Player house

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House
NH House.png
Artwork of a house inAnimal Crossing: New Horizons
Main appearances

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Thehouse is the player's personal dwelling in theAnimal Crossing series. At the beginning of each game, theplayer arrives totown (island inNew Horizons) and purchases their new home fromTom Nook by taking out ahome loan. When the loan is paid off, Tom Nook offers to expand the house by increasing the room size or by adding new rooms. Each extension results in a new loan to pay for the construction, and most upgrades result in the house exterior to visually increase in size.

The house can befurnished with a variety of items, and theflooring andwallpaper can be changed. Clothing and custom designs can be placed in the house as well. TheHappy Home Academy will periodically inspect the player's house and grade them based on the contents of each room. A complete collection of a specific set, series, or theme results in a higher score. High scores are rewarded with exclusive items as prizes. Each player's house also has its ownmailbox from which to receive mail, andstorage units can be placed to hold items without placing them inside the house.

Features[edit]

In thefirst generation games andAnimal Crossing: City Folk, four individual player houses will be generated with the town upon beginning the game. The player must choose a vacant house to purchase, with the other houses simply remaining vacant until a player is created to occupy them. The fourth created player does not get a choice of where to live, as they can only purchase the one remaining house.

InAnimal Crossing: Wild World, only a single player house will be generated with the town. Up to four players share the space, and they will all contribute to the home loan together. Each player occupying the house may modify the interior freely, but interacting with a storage unit or mailbox will only allow them to access their own personal storage space and mail.

Animal Crossing: New Leaf andAnimal Crossing: New Horizons both begin with the player choosing a space in town to place the footprint of their home, and will initially live in a tent on the land until the house is constructed. No other player houses exist in town until a new player is created and places a plot for their home. There can be up to 4 individual player houses inNew Leaf, and 8 inNew Horizons.

In all games, a player may enter any other player's house freely. They can interact with the furniture inside, but cannot toggle ceiling lights, change music onstereos, drop items from theirpockets, pick up dropped items, or modify the interior in any way. If a player interacts with another player's storage unit, a message will be displayed remarking on its contents. InNew Horizons, doing this will instead display any outfits that player has saved to awand.

Exterior[edit]

The exterior appearance of the house in the first generation games,Wild World, andCity Folk is fixed and cannot be altered. They have brick exteriors with wooden support beams, a rounded wooden door, a red mailbox, and are surrounded by a white picket fence. The roof is pitched and initially has a set color, but the player can change it withpaint purchased fromTom Nook's store. The ground beneath the foundations is grass in the first generation games, and dirt inWild World andCity Folk. In the first generation games only, the building is diagonally-oriented, instead of forward-facing. A stone pavement extends from the front of the house, except inCity Folk which has a small dirt patch instead. The first generation games allow the player to place a circular cut-out of a customdesign on the door, and special decorations are erected upon completing themuseum'sbug andfish exhibits. InCity Folk, Tom Nook erects aflagpole outside of the player's house after all home loan repayments have been made, and a custom design can be applied to the flag.

House customization is introduced inAnimal Crossing: New Leaf and carried forward toAnimal Crossing: New Horizons, allowing the player to purchase a variety of different architectural pieces fromNook's Homes orResident Services to modify the exterior appearance of their house. In both games, once the player purchases new parts for the exterior, the changes are applied to their house the following day. The house's shape, siding, roof, door, mailbox, and (inNew Leaf-only) the pavement and fence can all be modified.

The fence surrounding the house is removed inNew Horizons, as the player can now freely construct fences around town. A player can place fences in such a way as to designate a garden space around their home. Though, as only the footprint of the house itself is recognised as the player's property, other players who live in the town will be able to modify these spaces.

In all games, amailbox is situated outside of the front door. InNew Horizons, the mailbox can be picked up and placed anywhere in town once the player's house has been upgraded several times. However, players cannot interact with a mailbox that they do not own.

Interior[edit]

The interior of a player's house inAnimal Crossing: New Leaf.

Initially the interior of the house consists of a single room, but (in most games) a second floor and a basement can be added. In some games, additional first floor wings can added to the sides and rear of the house. In every game, the interior comes with a defaultwallpaper andflooring, and is typically sparsely decorated withfurniture. The exact initial items vary between games, and even between the different available houses within the same game.

