Movatterモバイル変換


[0]ホーム

URL:


MMKB

When making edits to long standing statements or facts on the wiki, youMUST PROVIDE CREDIBLE SOURCES FOR YOUR CLAIMS. edits done without will beUNDONE, NO REASONS GIVEN. Please use the talk pages to provide these sources before editing!

READ MORE

MMKBMMKB
Don't have an account?
Register
Sign In
Advertisement
Skip to content
MMKB
6,085
pages
For the armor parts, seeArmor Parts.

Parts (パーツ,Pātsu) orChips (プチップ,Chips) are items from theMega Man andMega Man X series that can be obtained and equipped by the player's character.

ClassicMega Man series[]

In classicMega Man, the first ever Part-like item is theEnergy Balancer inMega Man IV. Parts are upgrades that can be developed with P Chips or Screws at theDr. Light's Laboratory orBig Eddie. In the later games such asMega Man 8 ,Mega Man 11, andMega Man & Bass, the Parts are greatly expanded and have their ownclassification.

Mega Man Xtreme 2[]

MegaManXtreme2-UE PartsShop

Mega Man Xtreme 2 Parts menu.

The Parts Shop can be accessed via the Stage Select screen. There are three kinds of Parts: Common Parts equippable by either character, andX orZero Parts which are specific to one of the two characters. Each Part requires a certain amount ofDNA Souls before it unlocks for development. Once the player meets a requirement,Iris informs them that they "have created a new Part" upon entry, allowing it for purchase.

Each character can only equip a limited amount of Parts at a time: X can equip four, Zero can equip three, and X in his fullArmor Parts can only equip two. If one character is using a Common Part, the other cannot equip it. Additionally, Parts unlocked and/or purchased carry over from one playthrough to the next. Listed below are all the possible Parts, along with the costs for unlocking and purchasing them.

Mega Man Xtreme 2 Parts charts[]

Common Parts
Hyper DashUnlock: 2500
Cost: 1000
Grants total invincibility while dashing.
Iris: "Powerful move."
Super RecoverUnlock: 50
Cost: 200
IncreasesLife andWeapon Energy recovery fromDNA Souls by33%.
Iris: "Recover more."
Energy SaverUnlock: 25
Cost: 100
Halves all Weapon Energy usage, includingGiga Crush andZero Final.
Iris: "Use less power."
Barrier ExtenderUnlock: 10
Cost: 100
Doubles mercy invincibility time after taking damage. Does not apply toRide Armor orRide Chaser.
Iris: "Extended barrier"
Extreme ModeUnlock: 3000
Cost: 2000
Unlocks Extreme Mode for selection in the main menu. Can only be developed once per game.
Iris: "Is selectable."
Boss Attack ModeUnlock: 4000
Cost: 2000
Unlocks Boss Attack Mode for selection in the main menu. Can only be developed once per game.
Iris: "Is selectable."
X Parts
Buster Plus 1Unlock: 400
Cost: 200
Increases X-Buster damage by30%, not including Special Weapons. Colors X-Buster shots fuchsia.
Iris: "Power shot +1."
Buster Plus 2Unlock: 1000
Cost: 200
Increases X-Buster damage by50%, not including Special Weapons. Colors X-Buster shots red.
Iris: "Power shot +2."
Speed ShotUnlock: 200
Cost: 100
Increases X-Buster projectile speed by 46%. Colors X-Buster shots green.
Iris: "Faster shot."
Ultimate BusterUnlock: 1500
Cost: 500
X-Buster only fires Charge Shots.
Iris: "Charged shot."
Hyper ChargeUnlock: 2000
Cost: 1000
Halves charge time for X-Buster and Special Weapon shots.
Iris: "Charge quickly."
ArmorUnlock: 2000
Cost: 2000
Gives X allArmor Parts at once. Unavailable if X has already equipped all Armor Parts.
Iris: "Create armor."
Zero Parts
Saber Plus 1Unlock: 200
Cost: 200
Increases Z-Saber damage by 30%, not including Techniques. Colors Z-Saber blade blue.
Iris: "Z-saber +1."
Saber Plus 2Unlock: 2000
Cost: 500
Increases Z-Saber damage by 50%, not including Techniques. Colors Z-Saber blade pink.
Iris: "Z-saber +2."
Ultimate SaberUnlock: 1000
Cost: 800
Causes Zero to always use his third slash when standing still, allowing him to strike three times with one attack.
Iris: "Super slash."

