and the sports information server sends a token to the redemption point server, and the token has the authority to obtain the sports information from the sports server .5.如权利要求4所述的依据运动资讯兑换点数的方法,其特征在于,其当该兑换点数服务器取得该符记后,当该兑换点数服务器联机至该运动资讯服务器时,该兑换点数服务器发送该符记至该运动资讯服务器,该运动资讯服务器确认该符记的权限后,发送该运动资讯至该兑换点数服务器。5. The method for exchanging points according to sports information as claimed in claim 4, wherein after the exchange point server obtains the token, when the exchange point server is connected to the sports information server, the exchange point server The symbol is sent to the sports information server, and the sports information server sends the sports information to the redemption point server after confirming the authority of the symbol.6.如权利要求4所述的依据运动资讯兑换点数的方法,其特征在于,其中该电子装置关联于一第一账号及一第二账号,该第一账号用以登入该运动资讯服务器,该第二账号用以登入该兑换点数服务器。6. The method for exchanging points according to sports information as claimed in claim 4, wherein the electronic device is associated with a first account and a second account, the first account is used to log in the sports information server, the The second account is used to log in to the redemption point server.7.如权利要求1所述的依据运动资讯兑换点数的方法,其中该运动资讯是透过一运动感测装置发送至该电子装置,该运动资讯可为一运动轨迹、一运动步数、一运动时间、一运动时心跳、一运动距离其中的一或多者的组合。7. The method for exchanging points based on exercise information as claimed in claim 1, wherein the exercise information is sent to the electronic device through a motion sensing device, and the exercise information can be a movement trajectory, a number of movement steps, a A combination of one or more of exercise time, heartbeat during exercise, and exercise distance.8.如权利要求7所述的依据运动资讯兑换点数的方法,其特征在于,其中该运动感测装置为卫星定位系统、心跳传感器、计步器、定时器其中的一或多者的组合。8 . The method for exchanging points based on sports information according to claim 7 , wherein the motion sensing device is a combination of one or more of a satellite positioning system, a heartbeat sensor, a pedometer, and a timer.9.如权利要求1所述的依据运动资讯兑换点数的方法,其特征在于,其中该至少一点数更包含一使用期限。9 . The method for exchanging points according to sports information as claimed in claim 1 , wherein the at least one point further includes an expiry date. 10 .10.如权利要求9所述的依据运动资讯兑换点数的方法,其特征在于,其中当该至少一点数到达该使用期限时,该兑换点数服务器将该至少一点数对应于一第三方账号,当该至少一点数对应于该第三方账号时,该至少一点数包含另一使用期限或无使用期限。10. The method for exchanging points according to sports information as claimed in claim 9, wherein when the at least one point reaches the expiration date, the exchange point server corresponds the at least one point to a third-party account, when When the at least one point corresponds to the third-party account, the at least one point includes another period of use or no period of use.
CN201610246515.9A2016-04-202016-04-20Method for exchanging points according to exercise informationPendingCN107305669A (en)

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CN201610246515.9ACN107305669A (en)2016-04-202016-04-20Method for exchanging points according to exercise information
TW106109355ATW201738823A (en)2016-04-202017-03-21Method for redeeming reward points according to exercise information encourages users to continue exercise in order to receive points

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Citations (3)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
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CN103180017A (en)*2010-08-112013-06-26耐克国际有限公司 Sports activity user experience and environment
TW201349138A (en)*2012-05-182013-12-01Ru-Yin ChenSport points prepaying system

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
CN103180017A (en)*2010-08-112013-06-26耐克国际有限公司 Sports activity user experience and environment
CN102750642A (en)*2011-04-192012-10-24彭圣道General bonus management system
TW201349138A (en)*2012-05-182013-12-01Ru-Yin ChenSport points prepaying system

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