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Maggie Mahoney

she/they. I write ttrpgs. I continue to find myself drawn to the depth of journaling games and the portability of zine games. Generally, my work is usually hitting somewhere on a Venn diagram of three things: Sweetly cozy, deeply existential, and surprisingly silly. If I can create something that does all three, then I'll call that success. I'll even settle for two of three most days. 

By day, I am a children's librarian. By night, I work on novels.  All the time, I think about game design. I hope you enjoy exploring my work, and please let me know if you have any questions. A selection of recent releases are at the top, and everything else is categorized below. 

profile pic by @aus.key on instagram

A cozy fantasy gm-less duet conversation rpg about old friends.
A 36 word game about you.
A solo journaling game about train stations.

Solo Journaling Games

A solo journaling game about train stations.
A solo journaling adaptation of The Velveteen Rabbit.
A solo journaling rpg about dreaming.
A solo journaling rpg about movement and transience.
a solo journaling rpg about a librarian
A solo journaling rpg about grief and the passage of time.

Zine Games

Print-and-play zines for solo guests or groups of friends to play at parties and beyond.
A walking game about beans.
A meditation on letting go. A printable zine game.

Games for 2, 3, or More

a honey heist hack about horses
A cozy fantasy gm-less duet conversation rpg about old friends.
A cozy storytelling rpg about queer community.
A Honey Heist hack where babies escape story time.
Print-and-play zines for solo guests or groups of friends to play at parties and beyond.

Short & Silly

a short solo game of chance and death
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