Notes[]

Mega Man X5[]

MMX5 Parts Screen

Mega Man X5 Parts menu (with all Parts unlocked via cheats).

The Parts system inMega Man X5 is complex, and depends on the player'sBoss Level. Whenever the player defeats a boss at Lv. 04 to Lv. 07,Alia's debriefing offers two options:Weapon + Life orWeapon + Energy. The Life option will increase a character's max Life Energy, and the Energy option will increase their max Weapon Energy. However, these boosts take time to develop and are only applied to thenext character to complete/exit a stage, andnot the one who just defeated the boss (e.g. if X defeats a boss, and the player next completes/exits a stage as Zero, then Zero is the one to receive the stat boost).

Then, whenever the player defeats a boss at Lv. 08 or higher, Alia's options areWeapon + Life + orWeapon + Energy +. This means that the player receives a Part along with the chosen energy upgrade. What Part they receive depends on which boss they defeated and whether they chose Life + or Energy +, meaning a player can only take one of two Parts from each boss, for a total of eight Parts in a single playthrough. Since the game's bosses do not start at Lv. 08, this also means the player would have to deliberately waste time to make the boss levels rise to get all eight Parts. Like the Life and Energy upgrades, Parts take time to develop and only become available once the player has completed/exited two stages.

In the Parts menu on the Stage Select screen, Parts can be equipped to any character loadout except for theGaea Armor. X and Zero can have four Parts equipped each, while X's Armors can have only two.Black Zero already has the effects of Shot Eraser, Shock Buffer and Virus Buster, as well as an unmentioned 50% Weapon Energy boost, which do not stack effects with equipped Parts. Listed below are all possible Parts and which bosses they correspond to.

Mega Man X5 Parts charts[]

