What could go wrong for a burglar such as yourself on a night like this?
You could be suddenly diagnosed with OPTIC NEURITIS and go completely blind!
This game was made in under 48 hours for the second GMTK jam. The theme was "genre without mechanic". This game is a stealth game, except you can't see anything and must rely on sound clues. I had a lot of fun working on this game and I hope you enjoy it.
Game made in Unity
Artwork made using Pixelmator
Sound effects are from the free library included with Final Cut Pro
Status | Released |
Platforms | HTML5,macOS |
Rating | Rated 3.8 out of 5 stars (5 total ratings) |
Author | kypello |
Genre | Simulation |
Made with | Unity |
Tags | 3D,8-Bit,Atmospheric,Pixel Art,Singleplayer,Stealth,Top-Down,Unity |
Average session | A few minutes |
Inputs | Keyboard |
Accessibility | Textless |
Simply download and run if you have a Mac but you can play in browser if you want to
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Glad there are still Mac game developers, tired of using Wine, VMs, or BootCamp whenever I want to play a stupid game. My Mac is more than capable of running games, it actually runs quite a few of themWAY better than most Windows gaming laptops and considering it's a MacBook with a stupid Intel chip that's really good, it's perfect for gaming, game developers are just two caught up with themselves and stubborn to make games for the Mac, some of them are just Microsoft Stans but still, I mean can't we all just embrace the future? ARM is becoming superior Microsoft's going to support it soon, BootCamp should hopefully come back after the whole Snap Dragon chip thing ends(they have some deal or something) Macs are better macOS is way less power heavy, Energy Efficiency is key, Intel brought their own failure upon themselves, movestupidon!!!!! Sure I may have some bias, but that doesn't mean what I'm saying is wrong.
Metal is better than others, I've played games on both Apple platforms using Metal, and played them on other platforms that can't use Metal, Metal looks so much better, don't believe me, try Sky: COTL on macOS on an M1/M1 Max/M1 Pro/M1 Ultra Mac or any over Apple product, and then try it on the NSX(Nintendo Switch).
Yeah I really hate Windows (and Microsoft) and it annoys me as well when a game is exclusive to Windows for seemingly no reason other than that the developer didn't bother to port it to other OS's. I get why they do it (Windows has the biggest user base by far) but still annoying.
Most of my games were made entirely on a Macbook, which is why I almost always make sure I have a mac build.
(Also while writing this comment I noticed the screenshot I used in the background for this page has a tiny glimpse of the High Sierra wallpaper around the edge, somehow I never noticed that before lol)