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Creatures, Inc.

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Creatures, Inc.
Creatures logo.png
Founded:1989 (as Ape, Inc.)
1995 (as Creatures withSatoru Iwata's assistance)[1]
Founder:N/A
President:N/A
Parent / owner:N/A
Divisions / subsidiaries:N/A
Website:
[1]


Creatures, Inc. is aNintendo/The Pokémon Company affiliate. It was originally founded as Ape Inc. on March 1989, before changing its name to Creatures, Inc. in 1995.

It is responsible for various Pokémon merchandise, and as Ape, Inc. was also responsible for the conception of theEarthBound series.

Contents

Works

This section is courtesythe Wikipedia history, reworded, of which sources are contained.

Under Ape Inc.

YearGamePlatformDeveloperPublisherNotes
1989MotherNESApeNintendoFirst instalment of the EarthBound series of role-playing games (known in Japan as the Mother series)
1993MonopolySNESCreamSoft, Ape (co-developer), Sculptured Software?Based on the popular board game Monopoly
1994EarthBoundSNESApe, HAL (co-developer)NintendoSecond instalment of the EarthBound series
1995Mario's PicrossGame BoyApe, Jupiter (co-developer)NintendoPicross game featuring Nintendo mascot Mario (logic puzzle game similar to both a crossword in which the player must form a picture; conceived by Jupiter)
1995Tamori's PicrossSNESApe, Jupiter (co-developer)St. GIGA,NintendoPicross games based on Japanese celebrity Tamori.Satellaview broadcast. No longer distributed.
1995The Monopoly Game 2SNESApeTomcat SystemBased on the popular board game Monopoly
1995Mario's Super PicrossSNESApe, Jupiter (co-developer)NintendoPicross game featuring Nintendo mascot Mario
2003Mother 1+2Game Boy AdvanceApe, HAL (port)NintendoCompilation ports of the previously released Japanese versions of Mother and EarthBound
CancelledToto[2][3]Game BoyApe???Described as similar to the later Pokémon, and would involve using the Game Boy like an insect cage to be filled with creatures the player owns (a similar feature to store Chaliens is in Creatures' later released game Chee-Chai Alien). May also be related to the cancelled 64DD gameCabbage, with the Game Boy "insect cage" keeping animals from Cabbage inside.[4]

Under Creatures, Inc.