Furniture, food, clothing, bugs, fish, sea creatures, fossils, and other items can be placed anywhere within the rooms of the house. Many (but not all) items in the playerspockets can be dropped on the floor, displaying as their inventory icon rather than the item itself. InNew Leaf andNew Horizons, certain items can be mounted on the walls, and in the latter game some can even be hung from the ceiling. Flooring and wallpaper can be changed in each room, and with the2.0 update ofNew Horizons a second wall covering can be applied to single wall in the room to create an accent wall.

All games have a limit for the maximum number of items that can be placed in a single room, though it varies by game. If the player attempts to place an item when the limit has been reached, a message will be displayed indicating that the room is full and the item will not be removed from the player's pockets.

In every game, players can apply a customdesign as wallpaper or flooring, or display it as a painting, an umbrella, or on a mannequin. FromNew Leaf-onwards, designs can be mounted as canvas paintings on the wall, and fromWelcome amiibo-onwards they can also be mounted on clothing hangers. InNew Horizons, designs can also be placed as 1x1 tile mats on the floor, acting similarly torugs.

Attic[edit]

Main article:Attic

Only appearing inWild World andCity Folk, the attic is the highest floor of the house. It contains fourbeds inWild World, and one bed in each house inCity Folk. Players can sleep in their bed to save the game, or interact with a telephone here to change the game's options. The wallpaper and carpet cannot be modified, and no furniture can be placed here, although the beds can be swapped out for different ones.

Lighting[edit]

The lighting customization interface inAnimal Crossing: New Horizons – Happy Home Paradise, showing an interior with purple-hued lighting.

InDoubutsu no Mori+,Animal Crossing, andDoubutsu no Mori e+, ceiling lights can be toggled on and off inside each room of the house by pressingGCN Z Button.svg (GCN +Control Pad.svg inDoubutsu no Mori e+). InNew Leaf lights can be toggled by pressing the light switch on theNintendo 3DS touch screen. InNew Horizons, pressingSwitch +Control Pad Up.svg will toggle the lights between a warm white hue, cool white hue, and the power off state. With theHappy Home Paradise DLC, a custom light hue is added, allowing for the ceiling light color and brightness to be configured across a limited spectrum. There are no built-in ceiling lights for houses inDoubutsu no Mori,Wild World andCity Folk; in the latter two games, only furniturelights physically placed in the house can be used for lighting.

In all games exceptDoubutsu no Mori, switching lights on in the interior will make all windows visibly light up on the exterior, regardless of the room in which they are turned on.New Horizons features lamps mounted to the exterior of the house which automatically illuminate after dark, but only cast a very small amount of light outside.

Windows cast natural light in the interior, the hue and level of which will change based on the time of day. InNew Horizons, certain wallpaper coverings will create windows with curtains or blinds. These can be toggled open or closed by interacting with the window. Closing them will diminish the amount of natural light filling the room. This does not affect the exterior appearance of the windows, however. Instead, exterior windows can be toggled in the house customization interface to show with open or closed curtains.

Storage[edit]

Players canstore items inside their house without the need to physically place them within the rooms. In the first generation games,storage units can be placed inside a house and interacted with to store up to 3 items (only a single item inDoubutsu no Mori). A common storage space is introduced inWild World and has carried forward to every subsequent game. Each player has their own personal storage space that is accessed through a storage unit or dedicated button, and managed through interface similar to the player'spockets.

  • InWild World, each player's personal storage can hold up to 90 items.
  • InCity Folk, each player's personal storage can hold up to 160 items.
  • InNew Leaf, each player's personal storage can hold up to 180 items, and home storage can now also be accessed from public lockers in thetrain station andmuseum (even when the player is visiting another player's town).
    • WithWelcome amiibo, a Secret Storeroom upgrade can be purchased, which holds up to 360 items and is accessed via a touch-screen button while inside the house. The Secret Storeroom is separate from personal storage, and also cannot be accessed from outside the home.
  • InNew Horizons, each player has a variable amount of personal home storage that will increase with each house upgrade. When the house is first constructed, the storage space can hold up to 80 items, but extends up to 1600 items with the final room addition. Updates to the game introduced further storage upgrades, allowing it to expand to a maximum of 9000 items as of the3.0 update. Storage is now accessed via a dedicated button when inside the house, and interacting with a storage unit now opens an interface specifically for managingclothing outfits, which can be saved to awand. Item storage can be accessed outside of the home through storage shed furniture items, onHarv's Island by interacting withTortimer, and on thearchipelago from a cupboard inParadise Planning.