All BossesLifeRaifu AppuLife-Up
(ライフアップ)
Increases maximum Life Energy by two units, like a Life Up.
EnergyEnajī AppuEnergy-Up
(エナジーアップ)
Increases maximum Weapon Energy by two units.
Crescent GrizzlyLife +Shokku AbusōbāShock Buffer
(ショックアブソーバー,Shock Absorber)
Halves damage taken and removes knockback from taking damage midair. Does not stack with X's Armor Parts.
Energy +Haipā DasshuHyper Dash
(ハイパーダッシュ)
Increases dash speed and distance, including dash-jump distance.
Tidal WhaleLife +Sūpā Rikabā - Kaifuku UP!Super Recover
(スーパーリカバー)
Increases the recovery effects of Life and Weapon Refill pickups, including refilling Sub Tanks.
Energy +Enajī Sēbā - Enerugī 1/2W-Energy Saver
(エナジーセイバー,Energy Saver)
Halves Weapon Energy usage, excluding Giga Attacks. When used with X's armors (Fourth/Falcon/Ultimate), the effect is reduced. This results in a total reduction of 50%, like with Unarmored X.
Volt KrakenLife +Haipā ChājiQuick Charge
(ハイパーチャージ,Hyper Charge)
Halves charge time for X-Buster and Special Weapon shots.
Energy +Zetto Seibā EkusutendoZ-Saber Extend
(Zセイバーエクステンド)
Extends Z-Saber range with a yellow crescent. Does not apply to Techniques.
Shining FireflyLife +Rapiddo Faibu - 3→5 RenshaBurst Shots
(ラピッド5,Rapid 5)
Increases the maximum number of X-Buster shots on-screen from three to five. Colors X-Buster shots blue.
Energy +Shotto IreizāShot Eraser
(ショットイレイザー)
Z-Saber slashes can destroy most enemy energy projectiles. Colors Z-Saber blade violet, similar toTenkuuha fromMega Man X4.
Dark NecrobatLife +Wirusu BariaAnti-Virus Guard
(ウィルスバリア,Virus Barrier)
Doubles resistance against Sigma Virus and Zero Virus infection.
Energy +Wirusu BasutāVirus Buster
(ウィルスバスター)
Allows the X-Buster/Z-Saber to destroy Sigma Virus and Zero Virus drones.
Spiral PegasusLife +Hai JanpuJumper
(ハイジャンプ,Hi-Jump)
Increases jump height by 25%, including Zero's Double Jump.
Energy +Supīdo MūbuSpeedster
(スピードムーブ,Speed Move)
Increases movement speed by 50%, including horizontal jump distance.
Burn DinorexLife +Supīdo ShottoSpeed Shot
(スピードショット)
Increases projectile speed of the X-Buster/Z-Buster. Colors X-Buster shots blue.
Energy +Basutā Purasu - Pawā UP!Buster Plus
(バスタープラス)
Increases base X-Buster/Z-Buster shot damage by one. Colors X-Buster shots orange.
Spike RoseredLife +Arutimetto BasutāUltimate Buster
(アルティメットバスター)
X-Buster only fires Charge Shots. If X is equipped with Armor Parts, this includes Special Weapons. (Excluding Falcon Armor.)
Energy +Z Saber + Power UP!Z-Saber Plus
(ゼットセイバープラス)
Increases Z-Saber slash damage by one. Does not apply to Techniques. Colors Z-Saber blade pink.


Mega Man X6[]

MMX6 Parts Screen

Mega Man X6 Parts menu.

The Parts system inMega Man X6 is different from the one inX5, and substantially less complicated. Parts are found by rescuing certainInjured Reploids which hold them. Each stage has two Reploids who grant a Life Up and an Energy Up (which are immediately given to the character who rescues them), along with at least three Reploids who carry equippable Parts. If aNightmare Virus infects a Reploid holding a Part, their Part is lost and becomes unattainable. A thorough player can collect every Part in a single playthrough, unlike inX5.

There are four types of Parts: Normal Parts which both characters can equip, specific Parts that only X or Zero can equip, and Limited Parts that can be activated once per stage via theSub Screen. X and Zero can both equip a maximum of five Parts - one Limited and four of any other kind - but the player must raise their Hunter Rank before being able to equip Parts. A character's Hunter Rank is raised by collectingNightmare Souls, which are found by defeating Nightmare Viruses or bosses. The number of Nightmare Souls for each Hunter Rank is listed below:

  • Rank D (Default): No Parts can be equipped.
  • Rank C (200 Souls): No Parts can be equipped.
  • Rank B (300 Souls): No Parts can be equipped.
  • Rank A (500 Souls): One Part can be equipped.
  • Rank SA (900 Souls): Two Parts can be equipped.
  • Rank GA (1200 Souls): Two Parts and a Limited Part can be equipped.
  • Rank PA (5000 Souls): Three Parts and a Limited Part can be equipped.
  • Rank UH (9999 Souls): Four Parts and a Limited Part can be equipped.

Like inX5, Black Zero automatically has three parts equipped by default - Shock Buffer, Saber Plus and Shot Eraser - which do not stack effects with the maximum of five parts allowed for Zero. Listed below are all the Parts and which Reploids hold them in each stage.

