Weed
| ||||||
Weeds as they appear inAnimal Crossing: City Folk | ||||||
| Type | Weed | |||||
|---|---|---|---|---|---|---|
| Spawns | Eachnew day | |||||
| Main appearances | ||||||
| Other appearances | ||||||
Weeds are growths that resemble small clumps of long grass and appear in every game in theAnimal Crossing series. UntilNew Horizons, weeds were negative environmental factors that theplayer had to remove to improve theirenvironment rating. InNew Horizons, weed mechanics have changed to be less damaging to the player's island evaluation, and are used in various crafting recipes.
Appearances[edit]
Prior toNew Horizons[edit]
New weeds appear in the player'stown each day (two inCity Folk andNew Leaf and three in prior games). If the game is not played for a long time, the town will be overrun with weeds. Weeds can simply be pulled by picking them up like an item. InAnimal Crossing andCity Folk,Wisp can be asked to immediately remove all weeds in town as a reward for assisting him. InNew Leaf,Leif offers a weed-pulling service once theGarden Shop has been built. Additionally, enacting the Beautiful Townordinance will significantly reduce the rate at which weeds spawn, preventing most of them from appearing in the first place. InWild World, there is no assistance available for removing weeds and the player will have to pull them all themselves.
There is no requirement to pull weeds, but they are unsightly and have a strong adverse affect on the town'senvironment. Achieving the lowest possible environment rating can result in the appearance of arafflesia, a large, red flower which attracts flies. Weeds can also negatively impact the chances of breeding flowers, as they will occupy available space in which new flowers could otherwise be generated in.
Clovers are a type of weed appearing fromWild World-onwards, represented as four clover plants in a two-by-two grid. Clovers can be pulled much like regular weeds, however there is a rare chance to instead find a four-leaf clover. A four-leaf clover is alucky item which can be displayed in ahouse as a book with a clover stuck to a page, or alternatively worn asheadgear in the player's hair.
InAnimal Crossing: New Horizons[edit]
- See also:Item:Clump of weeds (New Horizons)
InNew Horizons, weeds now come in a variety of shapes and sizes, and take on a completely different appearance with each season. Thedeserted island is initially covered with many weeds, and one new weed will appear each day. TheMystery Islands are also covered in weeds and serves as a useful source for them if the player has pulled all the weeds on their own island.
Once pulled or dug up,clump of weeds go into the players inventory where they can be sold, used as crafting materials forDIY projects such asmedicine, or planted in the ground again. A planted weed will always be small and will slowly grow over time, being watered by awatering can orrain will increase the rate at which they grow. If there is 31 or more weeds present, only one weed will appear once per day, and if there are 150 or more weeds present in the town, no further weeds will spawn and all existing weeds will stop growing. Using the Beautiful Islandordinance will cut the weed spreading rates in half.
The Greedy WeederNook Miles challenge awards stamps for selling large quantities of weeds atNook's Cranny or toLeif.
Rates[edit]
Growing rates[edit]
| Stage of weed | % when not watered | % when watered |
|---|---|---|
| 1 | 21% | 51% |
| 2 | 6% | 11% |
Spreading rates[edit]
| Stage of weed | % when not watered | % when watered |
|---|---|---|
| Normal rates | ||
| 1 | 1% | 6% |
| 2 | 11% | 21% |
| 3 | 81% | 100% |
| With Beautiful Island ordinance on | ||
| 1 | 1% | 3% |
| 2 | 6% | 11% |
| 3 | 41% | 51% |
Gallery[edit]
Sprite inAnimal Crossing
Sprite inWild World
A weed inAnimal Crossing
Storage icon for a clump of weeds inNew Horizons
| Flora | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||