Situations[edit]

If a player neglects their house for at least one week, the interior will become infested withcockroaches. More of them will appear the longer the player has been absent. Cockroaches can be squashed to remove the infestation, though they will scurry around and try to evade the player. Cockroaches can be exposed by either moving or removing furniture from the house, or moving between rooms.

Villagers canvisit the player's house inNew Leaf andNew Horizons, and can even enter uninvited while the player is inside. They will explore rooms in the house, comment on the player's decoration, and may even randomly give the player apresent. If the house has a cockroach infestation, a visiting villager will quickly excuse themselves and leave.

InNew Horizons, the player can accessdreams by sleeping in a bed in their own house.

Appearances[edit]

InAnimal Crossing[edit]

A player outside of their house inAnimal Crossing.

All four player houses in thefirst generation games are located together in a square south of thetrain station, with thebulletin board residing in the center. Houses inAnimal Crossing consist of a ground-level room, upstairs room, and basement. Outside of each house is aGyroid, which the player must interact with in order to save the game. Additionally, the Gyroid can store items which can be sold to other players who interact with it, or it can be asked to display a customdesign on the front door as a circular cut-out.

Each house initially contains atape deck, anorange box and acollege rule journal, but has a different default roof color,wallpaper andcarpet:

The roof color can be changed by purchasing cans ofpaint fromTom Nook, or by making a wish toWisp. Tom Nook also will repaint the roof to a color of the player's choice each time he expands the house (excluding the basement addition). Villagers can also randomly offer to paint a player's house when they speak to them, but may choose the color themselves. Completing themuseum'sbug andfish exhibits yields the addition of a butterfly ornament and a weathervane, respectively, to the exterior.

Houses in the first generation games lack the common item storage space featured in later games. However, up to 3 items (only a single item inDoubutsu no Mori) can be stored in astorage unit placed in a house. Storage space is not shared between units, and the player can have as many storage units as they can fit into the house.

Upgrades

The player initially purchases their house fromTom Nook, who will allow them to pay in installments. After fully repaying the initialhome loan, Tom Nook will offer to expand the house, either increasing the size of the first floor, or constructing additional floors (houses inDoubutsu no Mori only feature the first floor room, so additional floor expansions are not available).Animal Island contains an 8x8 bungalow that players can freely inhabit and customize similarly to their house, though it is shared between all players in the town.Doubutsu no Mori e+ instead allows the player to purchase their ownprivate island with a personal bungalow, and is available as a final purchase once the loan repayments for all house expansions have been made.

After paying off all loans, Tom Nook will gift the player with a personalmonument in front of thetrain station. The first player to pay their loans will receive a large gold statue, the second a smaller silver statue, the third an even smaller bronze statue, and the last will receive a tiny jade statue.

StageCostSize
Doubutsu no MoriAnimal CrossingDoubutsu no Mori e+
House purchase 19,800Bells 19,800Bells 19,800Bells4x4
Medium first floor expansion 148,000Bells 148,000Bells 125,000Bells6x6
Large first floor expansion 398,000Bells 398,000Bells 298,000Bells8x8
Basement addition 49,800Bells 249,000Bells8x8
Second floor addition 798,000Bells 598,000Bells6x6
Private island 998,000Bells-
Total 565,800Bells 1,410,800Bells 2,287,800Bells

InWild World[edit]

A player outside of their house inAnimal Crossing: Wild World.

All players inAnimal Crossing: Wild World share a single house, the location of which is partially randomized based on the responses given toKapp'n during the initialtaxi ride to town. Houses inWild World consist of a ground-level room, upstairs room, and additional ground-level rooms on the left, right, and rear sides of the house. An attic is located on the highest floor, containingbeds where the player can sleep to save the game. Themailbox is shared between all players living in the house, though each player can only access their own mail.

