A downloadable game for Windows, macOS, Linux, and Android
languages: english / 한국어
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ever since last autumn, everything that lilac touches loses its colour. one night, she wakes up and hears a knock on her door...
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LILAC & HER LIGHT is the story of a girl who has stayed inside her house for a year, and the witch who knocks on her door to bring her back outside.
in this game: stargazing, potion making (?), and cat chasing (??)!
play time is ~30 minutes.
for $3 or more, you can support me in my game-making adventures & also receive a digital art collection!
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CREDITS:
story/code/art by npckc
music by sdhizumi
translation by KyleHeren (ko)
get the soundtrack here:
LILAC & HER LIGHT original soundtrack
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Status | Released |
Platforms | Windows,macOS,Linux,Android |
Rating | Rated 4.6 out of 5 stars (254 total ratings) |
Author | npckc |
Genre | Role Playing |
Made with | RPG Maker |
Tags | 2D,Cute,Fantasy,Female Protagonist,friendship,LGBT,Pixel Art,RPG Maker,Yuri |
Average session | About a half-hour |
Languages | English,Korean |
Inputs | Keyboard,Mouse,Gamepad (any) |
Accessibility | Subtitles |
Links | Homepage,Patreon,Soundtrack,Bluesky |
Click download now to get access to the following files:
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I love this! Added it to myfav games. The Korean translator has the same name as me haha. But something's a bit weird - how come Chime never came back? I wonder why...? But this game isgood! This game also has such a happy ending.
Edit: I just figured it out. I had to chase the cat twice haha. Also, when I exit the game, my progress never gets saved. Could you please fix this?
I tried running the nw Linux binary on Arch Linux, but it gave me:
Fontconfig warning: "/etc/fonts/fonts.conf", line 5: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-hinting-slight.conf", line 4: unknown element "description"
...
[4266:4266:1210/172418.288268:FATAL:platform_font_linux.cc(83)] Check failed: InitDefaultFont(). Could not find the default font
#0 0x7f9c84f0143c <unknown>
And so, I got to play lilac & her light!
It was the first npckc game I played in English, though that's only because it didn't have a Japanese option, heh. It had a nice message and I enjoyed it. The soundtrack was pleasant too.
That damn cat, though...
I'm guessing the version of nwjs is bundled with RPG Maker MV, and that you need to update it by updating RPG Maker MV itself...but it hasn't received any new updates for a few years.
But doing some more research, I found this post: https://itch.io/blog/484532/how-to-update-nwjs-in-rpg-maker-mv-for-rpg-devs
> Fortunately, RPG Maker MV uses an unmodified copy of NW.js as its runtime for desktop deployment, which means it’s pretty easy to update it manually! The process isn’t really different between development OS, so I’ll go through it target by target.
The process is essentially the same thing I did on my end, with a few more steps. The post recommends deleting files, but all I did was copy some files over and replace older files with the same name and I had no issues playing the entire game.
Also, disclaimer that I have no idea what I'm doing :) I haven't touched RPG Maker since XP, and I never ended up making a game with it, lol.
Finishing this game, the first and foremost thought is, god I love stories like this. Stories of friendships that sprout from helping one another through struggles and in opposition to the notion of othering. The story is really sweet, and I'm really glad to have gone through it.
Then, an inch away from foremost prominence, my mind really can't help but think "a sequel to this would simply be fantastic", though I can only imagine that there are issues involved in doing such a thing, so. As it is, this story is really wonderful. It's a perfect standalone experience!! So, whether or not a sequel is an idea that could sprout or not, this leaves a lot to the imagination for the future...
The emphasis in the soundtrack on melodic percussion (or at least, my brain focusing in on it and reacting to it) is really wonderful too, though that's probably a personal bias. What I mean is, I'm glad one of the characters is named "Chime". It's a beautiful instrument, and, as sort of a dorky extrapolation, chimes certainly add a lot to a mystical and wonderful atmosphere, so... I mean. Just in general, the soundtrack is wonderful!!
That's all to say, thank you for making this game!! It's really sweet, and I'm glad it has such a positive message and outlook. Experiences like this are simply fantastic!!!!!!
The Linux version does not seem to work for me on Mint 20.2 Cinnamon 64-bit. After unzipping, and adjusting the permission to allow "Game.desktop" to run as a program, I tried running "./Game.desktop" in the terminal and got the following error:
./Game.desktop: line 1: [Desktop: command not found
./Game.desktop: line 3: -c: command not found
Does anyone know how to work around this issue? All other NPCKC games I've tried work. I think I'm just going to play the Android version on my phone.
EDIT: I have now completed the game on my phone and I loved the ending!
Ahhhhh so fricking cute! The music, their walking animations, and I especially love when Lilac's sprite is confused or shocked. It's adorable. I didn't know if Chime's name was pronounced as just 'Chime' or 'She-may' but I went with the second option since it was cuter lol. 10/10. Pity it was short tho.
It was one fun and brief experience playing this game! I wrote a review of it on my blog, you can check it out here https://fadinglightpro.blogspot.com/2021/04/re-coloring-grey-spaces-lilac-and-he...