Cabin
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An example of the player's cabin | ||||||
| Function | Placing items | |||||
|---|---|---|---|---|---|---|
| Staff | Player | |||||
| Opening Hours | All day | |||||
| Main appearances | ||||||
| Other appearances | ||||||
Names in other languages コテージ 오두막 baita Hütte N/A Chalet Cabaña N/A 小木屋 Chalet Cabaña N/A | ||||||
Thecabin is a location inAnimal Crossing: Pocket Camp that theplayer can customize, similar to the player'shouse in the main series games. After the player achieves a high enough friendship level with avillager, villagers can be invited to stay in the cabin, where they will interact with the items displayed. The cabin is unlocked at level 15, a second floor is unlocked at level 50, and a third floor is unlocked at level 65. All three floors are identical.
The cabin was added in version 2.0.0 on November 28, 2018.[1]
Relationship with AR[edit]
Players can go to the cabin and open AR mode. Then, they are instructed to place thedoor to the cabin, and go in the cabin via the door that they placed. They have the ability to interact with the villagers by tapping them, but unlike outside of AR, the chats are short.
Gallery[edit]
References[edit]
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