The house initially contains atape deck,cardboard box, and acandle, and each room of the house has acommon Wall andcommon floor by default. The attic contains abasic red bed, with a second player prompting the addition of abasic blue bed, a third abasic yellow bed, and a fourth abasic green bed. The roof color can be changed by purchasing cans ofpaint fromTom Nook, though he will also offer a complimentary recolour with each house upgrade.

A maximum of 24 furniture and clothing items can be placed in each room of the house. Furniture cannot be placed in the attic, however the beds can be switched out for different ones. Common storage space in houses is introduced to the series for the first time, and each player has a personal storage space that can hold up to 90 items.

Upgrades

Once again, the player initially purchases the house and all expansions fromTom Nook, with each upgrade being purchased in a set order. For the first time, additional wings for the house are introduced to accommodate for the increase in occupants, however there is no option to add a basement. Home loan repayments are shared between all players, though each newly created player character will need to initially work for Tom Nook, even if all loan repayments have been made by other players.

Unlike other games in the series, there is no reward or benefit for making the final loan repayment, so players can simply opt to defer paying it indefinitely without missing any unlockable content.

StageCostSize
House purchase 19,800Bells4x4
Medium first floor expansion 120,000Bells6x6
Large first floor expansion 298,000Bells8x8
Second floor addition 598,000Bells6x6
Left room addition 728,000Bells6x6
Right room addition 848,000Bells6x6
Back room addition 948,000Bells6x6
Total 3,559,800Bells

InCity Folk[edit]

A player outside of their house inAnimal Crossing: City Folk.

InAnimal Crossing: City Folk, each player has their own house once again, all of which are randomly located aroundtown. Houses inCity Folk consist of a ground-level room, upstairs room, and basement (which returns after being absent fromWild World, however, the additional wings introduced in that game are not present inCity Folk). An attic is located on the highest floor of the house, containing a singlebed where the player can save the game.

Each house initially contains atape deck and acardboard box with alight on it. The default roof color, specific light item,wallpaper, andcarpet all differ between the houses, and the bed in the attic will be a basic bed with a color matching the roof color of the house:

Each additional room of the house has acommon wall andcommon floor by default once constructed. The roof color can be changed by purchasing cans ofpaint fromTom Nook, though he will also offer a complimentary recolour with each house upgrade.

A maximum of 64 furniture and clothing items can be placed in each room of the house. Furniture cannot be placed in the attic, however the beds can be switched out for different ones. Each player's personal storage space can hold up to 160 items.

Upgrades

As in the previous games, the player will initially purchase the house fromTom Nook. After fully repaying the first home loan, the player can purchase upgrades for their house in a set order.

After making the final loan repayment, Tom Nook will gift the player a personal flagpole outside the front of their house. Initially, it will have aflag bearing Tom Nook's leaf sigil with a color matching the initial roof color of the house. A customdesign can be applied to the flag using the phone in the attic.

StageCostSize
House purchase 19,800Bells4x4
Medium first floor expansion 120,000Bells6x6
Large first floor expansion 248,000Bells8x8
Second floor addition 368,000Bells6x6
Basement addition 598,000Bells8x8
Total 1,353,800Bells

InNew Leaf[edit]

A player outside of their house inAnimal Crossing: New Leaf, which has beencustomized with mermaid-themed parts.

Upon arriving to town inAnimal Crossing: New Leaf, the player may situate their home on an unobstructed space of their choosing. Before the house is built, however, a tent will be erected on the land to provide temporary lodgings for the player until they make a down payment for construction to begin. Houses inNew Leaf comprise of a ground-level room, upstairs room, basement, and additional ground-level rooms on the left, right, and rear sides of the house.

The appearance of the tent and the constructed house differ substantially:

  • The wallpaper and carpet of the tent cannot be modified, and the tent is initially empty, butIsabelle will set up alantern inside as a housewarming gift. The exterior of the tent has a unique yellow canvas appearance, with dirt underneath instead of pavement, as well as a rope fence and a shabby mailbox.
  • The constructed house will retain all items that were placed in the tent. Each room of the house that is constructed has acommon Wall andcommon Floor by default. The exterior will initially have a small house shape, brick exterior, brown door, picket fence, stone pavement, red mailbox, and a basic roof in a color of the player's choosing.

