> Updated NW.JS to last version
> Fullscreen fixed (Pressing F)
> Size limit on single export fixed
> Dither bug on +2K images and up Fixed
> Dither improved for better results
Enjoy!
8Bit / PixelArt converter for sprites & videos
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Do I understand correctly that it isn't possible to pixelate without massively shrinking the image too? I tried the DEMO months ago, and retried again. My only wish for this tool is if it kept the size. I did try doing the opposite: 4x exporting then using inside the program, but even so... It comes off exported with zero changes, even if I set high W/H values.
Is it on purpose, as in"only part of the demo", that this occurs? My only way around that, is to screenshot raw from the program (which works assuming the file youre trying to pixelate isnt gigantic)after modification. While inside the program, it works well. Its only when exporting that its questionable, sadly.
You can resize the image in the tool or set the Pixelsize horizontal/vertical whatever you want, but when you export you do at 1:1 scale. This means that if you impor a 512x512 image and you set pixel size Horizontal/vertical to 4, the exported image will be 128x128, due 512/4 = 128.
About the zoom in/out , yeah the image moves, so be carefull, btw you can double-click on the image to set in center again (if i remember well)
Detail changes in zoom in/out may be for different reasons, like dithering and how other shader works that are not resolution independent, which means you can get some different details in some cases.
There is no resize option in the tool. You can pixelate and export. On export is resized based on your Pixelate settings.
If maybe there is too much difference you can always do a screenshot. Due all effects is based on shaders, user resolution and GPU may differ how they are processed. Afaik, there is not a big problem, but yeah all depends on what you're doing. Also i recommend use the tool in fullscreen, due windowed/fullscreen the shader can alter some details, so full screen for best compatibility-close to the export.
I'm surprised that you removed so much options from the new versions, but I guess since you can just use 1.35 since it's still available that's okay.
1.35 is superior in many respects, including ability to auto-create palettes (which is useful if you're working with larger palettes like 256 colors), different types of dithering, more built-in palettes and in new version it seems dithering doesn't work at all in small pictures. But since you do provide the old version that doesn't matter much.
Some suggestions regarding quality of life improvements:
- ability to add and replace palettes to the built in selection - switching between multiple custom palettes is a chore, especially when also importing different images.
- while were at it - if we could import multiple images and then browse between them with a slider that would also be awesome - I often need to compare the palette against multiple images and this would be such a time saver
- ability to move the colors around the palette or include different automatic color sorting methods.
- ability to specify exact number of colors so the black is not icluded by default. or just make the unused slots disabled by default (right now the only way to exclude black is to either decrease the contrast of the image or fill every slot with color but you have to do this with all 192 slots). Many palettes rely on not including the black so this should be a basic functionality.
- undo option - to undo the changes to settings and colors
- have the dither effect scale along with zoom - right now it's very frustrating to use because the effect gets messed up when you zoom in and out.
- it would help if contrast, saturation, brightness and tint options were on the same tab as the palette. you could also utilise the space on the left side of the app as it's mostly empty and for example - put the palette over there so it would be always visible.
- option to disable the grid mesh on the palette window because it makes harder to see subtle color differences between color slots
I know it's a lot to ask but with just a few more tweaks this tool could be so much more useful. I use it all the time in my work already and I would gladly pay for an upgrade.
Hi.
When I go to Export my pixelated image, everything exports. Then when I go to preview my exported image, the image is blurred slightly and poor quality, and file file size is significantly smaller. Before anything is exported, everything looks crisp and as it should be. Exporting only results in poor quality.
Why is this happening?
Hello, I have a problem.
When I process multiple images with "Batch Images" in "PixaTool v1.58", only the last image is output.
It seems that multiple images are actually being output, but they are being output under the same file name.
Can you please confirm this?
I'm sorry if this depends on my environment.
Windows 10 64bit.
I haven't been checking updates for a while, I noticed that the color picker is finally implemented, that's great!
Unfortunately the dither preview is still broken - when zooming the image the dither is applayed to the screen pixels, not to the image pixels, meaning you get different results with different zoom levels, which is pretty terrible. And also with pixelisation turned off the dither effect doesn't show at all (it used to in previous versions). This means I can't apply dither to the image without changing it's resolution and I'm pretty sure I was able to this in the past. It was a very useful feature.
Hey there! I just purchased PixaTool but I'm having some problems getting a dithering effect right now. I already have the image as the native size I want, but the dither only seems to display correctly if I increase the Pixelate W and H. The problem is, when I export the image as a result, it comes out tiny, because it's been scaled down by a factor of 8. Without these set to 8:8, the dither doesn't affect the picture at all. Anyone have any suggestions on how to handle this? Cheers!
For bayer dithering you have to use pixel W/H 1, if not on resize the dither will be lost.
For the checks dithering, you can set pixel W/H anything what you want, on export the scale will be 1:1 but dither will be there, because in this case the dither is applied depending of the Pixelation W/H amount.
Just remove pixelation W/H to keep the same size.
If the image is 512x and you set pixelation 4, then will be exported at 128x, because 512/4=128 to give you the real 1:1 aspect ratio.
If you want the pixelated version, after export, in PSP ot other software just resize the image X times you want to get 4x,8x,6x or what you want.