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Inheritance, together with encapsulation and polymorphism, is one of the three primary characteristics of object-oriented programming. Inheritance enables you to create new classes that reuse, extend, and modify the behavior defined in other classes. The class whose members are inherited is called thebase class, and the class that inherits those members is called thederived class. A derived class can have only one direct base class. However, inheritance is transitive. IfClassC
is derived fromClassB
, andClassB
is derived fromClassA
,ClassC
inherits the members declared inClassB
andClassA
.
Note
Structs do not support inheritance, but they can implement interfaces.
Conceptually, a derived class is a specialization of the base class. For example, if you have a base classAnimal
, you might have one derived class that is namedMammal
and another derived class that is namedReptile
. AMammal
is anAnimal
, and aReptile
is anAnimal
, but each derived class represents different specializations of the base class.
Interface declarations may define a default implementation for its members. These implementations are inherited by derived interfaces, and by classes that implement those interfaces. For more information on default interface methods, see the article oninterfaces.
When you define a class to derive from another class, the derived class implicitly gains all the members of the base class, except for its constructors and finalizers. The derived class reuses the code in the base class without having to reimplement it. You can add more members in the derived class. The derived class extends the functionality of the base class.
The following illustration shows a classWorkItem
that represents an item of work in some business process. Like all classes, it derives fromSystem.Object and inherits all its methods.WorkItem
adds six members of its own. These members include a constructor, because constructors aren't inherited. ClassChangeRequest
inherits fromWorkItem
and represents a particular kind of work item.ChangeRequest
adds two more members to the members that it inherits fromWorkItem
and fromObject. It must add its own constructor, and it also addsoriginalItemID
. PropertyoriginalItemID
enables theChangeRequest
instance to be associated with the originalWorkItem
to which the change request applies.
The following example shows how the class relationships demonstrated in the previous illustration are expressed in C#. The example also shows howWorkItem
overrides the virtual methodObject.ToString, and how theChangeRequest
class inherits theWorkItem
implementation of the method. The first block defines the classes:
// WorkItem implicitly inherits from the Object class.public class WorkItem{ // Static field currentID stores the job ID of the last WorkItem that // has been created. private static int currentID; //Properties. protected int ID { get; set; } protected string Title { get; set; } protected string Description { get; set; } protected TimeSpan jobLength { get; set; } // Default constructor. If a derived class does not invoke a base- // class constructor explicitly, the default constructor is called // implicitly. public WorkItem() { ID = 0; Title = "Default title"; Description = "Default description."; jobLength = new TimeSpan(); } // Instance constructor that has three parameters. public WorkItem(string title, string desc, TimeSpan joblen) { this.ID = GetNextID(); this.Title = title; this.Description = desc; this.jobLength = joblen; } // Static constructor to initialize the static member, currentID. This // constructor is called one time, automatically, before any instance // of WorkItem or ChangeRequest is created, or currentID is referenced. static WorkItem() => currentID = 0; // currentID is a static field. It is incremented each time a new // instance of WorkItem is created. protected int GetNextID() => ++currentID; // Method Update enables you to update the title and job length of an // existing WorkItem object. public void Update(string title, TimeSpan joblen) { this.Title = title; this.jobLength = joblen; } // Virtual method override of the ToString method that is inherited // from System.Object. public override string ToString() => $"{this.ID} - {this.Title}";}// ChangeRequest derives from WorkItem and adds a property (originalItemID)// and two constructors.public class ChangeRequest : WorkItem{ protected int originalItemID { get; set; } // Constructors. Because neither constructor calls a base-class // constructor explicitly, the default constructor in the base class // is called implicitly. The base class must contain a default // constructor. // Default constructor for the derived class. public ChangeRequest() { } // Instance constructor that has four parameters. public ChangeRequest(string title, string desc, TimeSpan jobLen, int originalID) { // The following properties and the GetNexID method are inherited // from WorkItem. this.ID = GetNextID(); this.Title = title; this.Description = desc; this.jobLength = jobLen; // Property originalItemID is a member of ChangeRequest, but not // of WorkItem. this.originalItemID = originalID; }}
This next block shows how to use the base and derived classes:
// Create an instance of WorkItem by using the constructor in the// base class that takes three arguments.WorkItem item = new WorkItem("Fix Bugs", "Fix all bugs in my code branch", new TimeSpan(3, 4, 0, 0));// Create an instance of ChangeRequest by using the constructor in// the derived class that takes four arguments.ChangeRequest change = new ChangeRequest("Change Base Class Design", "Add members to the class", new TimeSpan(4, 0, 0), 1);// Use the ToString method defined in WorkItem.Console.WriteLine(item.ToString());// Use the inherited Update method to change the title of the// ChangeRequest object.change.Update("Change the Design of the Base Class", new TimeSpan(4, 0, 0));// ChangeRequest inherits WorkItem's override of ToString.Console.WriteLine(change.ToString());/* Output: 1 - Fix Bugs 2 - Change the Design of the Base Class*/
When a base class declares a method asvirtual
, a derived class canoverride
the method with its own implementation. If a base class declares a member asabstract
, that method must be overridden in any non-abstract class that directly inherits from that class. If a derived class is itself abstract, it inherits abstract members without implementing them. Abstract and virtual members are the basis for polymorphism, which is the second primary characteristic of object-oriented programming. For more information, seePolymorphism.
You can declare a class asabstract if you want to prevent direct instantiation by using thenew operator. An abstract class can be used only if a new class is derived from it. An abstract class can contain one or more method signatures that themselves are declared as abstract. These signatures specify the parameters and return value but have no implementation (method body). An abstract class doesn't have to contain abstract members; however, if a class does contain an abstract member, the class itself must be declared as abstract. Derived classes that aren't abstract themselves must provide the implementation for any abstract methods from an abstract base class.
Aninterface is a reference type that defines a set of members. All classes and structs that implement that interface must implement that set of members. An interface may define a default implementation for any or all of these members. A class can implement multiple interfaces even though it can derive from only a single direct base class.
Interfaces are used to define specific capabilities for classes that don't necessarily have an "is a" relationship. For example, theSystem.IEquatable<T> interface can be implemented by any class or struct to determine whether two objects of the type are equivalent (however the type defines equivalence).IEquatable<T> doesn't imply the same kind of "is a" relationship that exists between a base class and a derived class (for example, aMammal
is anAnimal
). For more information, seeInterfaces.
A class can prevent other classes from inheriting from it, or from any of its members, by declaring itself or the member assealed
.
A derived class can hide base class members by declaring members with the same name and signature. Thenew
modifier can be used to explicitly indicate that the member isn't intended to be an override of the base member. The use ofnew
isn't required, but a compiler warning will be generated ifnew
isn't used. For more information, seeVersioning with the Override and New Keywords andKnowing When to Use Override and New Keywords.
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