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A friendly reminder regardingspoilers! As always, the expandedTrek universe is in a period of major upheaval with the continuations ofStrange New Worlds andProdigy, the advent of new eras ingaming with theStar Trek Adventures RPG andStar Trek Online, as well as other eventful releases such asSection 31, theongoing IDWStar Trek comic and spin-offStar Trek: Defiant. Therefore, please be courteous to other users who may not be aware of current developments by using the {{spoiler}}, {{spoilers}} OR {{majorspoiler}} tags when adding new information from sourcesless than six months old (even if it is minor info). Also, please do not include details in the summary bar when editing pages and do not anticipate making additions relating to sources not yet in release.THANK YOU

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Starfleet Operations Manual

Aroleplaying game (commonly abbreviatedRPG) is an organized set of rules for simulating actions as characters in a fictional setting, in this case theStar Trekuniverse, with most particpants taking on the roles of such characters and usually one person administrating the game as moderator/referee/game-master.

To date have been several licensed Star Trek RPGs:

Each typically has a core rules set and additional volumes or products providing additional material for wider areas of interest, prominent aliens, adventure scenarios and campaigns, etc.

Note: This list does not include secondary licensed games, such as the RPG set in theStar Fleet Battles universe. It also implicitly refers to human-moderated "paper and pencil" games.

RPGs in-universe[]

In2151, CrewmanElizabeth Cutler of theEnterprise set up a roleplaying game set on a fictional version ofMars. The game was played in themess hall byJames Anderson,Travis Mayweather, andHoshi Sato (replaced byEthan Novakovich after contact with theFazi was made), with Cutler as the Game Master. After a rocky start, the players soon found themselves enjoying the game. (ENTnovel:By the Book)

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