Mega Man X6 Parts charts[]

LifeUpLife Up
(ライフアップ)
Amazon Area -Mah 01404
North Pole Area -Chun
Magma Area -Hatori
Recycle Lab -Kikuturk
Central Museum -PL 98
Inami Temple -Etsu
Laser Institute -Kazu
Weapon Center -Gital
Increases maximum Life Energy by two units, like a Life Up.
EnergyUpEnergy Up
(エナジーアップ)
Amazon Area -Satton
North Pole Area -Ken
Magma Area -Higurai
Recycle Lab -Wright
Central Museum -Home
Inami Temple -Mao
Laser Institute -Dai
Weapon Center -Grantsu
Increases maximum Weapon Energy by two units.
Normal Parts
TsukiSpeedster
(スピードムーブ,Speed Move)
Central Museum -TsukiIncreases movement speed by 50%, including horizontal jump distance.
High Jump DanteJumper
(ハイジャンプ,Hi-Jump)
North Pole Area -DanteIncreases jump height by 25%, including Zero's Double Jump.
NoriHyper Dash
(ハイパーダッシュ)
Inami Temple -NoriIncreases dash speed and distance, including dash-jump distance.
TaijiEnergy Saver
(エナジーセーバー)
Laser Institute -TaijiHalves Weapon Energy usage, excluding Giga Attacks. When used with X's armors (Falcon/Blade/Ultimate), the effect is reduced. This results in a total reduction of 50%, like with Unarmored X.
GokenSuper Recover
(スーパーリカバー)
Amazon Area -GokenIncreases the recovery effects of Life and Weapon Refill pickups, including refilling Sub Tanks.
Buster + ChibonBuster Plus
(バスタープラス)
Magma Area -ChibonIncreases base X-Buster/Z-Buster shot damage by one. Colors X-Buster shots orange.
TekkSpeed Shot
(スピードショット)
Weapon Center -TekkIncreases projectile speed of the X-Buster/Z-Buster. Colors X-Buster shots blue.
ToshiShock Buffer
(ショックアブソーバー,Shock Absorber)
Recycle Lab -ToshiHalves damage taken and removes knockback from taking damage midair. Does not stack with X's Armor Parts.
KenzD-Barrier /Double Barrier
(ダブルバリア)
Laser Institute -KenzDoubles mercy invincibility time after taking damage.
ParallaD-Converter /Damage Converter
(チェンジエナジー,Change Energy)
Weapon Center -ParallaDamage taken is converted into Weapon Energy.
X Parts
KuborinaRapid 5
(ラピッド5)
Amazon Area -KuborinaIncreases the maximum number of X-Buster shots on-screen from three to five. Colors X-Buster shots blue.
KeijiUltimate Buster
(アルティメットバスター)
Magma Area -KeijiX-Buster only fires Charge Shots. If X is equipped with Armor Parts, this includes Special Weapons.
BadQuick Charge
(ハイパーチャージ,Hyper Charge)
Central Museum -BadHalves charge time for X-Buster and Special Weapon shots.
Master Weapon + SO1Weapon Plus
(マスターウェポン,Master Weapon)
Laser Institute -SO 1Increases Special Weapons damage.
Zero Parts
Seibā + RenaSaber Plus
(セイバープラス)
Inami Temple -RenaIncreases Z-Saber slash damage by one. Does not apply to Techniques. Colors Z-Saber blade teal.
DajangoSaber Extend
(セイバーエクステンド)
Recycle Lab -DajangoExtends Z-Saber range with a yellow crescent. Does not apply to Techniques.
RyuShot Eraser
(ショットイレイザー)
North Pole Area -RyuZ-Saber slashes can destroy most enemy energy projectiles. Colors Z-Saber blade violet, similar to Tenkuuha fromMega Man X4.
MetalMaster Saber
(マスターセイバー)
Weapon Center -MetalIncreases Z-Saber Technique damage by one.
Limited Parts
InariaHyperdrive
(ハイパードライブ)
Recycle Lab -InariaGrants temporary defense boost.
HalPower Drive
(パワードライブ)
Magma Area -HalGrants a temporary damage increase by one to all attacks.
NinaWeapon Drive
(ウェポンドライブ)
North Pole Area -NinaGrants temporary exemption from Weapon Energy usage.
IsoLife Recover
(ライフリカバー)
Amazon Area -IsoCompletely refills Life Energy, like a Sub Tank.
YuiWeapon Recover
(ウェポンリカバー)
Inami Temple -YuiCompletely refills Weapon Energy, like a Weapon Sub Tank.
MarsOverdrive
(オーバードライブ)
Central Museum -MarsGrants a temporary buster buff. As X, the X-Buster only fires Charge Shots (as if without Armor Parts) and can have up to three shots on-screen at a time. As Zero, the Z-Buster fires a stream of five shots at once, similar toLongshot Gizmo.

