Part of the book series:Synthesis Lectures on Computer Graphics and Animation ((SLCGA))
95Accesses
Abstract
Suppose we want to draw a complicated curve. We could use a high-degree Bézier curve, but there are several problems with this approach:
We cannot represent cusps (well, not easily, anyway).
It is expensive to evaluate high-degree Bézier curves.
A large number of control points may be required to get the shape we want.
The effect of modifying middle control points is diffuse, and they become less useful as shape parameters.
This is a preview of subscription content,log in via an institution to check access.
Access this chapter
Subscribe and save
- Get 10 units per month
- Download Article/Chapter or eBook
- 1 Unit = 1 Article or 1 Chapter
- Cancel anytime
Buy Now
- eBook
- JPY 3774
- Price includes VAT (Japan)
- Softcover Book
- JPY 4718
- Price includes VAT (Japan)
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
University of Waterloo, Canada
Stephen Mann
- Stephen Mann
Search author on:PubMed Google Scholar
Rights and permissions
Copyright information
© 2006 Springer Nature Switzerland AG
About this chapter
Cite this chapter
Mann, S. (2006). B-Splines. In: A Blossoming Development of Splines. Synthesis Lectures on Computer Graphics and Animation. Springer, Cham. https://doi.org/10.1007/978-3-031-79516-9_3
Download citation
Publisher Name:Springer, Cham
Print ISBN:978-3-031-79515-2
Online ISBN:978-3-031-79516-9
eBook Packages:Synthesis Collection of Technology (R0)eBColl Synthesis Collection 1
Share this chapter
Anyone you share the following link with will be able to read this content:
Sorry, a shareable link is not currently available for this article.
Provided by the Springer Nature SharedIt content-sharing initiative