Hi! I'm Adam Doolittle, a gameplay designer that strives to create satisfying gameplay loops, accessible systems, and thrilling experiences. My work so far had me creating engaging VR puzzles inDATA ENTRY: PORTAL, an eccentric sandwich-slaying adventure withBill & PILGOR: SUB'POCALYPSE, andREEL, a 2D idle fishing game that's amassed over 10,000 plays! I'm currently looking for work in Gameplay Design and Technical Gameplay Design, so feel free to reach out to me onLinkedIn!