
A downloadable ebook
This ebook will help you with standards solutions for common problems in Godot projects.
But why an ebook and not...a series of video tutorials? Well...
As the Godot community grows so does the number of tutorials and educational content, especially in video format.
Video tutorials are good for art and crafty topics. But for programming...not so much. For instance:
I designed this ebook to resemble a cooking recipe. It's inspired by Packt's cookbooks.
The Top 7 Godot Recipes presents seven solutions for common problems we usually face in our Godot game projects:
Based on the Dive into Design Patterns ebook, I structured the so they answer:
Acquiring the book here on itch or ko-fi will also provide you with a Godot project containing all the recipes ready to use in a standalone format.
The idea with these ebooks is to grow an encyclopedia of gamedev recipes. I have at least eight ebooks planned on my backlog that together will become an awesome cookbook bundle. The list includes:
By acquiring this ebook now, you will guarantee access to this bundle for the price of just 1 book.
If you are willing to acquire this ebook I believe you are serious about being an indie game developer. So you deserve the best content and all the support necessary to achieve your goals.
In that sense, this ebook is also a ticket to enter my Discord server as a customer so we can work together on your journey. Together with patrons, customers are the most important members of my community.
The customer role is a top priority exclusive role with many benefits. Including:
Hello! Name's Henrique Campos a.k.a Pigdev. I'm a Brazilian solo indie game developer and enthusiast of open source technologies.
I was part of the GDQuest team since 2018. GDQuest is the top Godot Engine educational company with over 170K subscribers and 500+ tutorials on YouTube.
Together we've worked on several Godot projects ranging from a Zelda-like RPG to demos showcasing the Node Essential features you should know.
I've also worked on several personal projects such as the Godot Sandbox, a bundle of ready-to-use assets with over 2.2k downloads and a perfect 5 stars rating.
Everything I make is released under public domain. You can check out my projects, including games, plugins, and tools, on GitHub.
That's it, I hope you enjoy your ebook.Keep developing and until the next one!
| Status | Released |
| Category | Book |
| Release date | Mar 09, 2022 |
| Rating | Rated 5.0 out of 5 stars (10 total ratings) |
| Author | Ludonauta |
| Genre | Educational |
| Made with | Godot |
| Tags | flat-shading,Godot,sourcecode,Text based,Tutorial |
| Code license | Unlicense |
| Asset license | Creative Commons Zero v1.0 Universal |
| Average session | About an hour |
| Languages | English |
In order to download this ebook you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
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Hey there! Thank you for the willingness to support me, this is very much appreciated!
Are you from Brazil? If so, please contact me privately on X(x.com/pigdev) so we can make a direct transfer through Pix.
Otherwise, could you try to purchase through ko-fi instead? itch.io has been giving me some issues with Stripes since ever. Here follows the link to the ko-fi shop item:
Hi Pigdev,
I'm a professional translator of English into Spanish and Portuguese. These are three of the 10 most spoken languages in the entire world.
What you think about translate some of your content into other languages to expand your audience? I'm talking about this PDF, just to start.
After this, if you like the results, I can handle the translation of your games since I'm also have a good knowledge of software development. The perfect match for the task :)
Don't worry about the budget, I'm willing to negotiating until we reach a comfortable point for you and for me. :)
You can check my portfoliohere.
How does it sounds?
Yes! But is not a priority at the moment.
As soon as I make my course, which will use most of these recipes, they will be up to date, at least code-wise.
Regarding the book content itself, it may take more time.
The course project will start next month and will be available here on itch, so stay tuned!
A great little ebook, for someone who is relatively new to Godot this was perfect for me. It helped me with writing more generic, reusable code. Standout for me was the EventPlayer, showing how the AnimationPlayer can be used in such a powerful way, this was like a lightbulb moment for me. Highly recommend.
You will have access to THE bundle once it releases. It's a single bundle with ebooks from this series, including the ones above.
The bundle is planned to happen as soon as I have the eight cookbooks published.
Until then, each ebook is a standalone product that gives access to the bundle once it releases.
Nonetheless, new ebook releases are likely to have discounts for previous customers!