- Decoupling106
- Object composition32
- Encapsulation30
- Scalability30
- Abstraction29
- Polymorphism26
- Gang of Four25
- Performance25
- Data access21
- Persistence21
- Asynchronous20
- Messaging20
- Code simplification20
- Enterprise patterns20
- Extensibility19
- Instantiation19
- API design18
- Event-driven18
- Fault tolerance17
- Layered architecture17
- Thread management14
- Synchronization13
- Interface13
- Reactive13
- Data processing13
- Microservices12
- Game programming11
- Resource management11
- Client-server11
- Architecture10
- Business10
- Domain10
- Functional decomposition10
- Presentation9
- Web development9
- State tracking8
- Optimization8
- Resilience7
- Integration7
- Runtime7
- Publish/subscribe7
- Concurrency6
- Isolation6
- Testing6
- Cloud distributed6
- Data transformation6
- Transactions6
- Memory management6
- Wrapping5
- Idiom5
- Generic5
- Security5
- Reusability4
- Modularity4
- Session management4
- Object mapping4
- Immutable4
- Lazy initialization4
- Dynamic typing3
- Compatibility3
- Proxy3
- Data binding3
- Caching3
- Retry3
- Data transfer3
- Recursion3
- Dependency management3
- Buffering3
- Multithreading3
- Inheritance3
- Migration2
- Modernization2
- Refactoring2
- Delegation2
- Inversion of control2
- Accumulation2
- Undo2
- Context2
- Enhancement2
- Composition2
- System health2
- Error handling2
- Distributed Systems1
- Actor Model1
- Closure1
- Feature management1
- Monitoring1
- Observability1
- Cohesion1
- Cookies1
- Facade1
- Database1
- Resource Management1
- Versioning1
Intent of Acyclic Visitor Design Pattern
The Acyclic Visitor pattern in Java decouples operations from an object hierarchy, providing a flexible design for various applications.
Detailed Explanation of Acyclic Visitor Pattern with Real-World Examples
Real-world example
Also known as
- Wrapper
Intent of Adapter Design Pattern
The Adapter Design Pattern in Java converts the interface of a class into another interface that clients expect, enabling compatibility.
Detailed Explanation of Adapter Pattern with Real-World Examples
Also known as
- Handle/Body
Intent of Bridge Design Pattern
The Bridge design pattern is a structural pattern in Java that decouples an abstraction from its implementation, allowing both to vary independently. This pattern is essential for developing flexible and extensible software systems.
Intent of Builder Design Pattern
The Builder design pattern in Java, a fundamental creational pattern, allows for the step-by-step construction of complex objects. It separates the construction of a complex object from its representation so that the same construction process can create different representations.
Also known as
- Coarse-Grained Entity
Intent of Composite Entity Design Pattern
The Composite Entity design pattern in Java is aimed at managing a set of interrelated persistent objects as if they were a single entity. It is commonly used in enterprise applications, particularly within the context of Enterprise JavaBeans (EJB) and similar enterprise frameworks, to represent graph-based data structures within business models. This pattern enables clients to treat these complex structures as a single unit, simplifying operations and interactions.
Intent of Composite View Design Pattern
The primary goal of the Composite View design pattern is to compose objects into tree structures to represent part-whole hierarchies. This allows clients to treat individual objects and compositions of objects uniformly, simplifying the management of complex hierarchical views.
Also known as
- Object Tree
- Composite Structure
Intent of Composite Design Pattern
Compose objects into tree structures to represent part-whole hierarchies. The Composite Design Pattern lets clients treat individual objects and compositions of objects uniformly.
Also known as
- Smart Proxy
- Wrapper
Intent of Decorator Design Pattern
The Decorator pattern allows for the dynamic addition of responsibilities to objects without modifying their existing code. It achieves this by providing a way to "wrap" objects within objects of similar interface, enhancing Java design patterns flexibility.
Also known as
- Helper
- Surrogate
Intent of Delegation Design Pattern
To allow an object to delegate responsibility for a task to another helper object.
Detailed Explanation of Delegation Pattern with Real-World Examples
Real-world example
Also known as
- Interface Extensions
Intent of Extension Objects Design Pattern
The Extension Objects pattern allows for the flexible extension of an object's behavior without modifying its structure, by attaching additional objects that can dynamically add new functionality.