matplotlib.animation#

Animation#

The easiest way to make a live animation in Matplotlib is to use one of theAnimation classes.

Inheritance diagram of matplotlib.animation.FuncAnimation, matplotlib.animation.ArtistAnimation

Animation

A base class for Animations.

FuncAnimation

TimedAnimation subclass that makes an animation by repeatedly calling a functionfunc.

ArtistAnimation

TimedAnimation subclass that creates an animation by using a fixed set ofArtist objects.

In both cases it is critical to keep a reference to the instanceobject. The animation is advanced by a timer (typically from the hostGUI framework) which theAnimation object holds the only referenceto. If you do not hold a reference to theAnimation object, it (andhence the timers) will be garbage collected which will stop theanimation.

To save an animation useAnimation.save,Animation.to_html5_video,orAnimation.to_jshtml.

SeeHelper Classes below for details about what movie formats aresupported.

FuncAnimation#

The inner workings ofFuncAnimation is more-or-less:

fordinframes:artists=func(d,*fargs)fig.canvas.draw_idle()fig.canvas.start_event_loop(interval)

with details to handle 'blitting' (to dramatically improve the liveperformance), to be non-blocking, not repeatedly start/stop the GUIevent loop, handle repeats, multiple animated axes, and easily savethe animation to a movie file.

'Blitting' is astandard technique in computer graphics. Thegeneral gist is to take an existing bit map (in our case a mostlyrasterized figure) and then 'blit' one more artist on top. Thus, bymanaging a saved 'clean' bitmap, we can only re-draw the few artiststhat are changing at each frame and possibly save significant amounts oftime. When we use blitting (by passingblit=True), the core loop ofFuncAnimation gets a bit more complicated:

ax=fig.gca()defupdate_blit(artists):fig.canvas.restore_region(bg_cache)forainartists:a.axes.draw_artist(a)ax.figure.canvas.blit(ax.bbox)artists=init_func()forainartists:a.set_animated(True)fig.canvas.draw()bg_cache=fig.canvas.copy_from_bbox(ax.bbox)forfinframes:artists=func(f,*fargs)update_blit(artists)fig.canvas.start_event_loop(interval)

This is of course leaving out many details (such as updating thebackground when the figure is resized or fully re-drawn). However,this hopefully minimalist example gives a sense of howinit_funcandfunc are used inside ofFuncAnimation and the theory of how'blitting' works.

Note

The zorder of artists is not taken into account when 'blitting'because the 'blitted' artists are always drawn on top.

The expected signature onfunc andinit_func is very simple tokeepFuncAnimation out of your book keeping and plotting logic, butthis means that the callable objects you pass in must know whatartists they should be working on. There are several approaches tohandling this, of varying complexity and encapsulation. The simplestapproach, which works quite well in the case of a script, is to define theartist at a global scope and let Python sort things out. For example:

importnumpyasnpimportmatplotlib.pyplotaspltfrommatplotlib.animationimportFuncAnimationfig,ax=plt.subplots()xdata,ydata=[],[]ln,=ax.plot([],[],'ro')definit():ax.set_xlim(0,2*np.pi)ax.set_ylim(-1,1)returnln,defupdate(frame):xdata.append(frame)ydata.append(np.sin(frame))ln.set_data(xdata,ydata)returnln,ani=FuncAnimation(fig,update,frames=np.linspace(0,2*np.pi,128),init_func=init,blit=True)plt.show()

The second method is to usefunctools.partial to pass arguments to thefunction:

importnumpyasnpimportmatplotlib.pyplotaspltfrommatplotlib.animationimportFuncAnimationfromfunctoolsimportpartialfig,ax=plt.subplots()line1,=ax.plot([],[],'ro')definit():ax.set_xlim(0,2*np.pi)ax.set_ylim(-1,1)returnline1,defupdate(frame,ln,x,y):x.append(frame)y.append(np.sin(frame))ln.set_data(x,y)returnln,ani=FuncAnimation(fig,partial(update,ln=line1,x=[],y=[]),frames=np.linspace(0,2*np.pi,128),init_func=init,blit=True)plt.show()

A third method is to use closures to build up the requiredartists and functions. A fourth method is to create a class.

Examples#

ArtistAnimation#

Examples#

Writer Classes#

Inheritance diagram of matplotlib.animation.FFMpegFileWriter, matplotlib.animation.FFMpegWriter, matplotlib.animation.ImageMagickFileWriter, matplotlib.animation.ImageMagickWriter, matplotlib.animation.PillowWriter, matplotlib.animation.HTMLWriter

The provided writers fall into a few broad categories.

The Pillow writer relies on the Pillow library to write the animation, keepingall data in memory.

The HTML writer generates JavaScript-based animations.

HTMLWriter

Writer for JavaScript-based HTML movies.

The pipe-based writers stream the captured frames over a pipe to an externalprocess. The pipe-based variants tend to be more performant, but may not workon all systems.

FFMpegWriter

Pipe-based ffmpeg writer.

ImageMagickWriter

Pipe-based animated gif writer.

The file-based writers save temporary files for each frame which are stitchedinto a single file at the end. Although slower, these writers can be easier todebug.

FFMpegFileWriter

File-based ffmpeg writer.

ImageMagickFileWriter

File-based animated gif writer.

The writer classes provide a way to grab sequential frames from the sameunderlyingFigure. They all provide three methods thatmust be called in sequence:

  • setup prepares the writer (e.g. opening a pipe).Pipe-based and file-based writers take different arguments tosetup().

  • grab_frame can then be called as often asneeded to capture a single frame at a time

  • finish finalizes the movie and writes the outputfile to disk.

Example:

moviewriter=MovieWriter(...)moviewriter.setup(fig,'my_movie.ext',dpi=100)forjinrange(n):update_figure(j)moviewriter.grab_frame()moviewriter.finish()

If using the writer classes directly (not throughAnimation.save), it isstrongly encouraged to use thesaving context manager:

withmoviewriter.saving(fig,'myfile.mp4',dpi=100):forjinrange(n):update_figure(j)moviewriter.grab_frame()

to ensure that setup and cleanup are performed as necessary.

Examples#

Helper Classes#

Animation Base Classes#

Animation

A base class for Animations.

TimedAnimation

Animation subclass for time-based animation.

Writer Registry#

A module-level registry is provided to map between the name of thewriter and the class to allow a string to be passed toAnimation.save instead of a writer instance.

MovieWriterRegistry

Registry of available writer classes by human readable name.

Writer Base Classes#

To reduce code duplication base classes

AbstractMovieWriter

Abstract base class for writing movies, providing a way to grab frames by callinggrab_frame.

MovieWriter

Base class for writing movies.

FileMovieWriter

MovieWriter for writing to individual files and stitching at the end.

and mixins

FFMpegBase

Mixin class for FFMpeg output.

ImageMagickBase

Mixin class for ImageMagick output.

are provided.

See the source code for how to easily implement newMovieWriter classes.