For the first time, certain kinds offurniture can be hung on the wall, andvillagers may randomly knock and enter the house uninvited while the player is inside. WithWelcome amiibo, clothing can be adorned on the walls, and a new Secret Storeroom expansion is introduced.Lottie will also give a seminar to the player, allowing them to arrange furniture using the touch screen similar to the controls inHappy Home Designer.

If theMuseum renovationpublic works project is funded, a second floor will be added with four 8x8 exhibition rooms that players can purchase and decorate in a similar fashion to their house. There is no restriction on the number of rooms that can be owned by a player, so it's possible for a single player to purchase all four for themselves.

A maximum of 48 furniture and clothing items can be placed in each room of the house and in each exhibit. The player's personal storage space can hold up to 180 items, and personal storage can now also be accessed from public lockers in thetrain station and museum. The Secret Storeroom can hold up to 360 items, though this space is separate from personal storage, and also cannot be accessed from public lockers or within exhibition spaces.

Customization

House customization is introduced, withNook's Homes selling parts that modify the exterior appearance of the player's house; specifically the architectural shape, siding design, roof, door, fence, pavement, and mailbox. The player is only able to change the architectural shape of the house once they have fully upgraded it.

Upgrades

The first phase of house upgrades must be purchased in a fixed order, but once a second floor has been added, further upgrades can be purchased in any order. Uniquely for the series, every room of the house can be expanded to a maximum size of 8x8, making the player houses inNew Leaf the largest in the series.

Making the final loan repayment (excluding the Secret Storeroom) unlocks theme challenges set by theHappy Home Academy, and scoring highly in these unlocks golden exterior parts for the player's house.Tom Nook will also express his personal gratitude to the player by singing them a song in Raccoonish.

StageCostUpgrade
TentFreeA tent will be erected in a valid location of the player's choosing
First floorDown Payment 10,000BellsThe tent will be converted into a permanent dwelling the next morning.
Construction 39,800BellsThe second half of the house's construction cost
First expansion 98,000BellsFirst floor expanded to 6 × 6 spaces
Second expansion 198,000BellsFirst floor expanded to 8 × 8 spaces
Second floorAddition 298,000BellsSecond floor room of 4 × 4 spaces is added
After the above house upgrades have been made,Tom Nook will give the option of the below expansion choices. These can be done in any order.
Second floorFirst expansion 498,000BellsSecond floor expanded to 6 × 6 spaces
Second expansion 598,000BellsSecond floor expanded to 8 × 8 spaces
Left roomAddition 348,000BellsLeft room of 4 × 4 spaces is added
First expansion 498,000BellsLeft room expanded to 6 × 6 spaces
Second expansion 598,000BellsLeft room expanded to 8 × 8 spaces
Right roomAddition 348,000BellsRight room of 4 × 4 spaces is added
First expansion 498,000BellsRight room expanded to 6 × 6 spaces
Second expansion 598,000BellsRight room expanded to 8 × 8 spaces
Back roomAddition 348,000BellsBack room of 4 × 4 spaces is added
First expansion 498,000BellsBack room expanded to 6 × 6 spaces
Second expansion 598,000BellsBack room expanded to 8 × 8 spaces
BasementAddition 428,000BellsBasement room of 4 × 4 spaces is added
First expansion 498,000BellsBasement expanded to 6 × 6 spaces
Second expansion 598,000BellsBasement expanded to 8 × 8 spaces
Secret Storeroom[nb 1]Storage expansion 158,000BellsAdds a non-visible storage in the player's house, which can hold
up to 360 items in addition to the regular storage's 180 item limit
Total 7,595,800Bells[nb 2]

InNew Horizons[edit]

A player laying paths outside of their house inAnimal Crossing: New Horizons.

At the beginning ofAnimal Crossing: New Horizons, a tent will be erected in a location of the player's choosing for them to live in. Once a down payment has been made, a house will be constructed in place of the tent. Houses inNew Horizons comprise of a ground-level room, upstairs room, basement, and additional ground-level rooms on the left, right, and rear sides of the house.Fences are no longer present, as the player is now able to construct them anywhere. Before the house is expanded on the left and right sides, decorative shrubs fill these spaces of the house plot.