Mega Man X7[]

X7 Chip Menu

Mega Man X7 Chip menu.

Each character has their own unique set of upgrades that are unlocked withPower Up Chips (パワーアップチップ,Power Up Chips). Power Up Chips are collected by rescuing Injured Reploids; each stage has two Reploids holding one each. If a Reploid with a Chip dies, it is lost and becomes unattainable. If the player rescues one and completes/exits the stage, Alia gives the chance to equip any Chips as Power, Speed, or Special upgrades, but those of the same type must be upgraded in order. When distributing power-ups, it's important to read the descriptions since they change depending on character.

Additionally, if the player completes the game and then starts a new game from the same save file, all previous Chips are retained, making it possible to max out all upgrades for each character.

Mega Man X7 Chips charts[]

Axl
PowerPower Plus α
(パワープラスα)
Enables 30% chance of increasing Axl Bullet shot damage by 1 unit.
Power Plus β
(パワープラスβ)
Enables 50% chance of increasing Axl Bullet shot damage by 1 unit.
Shock Absorber
(ショックアブソーバー)
Decreases damage taken by half and removes knockback.
Extend
(エクステンド)
Extends range of Axl Bullet shots.
SpeedRapid Shot
(ラピッドショット)
Increase the maximum number of Axl Bullet shots on-screen by one.
Speed Shot
(スピードショット)
Increases Axl Bullet shot speed.
HyperDash
(ハイパーダッシュ)
Increases dash speed.
Hover Plus
(ホバープラス)
Increases Hover distance and speed.
SpecialSuper Recover
(スーパーリカバー)
Increases power of Life and Weapon Energy pickups.
Double Barrier
(ダブルバリア)
Doubles mercy invincibility time after damage.
Triple Barrier
(トリプルバリア)
Triples mercy invincibility time after damage.
Rolling Attack
(ローリングアタック)
Rolling deals damage to enemies on contact.
Zero
PowerPower Plus α
(パワープラスα)
Enables 30% chance of increasing Z-Saber damage by 1 unit.
Power Plus β
(パワープラスβ)
Enables 50% chance of increasing Z-Saber damage by 1 unit.
Shock Absorber
(ショックアブソーバー)
Decreases damage taken by half and removes knockback.
Extend
(エクステンド)
Extends range of Z-Saber slashes.
SpeedSaber Combo+1
(セイバーコンボ+1)
Adds fourth slash to Z-Saber combo.
Saber Combo+2
(セイバーコンボ+2)
Adds fifth slash to Z-Saber combo.
HyperDash
(ハイパーダッシュ)
Increases dash speed.
Saber Combo+3
(セイバーコンボ+3)
Adds dashing fifth slash to Z-Saber combo.
SpecialSuper Recover
(スーパーリカバー)
Increases power of Life and Weapon Energy pickups.
Double Barrier
(ダブルバリア)
Doubles mercy invincibility time after damage.
Triple Barrier
(トリプルバリア)
Triples mercy invincibility time after damage.
Master Saber
(マスターセイバー)
Increases damage of Techniques by 1 unit.
X
PowerPower Plus α
(パワープラスα)
Enables 30% chance of increasing X-Buster damage by 1 unit. does not apply to Charge Shots.
Power Plus β
(パワープラスβ)
Enables 50% chance of increasing X-Buster damage by 1 unit. does not apply to Charge Shots.
Shock Absorber
(ショックアブソーバー)
Decreases damage taken by half and removes knockback.
Extend
(エクステンド)
Extends range of X-Buster shots.
SpeedRapid Shot
(ラピッドショット)
Increase the maximum number of X-Buster shots on-screen by one.
Speed Shot
(スピードショット)
Increases X-Buster shot speed.
HyperDash
(ハイパーダッシュ)
Increases dash speed.
Hyper Charge
(ハイパーチャージ)
Increases charge speed.
SpecialSuper Recover
(スーパーリカバー)
Increases power of Life and Weapon Energy pickups.
Double Barrier
(ダブルバリア)
Doubles mercy invincibility time after damage.
Triple Barrier
(トリプルバリア)
Triples mercy invincibility time after damage.
Item Plus
(アイテムプラス)
Enemies drop items more frequently.

