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CN103285585A - Motion sensing fencing interaction device based on internet framework - Google Patents

Motion sensing fencing interaction device based on internet framework
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Publication number
CN103285585A
CN103285585ACN2012103578762ACN201210357876ACN103285585ACN 103285585 ACN103285585 ACN 103285585ACN 2012103578762 ACN2012103578762 ACN 2012103578762ACN 201210357876 ACN201210357876 ACN 201210357876ACN 103285585 ACN103285585 ACN 103285585A
Authority
CN
China
Prior art keywords
module
fencing
sword
image
sword body
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN2012103578762A
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Chinese (zh)
Inventor
罗金荣
牛晓芳
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Tianjin Siboke Technology Development Co Ltd
Original Assignee
Tianjin Siboke Technology Development Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tianjin Siboke Technology Development Co LtdfiledCriticalTianjin Siboke Technology Development Co Ltd
Priority to CN2012103578762ApriorityCriticalpatent/CN103285585A/en
Publication of CN103285585ApublicationCriticalpatent/CN103285585A/en
Pendinglegal-statusCriticalCurrent

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Abstract

The invention provides a motion sensing fencing interaction device based on an internet framework, and belongs to the fields of optics, electronics and machine vision. The device comprises LED (Light-emitting Diode) mark points at the two ends of a sword body, a sword body oscillator group, a double camera shooting module, an image processing module and an embedded processor module, wherein a data output end of the double camera shooting module is connected with a data input end of the image processing module, and an output end of the image processing module is connected with a data input end of the embedded processor module. Hardware of the device consists of cameras connected with an embedded processor, the LED mark points arranged at the two ends of the sword body, and the sword body oscillator group, and the embedded processor with a network computing function comprehensively processes local fencing position information and fencing position information of a game opponent at a far end of a network, computes an intersection position between two swords in a space, drives an oscillator near the intersection position to oscillate, and allows virtual fencing audio and video to appear in stereo earphones and a 3D (Three Dimensional) frame, so that a function of a network motion sensing game is achieved.

Description

A kind of body sense fencing interactive device based on Internet architecture
Technical field
The present invention belongs to optics, electronics, field of machine vision, relates to use machine vision technique real-time tracking fencing space motion path, by the network interdynamic technology, simulates the somatic sensation television game technology near the sense of reality.
Background technology
Existing somatic sensation television game technology all is not very accurate in space orientation on the market, causes simulates real true feeling not strong.
Summary of the invention
The purpose of this invention is to provide a kind of 3D vision high speed tracking system of forming based on the two LED luminous points demonstrations of sword body, the input of ccd video camera image, add virtual phonotape and videotape with intelligent network calculating and vibration body sense and cooperate, finish the strong network interactive game device of the sense of reality.
System comprises sword body both-end LED index point, sword body oscillator group, two photographing module, image processing module, flush bonding processor module.
The data output end connection layout picture of two photographing modules is handled the data input pin of module, and image is handled the data input pin of the output connection flush bonding processor module of module.
Hardware of the present invention by the video camera that is connected flush bonding processor, be placed in sword body both-end LED index point and sword body oscillator group is formed, fencing positional information by the flush bonding processor integrated treatment that possesses the network calculations function local fencing position and network far-end recreation adversary, calculate the two intersection location of sword in the space, drive the oscillator vibrations of close positions, make stereophone and 3D picture virtual fencing phonotape and videotape occur again, reach the function of network somatic sensation television game.
Technical scheme of the present invention is: a kind of body sense fencing interactive device based on Internet architecture; comprise sword body both-end LED index point, sword body oscillator group, two photographing module, image processing module, flush bonding processor module; described image is handled module and is comprised image pre-processing module, image identification module, three-dimensional coordinate computing module; described flush bonding processor module comprises that two swords hit a computing module, stereo generation module, 3D image generation module, long-range fencing data processing module mutually, and the flush bonding processor module possesses network calculations function and Presentation Function.
The advantage that the present invention has is:
1. locating speed is fast and accurate.
2. applicable multiple systems, such as: can move at personal computer; Can move at the palm PC of networking; Can move at the embedded computer of networking; Can move at the TV set-top box of networking.Display screen can be display, also can be television set.
Description of drawings
Fig. 1 is block diagram of the present invention;
Fig. 2 is configuration schematic diagram of the present invention;
Fig. 3 is flush bonding processor of the present invention and outer connection diagram; the ARM kernel is the calculating core of microprocessor; SDRAM and FLASH are memories; the ccd video camera that native system uses is directly connected on the microprocessor; this figure is the known diagram of industry technology; only be explanation native system principle, do not limit the invention and protect.
The specific embodiment
As shown in Figure 1; a kind of body sense fencing interactive device based on Internet architecture of the present invention; after two ccd video cameras in the two photographing modules that comprise are gathered the locus image of sword body both-end LED index point; pass through the image pre-processing module successively; the image identification module; the three-dimensional coordinate computing module; two swords hit a computing module mutually; long-range fencing data processing module; drive stereo generation module by the flush bonding processor that possesses the network calculations function; 3D image generation module; sword body oscillator group; make the oscillator vibrations of close positions; make stereophone and 3D picture virtual fencing phonotape and videotape occur again, reach the function of network somatic sensation television game.
Described sword body both-end LED index point is that miniature LED lamp pearl is placed in sword and has on one's body on two positions of certain distance.
Described pair of photographing module comprises two ccd video cameras, at a distance of 10cm, gathers LED luminous point image, and anthropomorphic dummy's binocular vision is gathered steric information.
Described image pre-processing module refers to: the image with taking, carry out image preliminary treatment such as denoising, refinement, binaryzation.
Described image identification module refers to: the image of taking is separated from complicated background.
Described three-dimensional coordinate computing module refers to: the LED luminous point image coordinate that twin camera is taken is converted into the three-dimensional coordinate in actual physical space by spatial alternation equation (this equation by calibration algorithm obtain) in advance.
Described long-range fencing data processing module refers to: the data transmission and processing module that obtains network far-end recreation adversary's fencing positional information.
Described pair of sword hits a computing module mutually, refers to: integrated treatment local fencing position and network far-end recreation adversary's fencing positional information calculates the two intersection location of sword in the space.
Described 3D image generation module refers to: hit the stereopsis that the two swords of dot generation hit mutually mutually according to two swords.
Described stereo generation module refers to: hit the stero set that the two swords of dot generation hit mutually mutually according to two swords.
Described sword body oscillator group refers to: be evenly distributed on one's body the sword by being no less than 10 micromachine off-centred dipoles, hit an oscillator that drives a close positions vibrations mutually according to two swords.
As shown in Figure 2, sword body both-endLED index point 8 is photographed motion image by twoDVs 9, and 10 pairs of images of processor and data are handled, and shows the local two sword stereopsis that palmistry hit with the far-end recreation atdisplay screen 11.
Again as shown in Figure 2, theoscillator 7 that local swordsman holds in thefencing 6 shakes,microprocessor 1 in local swordsman'shelmet 2, the acoustic information of sending according to theprocessor 10 that receivesdrives stereophone 3, and local swordsman watches stereopsis on thescreen 11 by anaglyph spectacles.
More than one embodiment of the present of invention are had been described in detail, but described content only is preferred embodiment of the present invention, can not be considered to for limiting practical range of the present invention.All equalizations of doing according to the present patent application scope change and improve etc., all should still belong within the patent covering scope of the present invention.

