Movatterモバイル変換


[0]ホーム

URL:


Pixel Composer

Pixel Composer

[Nodes] Particle


Particle

Generate particle effect from input surfaces.

InputsTypeDescription
ParticleSurface, Surface[]Particle used.
- Use surface array to randomize particle.
Output dimensionInt[2]Output size.
Spawn typeIntType of spawning.
-Steam: spawn particle every given time.
-Burst: spawn particle once.
Spawn delayInt[Steam] Delay between each particle spawn.
Spawn frameInt[Burst] Frame to spawn particle.
Spawn amountIntAmount of particle per stream / burst.
Spawn areaFloat[5]Area to spawn.
Spawn distributionIntHow particle spawn in the area.
-Uniform: spawn in the fix grid.
-Random: random position.
-Border: spawn only at the border of the area.
LifespanInt[2]Lifespan of particle (range).
VelocityFloat[4]Spawn speed of particle (range).
AccelerationFloat[2]Particle acceleration.
Point at centerBooleanWhether to point particle to the center of the area or not.
Spawn angleInt[2]Angle of the particle to spawn (range).
Rotational speedFloatSpeed that the particle rotate.
Spawn scaleFloat[4]Size of the particle (range).
Scaling speedFloat[2]How the particle size change overtime.
Color over lifetimeGradientColor of the particle.
AlphaFloat[2]Transparency of the particle (range).
Alpha fadingFloatHow fast the particle fade out.
OutputsTypeDescription
Surface outSurfaceImage output.
Particle dataParticlesData used for effector.


Particle sampler

Just like particle nodes. But each particle now sample surface from a given surface when it spawned.

InputsTypeDescription
Sample surfaceSurfaceSurface to sample from.
Particle shapeSurfaceShape of the particle (alpha)

Get Pixel Composer

Buy Now$10.00 USD or more

Pixel Composer

Node based VFX compositor for pixel art.

Add Tool To Collection

More posts

See all posts

Leave a comment

Log in with itch.io to leave a comment.

itch.io·View all by MakhamDev·Report
Pixel ComposerBlog

[8]ページ先頭

©2009-2025 Movatter.jp