Mega Man X8[]

Main article:Chips (Mega Man X8)

InMega Man X8, the Chips covers all upgrades of previous games except theArmor Parts, includingLife Ups,Sub Tanks, Parts andweapons, which are all developed by collectingMetals. Some Chips need to find specificRare Metal before they can be unlocked.

Mega Man Zero series[]

In theMega Man Zero series,Zero mainly relies onCyber-elves to increase his abilities, but he still utilizes Chips for other purposes. In the first two games, there are only three Element Chips, which can be equipped to endow aelement to Zero's charged attack andEX Skills, and more chips have been added to the last two games.

Mega Man ZX series[]

Chips are the only power-up items in theMega Man ZX series, designated in theItem B tab in theitems screen. These Chips have no typing or limitations, and any of them can be equipped simultaneously.

Mega Man ZX[]

IconItemDescriptionLocation
Absorber(Equipped)AbsorberIt will cushion the blow and eliminate knockback effects from getting hit.Area C-1, talk to Leonardo.
Featherweight(Equipped)FeatherweightThis allows movement on surfaces that would normally sink or crumble underfoot.Guardian Base, talk to Bar after defeatPrometheus.
Extender(Equipped)ExtenderThe period of invincibility after a hit is stretched out a little longer.Guardian Base, complete the quests by Silure.
Quick Charger(Equipped)Quick ChargerThe time it takes to charge up an attack is reduced.Guardian Base, talk to Fleuve after defeat allPseudoroids.
Ice Boots(Equipped)Ice BootsCan walk across ice without slipping on the surface.Area C-1, talk to Jack after complete the quests by Yu. (as Vent)
Area C-2, complete the quest by Arcia. (as Aile)
Wind Boots(Equipped)Wind BootsGrips the surface to prevent getting pushed around by wind and tornados.Guardian Base, complete the quests by Anguille.
Frog(Equipped)FrogReduces the speed of sliding down walls.Area C-1, talk to Kenny after complete the quest by Karen.
Eraser(Equipped)EraserThis gives saber weapons the power to destroy enemy energy shots.Guardian Base, talk to Carrelet after getting Model ZX.

Mega Man ZX Advent[]

