A downloadable game for Windows, macOS, and Linux
Delightment is a puzzle game about lighting up tiles. The levels are small but can be quite challenging, especially those marked with an asterisk. To progress to the next puzzle youmust solve the current one, so if you get stuck, take a break and try again after you've had a chance to mull over it.
The current build has levels for all 5 types of tiles and represents about 40-50% of the expected full game. Note that the orange and yellow tile levels are relatively unpolished.
Status | In development |
Platforms | Windows,macOS,Linux |
Rating | Rated 4.3 out of 5 stars (8 total ratings) |
Author | kcaze |
Genre | Puzzle |
Made with | Godot |
Tags | Difficult,Minimalist,Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard,Xbox controller |
Links | Twitter/X |
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(as of the July 2019 63-level demo)
It’s a very good puzzle game (even in its current demo state).
The mechanics are good, and in particular non-trivial puzzles are well-thought-out and for some quite challenging (I have to admit I had to sleep over the penultimate one to solve it (⌒_⌒;)).
There are a bunch of minor things to improve, some tile mechanics could be refined a bit (maybe simplified for some?) and the difficulty curve should be tuned a bit too, but the developer seems to be already aware of all this.
Finger crossed it keeps getting refined ;)
And thanks! I had a great time playing with the demo.
Yes, it plays fine other than the cropping of the screen. I mostly just wanted to let you know. I suspect it's a high dpi thing, so other people will probably have the same issue, and it might be more and more common as high dpi displays become more common. The most awkward thing was that I couldn't see the "A" and "D" so figuring out those controls was a bit of trial and error.