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Send in your ideas. Deadline April 1, 2025
Grant
Theme fund: NGI Zero Core
Start: 2024-12
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Software engineering

WgMath

Open GPU scientific computing for every platform

Today’s GPU scientific computing ecosystem is still strongly dominated by CUDA, a closed, proprietary technology tied to a specific hardware vendor. The WgMath project aims to empower the scientific computing community, including the web community, with a collection of foundational GPU mathematical libraries that are fully cross-platform (hence not tied to a specific hardware vendor) by leveraging the open WebGPU standard, as well as WebAssembly for browser support. WgMath will provide mathematical compute shaders for linear algebra, geometry, and rigid-body physics simulation; as well as some utilities for easily combining WGSL shaders through Rust libraries and its popular Cargo dependencies management tool. With the creation of these foundational libraries, we aim to promote the development of a scientific computing community building highly performant, reusable, cross-platform, scientific computing projects, while relying on open standards, and preserving freedom of GPU hardware selection.

Run by Dimforge Eurl

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This project was funded through theNGI0 Core Fund, a fund established byNLnet with financial support from the European Commission'sNext Generation Internet programme, under the aegis ofDG Communications Networks, Content and Technology under grant agreement No101092990.

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