IconItemDescriptionLocation
Absorber(Equipped)AbsorberIt will cushion the blow and eliminate knockback effects from getting hit.Hunter's Camp3, exchange 99 EC for John.
Eraser(Equipped)EraserThis gives saber weapons the power to destroy the energy shots of minor enemies.Hunter's Camp3, complete the quest by Blossom.
Featherweight(Equipped)FeatherweightThis allows movement on surfaces that would normally sink or crumble underfoot.Oil Field2, complete the quest by Antonio.
Extender(Equipped)ExtenderThe period of invincibility after a hit is stretched out a little longer.Waterfall Ruins3, complete the quests by Peter.
Ice Boots(Equipped)Ice BootsCan walk across ice without slipping on the surface.Hunter's Camp3, complete the quest by Sharon.
Wind Boots(Equipped)Wind BootsGrips the surface to prevent getting pushed around by wind and tornados.Train3, complete the quest by Tillis.
Frog(Equipped)FrogReduces the speed of sliding down walls.Hunter's Camp4, complete the quest by Carley.
Warrior Helmet(Equipped)Warrior HelmetMale Psdroid. attack damage +1.A room of Oil Field3.
Baby Doll(Equipped)Baby DollFemale Psdroid. attack damage +1.
Soccer Ball(Equipped)Soccer BallTurns Argoyle's Rock Bomb into a soccer ball.
Magic Pumpkin(Equipped)Magic PumpkinExtends the time of elemental attacks.
Demon Buster(Equipped)Demon BusterBuster Attack damage of Model A, ZX, etc. +1.

See also[]