The appearance of the tent and the constructed house differ substantially:

  • The wallpaper and flooring of the tent cannot be modified. Initially the tent is empty, aside from two packages that can be interacted with to unbox alantern and aportable radio.Tom Nook will also gift the player acamping cot, which the player must place in the tent in order to sleep and progress the game to the next day. The exterior of the tent has a unique yellow canvas appearance, as well as a rustic mailbox.
  • The constructed house will retain all items that were placed in the tent. Each room of the house that is constructed has aWhite simple-cloth wall andPine-board flooring by default. The exterior will initially have a windowed door, rustic mailbox, and a simple roof in a color of the player's choosing.

The ability to position furniture on half-tiles as well as the design interface fromHappy Home Designer is carried over. Walls now have placement tiles similar to the ground, so wall-mounted furniture can be adjusted to hang in the desired place. For the first time, the mailbox can be picked up, allowing the player to relocate it almost anywhere in town. With each house upgrade, Tom Nook will offer the player a complimentary roof repainting.

A maximum of 150 items can be placed in each room of the house, including wall and ceiling-mounted furniture. Unlike previous games, the amount of personal storage space in the house varies, with each upgrade increasing the maximum limit. Once the house has been fully upgraded, the player can purchase additional storage expansions to maximise the number of storage slots, though these upgrades must be paid in full. Storage can be accessed outside of the home through various means:

Additionally,Wilbur offers a one-way service while on Harv's Island that allows the player to sell items directly from theirpockets,, or send them directly into their home storage.

Customization

House customization returns and is available fromResident Services for 5,000Bells. Once the right room has been added, the mailbox and roof can be changed. Once the left room has been added, the option to customize the door becomes available. Exterior style and shape changes can only be done once the exterior has reached its maximum size after the second floor is constructed.

Upgrades

Tom Nook will offer all upgrades in a set order. When the Resident Services building is established, the player will have the option to relocate their house. Pitching the tent, as well as subsequent house relocations, requires an unobstructed 5x4 plot of land. Unlike previous games, only the main room can be expanded in size, as all other rooms have a fixed size.

Making all loan repayments will prompt Tom Nook to permanently waive the exterior customization fee, allowing the player to receive exterior remodels for free.

StageCostSizeStorage slots
Tent 5,000Nook Miles / 49,800Bells[nb 3]4 × 4-
House construction 98,000Bells6 × 680
Main room expansion 198,000Bells8 × 8120
Back room 348,000Bells6 × 6240
Left room 548,000Bells6 × 6320
Right room 758,000Bells6 × 6400
Second floor 1,248,000Bells10 × 6800
Basement 2,498,000Bells10 × 61,600
First storage expansion[nb 4] 500,000Bells[nb 5]-2,400
Second storage expansion[nb 6] 700,000Bells[nb 5]-3,200
Third storage expansion[nb 6] 900,000Bells[nb 5]-4,000
Fourth storage expansion[nb 6] 1,200,000Bells[nb 5]-5,000
Fifth storage expansion[nb 7] 1,500,000Bells[nb 5]-7,000
Sixth storage expansion[nb 7] 1,800,000Bells[nb 5]-9,000
Total 12,296,000Bells

Gallery[edit]

Sprites[edit]

Artwork[edit]

Screenshots[edit]

Exterior[edit]

Interior[edit]

  • Animal Crossing: City Folk

  • Animal Crossing: City Folk

  • Animal Crossing: City Folk

  • Animal Crossing: City Folk

  • Animal Crossing: City Folk

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Leaf

  • Animal Crossing: New Horizons (tent)

Merchandise[edit]

  • Toy from the "Let's Make a Forest" series

  • Toy from the "Let's Make a Forest" series

See also[edit]

Notes[edit]

  1. Only available withAnimal Crossing: New Leaf - Welcome amiibo
  2. 7,753,800 including the Secret Storeroom
  3. The Bell cost is nominal; regardless of how the player responds when informed of the cost, Tom Nook will inform them that because the player does not have any Bells yet, they will be enrolled to pay off the initial fees usingNook Miles.
  4. Added in1.6.0
  5. 5.05.15.25.35.45.5Paid in whole directly to Tom Nook.
  6. 6.06.16.2Added in2.0
  7. 7.07.1Added in3.0

References[edit]

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