Hi there..
I bought the package (including Steam Key for FrameFusion) and tested around..
My goal is to upcycle old RPG Maker XP Character Sets for my Unreal Project.. giving them at least 2x the frames.
The result looks good, but has flaws.. maybe someone can tell me, if this can be fixed.
1 - The Resulting Sprite has very bright Rim Light at the edges.
This is a bit annoying - since there is no background in the original GIF (transparent backdrop on Input).
2 - Is it possible to reduce the blurred edges even more? The Animation is very tiny (32x48px per frame).. so blur is more visible than in a big animation. I Already set lossless CRF in Rife to 0, and PNG Encoding is also 0.
Thanks for any help :)