Playable Characters
XZero
List of
Neon TigerVolt CatfishLaunch OctopusFlame MammothWire SpongeOverdrive OstrichBlast HornetTunnel Rhino
Other Bosses
SkullheadVelguarderIsaz and SowiloBerkanaGarethSigma
- Boss Attack -
Chill PenguinSpark MandrillStorm EagleFlame StagArmored ArmadilloMorph MothMagna CentipedeWheel Gator
Mega Man X's Special Weapons
Ray ClawTri-ThunderMarine TornadoFire WaveStrike ChainSonic SlicerBomb BeeTornado Fang
-Other-
Giga CrashShotokan
Zero's Special Moves
RisingTri-ThunderFish FangFire WaveLightningDashEarth GaizerDrill Crush
- Other -
Zero Final
Stages
Opening StageJungle StageHydroelectric Power Plant StageOcean Base StageFactory StageWeather Control StageDesert StageAerial Battleship StageUnderground StageLaguz Research LaboratorySigma's Hideout
Miscellaneous
Armor PartsPartsDamage Data Chart (X)Damage Data Chart (Zero)Game ScriptList of Enemies
List of
Crescent Grizzly (Grizzly Slash) •Tidal Whale (Duff McWhalen) •Volt Kraken (Squid Adler) •Shining Firefly (Izzy Glow)
Dark Necrobat (Dark Dizzy) •Spiral Pegasus (The Skiver) •Burn Dinorex (Mattrex) •Spike Rosered (Axle the Red)
Other bosses
Sigma HeadMagma DragoonDynamoShadow DevilRangda Bangda WZeroXSigma
Special Weapons
Crescent ShotGoo ShaverTri-ThunderFlash LaserDark HoldWing SpiralGround FireSpike Ball
Special Techniques
C-SwordF-SplasherE-BladeC-FlasherDark HoldW-ShredderQuake BlazerTwin Dream
- X -
Fourth ArmorFalcon ArmorGaea ArmorUltimate Armor
- Zero -
Black Zero
Stages
Training AreaOpening StageRunaway Truck StageDeep-Sea Submarine StageSuper-Electromagnetic Lab StageLaser Institute Stage
Planetarium StageReploid Air Force StageMagma StageJungle StageHunter BaseZero Space
Miscellaneous
WalkthroughPartsList of EnemiesEurasiaEnigmaSpace Shuttle
Damage Data Chart (X)Damage Data Chart (Zero)Game Script (X's story)Game Script (Zero's story)
Commander YammarkGround ScaravichBlaze HeatnixBlizzard WolfangRainy Turtloid
Metal Shark PlayerShield SheldonInfinity Mijinion
Other Bosses
D-1000Zero NightmareDynamoNightmare MotherHigh MaxGateSigma
Special Weapons
Yammar OptionGround DashMagma BladeIce BurstMeteor RainMetal AnchorGuard ShellRay Arrow
Special Techniques
Yammar OptionSentsuizanShoenzanHyorogaEnsuizanRakukojinGuard ShellRekkoha
- X -
Falcon ArmorBlade ArmorShadow ArmorUltimate Armor
- Zero -
Black Zero
Stages
Opening StageAmazon AreaCentral MuseumMagma AreaNorth Pole AreaInami TempleRecycle LabLaser InstituteWeapon CenterSecret Lab
Miscellaneous
WalkthroughAnother RoutePartsInjured ReploidsList of Enemies
Damage Data Chart (X)Damage Data Chart (Zero)Game Script (X's story)Game Script (Zero's story)
Tornado TonionSplash WarflyFlame HyenardRide BoarskiSnipe Anteator
Wind CrowrangVanishing GungarooSoldier Stonekong
Other Bosses
Mega ScorpioMole BoreRedSigma
and Special Weapons
Volt TornadoSplash LaserCircle BlazeMoving WheelSniper MissileWind CutterExplosionGaea Shield
Special Techniques
RaijinshouSuiretsusenBakuenjinZankourinHieijinSouenbuHadangekiGokumonken
Other
- X -
Glide Armor
- Zero -
D GlaiveV Hanger
- Axl -
Copy ShotDouble BulletG-LauncherRay Gun
Stages
Crimson FortressHighwayRadio TowerBattleshipLava FactoryCentral CircuitCyber FieldAir ForcesTunnel BaseDeep ForestPalace RoadCrimson Palace
XZeroAxlDr. LightDr. CainDoubleIrisSignasDouglasLifesaverAliaLayerPallette
MiddyTechnoSpiderCinnamonMarinoMassimoNanaChief RAileProfessor GaudileRiCOViAiCO
SigmaVileAgileSergesViolenDr. DopplerBitByteColonelGeneralDynamoGateRedLumine
ZainGeemelBerkanaGarethShadowFerhamScarfaceBotosEpsilonColonel Redips
Mega Man XX2X3X4X5X6X7X8
Mega Man XtremeXtreme 2Mega Man X: Command MissionMega Man X DiVE
Mega Man Maverick Hunter XMega Man X CollectionMega Man X Legacy Collection2
Damage data charts
Mega Man X234 (X)4 (Zero)5 (X)5 (Zero)6 (X)6 (Zero)
Mega Man XtremeXtreme 2 (X)Xtreme 2 (Zero)
Maverick Hunter X (X)Maverick Hunter X (Vile)
Scripts
Mega Man XX2X3X4 (X's story)X4 (Zero's story)
X5 (X's story)X5 (Zero's story)X6 (X's story)X6 (Zero's story)
X7 (X's story)X7 (Zero's story)X7 (Axl's story)X8 (X's story)X8 (Zero's story)X8 (Axl's story)
Mega Man XtremeXtreme 2Command Mission
Maverick Hunter X (X's story)Maverick Hunter X (Vile's story)
Related items
MaverickMaverick HuntersMaverick Virus (Zero VirusSigma Virus) •MechaniloidDoppler ArmyNightmare InvestigatorsNightmare
Rebellion ArmyRed AlertRepliforceReploidPartsInjured ReploidsChipsRide Armor
X-BusterZ-SaberZero BusterAxl BulletsA-Trans
X's weaponryArmor PartsZero's weaponryAxl's weaponryVile's weaponry
Rockman X Mega Mission
Related Media
OVAThe Day of Σ
MangaRockman X (manga series)Irregular Hunter Rockman XRockman RemixRockman X5Rockman X7 4Koma Manga Kingdom
SoundtracksCapcom Music Generation -Rockman X1~6Rockman X7 Original SoundtrackRockman X8 Original Soundtrack
Rockman X8 e-Capcom Original Special Sound CDRockman X: Command Mission Original Soundtrack
Community content is available underCC-BY-SA unless otherwise noted.
More Fandoms
Advertisement

[8]ページ先頭

©2009-2025 Movatter.jp