
A downloadable tool
PixelNormalGen is a tool for auto-generating normal maps for pixel art images/sprites. Effortlessly obtain that nice edge-lighting effect that you see in games like Katana Zero without the blurriness of most high-res normal generators.
Features
In order to download this tool you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:
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If there is a free normal map generator that works for you that’s great!
I personally couldn’t find one that worked for me and that is why I created this app.
It wasn’t until down the line that I thought hey if I needed this then maybe there are other people that could benefit from it too :)
PixelNormalGen is specifically for people who want that nice edge-lighting fx on their pixel art sprites which is something that I had a hard time trying to find on the market.
Just tested it, it works pretty well. Really simple to use. The only thing I noticed is that it clips below my taskbar and I couldn't figure out a way to resize it, since it's a borderless window. KDE rules took care of that by manually setting it to 1920x1066 resolution.
Not sure if drag-and-drop is supposed to work on windows, but it doesn't on Linux. It would be nice to have as a convenience feature.
Also a customizeable "size" of the inner edges would be a useful feature as well. Currently I assume you just make one step on the edge and another if "inner edges" is checked, which means the normal will always be 1 or 2 pixels thick, but some larger sprites might need more than that, so a customizeable number of steps would be awesome for future updates.
Thanks for the nifty tool :)