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Visual and Resolution Tweaking.


- Usage of VSCode extensions for Ruby Scripting andRGSS3 editor made code reviews and tests faster, while allowing a more, well-functioning IDE for programming, specially when crossing reference through all existing scripts, methods and classes definitions.

- Screen resolution increase thanks to DirectX9 executable upgrade from Cirno https://cirno.blog/archives/290#compatibility

- Visual tweaks over screen resolution, visible tiles on screen, event updates and dialogues fixes as the aspect ratio changed given the previously mentioned upgrades. 

- Iconset updated, making skills and objects to be more graphically coherent with the rest of the game content. 

- Basic Damage categories updated to Slashing, Bludgedgoing and Piercing instead of Melee and Ranged attacks, providing a more varied type of effectiveness system.

- Configuration methods, so the modified data is saved at Game.ini and players don't need to tweak configs every single time on game.

- Also, provided configuration option at startup menu.

- Added keybinding properties and configuration. Must check after how controller inputs are interpreted this way.

Files

Stonehite_v0.3.0.exe284 MB

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