Manual |Changelog |Wiki |Gallery |Why BASIC8? |About
Get BASIC8!
FANTASY | COMPUTER |
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![]() | BASIC8 is an integratedFantasy Computer for game and other program development. You can create, share and play disks in a modern BASIC dialect, with built-in tools for editing sprite, tiles, map, quantized, etc. |
It’s been a while since we used to enjoy coding and playing straightforward after a computer bootup. The goal of BASIC8 is bringing a sense of joy back from retro/vintage computing and gaming, also being quick at getting higher level stuff done for modern development.
BASIC8 offers a range of built-in tools for editing sprite, tiles, map, quantized, etc; and extra tools as regular disks, such as theWave Maker,Player Maker, andHTML Maker. Furthermore it’s possible tobring your own tools, oruse plugins.
See examples,Cosmos Saga,Infinity Fighter, andBoing Ball, for the first image.
BASIC8 disks can be handily shared via theWorkshop with built-intools; saved as “*.b8
”, “*.png
” file, or text based through other sharing ways.
BASIC8 is productive. Make redistributable standalone playeras executable binary with thePlayer Maker for Windows, Mac OS X and Linux, andas web based with theHTML Maker for browsers.
Minimum | Recommended | |
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OS | Windows 7 or later (32/64bit) MacOS X 10.7 or later (64bit) Ubuntu (32/64bit) | CosmOS 1.0 |
CPU | Atom 1.44GHz Core 2 Duo 1.83GHz | Quantum |
RAM | 512MB | 38911GB |
GPU | Intel HD | Dark matter |
Storage | 50MB available space | 50MB available space |
Links | |
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Discuss | Forums |
Chat | #basic8 on Discord |
@wangrenxin | |
Roadmap | Tracking boards |