YearGamePlatformDeveloperPublisherNotes
1997Mini Yonku GB: Let's & Go!!Game BoyCreatures, JupiterASCII Entertainment
1998Game Boy Camera (The Legend of Zelda: Ocarina of Time Game Boy Camera,CoroCoro Comic Pocket Camera)Game BoyNintendo R&D1, Creatures, Game Freak, Jupiter (software co-development)NintendoGame Boy camera software with minigames.
1998Pocket Monsters StadiumNintendo 64Nintendo EADNintendo3D Pokémon battling game (but with many Pokémon not available in battles), Creatures' work was on modelling the Pokémon.
1998Hey You, Pikachu!Nintendo 64AmbrellaNintendoA game in which players can interact with a Pikachu through their voice. Creatures' work was on modelling.
1998Pokémon Trading Card GameGame Boy ColorHudson, CreaturesNintendoTrading card Pokémon game. Creatures' work was on designing the game, cards and planning.
1999Super Smash Bros.Nintendo 64HALNintendoFighting game featuring Nintendo characters, of which formed theSuper Smash Bros. series. Creatures' work was on designing the opening and modeling.
1999Pokémon SnapNintendo 64HALNintendoCreatures worked on modeling as well as some illustrations.
1999Pokémon StadiumNintendo 64Nintendo EADNintendoEnhanced version of Pocket Monsters Stadium featuring all Generation I Pokémon (151). Creatures worked on modeling as well as some illustrations.
2000Pokémon Stadium 2Nintendo 64Nintendo EADNintendoAnother entry in the Pokémon Stadium series, featuring the Pokémon from Generation II in addition to the older ones. Creatures' work was on modelling the Pokémon.
2001Chee-Chai AlienGame Boy ColorCreaturesCreaturesA game in which the player uses the Game Boy Color's infrared port to collect and play with tiny creatures known as Chaliens.
2001Pokémon Card GB2: GR-dan Sanjo!Game Boy ColorHudson, CreaturesNintendoThe Japan-only sequel to Pokémon Trading Card Game. Creatures helped with designing the cards, game and planning.
2001Super Smash Bros. MeleeGameCubeHALNintendoThe successor to Super Smash Bros. Creatures helped with trophy modeling, stage and character design with opening sequence work.
2003Pokémon ColosseumGameCubeGenius SonorityNintendoA game similar to Pokémon Stadium with added story mode. Features all Pokémon from Generation I up to Generation III. Creatures helped with Pokémon modeling.
2005Nonono Puzzle ChalienGame Boy AdvanceCreatures, NintendoNintendoA puzzle entry in theChalien series, featuring some of the Chaliens from Chee-Chai Alien
2005Pokémon XD: Gale of DarknessGameCubeGenius SonorityNintendoA successor Stadium-like game with story mode, similar to Pokémon Colosseum. Creatures helped with Pokémon modeling.
2006Pokémon RangerNintendo DSHALNintendoA non-core Pokémon game in which the player assumes the role of a Pokémon Ranger, whose role is to protect Pokémon and deliver them from crime. Creatures played some role in development.
2006Project Hacker: KakuseiNintendo DSRed EntertainmentNintendoAs a computer hacker, the player must solve a number of puzzles. Creatures played some role in development.
2006Pokémon Battle RevolutionWiiGenius SonorityNintendoA 3D Pokémon battle game closer to Stadium (with no story mode). It features Pokémon from Generations I-IV. Creatures helped with Pokémon modeling.
2007Pokémon BattrioArcadeTomy, AQ InteractiveTakara Tomy ArtsCreatures helped with both designing the arcade cabinet and the Pokémon models
2008Pokémon Ranger: Shadows of AlmiaNintendo DSCreaturesNintendoAnother entry in the Pokémon Ranger series.
2008Personal Trainer: WalkingNintendo DSNintendo NSD, Creatures, EnginesNintendoFitness game with pedometer.
2009Spin SixNintendo DSiWareCreatures, Zener WorksNintendoRemake of the Spin Six mode of Nonono Puzzle Chalien
2009PokéPark Wii: Pikachu's AdventureWiiCreaturesNintendoNon-core Pokémon game about a Pokémon amusement park featuring a selection of the species
2010Pokémon Ranger: Guardian SignsNintendo DSCreaturesNintendoAnother entry in the Pokémon Ranger series.
2011Pokémon Card Game: Asobikata DSNintendo 3DSCreatures, Zener WorksThe Pokémon CompanyJapan-only title teaching players how to play the Pokémon Trading Card Game.
2011Pokédex 3DNintendo 3DSCreaturesNintendoDigital Pokédex (Pokémon species encyclopedia)
2011PokéPark 2: Wonders BeyondWiiCreaturesNintendoSuccessor to the original PokéPark game.
2012Pokémon Dream RadarNintendo 3DSCreatures, Game FreakNintendoGame in which the player can find Pokémon in a type of augmented reality. Pokémon and items may be transferred to Pokémon Black 2 and White 2.
2012Pokédex 3D ProNintendo 3DSCreaturesNintendoImproved version of the original Pokédex 3D
2012Pokédex for iOSiOSCreaturesNintendoPokédex software for mobile devices
2013Pokémon X and YNintendo 3DSGame FreakNintendoCore Generation VI Pokémon games. Creatures worked on modeling for the Pokémon.
2016Pokémon GOiOS, AndroidNianticNiantic, The Pokémon CompanyAugmented reality satellite navigation based game in which the player catches Pokémon from the real world and can interact with them/battle with other Trainers. Creatures worked on modeling for the Pokémon.
2016Pokkén TournamentWii UBandai Namco StudiosNintendoPokémon fighting game similar to Tekken. Creatures worked on modeling for the Pokémon.
2016Detective PikachuNintendo 3DSCreaturesNintendoPokémon mystery game featuring a talking Pikachu detective.
CancelledHello Kitty Pocket CameraGame BoyCreaturesUnreleasedSignificantly different Hello Kitty/Sanrio-themed Game Boy Camera

References

  1. Iwata Asks: Pokémon HeartGold/SoulSilver
  2. Game Freak Asobi no Sekai Hyoujun o Nurikaeru Creative Shuudan - "To tell you the truth, [Creatures] already had its own idea for a game like Pokémon, something incredibly similar. The game was called Toto, and it used the Game Boy like an insect cage to be filled with creatures you owned. At the same time we were talking about it, Tajiri brought us his idea for Pokémon where youths catch monsters and trade them with a Link Cable. It wasn't a question of which idea came first, but we did think Tajiri would wonder, 'How could they do this to me when it was MY idea??"
  3. YouTube video by DidYouKnowGaming?/Dr. Lava's Cut Content translation
  4. 64 Dream March 1998, viaMother Forever
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