Want to run Vulkan on
iOS and macOS?
MoltenVK
Move to the next-generation, cross-platform, Vulkan graphics API on iOS andmacOS. Build portable graphics applications and games using the modern, industry-standardVulkan graphics API, and seamlessly run your application or game across many industry platforms, includingiOS andmacOS.
Vulkan is the graphics industry's new standard for predictable, high-performance graphics, providing you with unprecedented control of your graphics and compute pipelines. Vulkan is an open standard, developed by theKhronos Group, an industry consortium dedicated to the creation of open standards for the graphics industry.Vulkan is supported by a large number of major industry participants, including hardware vendors, driver implementers, and tool vendors, across many hardware and operating system platforms.
MoltenVK is a runtime library that maps Vulkan to Apple'sMetal graphics framework oniOS andmacOS. WithMoltenVK, you get the performance benefits and added debugging and performance tuning capabilities of theMetal framework oniOS andmacOS, without having to rewrite your app that already uses Vulkan, the next-generation open-standard API for high performance GPU acceleration.
By building your application or game using theVulkan API, you can run your modern graphics application or game unchanged across an entire industry of platforms and development tools.
Embrace Cross-platform!
Copy, and Code team, running on an iOS device usingMoltenVK.
RunVulkan, the graphics industry's new standard for predictable, high-performance graphics, unchanged across an entire industry of platforms, includingiOS andmacOS.