A game about sleep
~30 minutes of gameplay
by jontopielski with voxelectrica (music) and mafgar (music+sfx)
playtesters: feishiko, sourencho, thoof, and matt
Status | Released |
Platforms | HTML5,Windows |
Rating | Rated 4.7 out of 5 stars (287 total ratings) |
Author | Jon Topielski |
Genre | Strategy |
Made with | Godot |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard,Mouse |
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I clutched the last fight and it was way more intense then it should have been. I went from almost winning to almost losing in a single, unlucky turn. My +1 cooldown card was one away from cooldown, my paralasis card was one away from cooldown, I didnt have the second chance when you die card and I had one dice with a six (my flip token card was also on cooldown), one dice with a five and a dice with a three. It took a while to recover from that lol. Especially since I also lost the next turn by one, which made me 1 away from loss. (my cards were flip sides, roll over, reveal all hidden tokens, +1 cooldown and lucid dream. And yes every card was on cooldown except reveal all hidden tokens)
Great game, would play again
Great game with catchy gameplay. Really like the art style, theme, and usually I like to turn off repeated music but this track somehow feels just right. I've played the game to the end several times and I alwayswant to comeback to feel this beautiful vibe again. From now on I'm a fan of the devs and this game :) 10/10 thank you for great experience.
I won on Insane in the end, mostly long fights that I eventually won thanks to the Sleep Cycle card. The feat preventing from dying once also helped me as I would have been defeated by Brain Being otherwise.
This is a very cool game, I am fond of both the presentation and the gameplay, thanks for sharing!
Great game! Thank you for sharing this.
I enjoyed the sleeping theme and the sound design was very satisfying. I would have loved to see more of the isometric style at the beginning, maybe a little more cohesion between the art styles.
It's great seeing such a simple mechanic being made the most out of. Had fun!
This is a great idea and a game! I love the art - especially the 3D room, really cute! I finished one run out of two. This is an inspiring mini roguelike/deckbuilding game!
I discovered one bug where you can get locked out of playing the game - during the tutorial in the first "End turn" screen you can use 1-6 keys and use the ability before it is shown in the next turn so it can't be used later.
I managed to understand mechanics even without tutorial, but I can see why tutorial might be needed lol. I guess I probably didn't made a good build and that's why I lost.