Claims (3)

CN2012103578762A2012-09-242012-09-24Motion sensing fencing interaction device based on internet frameworkPendingCN103285585A (en)

Priority Applications (1)

Application NumberPriority DateFiling DateTitle
CN2012103578762ACN103285585A (en)2012-09-242012-09-24Motion sensing fencing interaction device based on internet framework

Applications Claiming Priority (1)

Application NumberPriority DateFiling DateTitle
CN2012103578762ACN103285585A (en)2012-09-242012-09-24Motion sensing fencing interaction device based on internet framework

Publications (1)

Publication NumberPublication Date
CN103285585Atrue CN103285585A (en)2013-09-11

Family

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Family Applications (1)

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CN2012103578762APendingCN103285585A (en)2012-09-242012-09-24Motion sensing fencing interaction device based on internet framework

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CN (1)CN103285585A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
CN104699247A (en)*2015-03-182015-06-10北京七鑫易维信息技术有限公司Virtual reality interactive system and method based on machine vision
CN112090057A (en)*2020-08-132020-12-18庄曦帆Somatosensory fencing game interaction method

Citations (7)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
WO2006039339A2 (en)*2004-09-292006-04-13Creative Kingdoms, LlcMagical wand and interactive play experience
CN101066501A (en)*2007-02-142007-11-07俞晓雁Fencing game system and system software
CN101068605A (en)*2004-12-032007-11-07新世代株式会社Boxing game processing method, display control method, position detection method, cursor control method, energy consumption calculating method and exercise system
US20100178988A1 (en)*2009-01-092010-07-15Toshiharu IzunoGame apparatus and storage medium storing game program
CN101893935A (en)*2010-07-142010-11-24北京航空航天大学 Construction method of collaborative augmented reality table tennis system based on real racket
CN102124423A (en)*2008-01-222011-07-13新世代株式会社Imaging device, online game system, operation object, input method, image analysis device, image analysis method, and recording medium
CN202006010U (en)*2011-03-082011-10-12德信互动科技(北京)有限公司Gamepad

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
WO2006039339A2 (en)*2004-09-292006-04-13Creative Kingdoms, LlcMagical wand and interactive play experience
CN101068605A (en)*2004-12-032007-11-07新世代株式会社Boxing game processing method, display control method, position detection method, cursor control method, energy consumption calculating method and exercise system
CN101066501A (en)*2007-02-142007-11-07俞晓雁Fencing game system and system software
CN102124423A (en)*2008-01-222011-07-13新世代株式会社Imaging device, online game system, operation object, input method, image analysis device, image analysis method, and recording medium
US20100178988A1 (en)*2009-01-092010-07-15Toshiharu IzunoGame apparatus and storage medium storing game program
CN101893935A (en)*2010-07-142010-11-24北京航空航天大学 Construction method of collaborative augmented reality table tennis system based on real racket
CN202006010U (en)*2011-03-082011-10-12德信互动科技(北京)有限公司Gamepad

Cited By (4)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
CN104699247A (en)*2015-03-182015-06-10北京七鑫易维信息技术有限公司Virtual reality interactive system and method based on machine vision
CN104699247B (en)*2015-03-182017-12-12北京七鑫易维信息技术有限公司A kind of virtual reality interactive system and method based on machine vision
CN112090057A (en)*2020-08-132020-12-18庄曦帆Somatosensory fencing game interaction method
CN112090057B (en)*2020-08-132024-07-30庄曦帆Somatosensory fencing game interaction method

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SE01Entry into force of request for substantive examination
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Application publication date:20130911


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