Hi! Long time no see!
CMO: Hex Night development is going well. I've rolled some changes back into the demo. Sorry it's not got much in the way of new content, but there are a few little changes here and there.. 😊 The biggest change: Game performance is much better now, and it also works on A1200s with no fast RAM.. (I don't actually recommend this! I'm just doing groundwork for a future CD32 version)
Follow the occasional - hopefully soon more frequent dev streams athttps://twitch.tv/mixelslab
Full rolling changelogs are available over on my discord athttps://discord.gg/d7ug8tEm
Here's a little video with some of the changes in it...
See you next time! There might not be any further updates to this demo, I really don't know at this stage, there may be an attitional level or so added near the end of the final game's development, or the often threatened seasonal (xmas!) levels that I never manage to finish in time to actually release an xmas demo, haha!
TTFN,
Mixel
An ancient curse, an Amiga platform game!
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